At the moment I have a project where I have a map with different buttons for different sections. When I rollover the buttons, I want brief information for that section to appear in another movie clip.
So the way I have it set up is as follows:
Movie clip one: map_mc is placed on main time line
Button: button_btn placed on map_mc timeline
Movie clip two: textbox_mc is placed on main time line
map_mc has a button named button1_btn placed on its time line.
Upon rollover, I want button1_btn to change the content in textbox_mc by going to frame 1 of text_box mc's time line.
At the moment I have this code on the map_mc timeline for the button. I brake the map when I preview it so I'm pretty sure I'm going about it the wrong way.[code]...
I want to link from a movie clip to a url but I want to make it load the url in the same window...The code I have already opens a new indow every time. It is as follows:
var link:URLRequest = new URLRequest("/index.php"); thingy.addEventListener(MouseEvent.MOUSE_DOWN, homeboy); function homeboy(e:MouseEvent):void { navigateToURL(link) }
I want to link a button to a movie clip, but it will not play. Here is how it is set up. On my main scene on second layer on frame 2, I have a movie called homeContent within which I have another movie called pdbutton within which I have another movie called pdrbt. This movie called pdrbt needs to play a movie on the main scene on layer content on frame 3 movie called streetSidemc_mc. Here is my code,
Scenario : Scrolling textbox with buttons and header text
I currently have a button - that when i click it - i ideally want it to jump to a text header in the scrolling text box - i seemed to be stumped trying to code the button.
I was thinking about making the headers of the texts, a movie clip and linking the button to the movie clip - i tried a goToAndPlay - but i'm not sure if thats a correct command to use (cause it doesnt work ).
I want to link this movie clip button I have in my flash header to go to an external site when clicked. I've tried EVERY combo, and watched every video....I'm exhausted. The code sitting in the actions on the movie clip seems like it all needs to stay there except for a link= part...so what do i add to it?
the code there now to start w/o the link part:
onClipEvent (load) { num = 3; this.hitArea = this.area; }
I saved as swf & got this error msg in the compiler errors: Symbol=but1,layer 4, frame=1 Mouse events are only for button instancesIn the library I checked the properties of the button and its a movies clip, I'm not sure if it will make any difference if I change to button or graphic?I would like to upload the fla and swf files but this forum doesn't seem to allow me to attach files to messages.
Basically, I built a flash site recently for the company I work for and I've never built a website before...
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I have it where the links in the header load an external swf for the content. What I want to be able to do is link to another page from within the external swf. As in, when you click a link it loads in the current frame, keeping the header.
Basically, I built a flash site recently for the company I work for and I've never built a website before...
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I have it where the links in the header load an external swf for the content. What I want to be able to do is link to another page from within the external swf. As in, when you click a link it loads in the current frame, keeping the header.
My issue at the moment is trying to make a Button (early_btn) within a Movie Clip, on the 10th frame of the MC, go to frame 2 on the stage when clicked[code]...
I'm trying to make a program for an e-commerce project I'm involved in that will allow our users to listen to sample clips from a given CD. I've listed all the tracks in an array called trackList. Here's the code to play a given track from that array:
function playTrack(event:MouseEvent):void{ switch(event.currentTarget.name){ case "track01":[code]....
The event target that I've bolded is the given movie clip button that the user has clicked; at frame two, the button turns yellow. When the clip is finished, the button should return to frame 1, but I can't get that to happen.
I suspect I need to put the event listener to make the button's color change back on the sound channel (sndChan), but I don't know how I could write that function so that it will apply to which ever button happens to be active.
I have a flash project where I want when i click on a link it open in a movie clip.the movie clip is call mccontainer but i try doing parent.mccontainer but that did work.I am using CS4 the only document i found that was near to what i what to do is this but i try this but nothing is it different in CS4.so basically i want to click on a link that go to www.google.com but it doesn't open a new windows it load into a movie clip.
I wanted to know how to link Button within a movie clip linking to Frame Label?I am using Action-script 3.0
I am trying to use the following AS inside the movie clip from where i want to go to the other frame labeled as advt_sms but i am not able to go to that page[code]...
I want to link a button in my main timeline to a label- frame in a movie clip. The movie clip is called "Adetail" and the label is "on01"... I type in the following script
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) { _root.mouse_over_profile_btn = true; } on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
iam tring to make a new project , i just wants to know how to make a movie clip ( constant speed ) follows anther movie clip <--- "which can be moved by the user "
<<<>>>> i believe that this idea is good , that i records the X and Y postion of the User's movie clip and just make the other movie clip points at this postion and move toward it ,
how to make the other Movie clip (( which is a car ! .. so it have acceleration , speed , steering , etc )) go to this position or let us say try to??
Q1) The registration point of a created clip is top left - my question is how can I dynamically change it's registration point - say to center center?
(I am trying to attach a movie clip to a created clip and I wanted it to be centered inside the container - a related sub-question, how can I find the x-y coordinates of the attached movie clip within the created movie clip?)
Q2)When I tried to create two different movie clips, I found I had to create them at different depths, else the first would load and the second would not. Why would that be so? I'm on MX 2004 Pro.
I have a very simple problem but I can't find the very simple solution to it. I've create an animated menu with animated movie clips inside to work as buttons. All the main buttons work perfectely but I've got just on button with a sub-menu. On this sub-menu I've placed an invisible hitarea button in order to place some gotoAndStop action. The thing is, it seems to me like this submenu hitarea are underneath something else (even though is the seccond layers right about the actions layers). I've placed a simple trace action whenever the mouse rolls over this area but I get nothing... Am I doing something really wrong? I'm losing all my hair already.
i am trying to use the Tween class to change the size of movie clip to certain height.the code works for me but when resizing the parent, it effects the child.i tried the height and scaleY property for the thum, but does not work.
I've imported 9 .mov files in my flash presentation. Each lasts for about a minute, and the language is english. I have translation of each video clip in Serbian language as .txt files. And now i need that text to go below the movie clip simultaneosly with the voice in movie clip. And for example when i press pause,the text stops,and when i resume it,the text goes again.