ActionScript 3.0 :: Get Total Frames Of Externally Loaded SWF

Jun 29, 2009

I have a bunch of AS2 swfs that I am loading into an AS3 project. These AS2 swfs are powerpoint slides essentially. In my onComplete method, I trace(event.target.content.totalFrames) and I get this error:[code]How can I get the total frames of the SWF in AS3 on an AS2 movie?or alternatively find out when the swf is done playing?

View 4 Replies


Similar Posts:


ActionScript 1/2 :: Determine Total # Of Frames In Externally Loaded .swf File?

Apr 29, 2009

I need to be able to load a couple of external.swf files and have them play sequentially. To do that, I need to know the number of frames in the first .swf file so that I can check _currentframe against _totalframes to determine when it is finished playing so that I can load the second one.Most of the tips I see indicate that _totalframes on an external .swf can be determined by loading the.swf into a container clip and then checking using a listener within .onLoadInit. Like this:

---------------------------------------------------------------------- ------------------------------------------------
this.createEmptyMovieClip("tester_mc", 1);var mcListener:Object = new Object();
mcListener.onLoadInit = function(target_mc:MovieClip)[code].......

Unfortunately, that doesn't seem to work. The trace always returns a total frames of 1.I imagine this is because the container movie clip only has 1 frame, and the external .swf timeline appears to be ignored.how to gather the total frames of an external .swf file or, alternatively, tell in some other way when it is finished playing. (Not just loading, but playing to the end.)

View 2 Replies

ActionScript 3.0 :: Determine Total Number Of Frames In A Loaded SWF File

Feb 22, 2012

I have used the loader class and the load method to load a swf file that has several frames. how I determine the total number of frames in the SWF file timeline after loading?

View 3 Replies

ActionScript 3.0 :: Get The Total Frames From A .swf Being Loaded Via A Flash.display.Loader Class

Nov 11, 2009

is it possible to get the total frames from a .swf being loaded via a flash.display.Loader class so i can calculate duration in seconds of the clip?

View 2 Replies

ActionScript 3.0 :: How To Get The Total Frames

Feb 17, 2012

I am in need of this code..I have n number of flash files(swf). Each file contains n number of frames. I need to get the totalframes of that flash files in Actionscript 3.0.

View 1 Replies

ActionScript 2.0 :: Determine Total Frames In External Swf?

Apr 29, 2009

I need to be able to load a couple of external .swf files and have them play sequentially. To do that, I need to know the number of frames in the first .swf file so that I can check _currentframe against _totalframes to determine when it is finished playing so that I can load the second one.Most of the forum notes I see indicate that _totalframes on an external .swf can be determined by loading the .swf into a container clip and then checking using a listener within .onLoadInit. Like this:

this.createEmptyMovieClip("tester_mc", 1);
var mcListener:Object = new Object();

[code]...

Unfortunately, that doesn't seem to work. The trace always returns a total frames of 1.I imagine this is because the container movie clip only has 1 frame, and the external .swf timeline appears to be ignored. how to gather the total frames of an external .swf file or, alternatively, tell in some other way when it is finished playing. (Not just loading, but actually playing through to the end.)

View 2 Replies

ActionScript 2.0 :: Get The Total Frames In A Movie Clip?

Apr 23, 2006

i need a way to get flash to tell me the number of frames in the random clip that has been loaded. this is what i'm trying to use now to give me a random #, within the # of frames loadedCode:var rNum = Math.round(Math.random(emptymc1,_totalframes))the clips im using have 90-100 frames, but the number im getting is either 1 or 0

View 1 Replies

ActionScript 2.0 :: Current And Number Of Total Frames In Dynamic Text

Feb 1, 2005

At the moment I'm making a presentation for school in Flash MX 2004. I want some kind of progression bar in the presentation. This is how I have it in my mind:

2/15

2 is the current frame and 15 is the total number of frames. I know I have to do this with the use of ActionScript in combination with dynamic text labels. How can I read out the current frame number and the total number of frames?

