ActionScript 3.0 :: External XML Images Display Into MovieClip Using Loader Class?

Jun 19, 2010

I am trying to load images from external XML files, and display on a movieClip name thumb_mc, The following codes will generates a list of buttons using button_mc, my task here is to add a thumbnails to each button from each record of xml.I have added below codes in red, However, what I am getting is the thumbnails are overlapping each other. What should I do to make it display on the thumb_mc on each button?

Code:
public function showXML(e:Event):void {
XML.ignoreWhitespace = true;
xml = new XML(e.target.data);//loading the xml[code]....

View 1 Replies


Similar Posts:


Actionscript 3 - When Does Flash.display.Loader Add The External Swf To Itself

Jun 2, 2010

I am using the Loader to load an external swf into my program. Inside the external swf, I need to be able to access the Loader instance that just loaded it. Does the loader add the external swf to itself before any code inside the swf gets executed? When is it safe to access the loader via the following code?

var target:DisplayObject = this;
while(!(target is Loader) && DisplayObject(target).parent != null){
target = DisplayObject(target).parent;
}

View 2 Replies

ActionScript 3.0 :: Cannot Convert Flash.display::Loader@2035d101 To Flash.display.MovieClip?

Mar 20, 2009

i have a Tweener question....here is the lib..so here is the error i get?

## [Tweener] Error: [object Loader] raised an error while executing the 'onComplete'handler.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2035d1c1 to flash.display.MovieClip.[code].....

and here is why:

Code:

import caurina.transitions.*;[code]....

i tryed to use just the loaders...not working..its just for mcs i think...

View 5 Replies

ActionScript 3.0 :: Flash.display.MovieClip - Error 5000: The Class 'priyan' Must Subclass 'flash.display.MovieClip'

Mar 2, 2011

package {
public class priyan {
public var a:String = "priyan";
public var b:String = "bhagavath";
public function method():void {
trace(a);
trace(b);

The above script, i got it from one of the ActionScript 3.0 book. i just work it out in flash. But it shown error 5000: The class 'priyan' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.

[Code]...

View 1 Replies

ActionScript 3.0 :: Find The Loader Class - Copy And Paste It Into The Display Folde?r

Aug 21, 2008

Using the mac version of flash CS3, and trying to import classes, namely the Loader class. Everywhere I've seen this code is used:

import flash.display.Loader;
or for all classes in display:
import flash.display.*;

Neither of which seems to work, and after searching out the file path for flash.display there is only one file in the display folder (BitmapData.as).So my question is, where do I find the loader class? And secondly, once I find it, do I copy and paste it into the display
folder or do I use a different file path?

View 1 Replies

ActionScript 3.0 :: Get The Total Frames From A .swf Being Loaded Via A Flash.display.Loader Class

Nov 11, 2009

is it possible to get the total frames from a .swf being loaded via a flash.display.Loader class so i can calculate duration in seconds of the clip?

View 2 Replies

ActionScript 3.0 :: Mobile Development Loader Class To Load Images

Mar 14, 2011

I'm very very new on ActionScript 3.0 for mobile development. I'm using loader class to load images. I'm loading ten images with different sizes. I'm trying to load them with a common size (300x300) doing this:

[Cod]....

View 2 Replies

ActionScript 3.0 :: Adding Multiple Images To Stage Via The Loader Class?

Dec 28, 2009

I want to move my multiple externally loaded images a little each time they are added to the stage along the x axis via the Loader class. It all works - But HOW do I access the added graphic synatically, so i can change its x pos?! Ive tried picLoader.x ... but that's the Loader - NOT the image...??

Code:
private function setPics():void
{
for(var i:int = 0; i < xItems; i++)

[Code].....

View 2 Replies

ActionScript 3.0 :: Load External Swf Using Loader Class?

Apr 25, 2009

I have a flash rotating banner script that I purchased, and wish to incorporate into my homepage. Instead of creating a page with HTML and adding the banner code as a separate object on the page, I wish to load it as an external swf into a movieclip on my stage. This is what the banner looks like:

[URL]

I have a page that I'm redesigning, it's located at:

[URL]

I have a movieclip named load_banner. Inside the movieclip in its own frame, I put in the following code:

Code:
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;

[Code]....

However when I test it, the images load off to the right hand side of the screen, not centered in the movie clip like I want...

View 11 Replies

ActionScript 3.0 :: 5000: The Class 'fla.class' Must Subclass 'flash.display.MovieClip'?

Jun 24, 2009

And i cant figure it out.the "my.fla.class"content looks like this

Code:
package my_fla
{

[code].....

View 2 Replies

ActionScript 3.0 :: Preloader For External SWF Loaded Via Loader Class

Oct 15, 2010

I'm hoping to implement a preloader on a main.swf that measures the bytes etc loaded in an external.swf. My two concerns are that 1) this just isn't possible? 2) I can't have multiple preloaders on the main.swf, which I would if I used one for the external .swf. I intend to try and explain this in the best way I can what I have done so far, as I personally feel this is quite a complex task.

Here's the basics:
I have an external .swf file, being loaded, using the following Action Script (3), in what I shall call, main.swf:

//---loader---
var swfLoader:Loader = new Loader();
addChild(swfLoader);
var swfURL:URLRequest = new URLRequest("nameofswftobeloaded.swf");
swfLoader.load(swfURL);
function loadHandler (event:Event){
var thumbsPanel:MovieClip = event.target.content;
addChild(thumbsPanel);

This works fine. The Action Script I use after this simply allows me to control the external .swf from the main .swf so isn't necessary.. I finish the loader, with this:
"swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadHandler);"
So, this all works fine. However, as the external .swf contains images, it doesn't load instantly. I therefore need some kind of preloader to show how much of the external .swf is loaded. However, I tried placing this in the external .swf itself and it failed miserably - for some reason it basically didn't preload and the completed phase of the preloader just appeared.

View 1 Replies

ActionScript 3.0 :: External SWF Loaded Accessing Loader Class?

Feb 2, 2010

I have a Main.fla (with Main.as as document class) that calls the external SWF (which has its own document class too)

ActionScript Code:
function startLoad() {
mLoader = new Loader();

[Code]....

Another question. Is it possible to do some kind of listener? Example, I call this external swf, and if the user press a button inside this external swf, this button triggers the listener on the Main.as? Something like running an external mini game, and wait for the results/hiscore.

View 0 Replies

ActionScript 3.0 :: Loader Class Pulls In External Information?

Apr 30, 2010

I have a question about the loader class.I was reading some of the documentation on the follow web page:http:[url]....And I didn't get very far before I had my first question about how the loader class pulls in external information:

Quote:The loaded display object is added as a child of the Loader object.

Question one: By "display object" they are referring to your external content (.swf / .jpg / .mp3) correct?

Question two: "is added as a child of the Loader object" Dose this mean that you could define one instance of the loader class, and then have several URLRequests that plug into that one loader class.So in other words can you have multiple forms of content from different directory's being loaded through ONE loader class instance?I'm a visual person so I mapped my current understanding of this process in the follow Img.

View 2 Replies

ActionScript 3.0 :: Custom Loader Class - Loading External SWF In FLA

May 17, 2009

I've been trying to figure this out for the past couple of days and couldn't find a solution and Im sure its something I have completely overlooked on my part. I'm attempting to load in an external swf in my fla file using this custom loader class I created. I keep receiving this error in an attempt to load the swf, which is in the same directory as my fla file that is loading it:

TypeError: Error #2007: Parameter url must be non-null.
at flash.display::Loader/_load()
at flash.display::Loader/load()
at com.proj.load::SWFLoadClass()
at test_fla::MainTimeline/frame1()

Code from SWFLoadClass.as:
package com.proj.load {
import flash.display.Loader;
import flash.net.URLRequest;
import flash.events.Event;
import flash.display.MovieClip;
[Code] .....

