Actionscript 3 :: Convert A Library Font Into A Sprite Sheet?

Mar 6, 2012

In Flash I am able to create a font asset and add it to the library:I want to convert this asset into some BitmapData that will contain all of the characters with the correct letter spacing/line height etc.

Is there an inbuilt way of doing this other than manually creating text fields, adding a character, using BitmapData.draw() and then adding the result to a sprite sheet?

If I need to do it manually like above, is there a way to retrieve all of the embedded characters? For example, in the above screenshot I'd expect only a-z, A-Z. Or will I need to note these manually as well?

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