ActionScript 2.0 :: Check That The 1st SWF To Be Fully Loaded?
Dec 2, 2003
My header swf on load took longer than the hobbies swf. It is surpose to appear only after the header swf is fully loaded. See link below.
[Url]
Is that any properities/condition I can use to check that the 1st SWF to be fully loaded (return true value) b4 proceeding to load 2nd SWF using do while statement.
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Similar Posts:
Dec 16, 2010
very annoying bug.. I load a SWF and monitor the loading progress using
Code:
_swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onSwfLoaded);
_swfLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onSwfProgress);
[code].....
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Sep 28, 2006
I'm using a preload function with the Movie Clip Loader. Everything works like it should except the external swf's will play before they are fully loaded. At first I only had one frame in each swf, and they wouldn't show up until 100%. Then i added some animations, and now they play out at around 60% loaded.
I know I can fix it with stop() on the first frame and tell it to play after 100%, but I'm wondering if anyone else has had this problem, or is it something common with MCL and i just wasn't aware of it.
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May 20, 2010
i making flash website and i tried to put a preloader but it dosen't work ... if u wana see the example of what am talking about plz visit thisi spent alot of time and i visited all the threads posted here but i failed
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Jun 8, 2009
I built a pretty simple Flash movie for a client and put a preloader on frame 1. The preloader works fine then the movie plays. What is happening is if you go to another page on the site and then go back to the home page all you see is the preloader bar fully loaded but the movie doesn't play. You have to refresh the page for the swf to play again. It is doing it to me in Firefox but not IE 8 and it is doing it in IE8 on my clients computer...
Here is the code.
stop();
this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress);this.loaderInfo.addEventListener(Event.COMPLETE, onComplete);
function onProgress(e:ProgressEvent):void{ var loaded:Number = e.target.bytesLoaded; var total:Number = e.target.bytesTotal; var pct:Number = loaded/total; loader_mc.scaleX = pct; loaded_txt.text="Loading..." + (Math.round(pct * 100)) + "%";}function onComplete(e:Event):void { gotoAndPlay(2);}
Here is a screen cap of what is happening. After you go back to the homepage all you see is the rpeloader bar fully loaded without the load text.
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Feb 9, 2012
I've been searching for this for a while, and either my google-fu is weak or there is no easy to find answer yet...
I am using a NetStream to stream a video file from anywhere. The NetStream is NOT connected to any server. Here is the code:
// Create new connection and stream
_netCon = new NetConnection();
_netCon.connect(null);
[Code]....
This basically works, of course, but the video always starts playing only when it is fully loaded. It also passes the metadata only then. But the main reason to use a NetStream is so that you can play a video BEFORE it is fully loaded.
I tried playing around with the bufferTime property, but to no avail. Also made sure that there is no caching involved when loading the video. I always load a "new one" by adding some "?bla=date" value behind the url.
Is it possible that the "real" streaming only works when really connected to a server? Or am I missing something else?
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Jan 27, 2009
I have Movie that has a preloader on the 1st Frame and then on the 2nd Frame a swf is loaded using this script.[code]This loads my test_1.swf into the test_1 mc inside the cc mc.This all works fine.... However what I want to know is how to only gotoAndPlay ("3") after the test_1.swf has been fully loaded?The idea I'm working with is that... an initial swf (simply an image with a preloader - test_1) would load into the background when the swf is started and then a menu would appear in frame 3 that would allow the user to replace the background swf with button clicks..... But at the moment the menu on frame 3 is loading before the background swf is loaded.
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Dec 9, 2009
Is there a way to tell if Shared Library has been fully loaded?
I have external SharedLib.swf with fonts inside
I imported those fonts inside Master.swf and that's where I am using textfields that rely on those fonts...
I just need to know if theres a way to tell when sharedLib.swf was fully loaded and ready to use,
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Sep 3, 2006
I'm having a strange problem while preloading external swfs. I have about 6 external swfs that load whenever their respective button is clicked. Each swf will have a short animation that builds the page. Initially, i was testing the swfs with the full page assembled on frame 1.
