ActionScript 3.0 :: Brief Appearance Before Movie Clip Plays?
Oct 31, 2011
I'm trying to introduce a movie clip that's a simple image sliding into place from off stage.It's triggered by a cue point in a video that's playing.However, just as the movie clip is due to slide into position on the stage, it flashes a brief preview of its final resting place.Here's the code I'm using...
var myPic2 = new pic2();
import fl.video.MetadataEvent;
test.addEventListener(MetadataEvent.CUE_POINT, fl_CuePointHandler);[code].....
View 7 Replies
Similar Posts:
Jun 14, 2010
I am importing a movie clip as a symbol from a SWF using Embed to a AS3 program and, after attaching the movie clip to the stage, the movie clip keeps repeating. Before you ask I have indeed creating a script layer and put a "stop()" on the last frame. In fact the swf containing the symbol works perfectly fine when executed on its own or in Flashdevelop (my choosen IDE). Its only when imported does the clip keep repeating.Here is the code:
Code:
package {
import flash.display.*;
[code]......
View 2 Replies
Aug 30, 2011
I want my movie to loop. Would prefer an If/Else loop so that the movie plays a certain number of times then plays the opening of a screen then stops. This is a simple 4 screen ad I am doing for a school project. Can't get it to work. I tried containing my code in the proper loop syntax, didn't work. Then wrapping the loop in a function and calling that with a timer event, didn't work. My final solution was to call my whole movie in a timer event set to play once. Then calling the entire movie again in a second timer event set to play 20 times and set to start at an interval when the first movie ended. This did work but each time the movie plays thru function calls drop off making the movie degrade.
[Code]....
View 5 Replies
Mar 29, 2010
I have a demo/spec file I'm working with (download the .fla here): [URL] I'd like to have a movie clip (FLV) start playing AFTER the animation stops playing. I know once I bring the clip in, I'll have to give it an instance name and reference it in AS, but I'm not just not sure exactly how to start. I feel like the whole timeline thing traps me up...
View 1 Replies
Jun 22, 2009
how to create a short video to play before the user clicks on a video to watch. Kinda like a short advertisement (for our department) when the viewer wants to watch one of our football games.
With the help of another user here, I was able to get a video player to work using an xml list containing all of the video file names, once the title is clicked in the .swf file the player plays that video file.
xml file
Code:
<root>
<video>
<filename>UA029_Fb_1929_WA.flv</filename>
<title> WSU VS UW 1929</title>
<description></description>
[Code]....
so what I am trying to achieve is to have a short clip play every time a person wants to watch a video.
Also, Is there a way to create some type of text box in the swf player that will display all the metadata (game, year, score etc.) in that box?
View 2 Replies
Jun 17, 2010
i have a button with some code on it to play a movie clip when pressed. the movie clip should run until the last frame and then stop at the end where i have a stop action.what actually happens is the movie clip plays the first time the button is pressed but not the second time. the third time it plays again but not the fourth, the 5th time it plays etc. etc.i have noticed that if i change the stop action to a gotoAndStop(1) action the film plays everytime without problems. but what i need is it to play everytime and then stop at the end without going back to frame one until the button is clicked once more.
View 1 Replies
May 20, 2010
I'm trying to create a button that plays a movie clip and stops when it's moused over. I've attached a file (help.fla) that illustrates my problem.
View 8 Replies
Jan 16, 2010
I have a movie clip symbol that is about 8 frames long. I am staggering it 14 times throughout scene one, with varying times.My problem is that it plays once then disappears (I added actionscript on the last frame in the symbol movie clip). I would like it to play then keep the last frame displayed in scene one until a specific keyframe (60). Not have the movie clip instance loop, rather show the image that is on its last frame.
View 9 Replies
Nov 19, 2010
I have made a scene with a flv in it. The problem is that when I first run my scene the flv plays slow, then when I have played thru it and starts at the beginning again it plays in the speed I want it to. I would really like it to play in normal speed first time as well.
View 3 Replies
Jan 16, 2009
I have the following code which is applied to the movieclip
on(rollOver){
_root.over = true;
_root.off = false;
[code]......
View 7 Replies
Jul 12, 2010
want to make a time line (timeline is my graphic not the timeline in cs4, like historical timeline WWI, WWII, ETC) with clickable dates (D-DAY, Pearl HARBOR), when you click on a date it will fade in a semi-transparent box that has text (still seeing the original stage in the background behind the semi-transparent text box), when you are done reading the text box you can hit GO BACK to go to the historical timeline.I only have been using flash for about 3 months so bare with me.
