But when i publish it with flash the included html file does not show it full screen of course:how to set the publish settings / or adjust the html file to have the same effect as if you would open the index.swf file ?
Is a command for AS2 to make my movie file play fullscreen (stretch, fit to screen, anything).
goFullScreen(); is great but it leaves white bars left and right. What's odd is that I'm using Adobe Flash Media Live Encoder and it seems to display a perfect widescreen that I want as an input and output but once compiled in flash, it's more square leaving me with white bars left and right. The frame for the video in flash is also widescreen looking.
edit: I ended up stretching the width of the frame but if there is a better way through a command that would make my life easier so I don't have to adjust to every monitor that I run this on.
My question is what needs to be done in order to make a .swf file go into full screen without falling to a black screen when a movie is played? I have tried coding it, however I come up with the following error.
[Code]....
What should I do to fix this? This is not going to be an HTML file, however, so the initial thought of changing the publish settings does not seem to work this time.
I tested my skin for YouTube Chromeless player, and seems it worked properly.All graphic elements, including TLFTextFields, are stored in external SWF, all the AS3 code - in loading SWF.I use ProLoader class to load SWF.However, when I tried to attach Player skin code to my Home Page code, I immediately bumped into two issues:
1. TLFTextFields ceased to display proper font;
2. YouTube Chromeless player ceased to enlarge up to Full Screen width in Full Screen mode, whereas all publishing settings were kept the same...
Although I managed to cope with TLFTextField bug by replacing instances with vars in loaded SWF, I have no the slightest idea what to do with those paddings in Full Screen mode... Neither removing all children on stage before loading YouTube Player skin, nor compulsory resetting player's size can't make it work...
I am creating a full screen projector with flash CS4. In the projector I have more videos, starting from an swf player-
The problem I encounter is this:
The projector starts correctly FULLSCREEN (using AS). The video plays 900x506 correctly. If I click on the player, to get the video full screen, it works. But when I press ESC, not only the video, but also the PROJECTOR looses full screen.
This is a bit annoying. Is there a way to apply the "back to normal size" only to the video? I do not want to prevent the app to be exited from full screen, it's not a problem if the user wants to exit the projector full screen. But not when the user exits the video from fullscreen mode.
// for Full Screen stage.displayState = StageDisplayState.FULL_SCREEN;// for the normal screen stage.displayState = StageDisplayState.NORMAL;But this code does not fulfill my requirement. I need Vertical Scroll Bar, even I go to the FullScreen, but I don't find any Scroll with this code.Even I tried "window.open" of JavaScript with ExternalInterface, but I couldnot succeed.
i am creating an interactive application that will run independantly on a computer.I have implimented the full screen stage display state to a btn, and it works great!
-------code----- import flash.display.StageDisplayState; function goFullScreen():void {
[code].....
however as soon as i add a video [i will be adding several] the video takes on the full screen property, and that is not the desired effect.I have used several diff ways to import the video but as soon as i call the full screen, it goes to an all black screen.
Is it possible to call full screen video from outside of a movie, like from a link? I have the full screen button on my player, but would also like to have a text link in the body of my html to launch full screen.
How do i keep a embedded video from trying to display fullscreen? I have a flash movie [I'm using it as a presentation] and in it i have a video [embedded as FLVPlayback] when i run this in flash player in full screen mode [the flash player not the flash file]. when it gets to the frame with the video the video tries to run in fullscreen. I just want it to run with in the flash file that is running fullscreen.
So I have a video playing in an FLVPlayback component. When I hit the full screen button and the video goes full screen, I would like to add a movie clip at the center of the screen. How do I do that?
So I have a video playing in an FLVPlayback component. When I hit the full screen button and the video goes full screen, I would like to add a movie clip at the center of the screen. How do I do that?
Dear members and experts in Kirupa forum, first I apologize because I only join this forum just to ask this question . I already come across some flash forum but can't get the answer to my problem. If somebody from this forum come up with a solution, I may have myself a frequently visited forum. It works, of course... but that's not the problem.The problem occurs when I want to have button scrBtn that can toggle between Full Screen view and normal view.It is obvious that the image that I loaded in the movie clip will get pixelated.That's why when I click the scrBtn button here is the script:
i am wondering from this code, it makes the stage full screen, does it also makes the content of my movieclips scaled to full screen? i have tried this code and it does not seem to do that, how can i make my content to scale to fill a stage's full screen? i have a Movieclip containing a background with a class to make special effects on the background, i am having trouble making the background be "fullscreened" nicely with the stage.
I've pretty much finished my site... [URL]. The problem with this is that with someone who has a lower resolution, the movie tends to get cropped. Since I have the movie set at 100% width and height the scroll bars don't exist. I'm trying to make built in scroll bars in flash that will activate when the movie gets cropped as such. I only need them for a few pages. I'm not sure if I am going about this the easiest way..I know you can do it if it was just one movieclip but the site is alot more complicated than just one movieclip.
For skills_mc I have a class.. mc_skills.as Actionscript Code: package{ import flash.display.*; import FluidLayout.*; import flash.display.Sprite; import flash.display.StageAlign; [Code] .....
It's throwing a ton of errors.. 1017: The definition of base class Movieclip was not found.
Firstly I'll explain what it is that I am doing. I'm creating an interactive CV within Flash CS5 using ActioScript 3.0. I've made my CV and everything works fine. I have a page however named Creative Work. Inside this page I've imported 3 video files and minimized them down so that the navigation/ play/ fullscreen bar is only showing. I've indicated on the page that the videos are best viewed in fullscreen, which is why I've got the navigation bar with no video, as I want people to press full screen.
