ActionScript 2.0 :: Scroll MC Up And Down With Easing Depending On The Mouse Position?
Jun 22, 2005
I'm looking to a menu that scrolls vertically depending on the mouse position.I know that voetsjoeba has a cool scroller that does this, but loads XML and such. I'm just looking to scroll an MC up and down with easing depending on the mouse position.I like the way that the new XML thumbnail gallery that Kirupa put up scolls along the bottom, how about something like that?
I have a mouse sensitive vertical scroll panel... actually i got 5 next to each other. When i hover my mouse over one, it starts scrolling, and the second i remove the mouse, it instantly stops... and it doesnt look very neat. So what i would like is an easing effect, so that if i pull my mouse away, it takes a second or so before it stops scrolling.
Here is my code for one of the scrollboxes, incase you need it
ActionScript Code: box01panel.addEventListener(MouseEvent.MOUSE_OVER, panelOver01); function panelOver01(event:MouseEvent):void {
I wrote a short AS program to create a tileList and it functions fine, but I need to be able to scroll the list of pics according to the position of the mouse with out actually moving the scroll bar.... example of what I mean: the farther to the right mouseX is on stage, the faster my tileList scrolls to the right, if mouseX moves to the left of the stage, so does the scroll bar...Here`s my code so far:
import flash.display.Sprite;import fl.controls.TileList;import fl.controls.ScrollBarDirection;import flash.text.TextFormat; var tlc:TileList;[code]........
How can I make the easing start fast then go slow? Right now it starts slow and speeds up. Well not really, because it speeds up and then slows down once it gets closer to the mouse position. But becuase the mouse position is greater than that of the movement, it seems like it speeds up then just stops!
I have a button symbol on my stage that I want to change size depending on where the mouse is on stage. ie: the y position of the mouse will make the x and y scale change (the symbol should get smaller as the mouse moves up the page and larger as it moves down - as if it is getting closer or further away).
I know this can't be to hard too achieve, but my actionscript skills aren't quite up to it yet. - I have 5 frames within a MC. - In this MC there is text saying "center", "left", "right", "up", "down" on each frame. - All I want to be able to do is make the MC change to frame 3 "right" when my mouse moves to the right of the MC.
onClipEvent (mouseMove) get x position get y position if statement x= > -180 and y=> 0 (something like that) _root.myMovieClip.gotoAndStop(3)
I have created an animation which has frames with the head drawn in the various positions it needs to be in to look in all directions. Each frame is unique as it shows the head look up down sideways etc.What I need to do now is to make the movie clip play certain frames depending on the mouse position.I am having some trouble with the logic of how to do thisIs the best way to detect the mouse position then tell the movie clip to gotoandstop a certain frame depending on the mouse position?
I am trying to simulate a 3D navigation which changes the movement depending of the x and y mouse position.url...Does anyone know where I can find a tutorial step by step for it or something similar?
I have recently followed a tutorial to make a movieclip in flash that makes buttons spin around a point depending on the mouse position. I have made my own version off this and would like to use it in a full flash website that i am making at the moment.
The only problem that i am having is with aligning this clip and as it is made up of script i cant physicly drag it to were i want it. I understand how to alighn this with x/y positioning but when i preview the flash in a web browser it is positioned correctly but then when i 'full screen' the browser this clip jumps about 4 inches down the page.
I am looking for the a code to make my background image move horizontally both ways, when the mouse position is on the left or right of the screenDoes anyone know the Action Script 3 that is used?
I`ve been trying to make a scroll gallery depending on mouse movement, but I couldn't make it work.
Now, i found a script that works fine, but i have a problem at the beginning and at the end, because i can see a part of each image. If i put the mouse off stage, each one is shown enterily but when i tried to click them, i can see a small part of them.
I guess i should adjust the code, but i can't understand all the lines..
I have a fully functioning scrollbar (MOUSE_DOWN and MOUSE_MOVE) and a fully functioning mouse wheel scroll. But I would like some code to move the scroll button according to my contents y position, when using the mouse wheel scroll.
I've created a page that contains 3 different movie clips that scroll left and right in respose to the mouse. They each move at different rates and create a parallax effect. My question is how do I ease the movie clips in and out of their stop positions? At the moment they all run full speed in and out of a stop.[code]
I am creating mouse scroller and when I insert actionscript my images wont move depending on the mouse movements..I am using Flash cs5 and Actionscript 2.0...this is my actionscript:
I am currently using the code below on a scroll that can go up and down depending on the ymouse. The problem I am having is that when the movie loads through html it will not scroll until you mouse over it. It's like the movie is paused. If I remove the onEnterFrame it scrolls fine without issue but the rest is broken and it basically does nothing but scroll. I do not have it checked to pause at start. It does preview fine within a flash preview.
I need to know how to make my slider move only up and down, at the moment you can move it wher you like, and how t actualy get it to controll the text.here is the code i have so far, scrollbar5 is the name of my scroller descrip5 is the name of the textfield
// variable to store height of textfield after text added var textheight:Number; // variables for calculating scrollbar/textfield relationships
I want to do a vertical scrolling movie clip with easing with buttons. No scroll bar. I have attached a sample I have done just using _y properties. Ideally I want it to ease to the right position instead of jumping to it.
I am looking for a quick and simple way of having a movieclip follow the mouse with easing, until it reaches the mouse, at which point I want it to stop. It needs to ease out, so the standard cursorMC.x = mouseX will not do (also because it doesn't update the position of the mouse.
I am creating a vertical menu with sub-links, which expand out once the main link is pressed, pushing all the buttons below them downwards (with easing). Except when i give one of the links a _y position to ease to, it never fully makes it to it, by under 1 pixel, leaving it slightly blurred.For example, i want to ease one of the buttons below the clicked-on button to _y = 300. but it eases to 299.5.
I have been trying to read earlier threads, tried out every possible thing but I cannot get the text to ease. I have a custom scroll done from the tutorial but mine is horizontal as it was needed this way. I only need to get the text ease a bit when the dragger is dragged
I have a ScrollPane and I want to get and set the scroll bars position (pixel position). For example, if the user changes the scroll bars position and then refreshes the page, we need to take the user at the same point where he was before refresh. For this I need to get the respective scroll bars positions before refresh and then set it to the saved position after load. I have got the positions by hPostion and vPosition but now when I try to save the values back to the same properties after refresh it doent work.
I've used the random motion tutorial, and got that working. Now i'd like things to resize themselves depending on where they are on the screen.. For example, if its at the very top, its 75% and if its at the bottom, 125%.
I have a fully functioning scrollbar (MOUSE_DOWN and MOUSE_MOVE) and a fully functioning mouse wheel scroll. But I would like some code to move the scroll button according to my contents y position, when using the mouse wheel scroll.My scroll bar code:
I'm wondering what codes I should use to get some movieclips get their depths swapped depending on their y position. The one with highest y is on top and etc.I have 3 movieclips named:
I'm trying to make a movie clip move left or right depending if you move the cursor to the right or left on th screen. The clip is long and it have a lot of thumbnails and when it reaches the end of the stage has to stop. I have achieved this, but when the mc comes to the side of the stage it is getting slower and slower and I need it to move with a constant speed.
I am trying to find out a nice simple way to make an object decelerate / ease into position. I have seen that there are loads of different ways of doing it but I wondered if there is a good simple function that can do the job??
In a preview post, without success, I was trying to do an Elastic Menu in AS3.The problem creating the menu with differents elements and submenus is resolved.Now, I need to relocate the menu elements dinamicly through TweenLite.For that, I use this method named posicionar();
Code:
private function posicionar():void { for (i=0; i<tamArray-1; i++) { var elemento=itemArray[i+1];
[code]....
As I say in the commented codeline, the Tween doesn't get the right destination.
I'm trying to make a movie clip move left or right depending if you move the cursor to the right or left on the screen. The clip is long and it have a lot of thumbnails and when it reaches the end of the stage has to stop. I have achieved this, but when the mc comes to the side of the stage it is getting slower and slower and I need it to move with a constant speed.
This is the code: var x_down:Number = 2900; var end:Number = -((x_down)/.8 + 50); var key:Number; var c_key:Number; var start1: Tween = new Tween( padre_mc, "x", Regular.easeInOut, padre_mc.x, (padre_mc.x + 280), 1, true); [Code] .....