ActionScript 3.0 :: Iterating Through Items Gathered In Array
Jun 11, 2011
I have a small problem with iterating over array. I would like to iterate through items gathered in my array in a way of "one at a time" in each muse click event but whenever I'm using a simple loop it just takes all my elements to process. Is there a way to make a single iteration in each click and still increment the index value in loop?
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Dec 30, 2010
I'm making a very short text adventure, not one that will be all that fun, but just so I can learn a little as3. So I was designing a system that splits the persons input into an array of words, and then goes through and takes out unimportant words like "on." To test this out, I quickly (and messily) coded it up, and the only thing you can do is sit on a box. but it doesn't seem to be working. if you type "sit box" it works, but "sit on box" does not.
[Code]...
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May 24, 2011
I want to iterate over an ArrayCollection in Flex while there can be items added and removed.
Since i didn't find a way to use a "classic" Iterator like in Java, which would do the job. I tried the Cursor. But it doesn't really work the way i want it to be ;) So how do I do it nicely ?
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Jan 9, 2012
I am creating an option in my application to create a PDF report based on the results from the application.The results are represented as an ArrayCollection of XMLList objects, which I am using to populate a BarChart.To create a screenshot of each result (as a PNG), I am loading the Results Window (a Title Window) and hiding it (visible = false). I am using AlivePDF to add the capture to a PDF report.
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Nov 8, 2011
i have this method:
private function findConnectedNodes(node:Node):Array{
var test_node:Node;
var surrounding_nodes:Array = [];
[code]......
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Mar 26, 2010
need to create some simple code that uses data gathered from a form (which ive already coded and vaidated) to generate some sort of visual representation based on the input data.
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Oct 5, 2009
I am working on trying to collect data within an array (which works) and this data is collected when a button is pressed or selected. I also want the ability to remove an item from the array if the button is pressed again. Currently, I have these buttons dynamically generated and everything works well. The buttons have ids applied to them. SO what I am trying to get working is, if I select button 0, 2, 3 (0 indexing), the data array created holds [A., C., D.]. I want to remove A. after I click button 0. Instead, it seems to cause problems. What I am doing wrong with splicing??? trace statement:
A. items so far selected
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A.,C. items so far selected
[code].....
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Jan 20, 2010
I'm so proud of myself. I figured this out all by myself and thought I would share. (If you can't tell, I'm new to AS) I needed a way to grab an item in a specific location and have it return an array of items. Here is how I did it:
[CODE]....
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Oct 20, 2010
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Jan 7, 2009
I was attempting to improve my very limited PHP skills by using a fancy parsing script I threw together from multiple examples I found. But that didn't work out for me, and since I have a client waiting, I decided to use Flash for the hard stuff instead.My problem is that I can't find out how to return the gathered data to flash.I've successfully printed the data using the following:[code]. I need to be able to tell the PHP file what directory to use, from Flash.[code]
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Sep 10, 2009
I need to sort String items in an Array. Actually I need to organize children of a MOvieClip inside an Array.
I have a "menu" mc object which has 8 children with names "m1", "m2", and so on..... the last one is "m8" . They are NOT created dynamically.
the children are even organized in layers alphabetically.
i've already tried:
Code:
//for each (var item:MovieClip in menu)
//{
[Code].....
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May 17, 2011
I have an array a=[0,1,2,3] and I want to get a b array with elements of a randomly distributed. I tired the below code but it is not working[code]...
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Jun 17, 2011
I have an array that contains movieclips. All of the movieclips have te type and they are all positioned on the stage next to eachother.
Above the displayed movieclips i have 3 buttons, each simbolizing a type, what i want to do is: i click on one of the buttons and all of the movieclips that dont match the right type should be removed from the stage, the remaining movieclips should then tween so that they are next to eachother again. If i click the button again then the movieclips should be displayed again to where they were and should all be positioned again next to eachother.
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Apr 20, 2010
I'm a bit green when it comes to code and I have a specific thing I need to do which has had me going round in circles (no laughing at the back!). It must be pretty simple but I'm stumped! Basically I have 6 movieclips on the timeline with instance names 'btn1', 'btn2' etc to 'btn6'. These movieclips have an "on" and an "off" state (frame labels)
[Code]...
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Jun 8, 2010
suppose I have created an Array object with 4 items on it. Now how we can remove that all items without looping process.
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Jul 13, 2010
I am getting number 0,1,2,or 3 as rundom now when I am running following script. How can I get items a1,a2, a3 or a4 as rundom instead of number?
ActionScript Code:
exam_arr = [a1, a2, a3, a4];
ranNum = Math.floor(Math.random()*exam_arr .length);
var exam1= exam_arr[ranNum];
[Code]....
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Feb 21, 2012
I am undergoing some experiments on creating object arrays before I attempt to implement it on my main flash document.
Ive created an object array with 3 variables, and im attempting to change the values, then trace the values back to see if its working. Ive tried many things but I keep getting [object: Object] back in the output window.[code]...
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May 27, 2005
Is it possible to give an array of 6 items different x and y.. like as in 2 columns
startx = 0;
starty = 0;
for (var i = 0; i<itemArray.length; i++) {
First 3 items:
nav._y = starty+25*i;
[code]....
