Starting Movie Clip AFTER Animation Plays
Mar 29, 2010
I have a demo/spec file I'm working with (download the .fla here): [URL] I'd like to have a movie clip (FLV) start playing AFTER the animation stops playing. I know once I bring the clip in, I'll have to give it an instance name and reference it in AS, but I'm not just not sure exactly how to start. I feel like the whole timeline thing traps me up...
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Sep 23, 2007
I'm in need of a preloader, (or easy tutorial on how to create one), that will run a progress bar and also play a short welcome animation all the way through... regardless of connection speed. One that checks total frames of mc against total bytes loaded or something.
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Jul 11, 2011
When I play my animation in the Flash working file, the animation stops at the end of the timeline, as it should. But when I test the movie, or export it to any movie format, it will play an instance of a movie clip symbol that I used within the animation. There are no extra frames in the timeline beyond what should be considered the last frame. Is there a setting or something I have overlooked that might cause that instance of the symbol to play at the end of the animation, without appearing in the main timeline?
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Jun 14, 2010
I am importing a movie clip as a symbol from a SWF using Embed to a AS3 program and, after attaching the movie clip to the stage, the movie clip keeps repeating. Before you ask I have indeed creating a script layer and put a "stop()" on the last frame. In fact the swf containing the symbol works perfectly fine when executed on its own or in Flashdevelop (my choosen IDE). Its only when imported does the clip keep repeating.Here is the code:
Code:
package {
import flash.display.*;
[code]......
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Aug 30, 2011
I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.
[Code]....
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Oct 31, 2011
I'm trying to introduce a movie clip that's a simple image sliding into place from off stage.It's triggered by a cue point in a video that's playing.However, just as the movie clip is due to slide into position on the stage, it flashes a brief preview of its final resting place.Here's the code I'm using...
var myPic2 = new pic2();
import fl.video.MetadataEvent;
test.addEventListener(MetadataEvent.CUE_POINT, fl_CuePointHandler);[code].....
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Jun 22, 2009
how to create a short video to play before the user clicks on a video to watch. Kinda like a short advertisement (for our department) when the viewer wants to watch one of our football games.
With the help of another user here, I was able to get a video player to work using an xml list containing all of the video file names, once the title is clicked in the .swf file the player plays that video file.
xml file
Code:
<root>
<video>
<filename>UA029_Fb_1929_WA.flv</filename>
<title> WSU VS UW 1929</title>
<description></description>
[Code]....
so what I am trying to achieve is to have a short clip play every time a person wants to watch a video.
Also, Is there a way to create some type of text box in the swf player that will display all the metadata (game, year, score etc.) in that box?
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Jun 17, 2010
i have a button with some code on it to play a movie clip when pressed. the movie clip should run until the last frame and then stop at the end where i have a stop action.what actually happens is the movie clip plays the first time the button is pressed but not the second time. the third time it plays again but not the fourth, the 5th time it plays etc. etc.i have noticed that if i change the stop action to a gotoAndStop(1) action the film plays everytime without problems. but what i need is it to play everytime and then stop at the end without going back to frame one until the button is clicked once more.
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May 20, 2010
I'm trying to create a button that plays a movie clip and stops when it's moused over. I've attached a file (help.fla) that illustrates my problem.
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Jan 16, 2010
I have a movie clip symbol that is about 8 frames long. I am staggering it 14 times throughout scene one, with varying times.My problem is that it plays once then disappears (I added actionscript on the last frame in the symbol movie clip). I would like it to play then keep the last frame displayed in scene one until a specific keyframe (60). Not have the movie clip instance loop, rather show the image that is on its last frame.
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Nov 19, 2010
I have made a scene with a flv in it. The problem is that when I first run my scene the flv plays slow, then when I have played thru it and starts at the beginning again it plays in the speed I want it to. I would really like it to play in normal speed first time as well.
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Jan 16, 2009
I have the following code which is applied to the movieclip
on(rollOver){
_root.over = true;
_root.off = false;
[code]......
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Jul 12, 2010
want to make a time line (timeline is my graphic not the timeline in cs4, like historical timeline WWI, WWII, ETC) with clickable dates (D-DAY, Pearl HARBOR), when you click on a date it will fade in a semi-transparent box that has text (still seeing the original stage in the background behind the semi-transparent text box), when you are done reading the text box you can hit GO BACK to go to the historical timeline.I only have been using flash for about 3 months so bare with me.
I understand button symbol, movie clip symbol, etc. I can make it so that when you are OVER the date it plays an animation of the text box fading in but is kind of bad because if you move the mouse off the date it goes away, which is why I want to make it clickable.Basically I thinkI am using CS4 by the way.In short, make a button that when hit plays a movie clip animation of the textbox fading in front of the historical timeline, I believe I can easily do the go back by using the gotoAndPlay(); feature on the go back button to go to the beginning of the scene.Sorry about the long text, I am pretty sure the answer is easy.
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May 9, 2010
I have got a movie clip moving up the stage and when I press the keyboard I want it to come back down to its starting position on the bottom of the stage. What code do I add to the following?
[Code]....
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Nov 4, 2003
so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.
[Code]...
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Aug 14, 2009
I am creating an online banner where I want movie 3 movies clips to move to different parts of the banner when a button is rolled over. the 3 movie clips move independently of each other. When I roll off the button I want the clips to move back to where they started. I have achieved this fine, but the problem is when i roll over a different button on the banner the file automatically plays the commands for that button of course. What I need to do is have each movie clip finish before the next button plays it's commands. The coding I have for the buttons is just simple.
PHP Code:
on (rollOver) {
cta1.gotoAndPlay(11);
[code]......
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Jul 17, 2007
I am using Flash MX 2004.
Layer 1 - A simple movie clip symbol moves from Frame 1 to Frame 30 Layer 2 - I apply an actionscript stop(); on Frame 1 so that the movie stop at the beginning
I wish the movie clip symbol play when I click on it. How can I do that?
P.S. I tried to use the following AS on the movie clip but it fail.
on (release) {
play();
}
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Apr 29, 2010
I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).
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Feb 9, 2012
I would like to know if there is a way to update the position of the thumb on the Slider component when a movie clip plays. Currently I have a movie clip symbol on my stage with the instance name ShapeMC. It has about 10 frames or animation and two actions. the first frame has a stop action as does the last frame. The actions are on their own layer, separate from the actual animation. I also have the slider component in my library, but it is only there so I can reference it through AS3. My AS3 instantiates a variable of type Slider. I then define the properties, like the width, hieght, thumb size, minimum, maximum, as well as enabling livedragging. I did this so the user can drag the slider and move through the Movie Clip symbol. I added a button that allows the user to click it and autoplay the Movie Clip symbol (ShapeMC). All that works. What I would like to do is when I hit the play button, I would like to see the thumb on the slider move along the slider as the Movie Clip symbol (ShapeMC) plays. So if the Movie Clip symbol reaches frame 5, the slider thumb show be seen as being half way through the tread. I tried putting the currentFrame into the .value property of the slider, but that didn't do anything. No errors, but it didn't move the thumb at all.
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Jul 7, 2010
I have several MCs on the stage. Each have a basic animation. They have a button embedded so I can click on them. When I click on the first MC it starts animating. When I click on another MC I need the first animation to stop. Is there a stop command I can put in there that stops the other animation before starting its animation?
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Apr 16, 2010
I press a button and have an object (a movie clip) move onto the stage - that works ok.When that movie clip gets to a certain spot, I want it to stop - that works ok.I want to be able to press the button again and have it leave the stage - that works ok.Then if I press the button again, it will come back on the stage again - that works ok.when it stops on the stage, I want a part of it to animate just once. I've been trying to do this by putting a second movie clip inside of the first, but it won't work.
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Jan 3, 2003
Ok when you press link one it olads great! when i press link 2, it plays the closing animation, but not the entire animation, thats the problem.My closing animation is a red square going from one end to another ( for the hell of it).But you see content number two will load b4 the red square gets all the way across!!
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Dec 22, 2009
I have done an animation which includes a button that I want to use to start it. I've added action script to stop the animation on the last frame, I just have no idea what action script to put in to start it when the button is pressed. I have 14 layers + an action script layer. 7 of the layers are animated.
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Dec 2, 2009
This is a navigation menu at the top of my site. I had it working then I changed some of the menus now it won't even load
[URL]
//vatiables
var home:URLRequest = new URLRequest("index.html");
var portfolio:URLRequest = new URLRequest("portfolio.html");
var portfolio_illustration:URLRequest = new
[Code].....
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Sep 19, 2010
After doing some research, I found that there seem to be a lot of confusion regarding what I am trying to do.I thought this would be something that a lot of people would find it useful but very little information out there.I found a thread that did exactly what I'm trying to achieve, but I was hoping I could find some other solution in AS3 aside from using timeline animation and frame labels.[code]...
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Nov 23, 2010
I'm working on an assignment for a Flash Game Programming class (1 of 2) where I have to take a pre-made animation, add start and stop buttons to it, and use AS3 to make those buttons work. I got the buttons on the .fla, but I'm having a heck of a time stopping the animation using the stop button (I haven't even done the start button yet). This course is an independent study so I'm not being "taught" anything by the instructor. I have to find the answers myself. I've asked said instructor, my former AS instructor, and several computer lab monitors for help and we cannot get the animation to work correctly. There are compile errors that come up that really make no sense. This is my last resort in regards to this assignment!
Assign1WalkCycle
Code:
function onTimerStart(evt:TimerEvent):void
{
play();
}
[Code]......
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Sep 6, 2009
I have a flash movie with some buttons created through action script. Currently the button links are going inside the flash menu, starting an animation. I need them to go to web folder, but I don't know how to do it.
This is the part for the button action :
fm.flashmo_button.onRelease = function(){
_root.page = this._parent.item_no + 1;
_root.play();
};
It creates 8 buttons. I tried this:
fm.flashmo_button.onRelease = function(){
getURL ("[URL]", "_self");
getURL ("[URL]", "_self");
};
When I do this, publish and click on any button, it opens both links. How can I assign for each button, a link? Here's the whole code for the button generation and linking :
stop();
import mx.transitions.Tween;
import mx.transitions.easing.*;
flashmo_logo._visible = false;
flashmo_logo._y = 300;
menu_item_group.menu_item._visible = false;
[Code] .....
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Sep 3, 2009
I'm working on a services module (slideshow for lack of a better term) for an accounting firms website - site is still under construction at On the home page, far right hand column a grey box with a service icon and user controls progresses thru the five services until the user advances the slide manually.I need to randomize the starting point of the slide show using one of the five services. To complicate the matter further I need to weight them so some services show up more often than others. But randomizing with equal weight would at least be a start.
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Nov 14, 2010
I have this standing person (its a MC) and another MC that is the same person but in a jumping position. And the thing is that I want that jumping person to appear when the Space bar is hit, and the standing person to disappear. But when the space bar is released the jumping person disappears and the standing reapers. I know it has to be an if statement, but I'm not sure do I addChild, cause both of these MC are strings on the same timeline.
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Apr 29, 2007
I'm trying to figure out how to start a flash animation at 7PM PST every Tuesday PST this animation would signify a 'live chat.' I can't figure how to make it PST specific, or how to do automate it every Tuesday, and I'm not sure if it's possible with just AS2.0 and no php involvement. I looked up the "get.Timeshift" function in the help.
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