I have made a XMLloader with URLrequest, and it works locally by calling the file directly by its name ie. "myFile.swf". var presLoader:Loader = new Loader(); presLoader.load(new URLRequest("myFile.swf")); addChild(presLoader);
But when I uploaded the loader to the server, I have no file, only "URL not found"-error. So I found out that I should change to URL to "/Files/Images/subloader/myFile.swf" then it will load. But thats a real problem, because I have several loaders.
I'm working on a website ([URL] - don't think the flash file can be seen in FF yet) and I want to load an swf-file with some illustrations and such. As this could get a little big, I have made another swf-file which shows a preloader and loads the first swf-file. The preloader works perfectly when tested in Flash CS3, but when uploaded to and tried on my webhost's server, the preloader doesn't load anything. Instead it of the load-percentage it just writes "NaN". You can find the as3-code down below. The preloader-swf and the swf to be loaded are located in the same folder. Both are as3.
This is the code from my as-class file: package classes{ // Imports necessary classes import flash.display.MovieClip; import flash.text.TextField; import flash.events.Event; [Code] .....
So I have an html file with a swf in the center which loads pictures and text via XML. It works fine on my own computer but on the actual site it doesn't load the pictures or text it, in any browser.
There is a number of posts but no solution to this issue. I am using alducente web service class to make SOAP calls to a WS from flash and it works perfect in the Flash IDE. When I publish to my server it just hangs.
I have a crossdomain file allowing all headers and domains etc. no luck.
i inherited an old as2 mp3 player. i'm trying to read id3.artist from the mp3 playing. it gets it and displays fine locally but as soon as i put it on a server it always returns 'undefined'. do i need some kind of a security file or something to read the id3 info?
There was always a flash movie on the homepage and it worked fine. A couple days ago I replaced the movie with a new one and added a .swf to the portfolio page as well. On the portfolio page, the movie is layered behind a series of transparent .pngs that link to their corresponding lightbox designations. The movie just plays, there isn't any interaction this way, atleast not in flash.
The problem: Everything works perfectly fine locally on all browsers and not at all on the server across all browsers. I have seen this problem before and read alot of posts about it.I know I have the proper scripts files. I've re-saved flash movies, changed their location within the site, published them with the appropriate settings, nothing seems to do the trick. Whats worse is that the lightbox doesn't even work online and it runs fine locally. Infact you cant even click on the .pngs and they aren't positioned the same with the css as they are viewed locally. I've overwritten the css with the up-to-date stylesheet many times as well
I'm using BulkLoader to load a single XML, parsing this, extracting out a list of images on another server (amazon), adding them to BulkLoader and loading them in.
this all works great running in the Flash IDE but as soon as it's uploaded the xml loads, parses BulkLoaders starts but non of the images load.
I assume it's a security issue but linking to these images from the local or from a html page works fine just not from Flash from a server.
I created the movie in a new folder, so I owuld have all the files... fss.html, fss.swf and MinimaFlatCustomColorPlayBackSeekCounterVolMute.swf I uploaded all these to the server.....
Mainly because I have it ALWAYS working locally, when I test in a browser, but the moment I deploy to a server it stops working.
I've added trace commands and confirmed that ExternalInterface is in fact available before adding the callback, and an alert command in the javascript method correctly identifies the flash object. I also checked and allowscriptaccess is set to 'always'.
Could it have something to do with the flash being served on a remote server?
I have tried numerous attempts at converting flash files to HTML5 with Swiffy -- and they all work great in a browser running locally, but when I put the HTML file that is exported on a server (I tried two separate ones, just in-case it was some server configuration) they do not run, it gives a blank white screen.
I tried saving the file down to Flash 5 export, and changed settings and they work locally but not when placed on a server. I tried converting several flash files all with different animations, and I get the same results -- it works locally but not on a server.
I have one .swf that loads a second one on level 2.level 2 then in turn loads variables from a text file .The problem is that it works locally, but refuses to work on the server. The urls are all local. This is such a simple procedure, I can't figure out what is wrong..... are there limitations doing this via server vs. locally? I never get any "file open" errors locally. I've spent 2 hours on this.... I'm just using a simple LoadVars similar to this example:
Code: loadText = new LoadVars(); loadText.load("text3.txt");
I'm new to AS & Flash, but not programming in general. I've got a project where I'm needing to use embedded fonts. To save the size of my main .swf, I've been using the Loader class to import .swf files with the fonts embedded at runtime. The "font library" .swf files contain just the embedded font, and in frame 1 have
I finally finished my game and now whenever my game communicates with my php file/mysql database it fails when the file is being run off the server, but somehow it works fine when played locally.
Here is some sample code:
(This works locally, hence the full url for the load function. But it does not work on the server which I thought was strange.)
Code: startupvars = new LoadVars(); startupvars.load("http://alexville.com/alexvillenetwork/startup.php"); startupvars.onLoad = function(success){ if(success){
I really want to finish this project that I'm working on, but this stupid problem keeps holding me back.
When I try to Load variables from my PHP file on my webserver from my local computer everything goes fine. But when the swf file is actually on the webserver the Load function fails to return any result with no error.
Here is my code:
Code: Stage.scaleMode = "exactFit"; startupvars = new LoadVars(); startupvars.load("startup.php");
[Code]....
What happens after this code runs is that the text boxes dont get filled with ANY text, not even the Logged In As before the variable. So I guess the "startupvars.onLoad = function(success){" code is not being run.
I'm building a mobile MP3 player with AIR, which streams audio using the Sound class's .load() function. I'd like to cache this audio as it's downloaded, to the the user's SD card. Is this possible without having to download the file twice??
I'm writing a simple application and at some point I want to load some XML. The problem is that I don't want to pull that XML from a server but define it locally. So far the only solution I have found is something like this:
[Code]...
The problem is that there are several XML variables that I need and each one is of noticeable size. Is there a way I can include an XML file in my swf witch I can access and get my data from at runtime?
I'm converting a several-years-old all-Flash site for a friend. I can activate the site in any browser if all the files are stored on my local drive but when I FTP the files to a server and try to launch, I get an error indicating either that the server has timed out or that the process is taking too long. I suspect the problem is in the index.html file which refers to some very old locations where the Flash Player is probably no longer obtainable, but I'm not sure. [Code] .....
I have a problem with a FlvPlayBack movie. So when I load the .swf, and click "Play Trailer" locally it works perfectly. But when I load the .html page, and click "Play trailer" the player doesn't show up and it won't play the video.
Link to .html page What files exactly need to be on my server in order for the video to play? Have I called the video wrong? (the .flv file is on my server)
Swf generated by class (shown below) brings in the noponies as3 accordion which all works ok locally. But when I put it online nothing is shown. I think it's something to do with the xml files but not too sure
I'm using a MovieClipLoader in order to load in a couple of images into my flash during runtime. And it works perfectly when I play it locally, as well as from the FTP so to speak, but when I go "live" with it - that is with a URL... it just doesn't work! The XML file that goes with it works very well, and I've traced the paths and they're the same live and local.
Swf generated by class (shown below) brings in the noponies as3 accordion which all works ok locally. But when I put it online nothing is shown. I think it's something to do with the xml files but not too sure.[code]
I changed some settings, just what I needed like stage size, thumbnail size and so it doesn't spin too fast when mouse rolls over.
I replaced the images with my own, so I have like four now spinning around. It works fine when I hit Ctrl + Enter to test my movie and aswell the carousel.html works in the browser.
I uploaded all files (four images named c_img(number).png, carousel.xml, carousel.swf and the AC_RunActiveContent.js) all in the same folder to my website through FileZilla but the god damn movie doesn't work on the web. It just shows the background so it must be the images are not loading in correctly, but I can't find what's wrong. I've checked the file paths and they are correct, I don't use any cross-domains. Honestly I can't find the problem, it works on the tutorial site so why not on mine? I basically just copied all, nothing more.
I did notice a strange thing though. If I write the direct address in the browser address field [URL] so it loads in full screen, the image carousel shows but very far outside to the right of the screen. I used Firebug and changed the size of the flash movie so I could see far beyond, it's very f'ed up..
Direct link to it: [URL]
If you have Firebug, use it and change the size of the flash and you'll see the carousel to the right of the screen, outside the main flash content area. :/
I am new to flash and have created my first flash video, a simple set of fading photos for my website front page.I am using Flash, Dreamweaver and Fireworks all CS3, The flash video is embeded in the webpage and works fine in preview mode in Dreamweaver but does not appear at all in the uploaded webpage.The flash video works fine through the link on the webpage.I have uploaded the AC_RunActiveContent.js script to a scripts folder and to the folder where the webpage is and also the folder containing the flash video file.
I have learned that the only way to conditionally test if an XML file exists is to go ahead and load it, first. Then base your conclusions on whether the load fails or succeeds.
I have used the code below to determine file existence with my own project, but it will only correctly work from my own hard drive. If I push my compiled work onto my web space, the result will always be True (file exists), even though it is absolutely False. I have tested this condition with the Alert component, and the routine indeed fires as True when it should not. I am not trying to cross domains when checking, either; it is all within the root directory.
why the routine would fail on the web, but work perfectly on my own hard drive?
swf used to show currently playing song from an xml file. fla checks any change in xml and updates immediately. this works fine locally but not online.
actionscript: import flash.events.Event; // imports flash events for the ENTER_FRAME event //