I understand button symbol, movie clip symbol, etc. I can make it so that when you are OVER the date it plays an animation of the text box fading in but is kind of bad because if you move the mouse off the date it goes away, which is why I want to make it clickable.Basically I thinkI am using CS4 by the way.In short, make a button that when hit plays a movie clip animation of the textbox fading in front of the historical timeline, I believe I can easily do the go back by using the gotoAndPlay(); feature on the go back button to go to the beginning of the scene.Sorry about the long text, I am pretty sure the answer is easy.
View 2 Replies
Jul 11, 2011
When I play my animation in the Flash working file, the animation stops at the end of the timeline, as it should. But when I test the movie, or export it to any movie format, it will play an instance of a movie clip symbol that I used within the animation. There are no extra frames in the timeline beyond what should be considered the last frame. Is there a setting or something I have overlooked that might cause that instance of the symbol to play at the end of the animation, without appearing in the main timeline?
View 3 Replies
Aug 14, 2009
I am creating an online banner where I want movie 3 movies clips to move to different parts of the banner when a button is rolled over. the 3 movie clips move independently of each other. When I roll off the button I want the clips to move back to where they started. I have achieved this fine, but the problem is when i roll over a different button on the banner the file automatically plays the commands for that button of course. What I need to do is have each movie clip finish before the next button plays it's commands. The coding I have for the buttons is just simple.
PHP Code:
on (rollOver) {
cta1.gotoAndPlay(11);
[code]......
View 0 Replies
Jul 17, 2007
I am using Flash MX 2004.
Layer 1 - A simple movie clip symbol moves from Frame 1 to Frame 30 Layer 2 - I apply an actionscript stop(); on Frame 1 so that the movie stop at the beginning
I wish the movie clip symbol play when I click on it. How can I do that?
P.S. I tried to use the following AS on the movie clip but it fail.
on (release) {
play();
}
View 4 Replies
Apr 29, 2010
I have a gallery made of 3 layers : actions, buttons, and images. Fore every image i have a keyframe that plays a movie clip by fading from 0 alpha to 1. I made a new keyframe that has no image so the page doesnt display the big photo from the start just the thumbs(which are the buttons). What i want to do is that the big images to be dispalyed only while i hold the mouse button, and on release to go back to the first frame state (no image).
View 3 Replies
Feb 9, 2012
I would like to know if there is a way to update the position of the thumb on the Slider component when a movie clip plays. Currently I have a movie clip symbol on my stage with the instance name ShapeMC. It has about 10 frames or animation and two actions. the first frame has a stop action as does the last frame. The actions are on their own layer, separate from the actual animation. I also have the slider component in my library, but it is only there so I can reference it through AS3. My AS3 instantiates a variable of type Slider. I then define the properties, like the width, hieght, thumb size, minimum, maximum, as well as enabling livedragging. I did this so the user can drag the slider and move through the Movie Clip symbol. I added a button that allows the user to click it and autoplay the Movie Clip symbol (ShapeMC). All that works. What I would like to do is when I hit the play button, I would like to see the thumb on the slider move along the slider as the Movie Clip symbol (ShapeMC) plays. So if the Movie Clip symbol reaches frame 5, the slider thumb show be seen as being half way through the tread. I tried putting the currentFrame into the .value property of the slider, but that didn't do anything. No errors, but it didn't move the thumb at all.
View 3 Replies
Jun 9, 2009
How do I avoid changes in the appearance of my movie at different screen resolution? For example, how do I avoid having my circles become ovals at different screen resolutions?
View 6 Replies
May 20, 2004
I have this button and on this button I have the following AS. It works just the way it is suppose to (miracles really do happen), but now how do I control where the loaded movie appears on the screen?
Code:
on (release) {
loadMovieNum("E:\FLASHMX docs\flashTips\bushbug.swf", 1);
}
View 14 Replies
May 28, 2009
I have created several movie clips in a loop.
[Code].....
After they are added to the stage I later want to go back and alter their appearance. I am having difficulty targetting them:
[Code]...
View 3 Replies
Jun 15, 2009
I need a skip intro link in my movie that, when clicked, goes to the last frame of the movie and plays it.
