ActionScript 3.0 :: IF Certain MC Exists Then Unload Movie Clip
Oct 4, 2009
This is my script:
[Code]...
Basically it loads a mc when the web starts and when i press buttns it unloads previous mc and loads a next one BUT, it gives me an error when i press the gigs buttn, when contact clip was not loaded before How can i tell that IF certain MC exists, then unload it and load next one, and if not, just unload the other one. Or is there other way to do it? Here is the error i get:
[Code]...
View 2 Replies
Similar Posts:
Nov 11, 2009
I'm using AS3 in timeline. I'm trying to duplicate a movie clip that exists on stage. I'm unsuccessfully using the following code:name of movie clip on stage = ball_mc.[code]how to duplicate a movie clip not using its class name.
View 2 Replies
Feb 15, 2005
I have xml which is loaded in a movie clip but i can't seem to be able to unload that movie clip when i need to. I tried everything and the code seems right. I'm guessing it's because of some kinda path issue. Maybe someone else might see something i'm missing.
This is the code i am using to load the xml in the movie clip:
Code:
var r = _root;
r.clipArr = new Array();
r.menuXml = new XML();
[Code].....
Here is the file that i am working on. Just download it from my server and take a look:
[URL]
View 2 Replies
Jan 14, 2009
trying to build a web site using cs3 flash...
I have so far managed quiet well up until I load in frame 1 my movie clip of the intro logo animantion.
I can load it and get it to play in frame 1 but then need it to stop (which it does)... my problem code area is then I need it to unload so that I can see frame 2 and see the web sites navigation...
the code to load the external movie clip is:
ActionScript Code:
var myLoader:Loader = new Loader();
addChild(myLoader);
[Code]....
View 3 Replies
Jan 12, 2012
I cant figure out how to unload a movie clip. I thought i knew how, but its not working and i've tried everything i can think of.I'm loading an external swf like this:[code]This works fine. It loads an external swf that plays a youtube video. However, whenever i click on my navigation buttons to go to another page (basically another movieclip in teh _root level, it does not unload the youtube player and it keeps playing. Further more, if i go back to that page, the youtube player loads again and starts repeating itself.I thought by adding the following code to all my navigational buttons, the youtube player would unload, but it doesn't:[code]
View 2 Replies
Jul 14, 2009
I have a problem trying to unload some images from a movie clip ,What i have is a movie clip called " thumbnails" on the stage which loads some images from an array . the movieclip "thumbnails" , holds at the begining the first 4 images , then i have a button called "next_btn" which loads the next 4 images .basically when the next_btn is click it is loading the next 4 images which place them on top of the first ones , and is fine , but what i need to do is to clear the movie clip before loads the next images into.i have tried the unloadMovie method and it is not working , place the code below if anyone has any ideeas what i'm doing wrong ( actionscrip2 )
Code:
function LoadImages(startNo,end)
{
//thumbLoader.removeMovieClip();
//thumbLoader.unloadMovie(thumbnails);
// thumbnails.unloadMovie();
[code]....
was trying all 3 commented options from above , and none of them does what i want the first 2 are removing only the last image from the movieclip and the last one removes the all movieclip and is not loading anything else after
View 1 Replies
Dec 15, 2003
I am trying to figure out what as i need to unload my movie clip. Here is the AS i used:
[Code]....
is I only want it to show in one scene and it is covering everything on the other scenes as well or "Pages".
View 5 Replies
Jan 7, 2011
I have an AS3 project (publishing to FP10) where I load a custom made window from the main movie. The custom made window is saved in the Library and has a close button (called exitinteraction_btn).
I manage to load the window from the main movie with the following:
var WinA = new windowa(); addChild(WinA); var myTween:Tween = new Tween(WinA, "x", Elastic.easeIn, 175, 175, 5, true); var myTween:Tween = new Tween(WinA, "y", Strong.easeIn, 175, 175, 5, true);
This is the code in my custom window (which I cannot manage to close and have it remove itself from the main movie when clicked):
exitinteraction_btn.addEventListener(MouseEvent.CLICK, closeI);
function closeI(e:Event):void{ this.unloadAndStop();
}
I get the following error:
TypeError: Error #1006: unloadAndStop is not a function. at windowa/heyb()
View 5 Replies
Jan 6, 2010
I am importing a youtube video to a new movie clip using this script:
Code:
function containYoutube(youtubevar, depthLevel) {
this.createEmptyMovieClip("youtubecontainer",depthLevel);
this.youtubecontainer.loadMovie("http://www.youtube.com/v/"+youtubevar);
[Code].....
I need to be able to unload it if the user jumps to another part of the timeline. I have tried to just unload the movieclip, but it still seems that youtube is streaming data to the swf. If I do it locally, it crashes the application. If I put it on the server, it makes it clear that youtube is still loading even though the movie clip has been unloaded.
View 5 Replies
Jun 27, 2007
The movie clip is called "theScene" and I have it created on Frame 60 of a movie clip when a button triggers the playhead to jump and stop at Frame 60. However, upon leaving that frame, it will not disappear, so I want to unload it upon leaving that frame.I put in the following code across all frames of the movie clip in its own layer:
Code:
if (this._currentframe !=60)
{
[code]....