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Jun 5, 2005
What I've got is a menu that loads images as buttons. It will only display menu items that are within a certain group (i.e. if themenuitem.node Value == groupid[q] then it will display that menu item. Each of the menu items has a unique number (Itemnumber[n]). I have a loop that goes through and displays the menu items that are within a certain group. I am currently able to also find out the unique number of each of the menu items where themenuitem.nodeValue == groupid[q], but what I want to do with these numbers, is place them all into an array as it loops through.So, say for example, it finds an item in the loop. It tells me this item is number 4 (if I tell it to trace(Itemnumber[n]) within the loop). Then, it finds another item in the loop, and it tells me this item number is 6. I want to be able to add items to an array as it loops through, so I'll have an array at the end like this: (4, 6).Currently my ActionScript looks like the following. Never mind if there are variables that are not defined in there -- they have been defined in other parts of my movie.[code]As you can see, I've made an attept at achieving this by trying numarray[numarraylength] = n; -- but all this does is send me an array, then overwrite it next time it loops (so I get an array like (4, 4), then one like (6, 6). I've added comments in the code to further explain what I'm trying to do.
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Feb 24, 2009
I've got a combo box adding items from an array. The labels are working just fine, but adding the data with a variable won't work for me. If I put in an actual number, I get that result, but trying to add it with a variable I always get 1 as a result. classData only ever = 1. I can access the array. I know it must be in the syntax.[code]
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Apr 21, 2010
I'm a bit green when it comes to code and I have a specific thing I need to do which has had me going round in circles (no laughing at the back!). It must be pretty simple but I'm stumped!Basically I have 6 movieclips on the timeline with instance names 'btn1', 'btn2' etc to 'btn6'. These movieclips have an "on" and an "off" state (frame labels)
I make an array:
ActionScript Code:
var buttons = [btn1, btn2, btn3, btn4, btn5, btn6];
[code]....
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Jul 23, 2010
i want to make some kind of gallery, to put in a banner..
This is my code:
Code:
import flash.net.*;
var path:String="fotos.xml";
var xmlImages:XML;
[Code].....
I think the only thing i need to do is to add the items of my array to the stage
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Apr 6, 2012
i don't understand arrays in functions, but how do you find the matching items given in an array? for example: var fruit:Array = ["apples", "oranges", "grapes", "oranges", "apples", "grapes"]; how can i get it to show only the number of apples in the array?
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Dec 14, 2004
im trying to put a few items from a page into a 2d array, the page output looks like this
[Code].....
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Apr 6, 2011
What I want to do is loop through an xml file, and assign the contents of each node to a static variable with the same name. [code]...
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Aug 4, 2004
i've got a loop which creates a movie clip for each day of the month and lines them up. so, depending on how many days are in the current month, the counter var for the loop is 28, 30, or 31.
Code:
for(var j:Number=1; j <= lastDay; j++){
// Create the Empty Movie Clip
_root.createEmptyMovieClip("dateClip"+j,300+j);
var dateClip:MovieClip = _root["dateClip"+j];
within this very same loop i am also using the same counter var (j) to iterate thru an array that is created from parsing my xml file.
now....i don't have 28, 30, or 31 dates in my xml file -- just about 4 or 5. so if i trace out this array i'll get values for the first 4 or 5 positions but then a series of 'undefineds' for the rest. that's normal, right?
Code:
trace(ArrDate[j].attributes.day);
the problem comes when i try to target the movie clip instances based on the "dateClip" and the "ArrDate". here it comes up totally undefined in all circumstances and i can't figure out why.
Code:
trace(dateClip["thisDate"+(ArrDate[j].attributes.day)]);
i can trace out dateClip and i can trace out the ArrDate (even though it returns only 4 values and the rest undefineds).
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Feb 24, 2009
I want that clip on line 5 to equal the items of an array excluding the item that is the currently active/clicked on. Becuase one array contains buttons and the other array contains movie clips that I want to fade when the corresponding button is clicked
PHP Code:
function groupOn(event:MouseEvent):void {var clickedIndex:int = leftMenuArray.indexOf(event.currentTarget); currentClip =
[code].....
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Mar 3, 2011
The buttons search and find the movie clip in the array flawlessly, but I'm having trouble adding a transition to every movie clip as it is appears. Most tutorials on transitions require a specific instance name, but I want ALL instances to have a transition. Heard the .getChildAt() method is the way to go but cannot find solid guidance on this. Here is the basic code:
Quote:
var myDishArray = [chicken, steak, tuna, pasta, iceCream];
for each (var btn in myDishArray) {
btn.addEventListener(MouseEvent.CLICK, onDishBtnClick);
[code]....
how do I properly use the transition manager or add a transition code?
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Mar 3, 2011
Found some great code that adds Button Event Listeners in a loop. The buttons search and find the movie clip in the array flawlessly, but I'm having trouble adding a transition to every movie clip as it is appears. Most tutorials on transitions require a specific instance name, but I want ALL instances to have a transition. Heard the .getChildAt() method is the way to go but cannot find solid guidance on this. Here is the basic code:
Quote:
var myDishArray = [chicken, steak, tuna, pasta, iceCream];
for each (var btn in myDishArray) {
btn.addEventListener(MouseEvent.CLICK, onDishBtnClick);
[Code].....
how do I properly use the transition manager or add a transition code?
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Jan 19, 2010
I used to put a load of instance names linking to library objs into an array in AS2, then use a loop to add them to the stage..I htought this would work in AS3, alas no.
Code:
var list:Array new Array("one", "two","three");
for(var i:int=0;i<list.length;i++)
[code].....
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