Code in fla file:
import com.proj.load.SWFLoadClass;
var l:SWFLoadClass = new SWFLoadClass("colorPicker.swf", 0, 0);
addChild(l);

View 1 Replies

Professional :: Shuffling Class - Error: "5000: The Class 'Shuffle' Must Subclass 'flash.display.MovieClip'

Jul 28, 2010

I'm trying to build a shuffle function that somebody gave me into my card game. I two external .as classes; one is Shuffle.as, which is my document class, and the other is card.as. I'm building the shuffling function into Shuffle.as. I think I'm getting close to making it work, but there are some problems. I keep getting this error message: "5000: The class 'Shuffle' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type." Here is my code. Shuffle.as code
 
[Code]....

View 2 Replies

ActionScript 3.0 :: Error #1069 "Property StartDrag Not Found On Flash.display.Loader" - Allows To Drag Some Images

Mar 17, 2009

I'm creating a little project that allows you to drag some images. I get this Error when I try to drag the images Code: ReferenceError: Error #1069: Property startDrag not found on flash.display.Loader and there is no default value. at Icon03/beginDrag() Here is my code

[Code]..

View 3 Replies

ActionScript 3.0 :: Loader Class To Load In Multiple External SWFs?

Mar 9, 2009

In AS3 i am using the Loader class to load in multiple external SWFs (AVM1), each of which has a short animation which automatically plays when the swf is I obviously cannot control the timeline of these (i can't use local connection etc) but would like to load in the *.swf files, so they're in memory then add them to the stage when requested. the problem is that if i load them enmass. then use addChild when they are called, they have already played through and animated pre the addChild command.

(I cannot edit the swfs at all, and would rather not load them on demand at runtime)

View 5 Replies

ActionScript 2.0 :: Making External Movieclip Loader?

Dec 13, 2006

How do I put a global loader into this code, so that it loads every movieclip before it shows, so that the user wont wonder why the sections is not showing upp until 20 seconds after the click.... ?

Code:
getSwf.loadMovie("Startsida.swf");
this.btnLunch.onRelease = btnLunchRelease;
this.btnMiddag.onRelease = btnMiddagRelease;

[Code]....

View 6 Replies

Actionscript 3 :: Loader Class: Resize External Swf To It's Original Stage Size?

May 12, 2010

Here is my problem (unfortunatelly didn't find solution @google):I'm loading external swf[AS2] into main swf[AS3] using Loader class. The main swf is 800 x 600 and the external swf is 300 x 200.After adding the external swf to the main swf the external swf expands it's size from 300 x 200 to the main swf's size: 800 x 600.

View 1 Replies

Actionscript :: Flash Game - Pass Loader Class Object To External Swf

Sep 8, 2011

I am really pulling my hair out with this one. Flash game, container swf loads a img using the loader class. The image is the map which will be used on the levels. The problem im having is that I originaly had each level load the map image, convert to a bitmap, and us it to create x and y's for colision detection.

the problem was that the game was loading and sometimes the map image hadent loaded. It also ment that each level was loading the same image and if the above happened on the 3rd, 4th level it was very annoying. So I need a way to load the image in the parent, but have it available to the child, however it must be available as at bitmap to work.

[Code]...

View 1 Replies

ActionScript 3.0 :: Load A Movieclip From The Library Using The Loader Class?

Sep 17, 2009

I just want to ask if is it possible to load a movieclip from the library using the Loader class together with the URLRequest and then use gotoAndPlay method?

View 1 Replies

ActionScript 3.0 :: Accessing A Button Or Movieclip Within External Swf Via Loader?

Apr 18, 2011

Let's say the button in the external swf has an instance name of testButton, and here is my code on the main flash which lets me load the external swf!

var auxLoader:Loader = new Loader();
function loadAux():void
{

[code]....

View 9 Replies

Actionscript 3 :: Only The Loader Images Are Being Exported In Frame 1 But The Loader Still Only Shows Up At 100%?