Everything worked as it should until i started building the animations. Now, instead of the animation starting when the swf is fully loaded, it starts when the preloader is around 60%. This happens everytime at 60%. If I take the animation off and go back to 1 frame, it shows up when it's supposed too, at 100% loaded. I thought i could get around it by putting a stop on the first frame and telling the swf to play with onLodInit(), but it still shows up early with the stop() on frame 1. Just wondering if anyone else has ever experienced this weird problem?
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Oct 1, 2009
Im trying to draw a bitmap of an dynamically loaded image via xml, and ofcourse i'd like to apply smoothing to my images, as my page resizes with the browser and creates a mess.
The images are loaded with a timer event, which fires every 200ms, and each time this occurs, I'd like to quickly draw the bitmapdata of the image so i can apply the smoothing.
My problem that im having is that the images aren't completely loaded when I run the draw method and so im left with a white box instead.
Currently im using:
Code:
function itemHandler(event:Event):void
{
loadThumbs(event);
thumbLoader.unload();
[Code].....
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Mar 4, 2005
I have a question that is a bit tricky. Why I want to do this is becouse I need such a dynamic solution as posible with fast downloadtime.
- I have a host file that schould preload child files (this is to display what I can load visual).
- In the child files library i have a clip ready to be exportet (it's exported in first frame)
- when my host noticed that the childs second frame is loaded I want to grab the clip from the childs library and attach it in the host. (after this it will load nextone e.g.)
Is it not posible to get childrens exportet library clips? (have tried to load whole child clip before trying to grab the clip).
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Nov 1, 2009
One being ... at the moment when a FLVPlayback is imported onto the stage and a user clicks on the exit button before the video it has fully loaded onto the stage, the video keeps loading in the background. I want it to be completely removed and stop loading when the exit button is click... because at the moment it slows the users internet down and the sound also plays in the background when its been fully loaded... The video interface seem to be removed but not the whole thing.
It is also happening to me when I use addChild to load a external JPEG... if the user exits before it is fully loaded to the stage... it keeps loading in the background.[code]...
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Jun 2, 2003
I am trying to load an external swf into a target. When the swf is completely loaded, I want to execute the next set of actions. I am trying to develop my flash websites so that no coding is done within the child swfs. So I would assume some code like this would work:
_root.holder.loadMovie ("child.swf");
if(_root.holder.getBytesLoaded ==_root.holder.getBytesTotal){
_execute some other command;
}
However it doesn't work! So is there a way to detect when a specific child swf has fully loaded into a target (not _framesLoaded please!) and then set a variable to allow some other actionscript to kick in?
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Apr 29, 2008
[CS3 AS2]. I'm having trouble preloading a site I'm working on. I think I'm doing it correctly but the preloader page dosen't show up until its done loading. Then jumps straight to the 2nd frame because its loaded. I'm just doing a simple animation on frame 1 (as the preloader anim.) then when its finished loading, goToAndPlay frame 2.
Code:
total = _root.getBytesTotal();
loaded = _root.getBytesLoaded();
if (loaded == total) {
_root.gotoAndPlay(2);
}
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Mar 12, 2010
In my project I have five video files that I need to all play simultaneously. I'd like the user to be unable to play them until they are fully loaded, because of course streaming would mean they wouldn't necessarily be playing at synchronized times any more.
So I need to load them all entirely, and have a single button that the user clicks to get them all to play simultaneously.
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Aug 20, 2003
I have a pre-loader with dynamic loading text displaying the % of movie loaded. I also have an animated loading bar which goes from left to right.Is there a way of making the loading bar only be fully loaded at 100% an only half full at 50% etc. At the moment the loading bar movie clip plays until loaded and then starts all over again if the movie hasn?t loaded yet.
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Jul 28, 2011
A website I've recently encoded has HTML5 video that falls back to a Flash video for IE browsers. The MP4 video is played through a SWF file with an FLVPlayBack component, and works perfectly on my company's staging environment. However, once we moved the files to the client's live site, the video's buffering does not work properly. Instead of showing the video controllers and progress bar as the video loads, nothing is shown until the video file is completely downloaded (about 50MB)Here are the settings used for the SWF file and FLVPlayBack Component:
FLVPlayBack:
autoPlay: off
autoRewind: on
[code].....
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Sep 18, 2009
the player uses a VideoDisplay and i set the source like videoDisplay.source = "sourceStringURL"
and the vid doesn't play until it's fully loaded
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Feb 6, 2010
I have a flash file that is 1.5mb in size. As it takes about 6 minutes for someone on dialup to load this file, I have created a smaller swf file and loaded the larger one from it but I don't want the larger one to begin to play until it's fully downloaded. How do I set this up? I have set up the action script 2 as follows: loadMovieNum("top2.swf", 0);
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Jan 4, 2011
There are 50 movies loaded sequentially. From Q1 thru Q29 I want to attach a particular title (mc) to the main movie and then for Q30 thru Q40 another and so on. The file is on an Learning Management Sytem so I'm using SCORM [code]...
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Feb 13, 2009
I an running a website in flash and whenever the user comes onto the page, if he clicks a button before the SWF has loaded the file acts strange sending them to the wrong page. I am almost certain that the solution to this would be to halt my actionscript until the entire file has loaded in the browser.
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Feb 7, 2009
i know this has proberbly been covered before, but how do i do this:i want my script to run a function only after an image has loaded using loadMovie
is that possible?
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Apr 15, 2009
I am building a website in which the nav bar has an animation on the "home" frame and not on the others. It works all nice until I come back to "home" and then my nav bar bugs. So I am thinking the best way to "refresh" the nav bar would be to removeChild(); and then add it again... but then when I go to the other frames (pages) it disappears. If I run addChild(); to every pages.. then it duplicates it and becomes buggy. Is there a way to run an if() function that would check if the nav bar is already there and addChild only if it is not there?
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Oct 31, 2008
I want to know if there is a way to know if a swf file is already loaded, in order to change the behavior of the preloader
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May 31, 2010
I'm loading an external .swf via typing the swf name into an input text field and hitting a submit button.
The swf loads fine, but I'm trying to incorporate updating a status text field on a successful load or if there is an error during loading.
I can't find my mistake in the code - to me it should be making load_status_txt display "ok", but the swf just loads with no status update. All the text fileds are fine, because if I code load_status_txt.text = "hello" straight after addChild(loader); - load_status_txt displays "hello"[code]...
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Aug 6, 2010
I wonder if there is any way (in AS3) for checking whether the text is loaded into dynamic text field (from the external file).
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Jan 26, 2011
Here is what is happening:
1. click on a thumbnail and an image loads from the library
2. click on a different number and another image loads from the gallery
I don't know how to remove the first image that is loaded.
The images load on top of each other. How can I check if there is already an image loaded? and if there is an image loaded how do I remove that image and load the next image? I'm sure it is a boolean thing but I can't figuare it out.[code]...
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Sep 3, 2004
I am trying to make a quiz work online. At the moment pupils can start playing before all the questions are loaded and it mucks it up. I tried putting a 'loading question' frame in. In this I put a movie clip with only made a continue button appear after 30 seconds. But this is not practical as all servers take a different time to load. I know I need to put in a loop but am having problems and would be grateful for help.
I have the questions saved as 15 notepad files in a folder. The folder is named Women. When they choose this topic they press a button with this code.
[Code]...
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Aug 16, 2006
Is there a way to check if a movie clip has already been loaded, and then skip it if it has? Attached is my swf. The front info text should only fade away once, not every time someone clicks on a button. Once they're already in a gallery, it shouldn't come up again.
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Jun 11, 2007
I'm trying to create a dynamic image gallery. Is it possible to check if all the images are loaded? If so, anyone has a hint?
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