ActionScript 2.0 :: Preloader Which Is Not Appear Untill Fully Loaded?

May 20, 2010

i making flash website and i tried to put a preloader but it dosen't work ... if u wana see the example of what am talking about plz visit thisi spent alot of time and i visited all the threads posted here but i failed

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Preloader Bar Fully Loaded But Movie Does Not Play

Jun 8, 2009

I built a pretty simple Flash movie for a client and put a preloader on frame 1. The preloader works fine then the movie plays. What is happening is if you go to another page on the site and then go back to the home page all you see is the preloader bar fully loaded but the movie doesn't play. You have to refresh the page for the swf to play again. It is doing it to me in Firefox but not IE 8 and it is doing it in IE8 on my clients computer...

Here is the code.
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);
function onProgress(e:ProgressEvent):void{ var loaded:Number = e.target.bytesLoaded; var total:Number = e.target.bytesTotal; var pct:Number = loaded/total; loader_mc.scaleX = pct; loaded_txt.text="Loading..." + (Math.round(pct * 100)) + "%";}function onComplete(e:Event):void { gotoAndPlay(2);}

Here is a screen cap of what is happening. After you go back to the homepage all you see is the rpeloader bar fully loaded without the load text.

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ActionScript 2.0 :: Preloader Page Not Show Up Until Fully Loaded

Apr 29, 2008

[CS3 AS2]. I'm having trouble preloading a site I'm working on. I think I'm doing it correctly but the preloader page dosen't show up until its done loading. Then jumps straight to the 2nd frame because its loaded. I'm just doing a simple animation on frame 1 (as the preloader anim.) then when its finished loading, goToAndPlay frame 2.

Code:
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
if (loaded == total) {
_root.gotoAndPlay(2);
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ActionScript 2.0 :: Pre Loader Doesnt Display Untill 60% Loaded

Mar 13, 2008

my preloader doesn't display until about 60% loaded?

stop();
textVar = "..::LOADING::..";
loaderInt = setInterval (Lbar,10) ;
function Lbar () {

[Code].....

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ActionScript 3.0 :: Flash Loaded SWF Plays Before Fully Loaded?

Dec 16, 2010

very annoying bug.. I load a SWF and monitor the loading progress using

Code:
_swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onSwfLoaded);
_swfLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onSwfProgress);

[code].....

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Oct 12, 2004

How can I script a preloader bar where the percentage loaded is directly proportionate the the _alpha of the bar so that 0% loaded would make the preloader bar 0% alpha (fully transparent) and...well you get the point. How could I do this?

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Sep 23, 2007

I'm in need of a preloader, (or easy tutorial on how to create one), that will run a progress bar and also play a short welcome animation all the way through... regardless of connection speed. One that checks total frames of mc against total bytes loaded or something.

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ActionScript 2.0 :: Check That The 1st SWF To Be Fully Loaded?

Dec 2, 2003

My header swf on load took longer than the hobbies swf. It is surpose to appear only after the header swf is fully loaded. See link below.

[Url]

Is that any properities/condition I can use to check that the 1st SWF to be fully loaded (return true value) b4 proceeding to load 2nd SWF using do while statement.

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ActionScript 2.0 :: Swf Plays Before Fully Loaded

Sep 28, 2006

I'm using a preload function with the Movie Clip Loader. Everything works like it should except the external swf's will play before they are fully loaded. At first I only had one frame in each swf, and they wouldn't show up until 100%. Then i added some animations, and now they play out at around 60% loaded.

I know I can fix it with stop() on the first frame and tell it to play after 100%, but I'm wondering if anyone else has had this problem, or is it something common with MCL and i just wasn't aware of it.

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Flash :: NetStream Only Playing When Fully Loaded?

Feb 9, 2012

I've been searching for this for a while, and either my google-fu is weak or there is no easy to find answer yet...

I am using a NetStream to stream a video file from anywhere. The NetStream is NOT connected to any server. Here is the code:

// Create new connection and stream
_netCon = new NetConnection();
_netCon.connect(null);

[Code]....

This basically works, of course, but the video always starts playing only when it is fully loaded. It also passes the metadata only then. But the main reason to use a NetStream is so that you can play a video BEFORE it is fully loaded.

I tried playing around with the bufferTime property, but to no avail. Also made sure that there is no caching involved when loading the video. I always load a "new one" by adding some "?bla=date" value behind the url.

Is it possible that the "real" streaming only works when really connected to a server? Or am I missing something else?

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ActionScript 2.0 :: Goto A Frame Only After Swf Has Fully Loaded?

Jan 27, 2009

I have Movie that has a preloader on the 1st Frame and then on the 2nd Frame a swf is loaded using this script.[code]This loads my test_1.swf into the test_1 mc inside the cc mc.This all works fine.... However what I want to know is how to only gotoAndPlay ("3") after the test_1.swf has been fully loaded?The idea I'm working with is that... an initial swf (simply an image with a preloader - test_1) would load into the background when the swf is started and then a menu would appear in frame 3 that would allow the user to replace the background swf with button clicks..... But at the moment the menu on frame 3 is loading before the background swf is loaded.

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Dec 9, 2009

Is there a way to tell if Shared Library has been fully loaded?

I have external SharedLib.swf with fonts inside

I imported those fonts inside Master.swf and that's where I am using textfields that rely on those fonts...

I just need to know if theres a way to tell when sharedLib.swf was fully loaded and ready to use,

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ActionScript 2.0 :: Swfs Appearing Before Fully Loaded?

Sep 3, 2006

I'm having a strange problem while preloading external swfs. I have about 6 external swfs that load whenever their respective button is clicked. Each swf will have a short animation that builds the page. Initially, i was testing the swfs with the full page assembled on frame 1.

Everything worked as it should until i started building the animations. Now, instead of the animation starting when the swf is fully loaded, it starts when the preloader is around 60%. This happens everytime at 60%. If I take the animation off and go back to 1 frame, it shows up when it's supposed too, at 100% loaded. I thought i could get around it by putting a stop on the first frame and telling the swf to play with onLodInit(), but it still shows up early with the stop() on frame 1. Just wondering if anyone else has ever experienced this weird problem?

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Oct 1, 2009

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The images are loaded with a timer event, which fires every 200ms, and each time this occurs, I'd like to quickly draw the bitmapdata of the image so i can apply the smoothing.

My problem that im having is that the images aren't completely loaded when I run the draw method and so im left with a white box instead.

Currently im using:

Code:
function itemHandler(event:Event):void
{
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[Code].....

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I have a question that is a bit tricky. Why I want to do this is becouse I need such a dynamic solution as posible with fast downloadtime.

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Is it not posible to get childrens exportet library clips? (have tried to load whole child clip before trying to grab the clip).

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One being ... at the moment when a FLVPlayback is imported onto the stage and a user clicks on the exit button before the video it has fully loaded onto the stage, the video keeps loading in the background. I want it to be completely removed and stop loading when the exit button is click... because at the moment it slows the users internet down and the sound also plays in the background when its been fully loaded... The video interface seem to be removed but not the whole thing.

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I have a pre-loader with dynamic loading text displaying the % of movie loaded. I also have an animated loading bar which goes from left to right.Is there a way of making the loading bar only be fully loaded at 100% an only half full at 50% etc. At the moment the loading bar movie clip plays until loaded and then starts all over again if the movie hasn?t loaded yet.

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A website I've recently encoded has HTML5 video that falls back to a Flash video for IE browsers. The MP4 video is played through a SWF file with an FLVPlayBack component, and works perfectly on my company's staging environment. However, once we moved the files to the client's live site, the video's buffering does not work properly. Instead of showing the video controllers and progress bar as the video loads, nothing is shown until the video file is completely downloaded (about 50MB)Here are the settings used for the SWF file and FLVPlayBack Component:

FLVPlayBack:
autoPlay: off
autoRewind: on

[code].....

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Flex :: Video Player Doesn't Play Until The Video Is Fully Loaded?

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ActionScript 1/2 :: Loading Swf File Into An Existing Flash File - Script For Waiting It To Play Until It's Fully Loaded?

Feb 6, 2010

I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);

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Wait/Pause Untill A Key Is Pressed?

Oct 21, 2009

Im trying to make some sort of hearing check to see if your ears are still functioning the way they should be. In my program the user is shown 9 images (for example an image of a cat) The images correspond to the 1 - 9 keys. (Im not sure if this is relevant but i'm programming for a Flash Lite application to be run on a mobile device)So let's say the image of the cat is number 1. The sound of the cat is being played and the user has to press the 1 key on his keyboard. However for this to be possible the script must pause and give the user the oppertunity to press the correct key.How can i make sure the script does not continue until a key is pressed after playing a sound.Below is my code so far:

Code:
stop();
var pressedKey = new Number();

[code].....

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ActionScript 2.0 :: Load LINK2 Untill It Gets To The Mid Frame Of 130?

Jul 11, 2008

ok so i have this

[code]...

so everything works well to be honest.. i followed the tutorial from kirupa BUT heres the thing i now made my movies about 150frames long. and i click on LINK1.. the mid frame is at 130. It will not load LINK2 untill it gets to the mid frame of 130. How and what do i set up, so it goes straight to the midframe>>exit. last frame (exit).. is this _root.container.loadMovie(_root.currMovie+".swf");

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ActionScript 2.0 :: [MX04]- Hiding The Scrollbar Untill Needed?

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I have a dynamic text field that loads text from an external .txt file. I have attached the scrollbar component to that text field. Is there a way to hide the scrollbar untill the text is overflowing and the scrollbar is needed?This is a Flash UI Component Set 2 scrollbar and I am exporting in AS1.0.

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package {
public class XMLDataLoader {
import flash.events.*;

[code]......

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Preloader Disappears When 60% Is Loaded?

Jul 10, 2009

I have two Preloader problems for a project I'm working on right now.

1. The Main Site preloader disappears when 60% is loaded...with a blank screen lag until moving to the main screen

2. My external .swf Preloader is still on screen after an external .swf has loaded. I can hear the external .swf playing while watching my loader bar at about 20-40%.

Main Site Preloader:
var yChange = 109.2;var yStart = 330.2;
myInterval = setInterval(preload,100);[code].......

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