The names of the dynamic text labels are:

"cFrame" and "tFrames"

View 3 Replies

ActionScript 3.0 :: Flash Timeline Scrubber (calculate Total Frames With More Than One Scene)

Jul 17, 2010

how to build a timeline scrubber that can scrub more than one scene.

1. Scene 1 had 20 frames
2. Scene 2 had 20 frames
3. On scene 1 I put the slider that scrub the timeline. The totalFrames; sum all the frame from all the scene.
4. When i scrub the slider to frame 21 error occurred saying that the slider couldn't be found. So i paste the slider in scene 2.

So how to continue scrub on scene 2? How to make a slider that can scrub all scene and move along showing the current frames?

View 3 Replies

ActionScript 3.0 :: Preload Multiple - Load And Display The Percentage Loaded Of Total Bytes And Bytes Loaded Of All The Files

Jul 13, 2009

What I'm trying to do is get the total bytes of all the files I want to load and display the percentage loaded of total bytes and bytes loaded of all the files. Its a slideshow so i want all the files loaded and then it will play. I've looked at bulk-loader but it wasn't what I needed. The image are loaded from an xml file. I think I would need to create an Array and then find out the total bytes but I don't know how to reference the loader in the progress.

[Code]....

View 2 Replies

ActionScript 2.0 :: Preloading Flashvars - Ensure That All The Content Being Loaded Externally Is Loaded Before The Transition Plays?

Aug 30, 2005

I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):

[Code]....

This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?

View 2 Replies

ActionScript 2.0 :: Externally Loaded Swf Does Not Stay Loaded?

Feb 16, 2006

I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.

EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?

View 2 Replies

ActionScript 3.0 :: "loader" Is Not Calculated The External Swf Total Frames ?

Apr 17, 2009

My project is converting as2 to as3 flash file.In AS2 ,I am using "loadmovie" to load the external swf also it gets totalframes of swf . It works correctly. But In as3 i am using "loader" to load the external swf. But the "loader" is not calculated the external swf total frames.Then how to calculate totalframe in as3.

View 2 Replies

ActionScript 2.0 :: Retrieving Total Bytes On Dynamically Loaded Clip?

Jun 23, 2004

I'm trying to create a script that will check different supplied filename paths, insert them into a movieclip, and retrieve the total bytes of the clip so I can determine whether or not the filename is valid. I'm having trouble with the bolded code below. Basically its checking to see if the loaded clip's bytes are more than 0. If its 0 then I know the path was wrong.I've tried using .onData and .onLoad as event handlers, and getBytesTotal and getBytesLoaded as my conditions for my following if statement. When I trace the result I get 0 even if the movie was successfully found and loaded... anyone know whats wrong?!?!

Code:
if (presType == "web") {
videoName1 = videoName + "_300k.swf";

[code].....

View 2 Replies

ActionScript 2.0 :: Retrieving Total Bytes On Dynamically Loaded Clip

Jun 23, 2004

I'm trying to create a script that will check different supplied filename paths, insert them into a movieclip, and retrieve the total bytes of the clip so I can determine whether or not the filename is valid. I'm having trouble with the bolded code below. Basically its checking to see if the loaded clip's bytes are more than 0. If its 0 then I know the path was wrong. I've tried using .onData and .onLoad as event handlers, and getBytesTotal and getBytesLoaded as my conditions for my following if statement. When I trace the result I get 0 even if the movie was successfully found and loaded.

[Code]...

View 2 Replies

Actionscript 3 :: Stopping An Externally Loaded Swf From "playing" When Another External Swf Is Loaded?

Nov 8, 2011

I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.

Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...

Here is the code that I have so far!

var currentpage:uint = 0;
//one loader object per project:
var loadingobject1:Loader = new Loader();
loadingobject1.x = 445;

[Code]....

View 1 Replies

Resizing Externally Loaded SWF?

Dec 23, 2009

i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.

I have a SWF thats being externally loaded into another SWF file (see code below):

on(release) {
loadMovie("test1.swf",_root.dropZone);
}

(If i'm understanding the above code correctly...its loading the SWF into a blank MC i created called dropZone) This part seems to work correctly when tested.

I've got 4 different SWF's that need to be loaded seperatley when its coresponding button is clicked. The issue arises when I import the external SWF file...it resizes itself to the size of the flash stage. I need all the SWFs to be loaded and remain there original size (1257x847) or be scaled to the correct size. Then if I click another button it should load the new SWF and "unload" the old SWF.

View 3 Replies

Loader For Externally Loaded SWF?

Dec 2, 2009

if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

View 18 Replies

Xml :: Order Of Externally Loaded Swf?

Feb 10, 2010

I'm loading swf's via an XML file. I'm wanting them to be added onto the stage in the same order that they appear in the XML. The problem that I'm having is that they are added to the stage only when they are fully loaded.

This is my xml (_config.xml)

<campaign>
<component SWFsource="logo.swf"/>
<component SWFsource="gallery.swf"/>

[code].....

View 3 Replies

IDE :: Loader For Externally Loaded SWF?

Dec 2, 2009

I have a fairly chunky swf that I am loading through the loadMovie function. Just wondering if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...

View 1 Replies

ActionScript 3.0 :: Remove .flv From Externally Loaded .swf?

Aug 7, 2009

With the assistance of a very kind member of this forum, I have got as far as getting an .FLV to load into my API via its own .SWF.

[URL]

click on "Animalia - Verse from the Zoo" to load the VideoPlayer .swf which contains the .FLV

I will add more functionality when I've solved this. Now that I have a Video Player which closes, the next set of hurdles to overcome are these:

Click "Close" with the .FLV playing and the sound keeps playing because the .FLV is still playing. Click "Close" with the .FLV paused and when you call the player back, it plays from the same spot. So, my tiny brain says it's an "add/removeChild" issue. Obviously when happy user clicks "Close" and then re-loads by clicking "Animalia", happy user wants the video to play from scratch. That's what I want, anyway. Not from where it left off after clicking "Close". I've made several attempts at adding a "remove FLV" object to the function and Event Dispatch method, but what I did is wrong because the code I put in removed the .FLV permanently and when you call the player back by clicking on "Animalia", the .FLV does not play at all. I'm going round in circles looking for the correct NetStream/removeChild/unload.nsplay/etc/etc .. AS3 coding and where to put it.

My .FLV video load object on "NewPlayer.swf" is:

var myVideo:Video = new Video(360, 264);
addChild(myVideo);
var nc:NetConnection = new NetConnection();

[Code].....

My questions is:- What is the correct coding to get the VideoPlayer .swf to unload its .FLV completely, SO THAT when a user clicks "Close". Either with or without the .FLV playing, everything closes completely and when re-loaded, the video plays from scratch?

View 2 Replies

ActionScript 2.0 :: Pause Externally Loaded Flv?

Sep 16, 2009

I am externally loading an flv into an empty movie clip container using loadMovie into a main swf. The flv is in a standard flv playback component and works fine on its own. But what I'd like to be able to do is pause the flv when any of the buttons in the main swf are pressed.

View 7 Replies

ActionScript 1/2 :: Control An Externally Loaded SWF?

Jul 26, 2009

I'm working on an flash movie and the interface is a small town (simiar to "doritos.com" and "comcasttown.com") if you reference both the doritos and comcast sites their little movie runs smoothly. I have several elements in the town. For example, one of the elements is an airplane hangar. When you rollover the hanger, I created a movie, the doors open and an airplane flies out of the hangar. I have several little movies throughout the interactive such as this. I created the hangar animation as a seperate swf file. In my main movie I created a button, on rollover it loads the hangar swf into an empty movieclip. When I publish and view the swf it plays slow and choppy. First, is it possible to write actionscript to load the external swf ,but it stops on the first frame of the animation and when you rollover it continues to play.To put it all in a nutshell, I want to create several buttons throughout the movie with loadmovie functions, once the swf movies are loaded I want them to stop on the first frame of the animation and when you rollover loaded swf movie I want it to continue to play the animation. Should actionscript be applied to the swf movies first and preloaded into the main movie. And what will make the movies run smoothly once it's published and viewed in a browser.Also if this makes a difference, I created the animations in after effects, exported them as FLVs imported them into flash and exported them as swf. Again it runs really slow and choppy

View 1 Replies

Previewing Externally Loaded Images?

