Flash :: Convert From DisplayObject To Sprite With Loader?
Jun 29, 2011
Do you know why this AS3 code works:
var loader = new Loader();
loader.load(new URLRequest("http://127.0.0.1/items/boing.png")));
var o:DisplayObject = addChild(loader);
o.x = 100;
o.y = 100;
But if I cast to sprite it doesn't work? Ie the sprite appears on (0, 0) instead of (100, 100):
var loader = new Loader();
loader.load(new URLRequest("http://127.0.0.1/items/boing.png"))
var o:Sprite = Sprite(addChild(loader));
o.x = 100;
o.y = 100;
How would I properly have a sprite instead of a DisplayObject? I need some sprite's features (drag'n drop, useHandCursor...), yet I wish I could still use the very quick writing with the loader.
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Code:
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