I have the following in an XML file and the image shows up when I target the SWF publishing to Flash Player 10, but when I switch to AIR 1.5 the image stops showing up:
<P><font color="#727272" size="12px"><img src="images/TheShow-sponsors.jpg" hspace='0' vspace='0'/>
xyzLorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla dui dolor,
Using the flex text area I am trying to put an image inside a list. Whatever I do, the image is pushed to a new line. The html is below. I want to show text and the image on the same line in list item 2. I have taken some of the formatting out for readability.
Explaination: MX 04' Pro Thumbnail Nav. loading images with XML Loader resizes and displays images when users click on Nav. reading XML Problem: Users click Thumbnail Nav. first image gets loaded and loader resizes to image. However the next choice by user on thumbnail click, the second image doesnt get resized in the loader. It goes beyond holder. Here is my code for Thumbnail and Loader:
[Code]....
Now the first image loads fine and the loader sizes to file from XML. However, when users click second choice from Thumbail the loader doesnt resize to new image size. It only gets resized on the first selction or if users click the next or prev. buttons then the images fade correctly but nothing fades back in. Now if they do hit next or prev and then hit a thumbnail option it loads and resizes.
im loading multiple images but how do I make sure the program will start once all images have dispatched a complete event. like make a universal loader for all the other "small loaders" if you understand.
I need to load dynamically a few images (4-6) so that by clicking on particular image user would invoke particular action. Embedding images solves the problem but at the expense of file size. If I load them dynamically, they lose their ID.
I have typical situation where big loop is loading lots of images and its done asynchronous which make browser to frees during loading and I want to make it synchronous but having big trouble doing it. I found this class synchronous loader and it work great but you cant add mouse event listener to loader. Here is sample code:
I want to have an AS3 app load images from url supplied by the user. But I don't want a malicious user to be able to load an SWF file in place of the image, such as with an altered extension "maliciousSwf.png". Well, not sure how big a security threat that is above and beyond the ability of the hacker to decompile swf, but I think that ideally such behavior should not be allowed.
So, is there any way to prevent this? When people allow users to load images in their Flash apps, do they somehow guard against loading of SWF? Or is this really absolutely no big deal?
How would you defer loading of other graphics on the page until after the images in a Flash gallery's images.xml file are finished loading?Is there any way to detect for this, or would I only be able to check if the flash swf object is finished loading? I'm pretty sure the swf object would be loaded/ready as with document.getElementById('flashobject').onload = function(){}; before the corresponding images have loaded though, instead of after.
I am loading images of different size and then images are scaled and border is drawn for each image as shown in below link,[URL]... I want that border of images to be of the same width and height and for that I need to find out the max width and height size image before loading all the images. Is there any way that I can know the width and height of an image before loading it completely?
I want to use small icons to play videos from within an HTML (CSS-styled) text field in AS3. I placed the image after the text, as you normally would. But it keeps getting bumped down to the next line. I'm worried that this is just another part of Flash's busted HTML rendering.
I have a HTML control in Flex that succefully loads a page. Is there someway that i can extract or get all the images from that HTML control and show them?
I created a gallery in flash that loads images from an XML. Then, I put the flash swf into an html doc that is my portfolio site. In which document of the 3 do I preload the images into? An example of the code to preload into the specific document? I don't need a preloader bar or anything of that, just want the images to load faster when clicked. I'm trying to land a job and need my portfolio site working properly before I let the corporate world see it. My site that needs images preloaded (print/email): diaconceptions.com/dionna
I can view it in my browser by going directly to the file however when it is embedded the photos will not load. The images it loads has to be in the same directory as the .swf file and as i stated it clearly works when going directly to the file but not once it has been embedded.
I don't know if this is possible but if someone knows how to do iI want to load images into a movie clip but using a html tag?What I'm trying to achieve is loading a xbox avatar into flash...The code I have to use is :<img src = "http://avatar.xboxlive.com/avatar/gamertaghere/avatar-body.png" />
I've got some HTML text in my XML which i load in flash. But when i try to use an image as a link using <a href="http://site.com"><img src="img.jpg"></a> nothing happens when i click the image. Links work fine unless the image is wrapped in the "a href"-tag. Anyone know how to solve this?
where I can find a tutorial for a scroll bar and the content you are scrolling is loaded from a html file? I saw one where you can do it with a .txt file but you cant put images on it, so do you know if it is possible to load the content from a html file with images?
I have some nasty issue. I need to display dynamically loaded HTML document with images but my designer wants the document to be presented in angular (slopy) manner rather than simply vertically placed on stage. HTML document is loaded inside a .htmlText property of a textField.
While the texts itself renders perfectly with embedded fonts and "AntiAlias for readability" I have a huge problem with images inside HTML. For whatever reason they look nasty aliased - complete disaster:
Is there any way to get better quality in this case?
I made a .swf that loads a .xml file from a directory called "xml".That file lists the images that are to be loaded into the .swf.The .swf is embedded into an html file.The issue we are seeing is that if you don't include "www" in the url, the images don't get loaded (??!).But the .swf is running, and all the html and css works.If you use "www" in the url, everything works perfectly.[code]
I have images being dynamically loaded into a html textfield and they look very pixelated. I am able to getImageReference via an id attribute in the <img> tag, but I can't apply smoothing to this DisplayObject because I can't access it's content which is the bitmap. I know the image is loading and I know the reference is working because I can call the id name, I can scale, rotate change the alpha and apply filters. I have tried setting the stage quality to best, but that doesn't make a difference. If I do an addChild(loadedObject) as a test, the image is loaded (not in the text field) and looks beautiful no pixelation at all.
Here is the error I am getting: 1119: Access of possibly undefined property content through a reference with static type flash.display: DisplayObject.
Here is the code: ActionScript Code: var loadedObject:DisplayObject = testText_4.getImageReference('image_mc'); var myBitmapData:BitmapData = Bitmap(loadedObject.content).bitmapData.clone();
A few days ago I manage to modify a code I get from a post here. The file was from tommywizbang[URL]It works fine, but at the end I have the idea of use HTML format to load images on the text block. The idea works fine with static text, but in this code is not working and I'm not sure if it is because of the original AS2...
I do have a set of images (lets say 1,2,3,4 and 5) in an html page. what I want is once the html page is reloaded, the order of the sliding should change randomly (from 1,2,3,4 and 5) to (4,5,3,4,5...)for example.
I am trying to import some images into flash using an XML file. My XML file seems to load fine, and my code seems to find the URL of the images to load. However when I actually try to load the images into my Loader nothing. This is my code that is relevant:
----------------- public var xml:XML; public var xmlList:XMLList; public var imageLoader:Loader;
[Code].....
So as you can see my xml file is loading, my URLRequest seems to be finding the image path and filename (the paths are correct and those files are located there) however my imageLoader doesnt seem to actually load them .
I have an fla which is loading images from an XML, then the images start scrolling , but when it arrives at the last images, I want it to loop back from th first images, like a never ending scrolling..
I have a flash site, which uses XML to load an image gallery, but it cant find the images on the server even though they are there. It works fine locally.In firebug, each image is listed in the net tab as found, but when you click on it, there is an error message..Plus an error page is listed for each of the images.If you click on one of the other button's in the gallery strip on the site, it tries to find Freeola's (my host) 'crossdomain.xml' file which doesn't seen to be there, could this be a cause?
I have a webpage created in flash which uses xml to load specific gallerys into movie clips. Everything works fine in preview, but when uploaded it doesn't work. When you click on film or any of the other galleries, the galley does not load. I don't know whether this has something to do with the hosting or not. I'm only begining to use xml so my knowledge is quite limited. The website adress is below. I've also attached my action script.
I am pretty familiar with ActionScript 3, but I have a question. I will create a flash application that will display a 5,000 panel comic. I could load the files from my server, but it would result in 500MB being needed to download. Is there a more effecient way to do this, and if so, how?