ActionScript 3.0 :: Make Mouseover Scroll Buttons Attached To Textarea With External Loaded Text?
Mar 1, 2009
I want to make a dynamic textarea with loaded text from an external textfile, and then I want custom made arrow buttons to start scrolling the loaded text on mouseover (not click) andt stop scrolling on mouseout. Ala like in this webpage[url]...
The part with the loaded text is fine, but I can't manage to script the arrow buttons to do what I've just described. Even though I have searched the Internet for recipes I just find how to scroll loaded text on click or with a scrollbar
im new to actionscript 3. I have some problems in creating mouseover scroll. wat i want to do is to scroll the text (which was created as movie clip) when i mouse over on the button. and stop the scrolling when i mouse out. thou i have some examples on how to make it work with actionscript 1 and 2, i dunno how to change it to actionscript 3.
I like to know an easy way to create a text autoscroll (vertical) that worked when the text was loaded from another text file. it can use for news/site update. see the attachment.
Unfortunately, when I start placing text in this text area. Either through code or user input, the text will be placed on a new line after about 80-100 pixels. Yet I want it to start a new line after 320 pixels (it's length).
In the code below, image01.gif is 'higher' than the textArea readingPane(ie image01.height > readingPane.height). My problem is that I cannot srcoll the image. Is it possible? If so,how?
import fl.controls.TextArea; var readingPane:TextArea; var htmlString:String = <img src='http://localhost/strategist/images/image0.gif' hspace =
what it has to do is to generate "j" buttons (j being the number of registrations from my database) and arrange them in rows of 5 or 6. unfortunately the buttons are generated but are not arranged properly. i have 9 registrations in the database so there are 9 buttons... the first 8 are next to each other and the last one is somewhere to the right.further on, at the release of a button it should create the lwLogo movieclip and load there a certain pic (the path being taken from my database). then the lwLogo mc should be centered on the screen... as this doesn't happen in the _root the center of the screen would be -442 in this movie clip so normally to center the image i should place lwLogo at -442-(lwLogo._width/2) but this doesn't work. the photos are loaded but not in the center.[code]
I've gotten to chapter 5 in my AS 3.0 classroom book but I need to use wisdom today (CHAPTERS before I gain it for myself),I need to create a custom scroll bar with buttons that function just like the UIScrollBar but more visually suited to our projects. the boss demands it.
I found several tutorials on creating the custom scrollBar, however, they don't include the buttons and I'm unable to find a tutorial on how to create a button scroller (I figured I could link them both to my "info_txt" after creating them separately). how to create an AS3 text scrollBar WITH buttons? how to create a nice scroll effect with buttons(if creating the scroll bar and buttons apart then linking them to the same text field is not possible or a faulty way to accomplish this).
I have a master movie with navigation that loads a external swfs. The external swfs serve different purposes and typically have a series of buttons that navigate the timeline. The external movies with their buttons work fine running individually. When the movies are loaded through the master movie, the buttons in the external movies looses the cursor change on rollOver. These are basic invisible hotspot - button symbols. The buttons typically navigated to different frames. I am curious why the cursor change fails when loaded through the main movie, but works when run on its own.
Throughout all the movies, I probably have over 200 buttons, I don't want to create rollOver and rollOut cursor changes for each. Again, these are basic button symbols.
I have a master movie with navigation that loads a external swfs. The external swfs serve different purposes and typically have a series of buttons that navigate the timeline. The external movies with their buttons work fine running individually. When the movies are loaded through the master movie, the buttons in the external movies looses the cursor change on rollOver. These are basic invisible hotspot - button symbols. The buttons typically navigated to different frames. I am curious why the cursor change fails when loaded through the main movie, but works when run on its own.I have done some searching in Google, but didn't find a similar issue.Throughout all the movies, I probably have over 200 buttons, I don't want to create rollOver and rollOut cursor changes for each. Again, these are basic button symbols.
The code I'm building creates two MovieClips on the stage, in one it instantiates several text boxes and in the other some buttons.
What I can't do is access data from the text boxes (e.g. textField.text) for use in the functions called by the eventListeners attached the buttons. I had the system all working nicely before I placed the text boxes and the buttons on separate movie clips.but this structure makes it much tidier to refresh the text I'm using.The button functions are fine with variables created prior to the building of the text boxes.
Am I failing to address the text boxes correctly (because they're on another movie clip) or is there a stage / movie clip property I need to set so they can see each other ... or is this something else altogether?Could it be that the buttons are created before the text boxes?
I have a 400x300 area that needs to detect a rollover and animate several buttons, text fields, etc. sliding into it when the mouse rolls into the area so that they can be manipulated, and animate them sliding out when the mouse rolls out of the area to hide them from view. (example here: [URL])
What is the best way to do this? The only way I have got it to work so far is by using a listener to track mouse position, but it's not reliable since you can move the mouse quickly in some areas of the movie and the listener doesn't catch it.
I am making some buttons that enlarge and then fall back to their original size when you mouse over them. The font used is a pixel font and this blurs when you do the mouse over. Is there anyway you can make them so they dont blur?
This is the code on the movie clips: onClipEvent (load) { xlen = 100; ylen = 100; xscale = _xscale; yscale = _yscale; [Code] .....
I have downloaded the following code and tried to change it. It works so far, but the attached MC are "pulsating" - if I change them with another MC (with text inside) I can't use them as a Menu links - they are "pulsating" too much and I can't read/see the text properly. where in code I can change(reduce) this "pulsation"? how can I make the MC-s cklickable=working as a buttons with mouseover/mouseout effects (changing color etc.)
Is there any advance TextArea that can attached image(image is alligned with the text) and the image can be movable inside the text area.I know that text area can support html text and can insert image tag but it is very limited, I can't move the picture inside textArea by dragging it or even add events on it.
It does not seem to work however as the text does not underline when I mouse over it.
Is there a way to do this purely through CSS or do I need to programmatically capture the mouse events and set the styles accordingly (seems like overkill)?
I made a worldmap which is a movieclip, and inside that worldmap I create dynamicly project icons which contain a text balloon with some short information about that project.The problem I'm facing is that I want to make the text balloon appear on mouseover, and when I press the movieclip, it goes to another page.I've been trying this for a while but I can't find a good solution, onRollOver and onPress on movieclips won't work, and I have no clue how else I could do it. The reason why I add them inside the worldmap is because I want to zoom in and out or move the map in certain directions.when I zoom in and out on the map, the icons become largers as well. How can I make it so that the icons always stay the same size?
The flashmx8 file can be found at: http:[url]....
The code is at the first layer called "scripts" in the first frame.
The code for adding dynamicly dots onto the map is at line: 72 and the code for zooming starts at line: 131, and basicly the whole actionscript is in the first frame to keep it easy and mobile to tweak the whole application.
how to make some scroll buttons. Not like a regular scrollbar button, but just two graphics that have a rollover function. I got the buttons to work except that I can't get it to stop. Here is the code I wrote:
[Code].....
Once I rollover, it keeps going forever unless I rollout, but it doesn't stop at 43 or -167. It only checks the boundaries at the start of a rollover, but I thought it would run the function every 10 milliseconds to see if I had passed the boundary.
Is it possible to save text of textarea in some variable or so and with its textformat (more than one color) and then reuse it to replace text in textarea?
I tried saving htmlText of textarea but the problem is when i replace it in textarea <p> tags causes problem.There will always be another extra line.
Is it possible to save text of textarea (flash 10, as3, cs5) in some variable or so and with its textformat (more than one color) and then reuse it to replace text in textarea?
I tried saving htmlText of textarea but the problem is when i replace it in textarea tags causes problem. There will always be another extra line.
If anyone wants to view p tags problem try following. Just click on text and then move your down arrow key, cursor will go to next line.
I have text in a textArea component that I need to be clickable and open up the users email program.The text shows fine when I have this:infoBox.taEmail.text = xmlDataSelect.office[evt.target.selectedIndex];but I can not click on it, so I tried this:infoBox.taEmail.htmlText = "<A REF="mailto:"+xmlDataSelect.office[evt.target.selectedIndex].email+ "</U></A>";
I have created two scroll buttons for my dynamic text field, following this guideMy problem is, that you have to click the buttons many times to scroll down to the end.How do you make it possible to "Press and hold" the mousebutton instead?My code is as follows:TextField name: scrollableTextButton Up Code:
Code: on (press, release, keyPress "<Up>") { currentScroll = scrollableText.scroll;
Take a look at this demo, how do they accomplish the Inline Changes feature? To me it looks like they are floating a movieclip over the textarea. What I can't figure out is how they anchored the movieclip to stay in the correct position. If you type something before the movieclip it moves position along with the text, the movieclips even move to the next line when the text word wraps. Does anyone have an idea?
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
i want to make some sort of scroll pane that will hold my xmL loaded images ..i have looked at several samples of scrolling panes but they only hold textfield.
I've managed to piece together a flash website with my limited as3 knowledge. The text is loaded from external text files and styled with an external css file.
It's working perfectly in Firefox and Explorer but it only works SOME of the time in Safari (on my mac).It's hit and miss. Sometimes it styles the text sometimes it doesn't.
I'm trying to get my website updated, which normally would not be a big deal, except that during the course of updates, I discovered my site was created using AS1 and now I have to convert to AS3, which seems like a foreign language to me. I'm making progress, except that my latest problem relates to custom buttons.On a couple of my pages I made a static text box into a movie clip and placed it behind a mask. I made custom buttons to fit into the look and feel of my site, which control the "text box movie clip". I don't want to use the generic "UI Scroll" that Flash gives you (even though it's probably the easy way out) because it doesn't fit with my site design.I was given code to use for my buttons, but I get an error when I test my movie.The error I get is an 1120 Error: "Access of Undefined Property" on lines 3 and 14.[code]