View 3 Replies
Jan 15, 2008
how do i load a movie clip SYMBOL at the highest level and then unload it.
i dont want a SFW or JPG to be loaded- that would be one of the symbols from the same swf file.
the issue is- i have used "getNextHighestDepth()" to create movie clips.. now i need to add a box on top of that- so again, i will have to use "getNextHighestDepth()" - which im having hard time to unload (when i use duplicateMovieClip) -
View 5 Replies
Jun 16, 2003
I want the current swf to unload and the new one to load only after a transition occurs. Is there a more efficient way to do this than if. switch()?
View 2 Replies
Jan 1, 2008
So I want to Unload a clip with a button placed in the loaded clip.
First I have this code for my preloader and movieclip loader:
var mcl:MovieClipLoader = new MovieClipLoader();
var mclL:Object = new Object();
mclL.onLoadProgress = function(target,loaded,total) {
[Code].....
View 1 Replies
Feb 12, 2009
I Have 3 Movies:MAIN.SWF, contains loading movie actions for Nav.swf and Home.swf.NAV.SWF, contains navagation menu loaded on Level 2 in Main HOME.SWF, contains slideshow for home page loaded on Level 1 in Main In NAV.SWF, there is a MOVIE CLIP "graphmc", which contains a BUTTON "graphicbtn", When this button is clicked, I'd like the HOME.SWF (which is loaded into Main.swf on Level 1) to fade out and unload, and load and fade in Graphics.SWF in place of it.
View 6 Replies
Apr 21, 2003
You all know the "loadMovie" command but is there a way to tell if the movie you want to load really exists? For example: I have a movie on my server names "asdf.swf" and I want to use loadMovie to open it. Well what If I want it to check if it exists before I try to load it? Also, can you load picture files to a movie? (gif/png)
View 3 Replies
Jun 18, 2008
I have a main movie which loads sections into an empty container MC from external SWFs. Each SWF contains a close button to close the section—but I can't get it to work. I am stuck. Anyone know which method to use in this case?This does not work:
Code:
// closeBox is just an MC sitting inside a section SWF
closeBox.onRelease = function():Void
{
removeMovieClip(this._parent);
};
I should add that the SWF gets loaded into the container in the main movie using MovieClipLoader upon release of a menu button.
View 2 Replies
Mar 28, 2010
I am making a flipping page book in flash and have had to create sections in different movies because it kept crashing when i tried to have all the pages in the same movie. I have 3 movies 'page flip4', 'pageflip4-2', and 'page flip 4-3' . I have used the code below to go (flip bacwards) from 'page flip4-2' to the frame label ''backflip'' in 'page flip4'..This works fine
Code:
on (press) {
loadMovieNum("page flip4.swf", 1);
}
[Code].....
View 0 Replies
Jul 30, 2010
I am loading external swf's into a main load.swf, using a Moviecliploader object. What I basically want to do is that, after an external movie, say home.swf, loads another external swf, say about.swf, home.swf should be unloaded.
home.swf is loading about.swf into the _root.mc_holder, which is placed inside load.swf. I want all external files to be placed within this holder. Now this is working with some files, but not with others. My standard code within all files is this:
//code within home.swf to load about.swf
var loader:MovieClipLoader = new MovieClipLoader();var ldrlistener = new Object();loader.addListener(ldrlistener);ldrlistener.onLoadStart =
[Code]......
View 3 Replies
Oct 9, 2009
Code:
aboutBtn.addEventListener(MouseEvent.CLICK, aboutLoad);
function aboutLoad(e:MouseEvent):void {
ldr.source = "about.swf";
}
I am using the Ul Loder in Flash to load the pages of my website when the buttons are clicked. When my page loads it animates for a bit and I am also wanting it to animate befor it unloads. How do I tell it that on click of say 'home' it should play frame 6 of about.swf then when it's finished playing ulLoad about.swf and load home.swf?
View 2 Replies
Jul 31, 2010
i want to make an presentation,, for which.. at frame i click a button on frame 9 it goes to frame 10 and plays.. like my script on frame 10 is below
[Code]....
and when i click another button to go frame 1 from the same page at 10,, placed beside the loading external swf ,, it goes,, but the loaded external swf file is not going ,, or the external file not cleaning,, not removing.
View 5 Replies
Apr 15, 2003
I have a button ( 3 buttons ) and each button is assigned to Load a movie. When you click one of the buttons, the LoadMovie on Level 1 is good. Now here is my problem, how will I unload the current movie before Loading the next one. I want to UNLOAD the CURRENT MOVIE first before loading another MOVIE.
View 2 Replies
Jun 5, 2004
can I script a buttons to unload a movie clip or swf, then load a different movie?
View 6 Replies
Mar 4, 2009
i have created a colour picker that loads movieclips from the library onto the stage.however i need to create a "start over" button that will remove all these added clips.my code is as follows:
Code:
startover.addEventListener(MouseEvent.CLICK, removeallFunction);
function removeallFunction (event:MouseEvent):void
[code].....
View 3 Replies
May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 Replies
Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
View 17 Replies
Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
View 3 Replies
Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
View 0 Replies
Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
View 2 Replies
Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
View 1 Replies
Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
View 3 Replies