ActionScript 3.0 :: How To Use StopAllSounds

Apr 4, 2010

I would like to keep the video sound from continuing after I go to the next frame in this file. Should I use "StopAllSounds" and if so where do i put it in the code?here is the code:

// Button ListenersnextBtn.addEventListener(MouseEvent.CLICK, nextSection);prevBtn.addEventListener(MouseEvent.CLICK, prevSection);
////////////////////////////////////////////////////////////////////// /////function

[code].....

View 8 Replies


Similar Posts:


IDE :: Use The Stopallsounds Command With An Exception?

May 28, 2008

Is there a way to use the stopallsounds command with an exception? I want to stop all narrations (in a presentation) when a button is clicked but keep the background music going. So i want to stopallsounds except the background sound.

View 9 Replies

ActionScript 2.0 :: Disable StopAllSounds Function?

Nov 23, 2009

i have a music player in my shell that plays background music. In swf files that are embeded (two layers in) I have videos playing.i want to make a button that stops the background music. Its too hard to communicate with the music player which is many layers away so i think i should use stopAllSounds.However, after i press it, it also disables the videos. how do i disable the stop sounds function, so that I can play videos, without turning the background music back on?

View 1 Replies

ActionScript 1/2 :: Restart Audio After StopAllSounds?

Jul 10, 2009

I have rather large project that contains several swfs flvs with audio. The project is published in Captivate (which renders a main swf file). After the preloader screen, a lot of the audio files start playing at once at the beginning of the presentation. I have tried inserting an swf with AS2.0 command "stopAllSounds". It works as intended and stops all the cacophony. But then, none of my audio plays throughout the 7 minute project. Does anyone know how I can restart the audio?

View 1 Replies

ActionScript 2.0 :: Sound Toggle Using StopAllSounds()?

Apr 3, 2007

I have created a game where all the main actionscript takes place in one frame.For extra functionality I was going to add a button to toggle on/off sounds, after searching this forums and others Im left confused how to implement this.If i choose to use stopAllSounds() Im aware it only stops the current sounds and will not interfere with sounds about to occur.

Collision detection and random sounds occur within my game on an interval, is there a simple way to turn off all sounds permenantly? The only other id would be a button with a toggle and use multiple IF statements to check status of sound on/off.

View 1 Replies

ActionScript 2.0 :: Using StopAllSounds(); To Stop All Background Sounds?

Mar 11, 2009

I am using stopAllSounds(); to stop all background sounds when i enter specific frame in my main movie and it works fine but how do i get sounds to continue to play when i exit this specific frame?

View 1 Replies

ActionScript 2.0 :: Transition Effect - AlphaTo Counterpart Of StopAllSounds

Aug 23, 2009

I'm building a dynamic gallery that supports SWFs for individual slides. In order to prevent background sound from carrying over from a previous slide to a different category page, I have attached stopAllSounds(); to navigation menu buttons. It does its job, but it turns off the sounds abruptly. I'm using alphaTo for transition effect from one page to another, and I'm wondering if there is a command that stops playing all sounds in gradation, so that I can make it consistent with page transition.

View 5 Replies

ActionScript 2.0 :: Resume Sound After After Apply StopAllSounds Function?

Nov 21, 2008

How can I resume sound after after i apply stopAllSounds function?

View 3 Replies

ActionScript 2.0 :: Dynamically Loading MP3s - StopAllSounds Function

Oct 13, 2002

Dynamically loading mp3's. I have 10 buttons, 1 stop and the others track 01 - 09, these are all in one .swf file. The buttons are all on one layer, on another I have defined all my sounds like so :

firstSound = new Sound();
firstSound.loadSound("track 01.mp3");
through to
ninthSound = new Sound();
ninthSound.loadSound("track 09.mp3");

Then I have the actions for my buttons
on (press) {
//Track 01 Button
stopAllSounds();
[Code] .....

I have uploaded the 9 mp3's, the swf & html file to same folder and this is what happens: [URL]. When any of the 9 track buttons are pressed 7 of the nine mp3's download all at the same time from pressing 1 single button (no track 3 or 9 which play fine normally and have definitely been uploaded) and none of the sounds work. But, when I refresh the page the 7 mp3's that were downloaded now work. The stop all sounds still work on buttons 3 & 9.

View 7 Replies

ActionScript 2.0 :: Sound Fade Out - Skip Intro Button - StopAllSounds();

Aug 7, 2006

I have an external SWF file and when I click on a "skip intro" button, right now I have a StopAllSounds(); on an onclick, so it stops the sound of the external swf, is there a way to fade out the sound instead on an onclick of an embeded sound on an external swf?

View 1 Replies

ActionScript 2.0 :: Opposite Action To "stopAllSounds"?

Jul 30, 2010

In have 10 scenes, each will having different audio files. Each scene will have buttons which take next and previous sc�ne. I am facing difficulties on controlling sounds.

I have placed action �stopAllSounds()� , because of this it will stop sounds in next scene also. I can�t call sound object as they are many.

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved