ActionScript 2.0 :: Preloader That Plays Animation Fully Before Starting Main Movie

Sep 23, 2007

I'm in need of a preloader, (or easy tutorial on how to create one), that will run a progress bar and also play a short welcome animation all the way through... regardless of connection speed. One that checks total frames of mc against total bytes loaded or something.

View 5 Replies


Similar Posts:


Starting Movie Clip AFTER Animation Plays

Mar 29, 2010

I have a demo/spec file I'm working with (download the .fla here): [URL] I'd like to have a movie clip (FLV) start playing AFTER the animation stops playing. I know once I bring the clip in, I'll have to give it an instance name and reference it in AS, but I'm not just not sure exactly how to start. I feel like the whole timeline thing traps me up...

View 1 Replies

Preloader Bar Fully Loaded But Movie Does Not Play

Jun 8, 2009

I built a pretty simple Flash movie for a client and put a preloader on frame 1. The preloader works fine then the movie plays. What is happening is if you go to another page on the site and then go back to the home page all you see is the preloader bar fully loaded but the movie doesn't play. You have to refresh the page for the swf to play again. It is doing it to me in Firefox but not IE 8 and it is doing it in IE8 on my clients computer...

Here is the code.
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);
function onProgress(e:ProgressEvent):void{ var loaded:Number = e.target.bytesLoaded; var total:Number = e.target.bytesTotal; var pct:Number = loaded/total; loader_mc.scaleX = pct; loaded_txt.text="Loading..." + (Math.round(pct * 100)) + "%";}function onComplete(e:Event):void { gotoAndPlay(2);}

Here is a screen cap of what is happening. After you go back to the homepage all you see is the rpeloader bar fully loaded without the load text.

View 10 Replies

Flex :: Does Flash Fully Load A Flv Before Starting To Play It

Nov 4, 2009

If you have an flv of 20mb, does Flash fully load it before starting to play it? And if not, what's the difference then with streaming video?

View 1 Replies

ActionScript 2.0 :: Swf Plays Before Fully Loaded

Sep 28, 2006

I'm using a preload function with the Movie Clip Loader. Everything works like it should except the external swf's will play before they are fully loaded. At first I only had one frame in each swf, and they wouldn't show up until 100%. Then i added some animations, and now they play out at around 60% loaded.

I know I can fix it with stop() on the first frame and tell it to play after 100%, but I'm wondering if anyone else has had this problem, or is it something common with MCL and i just wasn't aware of it.

View 3 Replies

ActionScript 3.0 :: Starting And Stopping Multiple Movieclips On Different Keyframes Of Main Movie

Jun 17, 2009

I have multiple movie clips on 4 labeled frames of my movie. The keyframes are as follows : People, Place, Portfolio, Possibilities

The buttons to go to each of these keyframes work, although because I have a movie (different for each keyframe) I cannot get the previous movie's audio to stop when I click to another keyframe.

Also, I cannot get the other movie to work once I am on the next page.

The movieclips are named- Btn2 -which is the movieclip that plays once clicked on the homepage. Btn3- which is the movieclip that is supposed to play once clicked (on the people page).

To see what I'm talking about- visit: [URL]

give it some time to load- then click the doorbell- let the movie play for a little bit then click on people...the door closes, but the sound continues.

Here's the actionscript.

ActionScript Code:
stop();
import flash.events.MouseEvent;
//---people button timeline change---//

[Code].....

View 1 Replies

MX Loading Main Movie While Intro Plays?

Nov 26, 2009

i want to make an intro swf which is small and loads quickly but i would like the main swf to start loading while the intro is playing. i'm not worried about the intro finishing once the main movie is loaded but i just want to the main movie to START loading while the intro is playing to cut down on load time.

View 1 Replies

Professional :: Movie Clip Symbol Plays At End Of Animation, But Does Not Appear In Timeline?

Jul 11, 2011

When I play my animation in the Flash working file, the animation stops at the end of the timeline, as it should. But when I test the movie, or export it to any movie format, it will play an instance of a movie clip symbol that I used within the animation. There are no extra frames in the timeline beyond what should be considered the last frame. Is there a setting or something I have overlooked that might cause that instance of the symbol to play at the end of the animation, without appearing in the main timeline?

View 3 Replies

Actionscript 3.0 :: Movie To Loop - Movie Plays A Certain Number Of Times Then Plays The Opening Of A Screen Then Stops

Aug 30, 2011

I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.

[Code]....

View 5 Replies

ActionScript 2.0 :: [FMX] Transition - First Animation To Goto The Last Frame In The Loop Before Starting The Next Animation?

Nov 4, 2003

so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.

[Code]...

View 4 Replies

ActionScript 2.0 :: Stops The Other Animation Before Starting First MC Animation?

Jul 7, 2010

I have several MCs on the stage. Each have a basic animation. They have a button embedded so I can click on them. When I click on the first MC it starts animating. When I click on another MC I need the first animation to stop. Is there a stop command I can put in there that stops the other animation before starting its animation?

View 4 Replies

ActionScript 2.0 :: Preloader Which Is Not Appear Untill Fully Loaded?

May 20, 2010

i making flash website and i tried to put a preloader but it dosen't work ... if u wana see the example of what am talking about plz visit thisi spent alot of time and i visited all the threads posted here but i failed

View 1 Replies

Link Preloader To Main Movie?

Nov 5, 2009

how to link the main movie to the preloader, so it counts the load and loads the main movie when it's done?

View 1 Replies

ActionScript 2.0 :: MX :: Press Link 2, It Plays The Closing Animation, But Not The Entire Animation?

Jan 3, 2003

Ok when you press link one it olads great! when i press link 2, it plays the closing animation, but not the entire animation, thats the problem.My closing animation is a red square going from one end to another ( for the hell of it).But you see content number two will load b4 the red square gets all the way across!!

View 2 Replies

ActionScript 3.0 :: Flash Loaded SWF Plays Before Fully Loaded?

Dec 16, 2010

very annoying bug.. I load a SWF and monitor the loading progress using

Code:
_swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onSwfLoaded);
_swfLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onSwfProgress);

[code].....

View 2 Replies

ActionScript 2.0 :: Preloader Page Not Show Up Until Fully Loaded

Apr 29, 2008

[CS3 AS2]. I'm having trouble preloading a site I'm working on. I think I'm doing it correctly but the preloader page dosen't show up until its done loading. Then jumps straight to the 2nd frame because its loaded. I'm just doing a simple animation on frame 1 (as the preloader anim.) then when its finished loading, goToAndPlay frame 2.

Code:
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
if (loaded == total) {
_root.gotoAndPlay(2);
}

View 4 Replies

ActionScript 2.0 :: Incremental Preloader Bar - Alpha (Fully Transparent)

Oct 12, 2004

How can I script a preloader bar where the percentage loaded is directly proportionate the the _alpha of the bar so that 0% loaded would make the preloader bar 0% alpha (fully transparent) and...well you get the point. How could I do this?

View 1 Replies

ActionScript 2.0 :: Better To Have The Preloader Code In The External Swf Or In The Main Movie?

May 31, 2005

When importing external swf's, would it be better to have the preloader code in the external swf or in the main movie? I've seen threads about this everywhere but I don't see the difference. Once the movie pops in it starts preloading right? Is there a faster result when the preloader is in the main movie?

View 2 Replies

ActionScript 2.0 :: Preloader Run In A Movie Clip Rather Than In The Main Scene?

Nov 30, 2006

i would like to have a preloader run in a movie clip rather than in the main scene...http:[url]....i have followed this tutorial exact and it works when i create it on the main scene,but the loading bar and text doesnt work when i build it in a movie clip.

View 6 Replies

ActionScript 2.0 :: About 25% Of The Preloader Animation It Jumps To The Movie?

Apr 13, 2004

I'm using the code below on preloaders

loadedbytes=getBytesLoaded();
totalbytes=getBytesTotal();
loadedkbytes=Math.ceil (loadedbytes/1000);[code].....

It doesn't always show all of my preloader, ie: by about 25% of the preloader animation it jumps to the movie. I still want the preloader to play all the frames before it goes to the movie regardless of download speed. Also sometimes it sticks on the final frame of the movie for a few seconds and then jumps to the main scene.

View 13 Replies

ActionScript 3.0 :: Preloader Percent To Include Main Movie And External .swf

Apr 4, 2011

I need a preloader to include an external .swf (iPhone_334x500.swf) that is dynamically added later in the timeline. Currently, the preloader goes to 100% and then begins to load the external swf before completing and going to frame 2. Rather than just appear to sit at 100% for 20 secs while it is still loading my external swf, I would like to include the external swf's load time in the preloader data.

This is my "preloader" code on frame 1, which is empty except for the AS. (Just a basic bar and percent preloader.) I included all of my code just in case, so please ignore the font embedding and masking if it makes it easier.

[Code]....

View 3 Replies

Professional :: Animation Fails To Fully Play First Time - Second Attempt Fine

Jun 4, 2011

I made a simple 15 second animation. When I play it in the program (not published yet), it plays fine. When i publish it however (I have tried both flash published and HTML published), it plays about 3/4's of the way, and restarts. The second time through (and from then on), it plays fully, just fine. How do I stop this?

View 1 Replies

ActionScript 3.0 :: Starting A Preloader From A TimerEvent

Oct 5, 2009

Before I start my preloader animation, I want to play a quick animation. I was hoping to use a TimerEvent to delay the preloader from starting until the animation was over, but nothing's happening.I cobbled this together from other preloader tutorials, and since I'm not sure I understand how it all works, I shouldn't be too surprised that my hybrid failed.[code]I don't register either trace statement, but if I move this. loaderInfo.add EventListener (ProgressEvent.PRO GRESS, check_progress); out of the timer event function, then I get the trace statement just fine.

View 1 Replies

ActionScript 2.0 :: Preloader - Load A Movie Clip After Pressing A Specific Button In The Main Scene

Jan 2, 2005

I wrote this AS for my preloader which schould be able to load a movie clip after pressing a specif button in the main sceene:

[Code]....

1) The problem is that to be able to target a movieclip I will need to give it a instance name. Where can i find this function in MX ?

2) I cannot understant how I schoul put a loadBar being a small movieclip on the main timeline, I think( the same timeline the container clip is at ) or maybe not ? well I am bit confused now..

Well I have done already a sceene preloader for my site and it works perfectly and i did not experience any problems as Im having now with this new kind of preloader.

View 2 Replies

ActionScript 3.0 :: Starting The Main Timeline With A Button?

Feb 17, 2009

I am just about to give up on this whole as3 thing altogether. It is so complex that it is becoming prohibitive for designers, event technical ones ike me (I program easily in perl/php/javascript/sql). All I am trying to do start the main timeline from a button. The button's "up" state is also a movie clip.

Here's the process I am looking for:

1) the main timeline progresses until a certain point where I have inserted a stop();

2) I then display a "continue" button (which is an animated movie clip).

3) the user will "click" the button and the main timeline continues.

My simple Code:

this.stop();
function closeIt(event:MouseEvent):void
{

[code]....

My problem: when the button is clicked it just starts the button over again.

View 5 Replies

ActionScript 3.0 :: Starting Playback Of Several MC's From The Main Timeline?

Jan 8, 2010

The attached file contains an .fla with which I am having problems with - it's in it's initial stages but I cannot seem to the code to work correctly to allow a button, on the main timeline, to play a movieclip without error.Also, since there are several MC's, I need to be able to alternate between MC's by clicking on buttons on the main timeline. This is the code currently in use:

Code:
workbtn.addEventListener(MouseEvent.CLICK, onPlayClick);
function onPlayClick(event:MouseEvent):void
{

[code]....

View 2 Replies

Starting Animation When Button Pressed?

Dec 22, 2009

I have done an animation which includes a button that I want to use to start it. I've added action script to stop the animation on the last frame, I just have no idea what action script to put in to start it when the button is pressed. I have 14 layers + an action script layer. 7 of the layers are animated.

View 3 Replies

ActionScript 3.0 :: Navigation Animation Not Starting?

Dec 2, 2009

This is a navigation menu at the top of my site. I had it working then I changed some of the menus now it won't even load

[URL]

//vatiables
var home:URLRequest = new URLRequest("index.html");
var portfolio:URLRequest = new URLRequest("portfolio.html");
var portfolio_illustration:URLRequest = new

[Code].....

View 0 Replies

ActionScript 3.0 :: Play Animation Before Starting A New One?

Sep 19, 2010

After doing some research, I found that there seem to be a lot of confusion regarding what I am trying to do.I thought this would be something that a lot of people would find it useful but very little information out there.I found a thread that did exactly what I'm trying to achieve, but I was hoping I could find some other solution in AS3 aside from using timeline animation and frame labels.[code]...

View 1 Replies

ActionScript 3.0 :: Starting And Stopping An Animation Using Buttons?

Nov 23, 2010

I'm working on an assignment for a Flash Game Programming class (1 of 2) where I have to take a pre-made animation, add start and stop buttons to it, and use AS3 to make those buttons work. I got the buttons on the .fla, but I'm having a heck of a time stopping the animation using the stop button (I haven't even done the start button yet). This course is an independent study so I'm not being "taught" anything by the instructor. I have to find the answers myself. I've asked said instructor, my former AS instructor, and several computer lab monitors for help and we cannot get the animation to work correctly. There are compile errors that come up that really make no sense. This is my last resort in regards to this assignment!

Assign1WalkCycle

Code:
function onTimerStart(evt:TimerEvent):void
{
play();
}

[Code]......

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved