ActionScript 3.0 :: Text Embedding - Add The Font As A Library Component?
Oct 30, 2009
I've developed an application which uses a couple of variations of the same font throughout.I have embedded the relevant font in to every single text field throughout the application (using the embed dialogue box).However whenever I change the text in code, the font is displayed differently. I have even tried setting it to embed every character from the font in to the field, and I have also added the font as a library component and exported for actionscript. It looks like it is losing its weighting.
This is a rather advanced problem but apparently I'm not the only one having it.So far I've been using external font loading in all my projects. A Tahoma.swf with a Tahoma Font library item and basically two lines of code:ActionScript Code:import flash.text.Font;Font.registerFont(TahomaSmooth);As soon as I load the font in my application it's ready for use. This is Jesse Freeman's method, in case it looks familiar.The problem is Flash CS4 doesn't embed polish fonts. And clients dnt lke t read tet that hs mssng chrcters. Unfortunately for anyone who isn't english Adobe didn't forsee that people might actually want to specify the character set when embeding Fonts. This strikes me as odd, as supposedly the whole font was supposed to be imported, at least that's how it originally worked, AFAIK.
I am working on a component class, that will allow the developer to set the label and font of the label in the Flash CS5 IDE.The problem I'm having is that when I try to use the TextFormat class to set the font and size etc. It doesn't appear. If I remove embedFonts = true then it doesn't use the format at all and just prints my text in the Times New Roman font instead. Here is my code:
frmt = new TextFormat(); frmt.font = FontName; frmt.size = labelSize;[code]....
I'm trying to embed a font in my project by using url("font.ttf") rather than local("Font Name"), but it doesn't seem to pick it up. The font in question is called "Gotham Bold". When i view the details of the font, the font weight is regular, however when i use local("Gotham Bold") in the css i have to specify fontWeight: bold or else it wont pick it up. But when I use url("folderGotham-Bold.ttf"), and specify fontWeight: bold, it says that font weight is not found for that TTF. If i remove the fontweight, there's no errors, but the font is not applied to the text.
Im using a standard font (Gotham rounded) within a dynamic text field. As soon as I embed the numerals within this text field the text lowers within the text field.Double clicking the field then renders the text higher up! It seems that the height it shows when I double click is the height it compiles atThe other strange and annoying thing is that my colleague working on the same project is using the exact same font and same file but this doesnt happen to him and so the font redners out differently when he compiles
My goal it so be able to rotate the text. package com.ryancanulla.airforandroid.view { import com.ryancanulla.airforandroid.model.MainModel; import com.ryancanulla.airforandroid.utils.AssetsManager; import flash.display.Shape; import flash.display.Sprite; [Code] .....
I've been working on this all day. All I need is the font to be able to be both bold and regular in one string. However, while the string is being written on screen once it hits the bold tag (I have the string writing into a htmlText textarea) everything becomes bold. I can't seem how to figure out how to get it both bold and regular. Ive tired embedding via AS and from the stage using dynamic text. Nothing has worked.
I tried a sample code I found online but the text doesn't show up. Is there something wrong with this code? [code]When I run this code, there is no text displayed. If I hover the mouse to the upper left corner, the cursor turns into an I beam, but there is no text. The whole page is just white.
I am having trouble rendering text that has html tags. I has to do with the font embedding options.I am passing a string to a field text variable (same thing happens for fieldname.htmlText) and here is what happens:let's keep it simple and say I pick Arial as my text field font.
1) If I don't embed any font outlines for that text field, the text field displays the string correctly (with the html right formatting) since my system has Arial installed.
So, I have some HTML text loaded from a text file into a dynamic text field and I'm using an embedded font to display that text.
What I would like is to get that embedded font to show the italic tagg or underline, etc... the manual say they are supported and they do work when I don't embed a font but use a standard "arial" or whatever... When I use the embedded font, the HTML tags don't work anymore, besides the one to make links... I can understand why the italic or bold don't work since I did not embed those ones and I don't see how I could assign 3 fonts to the same text field anyway... But I thought the color or underligned would work... Anyway, when I embed the fonts, I get all kind of strange buggy behaviors (like, sometimes the text doesn't wrap inside the text field box even though it's specified in the actionscript style defnition, but sometimes it does...)Is there a way to embed fonts, not within flash, but within the HTML text itself? I mean, is there a technology that allows HTML document to display fonts that are on the server's computer instead of the computer viewing the page? So I could bypass Flash embedding the font for the HTML alltogether.
I am having trouble rendering text that has html tags. I has to do with the font embedding options.I am passing a string to a field text variable (same thing happens for fieldname.htmlText) and here is what happens:let's keep it simple and say I pick Arial as my text field font.
1) If I don't embed any font outlines for that text field, the text field displays the string correctly (with the html right formatting) since my system has Arial installed.
First off let me say I did try creating an extra text field off of the main stage set to Bold, and it's Verdana so I'm not exactly "selecting" a second font file all together to be embedded. Instead I am just setting the textfield property Bold to ON.
SO FAR I am not sure what I am doing wrong, but it does not want to go Bold. Aside from using Flex, which I know nothing about.
