ActionScript 3.0 :: Cannot Convert Flash.display::Sprite

Nov 1, 2010

cannot convert flash.display::Sprite@39394a9 to flash.display.MovieClip.

here is sample code

Code:
var enemyArray:Array = new Array();
var mySprite:Sprite;
mySprite = new Sprite();

[Code].....

then it will be ok, but my goal is, How can enemy call the removeEnemy() in parent while it is inside the sprite

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ActionScript 3.0 :: Cannot Convert Flash.display:Sprite?

Nov 2, 2010

cannot convert flash.display::Sprite@39394a9 to flash.display.MovieClip.here is sample code

var enemyArray:Array = new Array();
var mySprite:Sprite;
mySprite = new Sprite();

[code].....

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Actionscript 3 :: Error #1034: Type Coercion Failed: Cannot Convert Flash.display::Shape@41754601 To Flash.display

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Hi guys I get this coercion error: TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Shape@41754601 to flash.display.

When I create an instance of a MovieClip from my library:

var childmc:ChipEasy = new ChipEasy(); Canvas.Map.Tiles.addChild(childmc);

When I try to access all the children like: for (var i:int=0; i<Canvas.Map.Tiles.numChildren-1; i++){
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ActionScript 3.0 :: TypeError: Error #1034: Type Coercion Failed: Cannot Convert Flash.display::SimpleButton@40692fa1 To Flash.display.MovieClip

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I'm currently working on editing the pages on my website but for some reason these errors are apearing. Also some of the text that should be on the .swf disapears. Any help will be apreciated
 
This is error I am getting:
 
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::SimpleButton@40692fa1 to flash.display.MovieClip.
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[code].....

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ActionScript 3.0 :: Cannot Convert Flash.display::Loader@2035d101 To Flash.display.MovieClip?

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i have a Tweener question....here is the lib..so here is the error i get?

## [Tweener] Error: [object Loader] raised an error while executing the 'onComplete'handler.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2035d1c1 to flash.display.MovieClip.[code].....

and here is why:

Code:

import caurina.transitions.*;[code]....

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Do you know why this AS3 code works:

var loader = new Loader();
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But if I cast to sprite it doesn't work? Ie the sprite appears on (0, 0) instead of (100, 100):

var loader = new Loader();
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I want to create a basic drawing utility as a part of my project. Since the drawing needs to be saved I wanted to convert it to a bitmap. I searched for help on google and found this example.

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Quote:

The class or interface 'flash.display.Sprite' could not be loaded. // source: var canvas:Sprite = new Image();
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[code]...

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====================
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[code].....

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[code]....

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[Code] .....

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[code].....

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[code].....

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[code].....

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