Jul 30, 2009

I was wondering if there was a way in Flash to preview externally loaded images in Flash while still working.I am loading images externally to keep the file size down on a piece of elearning but now I'm afraid maintenance will be a nightmare since you don't actually see the screens until you publish. I have interactions on the screens so I need to see them for their placement on screen.

View 5 Replies

ActionScript 3.0 :: Externally Loaded SWF Files?

Aug 3, 2010

I have the action script that loads external SWFs on a button click, but I don't know how to make it so that the slides switch after a few seconds on their own as well as on a button click. I know it has to do with a timer - but I have no idea how to do that (i'm super new to AS) Can someone please either tell me what code I need there or direct me to atutorialHere's the code I'm using so far:

var Xpos:Number = 0;var Ypos:Number = 0;var swf:MovieClip;var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/one_btn.swf");

[code]......

View 12 Replies

Access Main Swf X,Y From Externally Loaded It?

Jan 7, 2010

I have a site that I'm working on that I am loading an external swf page into a main one. The main one is based on a totally liquid state and stretches the background to fill the browser and the components are relatively position based on browser window dimensions.

Now inside of the main swf I load an external swf through the loader command. This swf has a set dimension and stays centered in the stage.

I am trying to make a button in this swf that loads yet another swf that is stretches the full browser. However I do not know how to access the properties of a main swf from this external one, or if this is even possible.

View 3 Replies

Actionscript 3 :: Getting Information From An Externally Loaded SWF?

Mar 30, 2011

So I have an SWF that I've made and I need to appened some instructions to the beginning of the project. I figured the easiest way to do this was to make the animation in a separate SWF then import it to the start of the first one. My problem is that I can't find a reliable way to tell when the first SWF is finished playing. I've googled the heck out of this but I can't seem to find anything that works. For some bizarre reason, no matter what I do the program seems to think that the external SWF only has 2 frames, if I put an ENTER_FRAME listener and trace externalSWF.currentFrame I get "1, 1, 2, 2, 2, 2, 2, 2..." My code looks something like this.

[Code]...

Also, for the record, the external SWF plays properly when I add it as a child. The problem is removing it from the stage when it's done playing. It's interactive so I can't just do a frame count.Edit: So I tried doing a getQualifiedClassName() call on extSwf and I got "Instructions_fla::MainTimeline_Preloader_" which could explain the frame discrepency. How can I have access to the actual timeline?

View 2 Replies

ActionScript 3.0 :: Put At The End Of The Externally Loaded Movie?

Jan 14, 2009

on frame one of the main timeline I am loading an external movie. When that movie gets finishes playing, I want to jump back to the main timeline, to frame 2.

What actionscript do I put at the end of the externally loaded movie?

stop();

this.parent gotoAndPlay(2); ?????

View 2 Replies

ActionScript 3.0 :: Externally Loaded SWF Assets

Jan 30, 2009

Can anyone explain the model for actionscript in externally loaded SWF assets? For example, suppose the stage owner uses methods from Class1 and that it loads an SWF file with an asset that also uses methods from that class. This means the code for Class1 is included multiple times in the application?

View 3 Replies

ActionScript 2.0 :: Scale A JPG Loaded Externally?

Sep 2, 2009

I have the code below working great except for not being able to scale the JPG file once it's loaded.

The code below loads my JPG files into a a group of MovieClips. Once clicked the Current_mc will jump to the top and enlarge. Once clicked again it scales back down. My plan is to load in a large JPG file (800x460) in the loader but have the size be small until someone clicks one to enlarge it. So...long story short I want to know if I can load the JPG file and set it's width and height in the loader

ActionScript Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
pic1_mc.pic1_load.loadMovie("c1.jpg");

[Code]....

one last thing. Is their a way with AS to set "Smoothing" to true? If my images come in smaller they will probably look like crap till they are scaled up to 100%.

View 3 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved