ActionScript 3.0 :: Library Element To Class
Feb 16, 2011
I am trying to develop a kind of monopoly in Flash AS3. For the tokens, a player have to choose a shape (as "dog", "shoe", "car", ...). All these shapes are allready designed as MovieClips, and are stored in the library (as "tDog", "tShoe", "tCar", ...). In my code, I have a Token() class, wich is called in the main script when setting the scene. This class is an extension of a MovieClip, and is designed as follow :
[Code]....
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May 6, 2010
I am searching for a way to find out where elements in the library are used.I've just "inherited" a fairly messy .fla with most elements badly/unnamed and I'm trying to organize it.However there's up to 6-7 levels of reccursion and sometimes figuring out what is what is hard without finding where it's used.
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Feb 15, 2012
Whenever I right-click on an element from the scene or the library and I click "Edit with Adboe Photoshop CS5" it brings the element into Photoshop really tiny, and even just by clicking back in Flash without having saved the file fom photoshop it makes the flash element tiny, without the abilitiy to Undo.
This is happening on every one of my flash files and files that I didn't even create.
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Oct 14, 2010
I created an flv video player using Flash Builder 4. This "BasicVideoPlayer" project is compiled into a SWC that will be eventually be used to create other video players that extend the functionality. One of the features is a view that appears when the video has finished playing that displays a "Play Again" button. This "Play Again" view has its own class, "BasicPlayAgain", that accepts a graphic asset that is exported from a .fla file that contains all of the graphic/UI assets.
In my new project, "EnhancedVideoPlayer", I'm using the BasicVideoPlayer SWC as a library to create a new video player that will add more functionality to the "Play Again" view; specifically it will add more buttons to that view.The EnhancedVideoPlayer uses a default class that extends the BasicVideoPlayer class. The BasicVideoPlayer class has a member called "playAgainScreen" whose type is BasicPlayAgain. The EnhancedVideoPlayer needs to override the playAgain member and recast it as EnhancedPlayAgain so it can control the new buttons properly.
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Mar 13, 2011
I'm trying to load a RSL library into a flash animation developed with Flash CS5 IDE, that extends a custom class and implements an interface. I have reduced the problem to the simplest setup and find that I can have my main class extend another class or implement an interface, but not do both at the same time if I want to load an RSL.I have a very simple class to extend:
import flash.display.Sprite;
public class MySprite extends Sprite
{[ code]...........
but if I want both I get the VerifyError: Error #1014 with MySprite not found and ReferenceError: Error #1065.
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Jan 22, 2011
The use of library classes confuses me once again. I have the following situation:
[Code]....
I cannot put in any baseclass when using the class, so I'm forced to remove the baseclass. When using only the class I get a whole bunch of errors don't make any sense at all, and still appear even if I comment out all the code in the Page class. comop_padpagesFavorietenPage.as:7: 1152: A conflict exists with inherited definition com.op_pad.pages:Page.help in namespace public.
[Code]...
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Dec 9, 2010
Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.
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May 26, 2011
I am trying to retrieve the element I added to my UI in a different function. I am using actionscript 3. I know I can put the variable into a class variable, so it can be access anywhere in the class, but I have too many elements. Is there anyway I could access them without putting them into class variable?
Code:
public class Test extends SkinnableContainer{
// private var image:Image; <-- I try not to do this, too messy
[code].....
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Dec 28, 2010
I am creating a class to handle some audio in an app I am building. This class will need to accept the XML element path as a passed parameter and or a getter.
examples of some XML elements I would like to pass to the the audio handler class to access them.
Dialog.introScreen.text
or
Dialog.secondScreen.main.text
ect.
I pretty sure this is not a string data type and thus cannot be passed as a string (I could be wrong though), if not, what data type would I pass it as?
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Jan 23, 2012
I have a dynamic class, which has an array declared normally, before runtime.Usually, you can dynamically access a variable, whether it has been declared or not with
myClass["variable"] = 4;
however, trying to do this with an array, like so
myClass["array[0]"] = 4;
does not store 4 into the first element of array, and instead stores it into the variable "array[0]". For instance, after executing the previous code,
trace(myClass.array[0]);
traces undefined, where as
trace(myClass["array[0]"]);
traces 4.
Is there anyway I can access the elements of the array dynamically?
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Jun 12, 2011
what I'm trying to do is store a movieclip inside each array element using a for loop.However, I have 2 movieclips to choose from and I want the movieclip to be randomly assigned to each element in the array.Here's what I have so far but the syntax is obviously wrong:
Code:
var enemyArray:Array = new Array();
var randomEnemyNo:int;
var noOfEnemyMC:int = 2;[code].....
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Mar 18, 2012
I know that there is no such function as getElementByName in Flex but I also now that you can do this["object_id"] to get the element of the application u're in.What about getting an element inside another element?I've tried making element["id"] ? But in my try-catch it always runs the "catch" part..how do I get an element inside another element just having it's id in dynamically created string form?
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May 10, 2010
I have flash where there is a link for song download. And, at the bottom of the flash I've a count, loaded thorugh flash vars which should increment everytime donload button is hit. Please let me know what approach should i take to do that. can i call a Java method on donload button which will insert a row in the table and and then get the count and render it to the count variable in my flash?
May be this extremely confusing. Here is a very similar example on how it is done. This is actually very similar to what i want to do. [URL] on this link there is count below which increments you hit the download button.
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Oct 25, 2010
I've built a rather robust tooltip class recently that attaches and draws a single tooltip sprite to the root, then uses MOUSE_OVER to detect when it is over a tooltippable object, and shows the appropriate tooltip text. At the moment, I'm ensuring that any elements in my application which wants to take advantage of showing tooltips implement the ITooltippable interface, and expose a public getter, get tooltip().
[Code]...
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Apr 13, 2006
Basically I have 14 text boxes, each box draws its content from an external txt file. Next to each text box is a button. I want the button to be either visible=true or visible=false depending on weather or not the text box has content or is "undefined" Here is what I have so far, and it's not working:[code] I would like a FOR loop to just run through the variables and check to see if any of them are undefined. if it is, then make the correct send button invisible.
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Mar 17, 2009
In As 2 you were able to reference a linkage ID using a string.Example
Code:
var strName = 'home';
attachMovie(strName+'_mc', strName, 1);
[code].....
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Jan 27, 2010
Got two classes "Engine.as" and "Player.as". Engine.as is the document class that is calling Player.as.
The point is to have Player.as create a movieclip on the stage, but it seems it cannot access the library or something. Because when the player class is at the createHero() method it gives me the "error 1009 cannot access a property or method of a null object reference"
Engine class:
Code:
package test{
import flash.display.*;
import flash.events.*;
[Code]....
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Sep 17, 2010
how to add a MovieClip from the library by a class i've MovieClip and i want to add it to the stage by a class note i've already a class and linked to a MovieClip and what i woona do is to addChild another MovieClip in the stage
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Oct 10, 2009
I'm trying to figure out how to add a movieclip (called menuList) from the main fla library to the stage inside my document class. Up until now I've just created new mc's or used ones already on stage in the fla but now I need to add directly from the library. In the following example I've tried to create a variable, type it, and define it as the menuList_mc object but I just get the 1120: Access of undefined property menuList_mc message. What am I doing wrong here?
ActionScript Code:
public var menuList:MovieClip;
public function createMenuList(event:Event = null):void //called by constructor{
menuList = menuList_mc;
//addChild(menuList); will do this after i properly define menuList
}
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Feb 28, 2009
I have a font in my library and I want to access it from a class.
myFont:Font = new FontName(); doesn't seem to be working.The linkage is setup. How can I get this to work?
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Apr 27, 2009
I'm still in the 'need to learn a lot more' phase of AS3 and am wondering the best way to do this. I have some graphics (MovieClips) in my library that I'd like to have use the same class. But Flash wants unique class names.What's the proper way to handle this? External swf graphics?
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May 23, 2011
<root>
<function name="lala">
<metadata name="foo" />
[code].....
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Feb 23, 2010
I am unable to access 2nd element and 3rd element (I can acces 1st element.[code]
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Jan 23, 2008
I've got a question which is primarily an OOP question, but it is specific to AS3 in it's implementation.
I writing an interface which consists of displaying a (circuit) card rack which holds twenty cards of various types. Some of the properties of the cards are common to all cards such as slot number, card type, id, etc. They also behave similar when clicked on, taking you to another view.
It seems to make sense to create an abstract class (Card) that has all the common properties and behavior of all the cards, and then extend that class to create the specific card types, but the problem is that the display objects representing the cards are movie clip symbols in the library.
It boils down to this question: How do I extend a class that is already extending the movie clip class (a symbol in the library)? I know that AS3 doesn't allow it, but I figured someone has probably run in to something like this before.
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Jul 17, 2009
I've created a movie clip and placed it in the library. I've given it a class name via the properties panel in the library. Every time I drag it to stage I want to make sure its alpha is set to 0. If I drag 300 of those clips to stage, is there a way to reference the class name I gave it in order to automatically set the alpha value as soon as they're dragged into the stage?
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Jul 11, 2009
I use the script below to distort a wall. When I have the MC on the stage it works but shows it twice. I solved this by hiding it with _visible but I really want to load the MC from the library. So I wrote the script like this. But nothing shows?[code]...
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Apr 24, 2009
I've started a new cs3 flash file. I've created a few symbols, scattered them about the stage, then gone to start writing my class file. I've created the class fine and i have created an external .as with the same name as the fla file (miniGolf.fla and miniGolf.as). The problem is that i can't link the fla to the .as. Every time I click the little pencil icon I get an error saying:
"You must specify a unique class name that is not associated with any library symbols"
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Aug 3, 2009
I create a dot as a movieclip in the library. also i set the linkage to Dot class. Is it OK to create an external class Dot to associate with the movieclp inside the library? if it's ok. I would like to ask that is there any wrong in my code?
Code:
package {
import flash.display.MovieClip;
import flash.events.Event;
public class Dot extends MovieClip {
[Code]....
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Oct 29, 2009
I have a quick newbie question (I just switched to AS3) : I have two clips in the library that are exactly the same in structure, just that the design changes. Two different characters lets say. Now, I'd like to apply a class to them, and that class is going to be 100% the same for both, how can i do to have the two clips pointing to the same class...? For the moment what I did is save my class with another name, but I guess it's a bit lame...
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Dec 4, 2009
If it's possible to access the class library, i.e. instantiate custom classes, from a loaded external SWF file?
I have a sprite on the stage with the instance name "speakers". I've got this working so far[code]...
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