ActionScript 3.0 :: Upload Images Using Flash And Save Them In Library(Not In The Root Folder)?
Oct 28, 2009
I am uploading some photos In flash and Bydefault its saving those files in the folder.But Is there anyway so that i can save them directly in my library of flash instead of using import option?
i have situation in which i have some library projects, say
"DataProcessors","Lib2"
, included in my lets say "MainProject" (a web project) placed on directory
"E:in-debugMainProject.swf"
, when i build the project it automatically place all the libs .swf in its "E:in-debug" folder, but when i debug or run the project it it gives loading error that
Do sites like facebook resize images before upload to save bandwidth?... or do they just get resized remotely, beause when i try and do it using gd library i have the problem that images wiht large dimenions timeout, whatever memeroy limit i set..
I have created an application where on button click it has to load an image to a movieclip.
It worked fine in my local system, but when I uploaded it to the server, the image loads late and thus the animation is missing and is causing problems.
how to load image from the library attached to the movie.
I know it can be done with attachMovie, but its not working for me.
I'm running into a lot of setup issues and the documentation is lacking. I'm trying to setup an image upload component where a user can either capture a new photo or choose an existing from their library.
For capturing, there seems to be a huge hang (like 10 seconds where the app just sits non-responsive) when the image is being saved as a JPEG, and I'm using the Alchemy swc.
private var cam:CameraUI; protected function takePhotoHandler(event:MouseEvent):void { if(CameraUI.isSupported) {
How do I import a class that resides outside the root folder of a fla file?
From root I should go back two folders to get the classes I want, which by the way is TweenMax. I don't want to copy these classes to every website's folder.
Creating a dynamic scroll panel using two objects from my library and accessing images from a folder using some basic XML. The ScrollPanel loads fine, the 6 instances of the empty movieclip holders load. The function that traces the instance of the movieClip names is working. My trouble is accessing the instances of the movies to load the loaders in order to view the jpgs called from the folder. I receive an "access of undefined property" message if I type thumbLoad0.addChild(pic1ldr); etc, which you will see at the very bottom.
Okay, so I am calling my scripts from the folder "php/" Thus, my FileReference calls "php/upload.php" to upload. However, my uploads are in "uploads/" and not in "php/uploads". When the PHP script is called, it apparently ignores the caller (the SWF file) and looks for uploads in its own directory (the "php/" folder). It may be a PHP question, but how do I reference the uploads folder as being in the parent directory of the php files in my PHP script?
Why does FlexBuilder insist on a main class in the root of the source folder? By insist I mean that if I create an Actionscript project called MainTest. A file called MainTest.as will be placed in the root of the src folder. if I now create a package/folder called some/package and place the MainTest.as in it (and adjust the package statement accordingly), I cannot select the project to use this as the application class in Properties/Actionscript Applications as the package is empty as far as Flexbulider is concerned.
So there is a restriction that a main/application class cannot have a package other than the root package. The mxmlc compiler and FDT do not enforce this restriction so why does Flex Builder?
I am working in two different applications, one to be compiled for desktop use (AIR) and one to be compiled for the web. They are part of the same project and use the same visual components, but they are completely different apps. When a visual component is changed in one application then it should also change in the other one. Is this a good situation to use a shared library fla? I am new to the concept of shared libraries and I am considering the options.
On one had I would not have to update 2 applications everytime I change something, on the other, I would always have to recompile the library folder when I do the smallest changes to a component.
I am using Flash CS3 and Actionscript 2.0.I want to make a photo.jpg that is in my images folder load into a swf that is in a swf folder. It works fine when I have the photo.jpg in the same folder as the swf. But it does not work when I have the photo.jpg in a different folder. What must I do to the AS2 to make this happen? Here is the path: mcLoader.loadClip("swf/images/photo1.jpg",mcHolder);
i have uploaded a simple 1 page website with the flash video sitting outside of the root folder of the site itself. i have pointed the flv playback components to the video and published it and uploaded it but the video does not appear on the pages.
I am having problems with building my webpage with Flash. I have imported the the swf files I want in my library but when I try to put them into folders my computer seems to seize up and takes a few minutes to do the job and can be very slow and I am unable to anything on PC while it is doing this. I have not incounted this problem before on my PC but I have had it for over 5 years now and I am due to buy a new PC in spring next year when Windows 7 is released on all new PCs. I am using windows XP with all the updates available plus upgraded to 1GB memory last year. Is my PC to old to work with FLASH CS3 or is it another problem entirely?
Here in Flash CS4 Explorer, I have shapes. It's intuitive that I be able to right-click on Scene1, and be able to Insert Shape. Can't. I go to the frame. Can't. I right-click everywhere. I see 'Create Shape', but everywhere I see it, it's grayed out - won't let me.
How do I create new shapes in the graphics folder in the library of a flash cs4 project?
how to set up the environment.Should I create a project first? How to set the root folder where the top package will reside? How to make all your custom classes visible in relation to that root folder. If I have any external objects like movie clips or drawing where they suppose to be saved at?
when I first created my website I defined it in a random folder of my own choosing. Now, many months of construction later I want add some php related stuff and have to setup a proper local testing server.
I therefore have to move the whole thing to an htpdocs subfolder in MAMP - how can I do this so all links and filepaths etc are updated?
I am having problems accessing my xml on the server. On my local drive, it works fine. As soon as I load it on my site, it no longer pulls the xml rss feed.
Here is the working example, to get it to work, I had to copy the feed into an xml file, and place it in my fla root folder[code]...
Im working on a project where i need to create a webpage that the end user can upload an image (gif, jpg, png) that is then transformed and mapped to a perspective shape, then saved to the server, and linked in the mysql DB.Has anyone done something like this before?Id like to do this in flash, if possible, if not, I guess shockwave is the next optionbecause you cant distort flash movie clips to create a "perspective" im gonna need to use something like this:
Im working on a project where i need to create a webpage that the end user can upload an image (gif, jpg, png) that is then transformed and mapped to a perspective shape, then saved to the server, and linked in the mysql DBId like to do this in flash, if possible, if not, I guess shockwave is the next option[URL]Am I crazy trying to do it this way?
We are trying to install our Adobe Flash Media Interactive Server. The problem we are facing is that Apache which comes with FMS is set to be run from /home/Apache2.2.21_x64 for some odd reason. Even though we install whole FMS to /opt/adobe/fms folder Apache still has /home/Apache2.2.21_x64 everywhere compilled in. Is there a way to change Apache root folder?
I'm not sure what's going on...basically, I have a flash file that loads images from a xml file and this works fine without any problems. But when I try to load the swf file into html, the images only load if the html file is in the same folder as the swf.I'm not sure if this is related to a problem with the xml link in the swf file or something else... this is how the xml is being called from the swf:
Code: xmlData = new XML(); xmlData.ignoreWhite = true;