1). My first problem is that none of the videos will go full screen when the full screen button is clicked. My document size is 550 x 400 and my videos well excede that size. My understanding was that Flash would fullscreen them to your document size. Do I need to put something within ActionScript, code wise, that allows the videos to be full size in relation to my document size, or do I need to edit the videos so that they are 550 x 400?
We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception.
On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size.
The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should.
I've been searching for a way to do this without using html. For some reason i can't have my enter site button load the main movie from the splash page and go full screen at the same time. here is my full screen code: (where do I put my loadMovie script to make both events happen at the same time)
Essentially I have an animation with two main movie clips - a foreground and background movie clip.I want the foreground movie clip not to scale but the background movieclip to take the full screen of the browser.I'm only using vector images
I have a flash movie containing an Action Scripted toggle Full Screen button.When I press the button the movie switches to Full screen.The problem I have is that my Flash movie always aligns to the top left of the screen.I use the Flash Only Centered extension which successfully centers the movie in the browser window, but not when in full screen mode.
tell me how to vertically and horizontally center my Flash movie in Full Screen mode.
I am creating a flash-based Kiosk. When launched, it runs full page/full screen. However, if a user clicks a button that opens an external document, the swf or Flash Projector exe leaves full page mode and appears in the Flash Player. Is there any way to ensure the swf or projector file always stays in full screen - full page mode?
I am working in Flash CS3 and Actionscript 3.0 My application resizes according to browser width and height. If the user first resizes the browser and then loads the flash application, I could not get the full browser width untill the user goes for full screen. Is there any way around, to get the full browser width before the user goes for full screen.
i am a beginner in action script / flex framework and i am facing a problem: i would like to have like a menu bar always anchor the bottom of the screen in normal and full screen mode... i try to set my component with bottom = "1" (so it should alway be at 1 pixel from the bottom of the stage ... But .. NO :)
I have an AIR application that will go full screen when the application starts: stage.displayState = StageDisplayState.FULL_SCREEN_INTERACTIVE; The stage size is 2560 x 1024. And I have 2 moniters (1280 x 1024 , 1280 x 1024) When I start the application, it shows my application on one of my moniter only.
I need the left side of the stage to be shown in moniter 1 and right side of the stage to be shown in moniter 2. Currently, both sides are shown in moniter 1, and in moniter 2, it shows nothing but my default desktop. *The blue color line is a divider for better visual purpose. How do I make the left side of the stage to appear in moniter 1 and right side of the stage to appear in moniter 2 when the application starts in full screen mode?
I have a flash app that contains a lot of data. Part of it has a video. I want to have an option to expand just the video to full screen mode. I have this working now, however it scales it proportionally based on the size of my flash app. Instead of doing that, how can I expand it to be 100% of the screen width?
Code: function goFullScreen(base):void { if (stage.displayState == StageDisplayState.NORMAL)
I've been trying to attempt to make it so a .flv video will fit to the entire screen of the browser window. ( I already have my .swf file fit to re-size to any browser on any computer. I just can't figure out how to make the video as well) And obviously an external video so the flash file wont take forever to load.The point is this is to be able to have the Video be the background. So I may put content (Links, information or whatever else) on top of the video.
[ X ] Problem solved I just came up with something i have some trouble to handle I've tried a couple of solution but none seems to work perfectly
What I'm trying to do is simple, get my flash to go full screen, but whatever resolution the user has, my flash must centers itself with the biggest proportion possible, and two movie clips goes right and left of it, as if they were borders.
I've been able to do this with a simple png, but i was not able with a movieclip where his dimension changes through time. ( i have a tween, so the mc gets really big even though just my stage is displayed)
I encountered on the building of my largest flash project to date. The project is a dvd-based presentation with audio, video and text that's xml driven.The project has been coming along nicely but recently a bug has popped up that I haven't been able to figure out. Here's what's going on:
There are three main sections in the swf, the intro screen, the main screen and the content screen. The swf is set to default to full-screen with the resizing and re-positioning of the elements built into a resize handler. Since each screen has different content, each screen has a different resize handler that is removed when transitioning to the next screen before the resize handler is applied for that screen.
For the first two screens, everything is working fine, but when you get to the content (third) screen (where the xml loads), the entire flash movie darkens, and nothing is clickable. This only occurs when the swf is in its default full-screen mode, if you escape full-screen the screen goes back to normal and the nav is clickable again. Also, if you've escaped full-screen mode before you reach the third screen, it remains normal and clickable.
I initially thought that it might be an issue with the event handler for the fullscreen, but the bug never appeared in previous versions with the same code. So I replaced the fla file with one that was not causing the bug and got a functioning swf out of it, even though it was including the same as3 files that the buggy file was including. I saved that file and sent it to the client, who has been successfully publishing from it without a problem. So I thought, problem solved, just a corrupt fla file. But now, any version of the swf that I publish has the problem, even ones that published fine earlier, and aren't using any of the new code that was being used when the problem started occurring. is it possible that my flash app has gotten corrupted or something? Has anyone ever experienced anything like this before?
I'm creating a flash site. I want the flash movie to fill the entire browser window. What size should I make the canvas, I've been experimenting with sizes and a canvas size of 750*370 fills my browser well on a resolution of 800*600
How do you accomodate different resolution settings? What's the most commonly used canvas size for this type of project.
This is what i'm trying to do , get the Ratio 4:3 9:16 etc from an mp4 movie (h264) so when ill open it in fullscreen using a flash player / action script 3 it will still keep the ratio.