I have a mouse sensitive vertical scroll panel... actually i got 5 next to each other. When i hover my mouse over one, it starts scrolling, and the second i remove the mouse, it instantly stops... and it doesnt look very neat. So what i would like is an easing effect, so that if i pull my mouse away, it takes a second or so before it stops scrolling.
Here is my code for one of the scrollboxes, incase you need it
ActionScript Code:
box01panel.addEventListener(MouseEvent.MOUSE_OVER, panelOver01);
function panelOver01(event:MouseEvent):void {
I'm looking to a menu that scrolls vertically depending on the mouse position.I know that voetsjoeba has a cool scroller that does this, but loads XML and such. I'm just looking to scroll an MC up and down with easing depending on the mouse position.I like the way that the new XML thumbnail gallery that Kirupa put up scolls along the bottom, how about something like that?
I've created a page that contains 3 different movie clips that scroll left and right in respose to the mouse. They each move at different rates and create a parallax effect. My question is how do I ease the movie clips in and out of their stop positions? At the moment they all run full speed in and out of a stop.[code]
I need to know how to make my slider move only up and down, at the moment you can move it wher you like, and how t actualy get it to controll the text.here is the code i have so far, scrollbar5 is the name of my scroller descrip5 is the name of the textfield
// variable to store height of textfield after text added var textheight:Number; // variables for calculating scrollbar/textfield relationships
I want to do a vertical scrolling movie clip with easing with buttons. No scroll bar. I have attached a sample I have done just using _y properties. Ideally I want it to ease to the right position instead of jumping to it.
I am looking for a quick and simple way of having a movieclip follow the mouse with easing, until it reaches the mouse, at which point I want it to stop. It needs to ease out, so the standard cursorMC.x = mouseX will not do (also because it doesn't update the position of the mouse.
I have been trying to read earlier threads, tried out every possible thing but I cannot get the text to ease. I have a custom scroll done from the tutorial but mine is horizontal as it was needed this way. I only need to get the text ease a bit when the dragger is dragged
I know you can use the mouse wheel to scroll through text in the flash componenet scroll pane, but is there a way to set it up to work with the code I have posted below?
fscommand("allowscale", "false"); bar.useHandCursor = dragger.useHandCursor=false; space = 5;[code].....
I wrote a short AS program to create a tileList and it functions fine, but I need to be able to scroll the list of pics according to the position of the mouse with out actually moving the scroll bar.... example of what I mean: the farther to the right mouseX is on stage, the faster my tileList scrolls to the right, if mouseX moves to the left of the stage, so does the scroll bar...Here`s my code so far:
import flash.display.Sprite;import fl.controls.TileList;import fl.controls.ScrollBarDirection;import flash.text.TextFormat; var tlc:TileList;[code]........
is there anyway when i use scroll bar component in flash... how do i make it so that i can be controlled by your mouse scroll button.. thing.... ( if its possible )
I am having endless trouble trying to get flash to scroll with a mouse scroll wheel on both PC and Mac. Pixel Breakers code "swfmacmousewheel" seems to be the way to go but despite everyone raving about how amazing it is and showing many version of it working very nicely, I cant get it to work. I've followed all the instructions I can find as carefully as possible but I get nothing. I just want something similar to this > [URL]
i want to change my scroll effect from a drag to a mouse scroll.i have an example of the drag scroll, anyone know what bits of the code I have to change?
I have just wrote a code for vertical scroll of image through mouse scrolling. It works... but It works only after click on the image or inner space of the window..
var obj:Object = new Object(img); var over:Boolean = false; var lim:Number = 0 - (img._height - Stage.height);
I'm learning a followease tutorial and get it working but am trying to learn more from this. With this tutorial when mouseover, the arrow marker eases following the mouse. For e.g I have a column of buttons. When the mouse moverover Button1 it plays MC1 and stopped. When it mouseover Button2 it plays MC2 and stopped. How can it be done?
i just read the tutorial on mouse follow with easing.i've been trying to work on it not that its that hard but what i've been trying to do is to make an object get to the mouse with any easing at a constant rate probably i'm skipping on some concept, but i'm gettin into line equations n stuff .... which is makin the code really comlpicated and still there are some hiccups in the code [code]in this code , division with the constant "speed" is what results in the easing but i'm talkin about the object approaching the mouse at a constant rate
I am moving 1 mc by onClipevnet (enterframe) while mouse is there on certain portion of the stage and i stop that moving of mc while mouse is not over tht certain portion of the stage or moves out of tht certain area. Bt i want to stop moving with ease not suddanly.
I need to be able to use the buttons, but when the menu keeps easing towards the mouse it's hard to reach them. Is it possible to stop the easing once the mouse x and y is eaqual to the menu x and y? And start the easing again on rollOut? How do I do this?
I have gone through the tutorial on how to use a mouse click to ease a movie clip and there is something I can't quite figure out.If I want to have the clip start at a different location, I need to change the:[code]When I change this to where I want to put the movie clip, it still doesn't place it in the right location.[code]
I'm thinking up new ideas that are always WAY above my knowledge level BUT ..
I was checking out the Tutorial @ [URL]...mouseclick.htm and it got me to thinking, that would be a great way to show which button you last clicked.
How hard would it be to have that Ease with Mouse Click work, and stay put on the buttons in the site, I think it'd get pretty confusing if it eased on over to every url you clicked. Also, I want to use some scrolling menu's, would it be possable to have the dot/png/graphic stick to that button until another is clicked?
I know I probably just asked about four posts worth of stuff, but I'm just brainstorming right now.
i just read the tutorial on mouse follow with easingi've been trying to work on it .... not that its that hard ..but what i've been trying to do is to make an object get to the mouse with any easing ... at a constant rateprobably i'm skipping on some concept, but i'm gettin into line equations n stuff .... which is makin the code really comlpicated and still there are some hiccups in the codep with a code in which there is no easing ?
looked at the tutorial in for text easing on mouse click i took out the mouse click funcion. now what do i do now? need some understanding. I take out the mouseclick function
Ive just done the following tutorial: [URL] When the mouse goes to the edges, half the ball will disapear off the stage, can i make it so that when the ball reaches the edge, the whole ball stays within view?
I have a mc that I want to continously rotate, I want it to rotate in whatever direction the mouse is from the center of the mc. If the user pulls the mouse out I would like for it to speed up and slow down accordingly.If this is not possible, I wouldnt cry. Any way when the user goes over a desiginated area I would like for the motion to stop until they pull away again.How would I go about doing this.I've seen this thread but don't understand where to attach the script, and I also need the stopping script
I have a stack of images that I need to move down when the mouse is above y = 250 and up when the mouse is below y = 250. I have this code, but the problem is I don't know how to add easing.