ActionScript 3.0 :: Integrating Graphics With Externally Loaded Video

Dec 16, 2009

I have a six minute video loading into my flash project. It is too large to import directly into the timeline. I want to display graphics and text underneath at key points and have considered using a timer to tell the graphics when to become in/visible. I'm sure there is a bettere way of doing it than the code I have below, as the timer will start on frame enter won't it and if the video takes a while to load the timer will be out of sync. I'm guessing I should be preloading the video anyway but not quite sure how to do it.

Code:
var timer:Timer = new Timer(15000, 1);
timer.addEventListener(TimerEvent.TIMER, blah);
timer.start();
var timer2:Timer = new Timer(20000, 1);
timer2.addEventListener(TimerEvent.TIMER, blah2);
[Code] .....

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[Code]...

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[Code]....

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[code]....

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