1) Create a New Flash File (AS 3.0) 2) Put a dynamic text field there, named textBox 3) The font is Trebuchet MS - BOLD. (example... can be any bold font) 4) Using "Character Embedding", I've embedded numerals, for example. 5) In first frame, I put the code: textBox.text = "1"; 6) If I compile at this point, the "1" will appear. 7) BUT.... if I put a static text box with anything typed, using Trebuchet MS - REGULAR, and compile the FLA again, the number 1 WON'T appear!
I have a program and use there dynamic text. For this text i use special font CAMPFIRE.ttf.A lot of users dont have this font on their pc but i want then they open my .swf and see this font.For this i use next code:
var fooFont:foo = new foo(); var format:TextFormat = new TextFormat(); format.font=fooFont.fontName;[code]................
but i dont see my dynamic text correct. I see strange space on top, also dont see bottom part of text.pic preview: All code here: package {[code].........
I need to present chemical formulas with subscripts and superscripts in a dynamic text box. To do this, I've downloaded and embedded the GG Subscript and GG Superscript fonts, created a dynamic text box with Arial as the font, and added ActionScript code to change the font when I need subscripts and superscripts. the following is a simplified version of my code.
[Code].....
I get a compiler error 1119 Access of possibly undefined property html through a reference with static flash.text:TextField. The text box is a dynamic text box, not static, so I'm puzzled.I don't get this error with the GG Subscript code above.
This is what I am trying to do, but I am not sure if this ispossible with the constrains of AS3.I am trying to embed the font outlines to be used fordynamically created textfields by creating (using the Flash IDE) adynamic text field off of the stage, embedding the fonts in it andthen refer to the font when creating a TextField using code.
Here is some quick sample code... //////////////////////////////////////////////////// var tNew:TextField = new TextField();
I need access to a range of font glyphs for a localized flash application. I am using Myriad Pro which supports character sets such as Greek and others. Is it possible to embed all font glyphs by simply adding the font to the library and checking the option Export for Actionscript?
But now in Flash CS5 the new font embedding window is changed, and there is no Bitmap text checkbox, so how am I to create dynamic Text Fields with ActionScript, and embed the fonts in them using Bitmap text [no anti-alias]?
I can change the color of the label in Flex Builder, I can even BIND the color to a variable and that works, but I can't find the Color PROPERTY in order to change or reference it programatically! What is the ActionScript 3.0 code to change the font or color of a piece of text in a Flex RIA - or is caring in what color your text appears too bizzarre a request for a RIA? I wrote whole applications after just minutes of "learning" flex, how come it's taken me three days and I still can't change the color of my stupid label?
While creating one photo gallery I am facing one problem in controlling the Font Color, Font Size and other characteristics of a text loaded into a text field from an XML File. The name of the text field in question is �my_txt� it loads the title from the xml file attached herewith. how I can control the behavior of the text loaded in that text field.
I am trying to embed font in CS3. The chinese text is visible on local desktop but not on remote desktop. Below are the steps that I have followed.
* created a new font in Library and given a linkage name to it. [Tried with Arial UniCode MS and Lucida Sans Unicode]
* Given this font name to textField on stage.
* Registered this new font.
* enumerated the font in an array.Later assigned this font name to Font instance.
* Used FontInstance.fontName as textFormat's font and applied this textformat as defaultTextFormat.
* Assigned chinese hardcoded text.
I tried with textFieldName.embedFont=true, but it didn't. This swf shows chinese text on local desktop. But same swf when viewed from a remote desktop, chinese text appears as squares. Let me know if I am missing any step.
I'm using Flash CS5 and I have a problem with my exported SWF file: it's over 100kb in size. I have 2 vectorial symbols and 4 dynamic text with embed Calibri font boxes which are displaying information from an external XML file. These text boxes are the ones which are generating the most size of my swf file. I need to cut down somewhere, I've searched but I haven't came across a "best practices guide to embedding fonts in a flash file". I find it hard to believe that if you only embed alphanumerical characters of 1 single font your file size reaches >100kb..
CS4 and CS5 font embedding is different and when creating TextFields dynamically you need to do the code differently in both cases in order to ensure that the font is properly accessed by ActionScript 3.0.Is there any reason why the way that it worked in CS4 still works in CS5 ?
Case: A project I'm working on doesn't seem to handle font embedding correctly when the font is added dynamically using actionscript. When I test my movie it does not display the embedded font at all. Curious about this is, that when I create an empty project using the same code and then embed the font and test the movie it displays the font without any problem.
Sometimes a reboot of the machine I'm working on will suffice to make the embedding work again, but sometimes is not all the time. So I was wondering if there was a memory related bug that causes this behavior. If so, is there any sight on a solution for this bug? It's more than annoying to reboot eight times a day, just to test a movie.
How did I embed the font:
1. Create a "New Font" in the Library, set the properties and give it a classname.
2. Using actionscript to embed the font in a dynamically generated TextField. package{ import flash.display.MovieClip; import flash.display.text.Font;
I'm a typical embedder. I just embed the fonts, register them from another file and be done with it. Though I'm starting to desire to embed some ranges and also use test loading external .ttf files.
What is the best practice for embedding an external TTF at runtime? Is it still basically like this? Anything more modern? I find most blog posts on the subject range in the 2007 area.