ActionScript 3.0 :: Cannot Convert Flash.display::Loader@2035d101 To Flash.display.MovieClip?
Mar 20, 2009
i have a Tweener question....here is the lib..so here is the error i get?
## [Tweener] Error: [object Loader] raised an error while executing the 'onComplete'handler.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2035d1c1 to flash.display.MovieClip.[code].....
and here is why:
Code:
import caurina.transitions.*;[code]....
i tryed to use just the loaders...not working..its just for mcs i think...
I'm currently working on editing the pages on my website but for some reason these errors are apearing. Also some of the text that should be on the .swf disapears. Any help will be apreciated
This is error I am getting:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::SimpleButton@40692fa1 to flash.display.MovieClip. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip()
Hi guys I get this coercion error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Shape@41754601 to flash.display.
When I create an instance of a MovieClip from my library:
var childmc:ChipEasy = new ChipEasy(); Canvas.Map.Tiles.addChild(childmc);
When I try to access all the children like: for (var i:int=0; i<Canvas.Map.Tiles.numChildren-1; i++){ var mc:MovieClip = Canvas.Map.Tiles.getChildAt(i); }
When using Loader class to load display objects (bitmaps, SWFs...) from remote URLs, is there any way for them to be instantiated (referenced as we know, by Loader::content property) as some user specified valid subclass? For example if I had a class that extended a Bitmap, is there any way for the loaded object to be of this class?
I'm receiving this error and trying to find out why: "TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@2dff7d29 to Array. at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at issa_ad_fla::MainTimeline()"
I have 5 movieclips on the stage I'd like to make into an array and apparently that's not ok? Here's my script: import com.greensock.TweenLite; import com.greensock.easing.*; import flash.display.MovieClip; var buttons:Array = new Array(); var targets:Array = [can1, can2, can3, can4, can5]; [Code] .....
package { public class priyan { public var a:String = "priyan"; public var b:String = "bhagavath"; public function method():void { trace(a); trace(b);
The above script, i got it from one of the ActionScript 3.0 book. i just work it out in flash. But it shown error 5000: The class 'priyan' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.
I'm using Action Script 3 and CS4I'm trying to create a product and when i play it I get this error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::MovieClip@16ed7e1 to flash.display.SimpleButton. at flash.display::MovieClip/gotoAndPlay() at Homepage_fla::MainTimeline/after()
Im currently in need of a library that contains flash.display.loader. I searched in google but the libraries I found doesn't contain display.loader. Would you mind to give me link where I can download this?
I am using the Loader to load an external swf into my program. Inside the external swf, I need to be able to access the Loader instance that just loaded it. Does the loader add the external swf to itself before any code inside the swf gets executed? When is it safe to access the loader via the following code?
var target:DisplayObject = this; while(!(target is Loader) && DisplayObject(target).parent != null){ target = DisplayObject(target).parent; }
I have an empty mc on the stage called "infoloader" and I'm trying to dynamically load a mc called "my_info0" from the library into the empty "infoloader".My function references an XML array of thumbnails, which trigger movieclips to load into the FLVPlayback depending on which thumbnail is clicked.
I need to convert a base64 encoded string from a server (being sent via amf) to an image. on the server the raw image data (gif / jpeg / png) is being encoded to base64 (which already works fine), and I need to decode this string and display the image in my flash movie.
i have recently built a very small as3 portfolio site with 3d wall pro and a short flv here -i just bought a new mac pro and now i am getting this error on both firefox and safari -
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::AVM1Movie@14466481 to flash.display.MovieClip. at umiNovember2008_fla::MainTimeline/fileLoaded()
I need to do a simple progress indicator while loading an image on background. I'm using the flash.display.Loader class in what seems to be the standard way. The problem is that even though I can see that flash.display.LoaderInfo fires the ProgressEvent.PROGRESS at regular intervals using tracing, a dynamically updated text (or any other graphics object) is updated only once when the loading finishes. It looks like if the display update queued and caused only one update at the end. This is a simplified version of the function which initiates the loading:[code]
I dont know what this problem means can anyone explain it to me and how I can fix it i get it everytime i make imgLoader[i] on my thumb button. it says Property 9 not found on flash.display.Loader and there is no default value.this is the loaded xml info for the thumbs and images.[code]
I am trying to load images from external XML files, and display on a movieClip name thumb_mc, The following codes will generates a list of buttons using button_mc, my task here is to add a thumbnails to each button from each record of xml.I have added below codes in red, However, what I am getting is the thumbnails are overlapping each other. What should I do to make it display on the thumb_mc on each button?
Code: public function showXML(e:Event):void { XML.ignoreWhitespace = true; xml = new XML(e.target.data);//loading the xml[code]....
So we were going to make a website allowing users to upload video. The website is going to be in PHP/MySQL. Are there any converters out there available for PHP to convert a video from a given format to flash to display on the web page to play?
Basically we would have a file on the server in say .avi format, or quicktime format. How do I grab it from the server, convert it to flash and display it on the php page to play?
Also, does can I use the video capabilities of HTML5 with PHP to make any of this easier?
Does flash.display.Loader determine the file by filename or header?
The reason why I ask is that I'm getting an IOError: "Unknown File Type" when loading an swf which has a strange filename (in the form of "filename.randomnumbersandletters.swf").
I'm loading a swf-file from my program written in as3 using the flash.display.Loader class. When I'm using the debug build configuration in FlashDevelop everything works fine. But when I'm using the release build configuration the program freezes for around two seconds efter the loader sends the progress events and before sending the complete event.
After around two seconds where the program is frozen the line Completed on frame: 2 is added and the 'On frame X' counter starts ticking up. Debug build produces the same output but without the freeze.
Not all swf-files I have tried loading triggers the problem. The size of the file doesn't seem to affect anything. I have tried compiling and running on another computer with the same result.
Edit: I noticed that if the program is compiled with debug=true the flash player takes around two seconds to start, the same length of time the flash player is frozen when debug=false.
I've builded this XML gallery, and suddenly Im getting an error when Im loading the pictures. Its only sometimes the error comes. TypeError: Error #2007: Parameter url must be non-null. at flash.display::Loader/_load() at flash.display::Loader/load() at imageviewer_xml_subcats_fla::MainTimeline/allLoadXML()
I am loading an external swf as a child and I want to get its "totalFrames", but I get the following error: "Property totalFrames not found on flash.display.Loader and there is no default value."Is there a way to get totalFrames from a child? Here is what I have:
Code: var movieArea = new Loader(); addChild(movieArea); movieArea.load(new URLRequest("slide1.swf")); movieArea.x=5; movieArea.y=5; var framesTot = trace(movieArea.totalFrames);