ActionScript 3.0 :: CS4/AS3 Adding Transitions To Items In An Array?

Mar 3, 2011

The buttons search and find the movie clip in the array flawlessly, but I'm having trouble adding a transition to every movie clip as it is appears. Most tutorials on transitions require a specific instance name, but I want ALL instances to have a transition. Heard the .getChildAt() method is the way to go but cannot find solid guidance on this. Here is the basic code:

Quote:

var myDishArray = [chicken, steak, tuna, pasta, iceCream];
for each (var btn in myDishArray) {
btn.addEventListener(MouseEvent.CLICK, onDishBtnClick);

[code]....

how do I properly use the transition manager or add a transition code?

View 2 Replies


Similar Posts:


ActionScript 3.0 :: CS4 Adding Transitions To Items In An Array?

Mar 3, 2011

Found some great code that adds Button Event Listeners in a loop. The buttons search and find the movie clip in the array flawlessly, but I'm having trouble adding a transition to every movie clip as it is appears. Most tutorials on transitions require a specific instance name, but I want ALL instances to have a transition. Heard the .getChildAt() method is the way to go but cannot find solid guidance on this. Here is the basic code:

Quote:

var myDishArray = [chicken, steak, tuna, pasta, iceCream];
for each (var btn in myDishArray) {
btn.addEventListener(MouseEvent.CLICK, onDishBtnClick);

[Code].....

how do I properly use the transition manager or add a transition code?

View 1 Replies

IDE :: Combo Box Adding Items From An Array

Feb 24, 2009

I've got a combo box adding items from an array. The labels are working just fine, but adding the data with a variable won't work for me. If I put in an actual number, I get that result, but trying to add it with a variable I always get 1 as a result. classData only ever = 1. I can access the array. I know it must be in the syntax.[code]

View 2 Replies

ActionScript 3.0 :: Adding The Values Of Array Items Together?

Sep 20, 2009

how do i go about adding the values of array items together? basically i have an array of randomly sized rectangle sprites and i want to find their total length (as if they were lined up end to end)

View 3 Replies

Actionscript 3 :: Adding Items From An Array Multiple Times To The Stage

Feb 16, 2011

I have a for loop wich passes 11 times:

private var currentItem:uint;
for(var i:uint = 0;i<10;i+){
addChild(arr[currentItem]);

[Code]....

So the problem is that the array only contains 6 items. So when it comes to the 6th item the currentItem resets and the next 4 items that are getting added are the 4 first from the array again. Now when i trace the items, the last 4 trace "null". how can i add items from the array multiple times without losing its properties etc?

View 1 Replies

ActionScript 3.0 :: Adding Delay Between Two Transitions

Aug 9, 2009

I need to have a delay between two transitions that I'm running. How do I do this with my code?
import fl.transitions.*;
import fl.transitions.easing.*;
var bb_mc:bb = new bb();addChild(bb_mc);
var header_mc:header = new header();
this.parent.addChild(header_mc);
[Code] .....

View 4 Replies

ActionScript 3.0 :: Adding Multiple Items?

Jun 3, 2010

I have entered the following code and both items do import, but i cant control the label of the second library item called "Cool"After doing some digging, i think i found out the class name of the second object was called "Cool" and the base class was "import flash.display.SimpleButton;" so it looked like i had to import that class at the top like i did! But still not working. and still no joy!I think i need to add in "public class Cool extends SimpleButton" so it inherits the SimpleButton class after the first public class and then create a new function called "public function Cool() " and then add the function body but when i go to do that it all goes wrong. Am i on the right track or am i missing a trick!!

package
{
import flash.display.Sprite;

[code].....

View 3 Replies

ActionScript 3.0 :: Adding Sub Menu Items Using XML

Apr 27, 2010

I am trying to learn how to add sub menu items to my main menu which is being generated using XML. I have been able to add the top level menu items but I am not sure how to integrate the sub menu items. a link to my development site [URL] In my code I have a variable showInMenu this value is true if it is a top level menu item and false if it is a sub menu item. If I list out the XML menu items they look like this where About Us is a top level menu item and Our Mission is a sub menu item of About Us. how to set up the sub menu items. I attached the fla with xml file.

[Code]...

View 0 Replies

ActionScript 3.0 :: Array And Splicing Items From Array?

Oct 5, 2009

I am working on trying to collect data within an array (which works) and this data is collected when a button is pressed or selected. I also want the ability to remove an item from the array if the button is pressed again. Currently, I have these buttons dynamically generated and everything works well. The buttons have ids applied to them. SO what I am trying to get working is, if I select button 0, 2, 3 (0 indexing), the data array created holds [A., C., D.]. I want to remove A. after I click button 0. Instead, it seems to cause problems. What I am doing wrong with splicing??? trace statement:

A. items so far selected
selected items are: 0
A.,C. items so far selected

[code].....

View 1 Replies

ActionScript 3.0 :: Accessing An Array Of Items Within An Array

Jan 20, 2010

I'm so proud of myself. I figured this out all by myself and thought I would share. (If you can't tell, I'm new to AS) I needed a way to grab an item in a specific location and have it return an array of items. Here is how I did it:

[CODE]....

View 3 Replies

ActionScript 2.0 :: Adding Items To A Listbox Using Functions?

Apr 11, 2003

i am learning to work with sharedobjects in flash mx, and i am trying now do to a little application, and in this application i will use a listbox to do some things, i have a message board that will keep the messages in the sharedobject named "visitas", i add data with a function, ,here it is:

function salvaMensagens(){
var num = Number(_root.entradas.text);
visitas.data.mensagens[num] = _root.mensagem.text;[code]....

it had to add the name digited in the input text field name, and the same with the email, respectivelly , label and data, but my listbox is still empty after several tryes..

View 2 Replies

ActionScript 3.0 :: Adding Menu Items Dynamically?

Feb 4, 2010

1. An XML list, which works just fine, retrieves between 3 and 15 strings (or menu names). These menu names are put into an array called, "aGalleryMenuID".

2. I want to be able to create a MovieClip and TextField dynamically for each string and place them on the stage dynamically. So if there are only 5, it will make five. 3 will only make 3. The long way of doing this is to create 15 MovieClips and 15 TextFields and use a loop to use addChild. This is okay, but what if later it is decided there needs to be 30 menu items. I want to avoid that and make this future proofed.

for loop that loops through the # of array items in aGalleryMenuID
set the MovieClip's name to a unique identifier
set the TextField's name to a unique identifier

[code]...

View 2 Replies

Flex :: Adding Click Handler On SkinnableDataContainer Items

May 21, 2010

I am new to Flex. What I am looking for here is adding a click handler on all the items created by a SkinnableDataContainer. I tried several things that didn't work, and I have no idea what is the right way to do it.

<s:SkinnableDataContainer id="teamList" itemRenderer="TeamSummaryRenderer">
<s:dataProvider><s:ArrayList>
<fx:Object teamName="A super team 1"/>
<fx:Object teamName="A super team 2"/>
<fx:Object teamName="A super team 3"/>
</s:ArrayList></s:dataProvider>
</s:SkinnableDataContainer>

Furthermore, I don't want to declare the handler in my custom TeamSummaryRenderer component. I would prefer that the handler code stays at application level.

View 3 Replies

Flex :: Iterating Over ArrayCollection While Adding And Removing Items

May 24, 2011

I want to iterate over an ArrayCollection in Flex while there can be items added and removed.

Since i didn't find a way to use a "classic" Iterator like in Java, which would do the job. I tried the Cursor. But it doesn't really work the way i want it to be ;) So how do I do it nicely ?

var cursor:IViewCursor = workingStack.createCursor();
while (!cursor.afterLast)
{

[Code]....

View 5 Replies

ActionScript 3.0 :: Adding Event Listeners To Dynamic Lib Items?

May 24, 2010

What I want to do is be able to click a button that adds an Item to the stage and then you are able to drag the item around on the stage. I know how to do these things separately as in if the item is already on the stage I know how to add the code to drag it and I know how to create a button that brings a library item on the stage. How would I combine the two?

View 7 Replies

ActionScript 3.0 :: Flash Adding Event Listeners To 150 Items

Jan 6, 2011

I'm trying to make a flash version of those refrigerator magnet poetry kits. As such I have about 150-180 little MCs each with a different word. They are all named sequentially, so theoretically I could just make some array counter or something to stick the handlers on right?

View 5 Replies

ActionScript 3.0 :: Force DataGrid Sort (Alphabetize After Adding Items)

Dec 8, 2008

I have a DataGrid set up and have the XML data nice and cozy inside of it, but I have a bit of a snag. The data I'm importing comes from a few separate files but the DataGrid ends up displaying all of them, so the rows are a bit of a jumble initially. Is there a way to tell the DataGrid, AFTER it has all of it's data, to sort itself out alphabetically based on it's first column?

View 3 Replies

Professional :: Adding New Items To Existing Carousel Causes Sequence To Restart

Jul 18, 2011

My company recently contracted an outside web developer to create our new website. I have some experience with Flash, but not beyond basic timeline controls. I've been given the task to update the flash element that has a horizontal carousel. Inside, there's three series, each with 6 buttons. The controls are a left and right arrow button on either side. I added a new button into the series and moved each of the series so they no longer ovrlapped.The carousel should just rotate through continuously, but it returns to the start after 6 clicks. Please let me know if there is any other materials I need to provide. Did adding in another button change the positions in the code? If so, what do I need to do to fix it?

[Code]...

View 1 Replies

ActionScript 3.0 :: Document Class - Building And Adding Menu Items?

Jan 18, 2010

I am working on a new site, and in the site items from the library are brought on to and taken off the main stage through a handful of functions in the document class. I also have a main menu class that is responsible for building and adding menu items. The way it is built currently, these menu items must somehow reach into the document class and call the functions I created earlier, but I am unsure how to do this. Most things I find on how to call a parents method end with the person saying if it built correctly you shouldn't be doing this at all.

View 1 Replies

ActionScript 3.0 :: Flash Adding Items Dynamically To The Stage Within Set Boundaries?