View 7 Replies
Aug 15, 2011
I am going to have a single page, with a 6 minute sound clip looping (don't ask - sort of a for-fun site I am doing at work). I have broken the clip down into 12 smaller clips to reduce file size, and I want to have a random clip play each time a user refreshes, but then have the clips play sequentially from wherever they start (e.g. randomly start with clip 10, then play 11, 12, 1, 2, etc.). I have created 12 different flash files, each with one of the sound clips.n the last frame of each of the 12 files, I am loading the next movie. For example, clip 1 has:Code:loadMovieNum("clip2.swf", 0);Everything is working, except I want to have the next sequential sound clip loaded while the current clip is playing, so that the sound plays smoothly with no interruptions. Right now there is a slight pause between each clip.
I have looked through a lot of the pre-loader scripts and posts, but I don't want to have any sort of obvious pre-loader if I can avoid it (no "loading" bar, etc.). I also was not sure whether I should be putting the code on the main file, or on each of the 12 files (which seems more likely).Also, if there is an easier way you can think of to do this, that would be great as well (the main reason I separated them into separate .swfs is because I thought it would load quicker when the user first gets to the page).
View 2 Replies
May 9, 2010
Im making an animation to describe how a potential iphone app would work. Its going to be a 3 min clip not interactive at all, just plays right through showing how it would work. This is not for web. Just for presentation purposes.
By problem is this: Within the timeline, i need to embed a 20 sec clip (with audio) the plays automatically and when it ends the rest of the animation continues. I cannot for the life of me figure out how to do this without the audio and video being all messed or the video not exiting the screen once its finished. I hear all this talk of action script but have no clue where to start.
View 1 Replies
Jul 8, 2004
I am going to have a single page, with a 6 minute sound clip looping (don't ask - sort of a for-fun site I am doing at work). I have broken the clip down into 12 smaller clips to reduce file size, and I want to have a random clip play each time a user refreshes, but then have the clips play sequentially from wherever they start (e.g. randomly start with clip 10, then play 11, 12, 1, 2, etc.). I have created 12 different flash files, each with one of the sound clips.
I am using the randomize script found here, which is working fine:
[URL]
On the last frame of each of the 12 files, I am loading the next movie. For example, clip 1 has:
Code:
loadMovieNum("clip2.swf", 0);
Everything is working, except I want to have the next sequential sound clip loaded while the current clip is playing, so that the sound plays smoothly with no interruptions. Right now there is a slight pause between each clip.
I have looked through a lot of the pre-loader scripts and posts, but I don't want to have any sort of obvious pre-loader if I can avoid it (no "loading" bar, etc.). I also was not sure whether I should be putting the code on the main file, or on each of the 12 files (which seems more likely).
Also, if there is an easier way you can think of to do this, that would be great as well (the main reason I separated them into separate .swfs is because I thought it would load quicker when the user first gets to the page).
View 7 Replies
May 3, 2006
I want to make it so that when I click on a certain button, it plays a new music clip. I am trying to do it by selecting the button I want, then going into behaviors, then +, then Sound, Play Sound... It then asks for the instance of the audio file that I want to play... but I don't know what it is.
View 6 Replies
Sep 26, 2007
I have a swf that advances through a series of frames by pressing any key. I am trying to set up a timer so that on idle (no keypresses for X sec), it plays an audio clip.
My AS below works fine, but if you press keys very fast it seems to get out of sync and plays the audio almost randomly (at least faster than it should). Does anyone know what might be causing this? BTW, I have tried using a keylistener which seems to make it even worse by affecting the volume level randomly.
//ON THE INITIAL FRAME...
myInterval = setInterval(callback1, 20000);
function callback1()
[Code].....
View 1 Replies
Dec 11, 2011
I want my flash file plays one and stops in the end and only plays again if play again button is pressed.How do i do it?
View 1 Replies
May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
View 17 Replies
Mar 25, 2011
I have a flash banner with my stage swf that I have loaded four swf files into and they play through sequentially. Now, I need it to repeat and play through again.
View 1 Replies
Aug 25, 2011
I am using Action Script 3. I cannot unload movies. I have a movie playing and when one of six buttons are clicked, the appropriate movie plays. Movies keep playing in background, however I got the sound to stop.
import flash.display.MovieClip;
import flash.events.MouseEvent;
//This is where the Stop Sound is
function fl_ClickToStopAllSounds(event:MouseEvent):void {
[Code]....
View 0 Replies
Oct 7, 2011
I am having a problem with a flash movie that plays slowly on some devices. The movie uses a lot of video, and was originally written in AS2. I changed it to AS3 and now, apparently, it plays too slowly.[code]...
View 2 Replies