Apr 7, 2012

the file loads correctly but the loading screen only flashes up at the end.The only thing being exported in frame 1 is the loader image, and that is extremely small.Is it possible that there's a queue of things being loaded and the loader image is at the bottom of that queue? Since that was one of the last things added to the project

View 1 Replies

Flash :: Loading An External SWF File Into A Loader Movie And Type Casting To MovieClip

Nov 13, 2009

I am trying to import a SWF file into a custom loader and then treat the loaded SWF file as a MovieClip object. The code for the functionality can be seen below.

public function loadMyMovie(movie:String)
{
var now:Date = new Date();
var rnd:String = "?randomize=" + now.time;

[Code].....

When I do this I get the following error.

"Implicit coercion of a value with static type flash.display:DisplayObject to a possibly unrelated type flash.display:MovieClip."

View 2 Replies

Actionscript 3 :: Loader() - Loading Multiple Images With One Loader?

Mar 11, 2010

I am attempting to load multiple images in AS3 and I'm exploring different options on how this can be done.I would like to have to only use one Load() instance and handle the various image assignments in the onComplete handler...here is my first attempt:

var buttonLdr:Loader = new Loader();
buttonLdr.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onLoadError);
buttonLdr.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoadCo

[code]....

View 1 Replies

ActionScript 3.0 :: Loading Subclassed Display Objects With Flash.display.Loader?

Oct 8, 2009

When using Loader class to load display objects (bitmaps, SWFs...) from remote URLs, is there any way for them to be instantiated (referenced as we know, by Loader::content property) as some user specified valid subclass? For example if I had a class that extended a Bitmap, is there any way for the loaded object to be of this class?

View 9 Replies

ActionScript 3.0 :: Load External Images From As Class?

Mar 21, 2012

I cannot seem to "convert" the loadImage into a dynamic field. I am making an mp3 player and have added a cover art portion, I can only figure out how to call a single static image.However I want to to be able to call from this image from my xml file:items[currentID].artHere is the original single static image loading code.

Actionscript Code:
var tSm:String = "easeOutElastic";var tIm:Number = 2;  var imageLoader:Loader;  function loadImage(Iurl:String):void

[code]....

View 2 Replies

ActionScript 3.0 :: Loading Images By An External Class?

Jun 23, 2010

i got a problem with my gallery. my script only loads the loadImageComplete function, when all Thumb-Images are loaded. I want the loadImageComplete-function for every Thumb/Image.

Code:
function loadThumbs(src:Array,name:Array) {
var xPos:Number = thumbXStart;
var yPos:Number = thumbYStart;

[Code]......

View 0 Replies

Flex :: Load Several External Images; Getting Cannot Convert To Class?

Jul 16, 2009

I'm trying to load a bunch (about 100) of images into memory, so I can display them at various times. Originally I had simply embedded them, but that of course resulted in the swf file being larger than I wanted. So now I'm trying to change it to load them in the background because they aren't needed immediately.There are probably plenty of problems with this. The current on is that I'm getting an error that says 'TypeError: Error #1034: Type Coercion failed: cannot convert "foo.jpg" to Class.'

I've been googling this awhile, assuming loading an external image is a common thing. That's where I got the Loader and URLRequest code, but I'm clearly missing something. Maybe it's due to my goofy looping logic.Here's the class so far

public class CardImages2
{
public static var fooImage1:Class;[code]....

View 2 Replies

ActionScript 3.0 :: Loading External Images Won't Work Within A Class

Aug 27, 2009

I'm trying to load external images in the usual way;

Code:
loader=new Loader();
loader.load(new URLRequest(_thumb));
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,onLoadComplete);
private function onLoadComplete(e:Event):void{
thumb.addChild(loader);
}

But when it comes through to the onLoadComplete Function, I get a sandbox violation. I've tried using Security.allowDomain and a crossdomain.xml file, but it just won't work. Even more annoyingly, if I do the exact same thing, but within the main class file, it works fine.5 or so of these classes that need to load images are loaded from an XML file (which also works fine without allowdomain etc). Is there some sort of conflict going on because of there being more than one of them?

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved