ActionScript 3.0 :: Mouse Events - Keyframe That Plays A Movie Clip By Fading From 0 Alpha To 1
Apr 29, 2010
I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).
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Similar Posts:
Apr 19, 2010
I want to reduce the alpha of a movie clip when mouse is rollOver the movie , the alpha will be continuously reducing over frames, i dont want to use tween.
[Code]...
i this code when i rollOver the mouse on a movie clip, it shows the alpha reducing over time , and at roll out alpha increases over time. but if i rollOver and rollOut in fractions of seconds , it flickers (like 60-100 instead of from the current alpha lvl), So i am looking for some code that can help me in fixing this problem.
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Jun 20, 2009
how I can use the location of the mouse to control the alpha of a movie clip. I have 3 images that are the full stage width/height. One image will be in the background and does not need to be changed. However the other images I want to fade in when the mouse is moved from the middle to the left or the right. So I know I need to set a min and max value to be the range of the alpha, but I have never worked with mouse position before. I can't use the mouse over function like many tutorial's show due to images being full screen.
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Mar 15, 2012
I have a simple flash that has 2 layers 2 images. one image is on the first frame and the other image is on the second keyframe. Actionscript starts on 1st keyframe. What I have it doing is loading frame one stop() reads the actionscript checks the date if the date is met it goes and stops on frame 2 and plays other image:
Everytime the flash refreshes it plays frame one then jumps to frame 2 if the date is met. How do I avoid playing frame one if the date is met what it's doing is playing the first image before the date change and a split second after it plays frame 2. (you see a hiccup)
i need the flash to "preload, check the actionscript before it loads if the date is met automataclly go to frame 2 avoiding frame one all together.
actionscript used on frame one:
stop();
var year:Number = 2012;
var month:Number = 3;
var day:Number = 22;
[Code].....
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Jan 4, 2011
if I attach two movie clips MC1 and MC2 on the stage.MC1 has a simple button also. MC2 is transparent.First I attach the MC1 and then I attach MC2. Both on the stage. So obviously, MC2 is added over the MC1. In this situation, I cannot click the button which is place in the MC1.If Im not wrong, in AS2, if the MC2 is transparent, the button in the MC1 can still respond to the mouse events.
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Nov 3, 2009
I have some png images which were converted to movieclips and exported. I would like all clicks on the transparent parts of the png to be ignored by a movie clip on a closer layer and have a movie clip under the transparent parts receive the event. Is there a way to do this? When I convert the symbol to a movie clip, the authoring tool automatically puts a bounding box on it so all clicks in the bounding box are detected. I tried searching mouse events and alpha channel stuff on the forum.
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Jun 14, 2010
I am importing a movie clip as a symbol from a SWF using Embed to a AS3 program and, after attaching the movie clip to the stage, the movie clip keeps repeating. Before you ask I have indeed creating a script layer and put a "stop()" on the last frame. In fact the swf containing the symbol works perfectly fine when executed on its own or in Flashdevelop (my choosen IDE). Its only when imported does the clip keep repeating.Here is the code:
Code:
package {
import flash.display.*;
[code]......
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Feb 4, 2010
I have a movie clip that is about 30 frames long. I've placed an instance of it on the main timeline and it follows a motion path. My motion path ends after about 20 frames. At this time, I've inserted a keyframe which is preventing my movie clip from playing the remaining 10 frames.
I tried adding an ActionScript layer where the last keyframe is and it reads:
instance.gotoAndPlay (20)
Doesn't seem to work. Just a note that this is around frame 292 of the main timeline. Also note, a new keyframe begins on another layer with a different movie clip.
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Nov 2, 2011
I'm having an issue accessing a video that is in its own movieClip and is part of a parent movie clip. It's on a different keyframe from the 1st frame where the majority of my Acitionscript 3 is running from. I keep getting this error that says it can't access it because the instance of it hasn't been created or isn't on the stage yet.
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Jun 18, 2009
I need advice concerning a small project that I am making.
Here's how the timeline is setup:
main timeline:
keyframe 1: actions
[code].....
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Apr 9, 2010
This actionscript 3 stuff is giving me trouble with the easiest functions. I was able to get a movie clip to play by clicking on a button, but now I am having trouble with the close button. Basically, I just need the movie clip (box1) to go back to frame number one when the user clicks on the "X". I set up the button the same way as I did the pop-up box:
[Code]....
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May 12, 2005
I am making a thing on my flash animation with a 3d planet spinning. When you move your mouse over it the planet will stop and contact info comes up, and when you rollOut the planet continues spinning and the contact info fades away. I have everything working but i cant get the planet to stop spinning when i do this because the button controls the fade but the planet is just spinning in the backround, hard to explan. Anyways i need to be able to send a stop and play action to the planet movie clip behind the button to stop. i need to send an action from Scene 1>universal>destinationclip>world. from a keyframe on the destination clip.
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Aug 30, 2011
I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.
[Code]....
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Mar 31, 2009
I have a static text movie clip (text has been completely broken down). What I want is to fade in then fade back out. I have the first part working, it's getting to fade back out. Here's what I have so far:
Welcome._alpha=0;
Welcome.onEnterFrame=function() {
this._alpha+=5;
}
This section works great. I just can't seem to grasp how to make it fade back out.
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Mar 29, 2010
I have a demo/spec file I'm working with (download the .fla here): [URL] I'd like to have a movie clip (FLV) start playing AFTER the animation stops playing. I know once I bring the clip in, I'll have to give it an instance name and reference it in AS, but I'm not just not sure exactly how to start. I feel like the whole timeline thing traps me up...
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Oct 31, 2011
I'm trying to introduce a movie clip that's a simple image sliding into place from off stage.It's triggered by a cue point in a video that's playing.However, just as the movie clip is due to slide into position on the stage, it flashes a brief preview of its final resting place.Here's the code I'm using...
var myPic2 = new pic2();
import fl.video.MetadataEvent;
test.addEventListener(MetadataEvent.CUE_POINT, fl_CuePointHandler);[code].....
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Jun 22, 2009
how to create a short video to play before the user clicks on a video to watch. Kinda like a short advertisement (for our department) when the viewer wants to watch one of our football games.
With the help of another user here, I was able to get a video player to work using an xml list containing all of the video file names, once the title is clicked in the .swf file the player plays that video file.
xml file
Code:
<root>
<video>
<filename>UA029_Fb_1929_WA.flv</filename>
<title> WSU VS UW 1929</title>
<description></description>
[Code]....
so what I am trying to achieve is to have a short clip play every time a person wants to watch a video.
Also, Is there a way to create some type of text box in the swf player that will display all the metadata (game, year, score etc.) in that box?
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Jun 17, 2010
i have a button with some code on it to play a movie clip when pressed. the movie clip should run until the last frame and then stop at the end where i have a stop action.what actually happens is the movie clip plays the first time the button is pressed but not the second time. the third time it plays again but not the fourth, the 5th time it plays etc. etc.i have noticed that if i change the stop action to a gotoAndStop(1) action the film plays everytime without problems. but what i need is it to play everytime and then stop at the end without going back to frame one until the button is clicked once more.
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May 20, 2010
I'm trying to create a button that plays a movie clip and stops when it's moused over. I've attached a file (help.fla) that illustrates my problem.
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Jan 16, 2010
I have a movie clip symbol that is about 8 frames long. I am staggering it 14 times throughout scene one, with varying times.My problem is that it plays once then disappears (I added actionscript on the last frame in the symbol movie clip). I would like it to play then keep the last frame displayed in scene one until a specific keyframe (60). Not have the movie clip instance loop, rather show the image that is on its last frame.
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Nov 19, 2010
I have made a scene with a flv in it. The problem is that when I first run my scene the flv plays slow, then when I have played thru it and starts at the beginning again it plays in the speed I want it to. I would really like it to play in normal speed first time as well.
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Jan 16, 2009
I have the following code which is applied to the movieclip
on(rollOver){
_root.over = true;
_root.off = false;
[code]......
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Jul 12, 2010
want to make a time line (timeline is my graphic not the timeline in cs4, like historical timeline WWI, WWII, ETC) with clickable dates (D-DAY, Pearl HARBOR), when you click on a date it will fade in a semi-transparent box that has text (still seeing the original stage in the background behind the semi-transparent text box), when you are done reading the text box you can hit GO BACK to go to the historical timeline.I only have been using flash for about 3 months so bare with me.
I understand button symbol, movie clip symbol, etc. I can make it so that when you are OVER the date it plays an animation of the text box fading in but is kind of bad because if you move the mouse off the date it goes away, which is why I want to make it clickable.Basically I thinkI am using CS4 by the way.In short, make a button that when hit plays a movie clip animation of the textbox fading in front of the historical timeline, I believe I can easily do the go back by using the gotoAndPlay(); feature on the go back button to go to the beginning of the scene.Sorry about the long text, I am pretty sure the answer is easy.
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Jun 8, 2002
i've tried placing the code in the actions pnel of the mc; on the mc at the main time line and in various other unspeakable places... but i always get the same error warning me that this code can only be used in movieclip instances and that my stupidity levels are reaching dangerous levels. (error: 'Symbol=stage_mc, Layer=actions, Frame=1: Line 5: Clip events are permitted only for movie clip instances
onClipEvent(enterFrame){'
i fear somebody will reply to this with:'the code goes on the movieclip instance'...at which point i will take up a career in knitting (i knew i shouldn't have given up the course in the first place)
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Feb 29, 2012
Is there some codes, to stop sound in movie clip, when changing keyframe on main (parent) timeline ?
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Sep 8, 2005
clip events are permitted only for movie clip instances onClipEvent(enterFrame) {
i keep getting this output message --- can't figure out what it means.
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Jan 17, 2009
Here I've a sound track included in timeline from first frame (not in actionscript).
And after intro, I've a video button where I added a video with sound which starts to play by clicking
Now the problem is both background music & video sound mixing & creates a noise kinda combination.
I need a solution like fading out the background music if i click the video button & fading in when clicking some other button or navigating to other pages?[code]...
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Jul 11, 2011
When I play my animation in the Flash working file, the animation stops at the end of the timeline, as it should. But when I test the movie, or export it to any movie format, it will play an instance of a movie clip symbol that I used within the animation. There are no extra frames in the timeline beyond what should be considered the last frame. Is there a setting or something I have overlooked that might cause that instance of the symbol to play at the end of the animation, without appearing in the main timeline?
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Aug 14, 2009
I am creating an online banner where I want movie 3 movies clips to move to different parts of the banner when a button is rolled over. the 3 movie clips move independently of each other. When I roll off the button I want the clips to move back to where they started. I have achieved this fine, but the problem is when i roll over a different button on the banner the file automatically plays the commands for that button of course. What I need to do is have each movie clip finish before the next button plays it's commands. The coding I have for the buttons is just simple.
PHP Code:
on (rollOver) {
cta1.gotoAndPlay(11);
[code]......
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Jul 17, 2007
I am using Flash MX 2004.
Layer 1 - A simple movie clip symbol moves from Frame 1 to Frame 30 Layer 2 - I apply an actionscript stop(); on Frame 1 so that the movie stop at the beginning
I wish the movie clip symbol play when I click on it. How can I do that?
P.S. I tried to use the following AS on the movie clip but it fail.
on (release) {
play();
}
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