Jan 14, 2012

Code:
function AddYCoins():void
{
for (var i:int = 0; i < 10; i++)
{
var Ycoin:YCoin = new YCoin();

[Code]...

This function creates 10 instances of my YCoin and places it around the stage. But i wish the coins to only fall in specific areas, (i.e. i have 8 green rectangles, names area1,area2 etc) because the idea is you have to collect the coins but only staying on the green rectangles.

i knows its the stage.stageWidth i need to change but i cant think what to change it too!

View 14 Replies

ActionScript 3.0 :: Adding Mouse Event Listeners To Menu Items

Feb 27, 2012

What is the best way to make a menu with items that can be bought ( a.k.a shop ), bought items are invisible and there are about 20 items or so. What's the better approach than adding mouse event listeners to all 20 items?

View 2 Replies

ActionScript 1/2 :: Adding Alert Boxes To Movie Items With Clickable Links?

Sep 1, 2009

I currently have a movie where I have an icon (image) and a block of text as a clickable button (locked together) the button takes you to a specific urlActionScript
Code:
on(release){
geturl("[URL]");
}

What I need to do is replace the geturl with some script that will add an alert box with 2 options. I would like the box to have a title something like "Where would you like to go from here?" then two text links "Members Excel" (which will take them to members-excel-forum) and "Newsgroup Excel" (which will take them to newsgroup-excel-forum), like I said I have many more to add but once I have the code and a "How to" I should be able to adapt it.I will have to do this for each of the items (I'll have to unlock them first) there are 24 items in my movie (it looks like 12 as there is an icon and text locked together for each category) so I need to do this for 16 of them, I say Alert box as this won't be bothered by a pop up blocker. The Code [URL]

View 3 Replies

Actionscript 3 :: FLEX - Adding Items To S:list From Recieved Data From Socket

Aug 17, 2011

I have s:list component in my MXML and a different actionsscript file which does the socket connection to the server.Everytime a user is connecting to the server I'm sending to all clients the updated users in the server by sending strings of ports (port for each user).Now, when the data gets to the client (to the action script file SocketData function), I want it to be added as an item to the s:List in the MXML file.

View 2 Replies

ActionScript 2.0 :: Adding A Element To An Array With Array.push

Mar 14, 2005

I have 4 buttons and an empty array. When a button is clicked,I'm adding a element to an array with array.push. However, I want to check the array 1st to see if that element exists. If so, then don't add it. Here's what I have thus far

[Code]...

Now I'm taking it I'd have a conditional statement to see if the element already exists. Unfortunatly I cannot just disable the button. I searched the AS dictionary but oddly enough it doesn't have an easy way to search an array. And IndexOf seems to only work for a string.

View 3 Replies

Add More Items To Array For Game?

Oct 20, 2010

I am trying to make my game increase in balls after each level passed by the player.

The script below are all on an enterFrame function
var level:int = 5;
var ball:ball_mc;

[Code].....

View 1 Replies

Adding To Array / Counter / Displaying Array

Mar 28, 2009

I'm new to AS3, but our teacher thinks we're all amazing geniuses and assigned us this project which was due last class. Great, I know, I have to do it even if it's late. Only 5 students out of 28 were able to finish the assignment.[code]Those are all the assignment details he gave us.All I have so far. What I have only adds the array to the list. Nothing much else.[code]Also, when the array prints on a new line, the prior item on the array must not print as show above.

View 6 Replies

ActionScript 3.0 :: Sort Items In Array By Name?

Sep 10, 2009

I need to sort String items in an Array. Actually I need to organize children of a MOvieClip inside an Array.

I have a "menu" mc object which has 8 children with names "m1", "m2", and so on..... the last one is "m8" . They are NOT created dynamically.

the children are even organized in layers alphabetically.

i've already tried:

Code:
//for each (var item:MovieClip in menu)
//{

[Code].....

View 1 Replies

ActionScript 3.0 :: Remix Items Of An Array?

May 17, 2011

I have an array a=[0,1,2,3] and I want to get a b array with elements of a randomly distributed. I tired the below code but it is not working[code]...

View 3 Replies

Actionscript 3 :: Filtering Items In An Array?

Jun 17, 2011

I have an array that contains movieclips. All of the movieclips have te type and they are all positioned on the stage next to eachother.

Above the displayed movieclips i have 3 buttons, each simbolizing a type, what i want to do is: i click on one of the buttons and all of the movieclips that dont match the right type should be removed from the stage, the remaining movieclips should then tween so that they are next to eachother again. If i click the button again then the movieclips should be displayed again to where they were and should all be positioned again next to eachother.

View 2 Replies

ActionScript 2.0 :: Targeting Items In An Array

Apr 20, 2010

I'm a bit green when it comes to code and I have a specific thing I need to do which has had me going round in circles (no laughing at the back!). It must be pretty simple but I'm stumped! Basically I have 6 movieclips on the timeline with instance names 'btn1', 'btn2' etc to 'btn6'. These movieclips have an "on" and an "off" state (frame labels)

[Code]...

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved