ActionScript 3.0 :: Get The Total Frames From A .swf Being Loaded Via A Flash.display.Loader Class

Nov 11, 2009

is it possible to get the total frames from a .swf being loaded via a flash.display.Loader class so i can calculate duration in seconds of the clip?

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ActionScript 3.0 :: Get Total Frames Of Externally Loaded SWF

Jun 29, 2009

I have a bunch of AS2 swfs that I am loading into an AS3 project. These AS2 swfs are powerpoint slides essentially. In my onComplete method, I trace(event.target.content.totalFrames) and I get this error:[code]How can I get the total frames of the SWF in AS3 on an AS2 movie?or alternatively find out when the swf is done playing?

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ActionScript 1/2 :: Determine Total # Of Frames In Externally Loaded .swf File?

Apr 29, 2009

I need to be able to load a couple of external.swf files and have them play sequentially. To do that, I need to know the number of frames in the first .swf file so that I can check _currentframe against _totalframes to determine when it is finished playing so that I can load the second one.Most of the tips I see indicate that _totalframes on an external .swf can be determined by loading the.swf into a container clip and then checking using a listener within .onLoadInit. Like this:

---------------------------------------------------------------------- ------------------------------------------------
this.createEmptyMovieClip("tester_mc", 1);var mcListener:Object = new Object();
mcListener.onLoadInit = function(target_mc:MovieClip)[code].......

Unfortunately, that doesn't seem to work. The trace always returns a total frames of 1.I imagine this is because the container movie clip only has 1 frame, and the external .swf timeline appears to be ignored.how to gather the total frames of an external .swf file or, alternatively, tell in some other way when it is finished playing. (Not just loading, but playing to the end.)

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ActionScript 3.0 :: Determine Total Number Of Frames In A Loaded SWF File

Feb 22, 2012

I have used the loader class and the load method to load a swf file that has several frames. how I determine the total number of frames in the SWF file timeline after loading?

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ActionScript 3.0 :: "loader" Is Not Calculated The External Swf Total Frames ?

Apr 17, 2009

My project is converting as2 to as3 flash file.In AS2 ,I am using "loadmovie" to load the external swf also it gets totalframes of swf . It works correctly. But In as3 i am using "loader" to load the external swf. But the "loader" is not calculated the external swf total frames.Then how to calculate totalframe in as3.

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ActionScript 3.0 :: Preload Multiple - Load And Display The Percentage Loaded Of Total Bytes And Bytes Loaded Of All The Files

Jul 13, 2009

What I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.

[Code]....

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Flash - Parameter To Swf Loaded With Loader Class

Apr 15, 2010

im loading a child swf into my parent swf and I want to pass some parameters to the child swf.

Here is my code:

var req:URLRequest = new URLRequest( "test.swf" );
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener( Event.COMPLETE, loadComplete );
loader.load(req);

[Code]....

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ActionScript 3.0 :: Flash New Loader Class (loaded Content)?

Aug 19, 2010

I have a problem with my New Loader class I use as3 and buttons to load external files into into my main swf file and I resize the external files to match my stage but they always load from the top left at x=0 y=0 The action script i use is

var swfHolder = new Loader();
mybutton_btn.addEventListener(MouseEvent.MOUSE_DOW N, mousedownpresser);
function mousedownpresser(event:MouseEvent):void {
addChild(swfHolder)
swfHolder.load(new URLRequest("myvideo.swf"));

Is there any way I can load the external files into a different position?

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ActionScript 3.0 :: Loader Object Sometimes Does Not Display Even Though It Is Loaded?

Oct 21, 2009

I have a site loading a large number of thumbs and even a video at the top. Every once in a while the loader object gets stuck. I have an EVENT.COMPLETE on it and it doesn't appear to get called.

Any help? This appears to happen primarily on the first time loading. I am using Safari on Mac for the browser as well, if this makes a difference

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ActionScript 3.0 :: Flash Timeline Scrubber (calculate Total Frames With More Than One Scene)

Jul 17, 2010

how to build a timeline scrubber that can scrub more than one scene.

1. Scene 1 had 20 frames
2. Scene 2 had 20 frames
3. On scene 1 I put the slider that scrub the timeline. The totalFrames; sum all the frame from all the scene.
4. When i scrub the slider to frame 21 error occurred saying that the slider couldn't be found. So i paste the slider in scene 2.

So how to continue scrub on scene 2? How to make a slider that can scrub all scene and move along showing the current frames?

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ActionScript 2.0 :: Pre Loader Doesnt Display Untill 60% Loaded

Mar 13, 2008

my preloader doesn't display until about 60% loaded?

stop();
textVar = "..::LOADING::..";
loaderInt = setInterval (Lbar,10) ;
function Lbar () {

[Code].....

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ActionScript 2.0 :: Error : The Class Or Interface 'flash.display.Sprite' Could Not Be Loaded

Oct 7, 2009

I want to create a basic drawing utility as a part of my project. Since the drawing needs to be saved I wanted to convert it to a bitmap. I searched for help on google and found this example.

However since the rest of my program is programmed in AS2, I'm getting errors these errors:

Quote:

The class or interface 'flash.display.Sprite' could not be loaded. // source: var canvas:Sprite = new Image();
The class or interface 'flash.utils.ByteArray' could not be loaded. // source: var bytes:ByteArray;
The class or interface 'flash.display.Shape' could not be loaded. // source: var child:Shape = new Shape();

[code]...

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ActionScript 3.0 :: External XML Images Display Into MovieClip Using Loader Class?

Jun 19, 2010

I am trying to load images from external XML files, and display on a movieClip name thumb_mc, The following codes will generates a list of buttons using button_mc, my task here is to add a thumbnails to each button from each record of xml.I have added below codes in red, However, what I am getting is the thumbnails are overlapping each other. What should I do to make it display on the thumb_mc on each button?

Code:
public function showXML(e:Event):void {
XML.ignoreWhitespace = true;
xml = new XML(e.target.data);//loading the xml[code]....

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ActionScript 3.0 :: Find The Loader Class - Copy And Paste It Into The Display Folde?r

Aug 21, 2008

Using the mac version of flash CS3, and trying to import classes, namely the Loader class. Everywhere I've seen this code is used:

import flash.display.Loader;
or for all classes in display:
import flash.display.*;

Neither of which seems to work, and after searching out the file path for flash.display there is only one file in the display folder (BitmapData.as).So my question is, where do I find the loader class? And secondly, once I find it, do I copy and paste it into the display
folder or do I use a different file path?

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ActionScript 3.0 :: How To Get The Total Frames

Feb 17, 2012

I am in need of this code..I have n number of flash files(swf). Each file contains n number of frames. I need to get the totalframes of that flash files in Actionscript 3.0.

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ActionScript 3.0 :: Loading Subclassed Display Objects With Flash.display.Loader?

Oct 8, 2009

When using Loader class to load display objects (bitmaps, SWFs...) from remote URLs, is there any way for them to be instantiated (referenced as we know, by Loader::content property) as some user specified valid subclass? For example if I had a class that extended a Bitmap, is there any way for the loaded object to be of this class?

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ActionScript 3.0 :: Swf Loaded Via Loader Class Tell The Main Movie?

Jun 10, 2009

If I load an external swf:
 
my_loader.load(new URLRequest("abc.swf"));
addChild(my_loader);
 
abc.swf starts playing - how do I get it to tell the main movie that it reached the end of its timeline and finished playing?  Added bonus: the loaded swf is AS1 and the main movie is AS3.  I'm not sure if I could convert the loaded swf to AS3.

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ActionScript 3.0 :: Preloader For External SWF Loaded Via Loader Class

Oct 15, 2010

I'm hoping to implement a preloader on a main.swf that measures the bytes etc loaded in an external.swf. My two concerns are that 1) this just isn't possible? 2) I can't have multiple preloaders on the main.swf, which I would if I used one for the external .swf. I intend to try and explain this in the best way I can what I have done so far, as I personally feel this is quite a complex task.

Here's the basics:
I have an external .swf file, being loaded, using the following Action Script (3), in what I shall call, main.swf:

//---loader---
var swfLoader:Loader = new Loader();
addChild(swfLoader);
var swfURL:URLRequest = new URLRequest("nameofswftobeloaded.swf");
swfLoader.load(swfURL);
function loadHandler (event:Event){
var thumbsPanel:MovieClip = event.target.content;
addChild(thumbsPanel);

This works fine. The Action Script I use after this simply allows me to control the external .swf from the main .swf so isn't necessary.. I finish the loader, with this:
"swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, loadHandler);"
So, this all works fine. However, as the external .swf contains images, it doesn't load instantly. I therefore need some kind of preloader to show how much of the external .swf is loaded. However, I tried placing this in the external .swf itself and it failed miserably - for some reason it basically didn't preload and the completed phase of the preloader just appeared.

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ActionScript 3.0 :: Access Data Loaded By XML Loader Class?

Oct 26, 2010

I'm having troubles accessing the data loaded by external class.[code]...

Now, I want to create another external class (called MainMenu) that will be initiated from the Main class.This class should create the menu based on the loaded XML class.

My question is, how can I make use of the loaded XML content via XMLLoader class within the MainMenu class?

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ActionScript 3.0 :: External SWF Loaded Accessing Loader Class?

Feb 2, 2010

I have a Main.fla (with Main.as as document class) that calls the external SWF (which has its own document class too)

ActionScript Code:
function startLoad() {
mLoader = new Loader();

[Code]....

Another question. Is it possible to do some kind of listener? Example, I call this external swf, and if the user press a button inside this external swf, this button triggers the listener on the Main.as? Something like running an external mini game, and wait for the results/hiscore.

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ActionScript 3.0 :: Cannot Convert Flash.display::Loader@2035d101 To Flash.display.MovieClip?

Mar 20, 2009

i have a Tweener question....here is the lib..so here is the error i get?

## [Tweener] Error: [object Loader] raised an error while executing the 'onComplete'handler.
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Loader@2035d1c1 to flash.display.MovieClip.[code].....

and here is why:

Code:

import caurina.transitions.*;[code]....

i tryed to use just the loaders...not working..its just for mcs i think...

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ActionScript 3.0 :: Unable To Unload Content Loaded By Loader Class

Dec 16, 2008

I am unable to unload content loaded by loader class.

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ActionScript 2.0 :: Determine Total Frames In External Swf?

Apr 29, 2009

I need to be able to load a couple of external .swf files and have them play sequentially. To do that, I need to know the number of frames in the first .swf file so that I can check _currentframe against _totalframes to determine when it is finished playing so that I can load the second one.Most of the forum notes I see indicate that _totalframes on an external .swf can be determined by loading the .swf into a container clip and then checking using a listener within .onLoadInit. Like this:

this.createEmptyMovieClip("tester_mc", 1);
var mcListener:Object = new Object();

[code]...

Unfortunately, that doesn't seem to work. The trace always returns a total frames of 1.I imagine this is because the container movie clip only has 1 frame, and the external .swf timeline appears to be ignored. how to gather the total frames of an external .swf file or, alternatively, tell in some other way when it is finished playing. (Not just loading, but actually playing through to the end.)

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ActionScript 2.0 :: Get The Total Frames In A Movie Clip?

Apr 23, 2006

i need a way to get flash to tell me the number of frames in the random clip that has been loaded. this is what i'm trying to use now to give me a random #, within the # of frames loadedCode:var rNum = Math.round(Math.random(emptymc1,_totalframes))the clips im using have 90-100 frames, but the number im getting is either 1 or 0

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ActionScript 3.0 :: Remove One Of Main Memory Image That Was Loaded Using Loader Class?

May 27, 2011

Using ActionScript can I do with my game, which is running in a browser, verify that the user already has the files needed to run the game installed on your computer? If he had these files do not need anything else that was born and can play the game immediately. If he did not have the files, they would be loaded so that the browser does not erase these files. So when he returned to play the same game day after,as the files already on your computer, nothing need be loaded.How do I remove one of the main memory image that was loaded using the Loader class? I tried using the unload () method but nothing happened.

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Actionscript 3.0 :: Loader Class Not Visually Showing Loaded Object On Stage?

Jan 23, 2009

I have this code in a class:

Code: Select allpackage com.jhoyt{
import flash.net.URLRequest;
import flash.events.*;[code]....

and I have this code on the timeline of the movie its being loaded into:

Code: Select allimport com.jhoyt.SSIlaunch;
var ssi:SSIlaunch = new SSIlaunch();
addChild(ssi);

I know its loading because I can put trace actions into the addAndPoint function and it gets called. what can I do to make it display?

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ActionScript 3.0 :: Loader Class Not Visually Showing Loaded Object On Stage

Jan 23, 2009

I have this code in a class:

[Code]...

I know its loading because I can put trace actions into the addAndPoint function and it gets called. what can I do to make it display?

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ActionScript 2.0 :: Current And Number Of Total Frames In Dynamic Text

Feb 1, 2005

At the moment I'm making a presentation for school in Flash MX 2004. I want some kind of progression bar in the presentation. This is how I have it in my mind:

2/15

2 is the current frame and 15 is the total number of frames. I know I have to do this with the use of ActionScript in combination with dynamic text labels. How can I read out the current frame number and the total number of frames?

The names of the dynamic text labels are:

"cFrame" and "tFrames"

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ActionScript 1/2 :: How To Display FLV Total Time

Jul 9, 2009

I am loading a flv video in AS2:
var conexion:NetConnection = new NetConnection();
conexion.connect(null);var stream:NetStream = new NetStream(conexion);
mi_video.attachVideo(stream);
stream.play("motto.flv");
this.onEnterFrame = function() {
[Code] .....

It works very good, In this line, I get de current time of the flv:
timer_txt.text = ((integer.length<2) ? "0"+integer : integer)+":"+((decimal.length<2) ? "0"+decimal : decimal)
And I need to display the total time too. By the way, I am not using the any flv component, I need to play the video in a custom player....

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Flex :: Display Total Sum Of Rows In Datagrid?

Sep 28, 2011

I have an AdvanceDataGrid. How can I show the total of each column at the bottom. I am able to calculate the total, and tried displaying them on labels below each column by giving width as column width. But they are not getting aligned properly below each column.[code]Is there a way by which I can assign total to the grid itself instead of using seperate labels below.

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