ActionScript 2.0 :: Mouse Easing On Click?
Jul 29, 2009I have a horizontal scrollbar but I can't make it easing on mouse click. But I am optimist you can solve this problem.
View 0 RepliesI have a horizontal scrollbar but I can't make it easing on mouse click. But I am optimist you can solve this problem.
View 0 RepliesI have gone through the tutorial on how to use a mouse click to ease a movie clip and there is something I can't quite figure out.If I want to have the clip start at a different location, I need to change the:[code]When I change this to where I want to put the movie clip, it still doesn't place it in the right location.[code]
View 5 RepliesI'm thinking up new ideas that are always WAY above my knowledge level BUT ..
I was checking out the Tutorial @ [URL]...mouseclick.htm and it got me to thinking, that would be a great way to show which button you last clicked.
How hard would it be to have that Ease with Mouse Click work, and stay put on the buttons in the site, I think it'd get pretty confusing if it eased on over to every url you clicked. Also, I want to use some scrolling menu's, would it be possable to have the dot/png/graphic stick to that button until another is clicked?
I know I probably just asked about four posts worth of stuff, but I'm just brainstorming right now.
is there a way to add easing to the scrollpane (component) when you mouse-click and drag?
View 1 RepliesInteractive Image Panning [URL]...Tutorial and the
Easing on Mouseclick [URL]... Now i tried to combine these 2 together and nothing happens , either 1 works or the other one works but never the 2 together.... [URL]...
I am looking for a quick and simple way of having a movieclip follow the mouse with easing, until it reaches the mouse, at which point I want it to stop. It needs to ease out, so the standard cursorMC.x = mouseX will not do (also because it doesn't update the position of the mouse.
View 1 RepliesI'm learning a followease tutorial and get it working but am trying to learn more from this. With this tutorial when mouseover, the arrow marker eases following the mouse. For e.g I have a column of buttons. When the mouse moverover Button1 it plays MC1 and stopped. When it mouseover Button2 it plays MC2 and stopped. How can it be done?
View 4 RepliesI have a mouse sensitive vertical scroll panel... actually i got 5 next to each other. When i hover my mouse over one, it starts scrolling, and the second i remove the mouse, it instantly stops... and it doesnt look very neat. So what i would like is an easing effect, so that if i pull my mouse away, it takes a second or so before it stops scrolling.
Here is my code for one of the scrollboxes, incase you need it
ActionScript Code:
box01panel.addEventListener(MouseEvent.MOUSE_OVER, panelOver01);
function panelOver01(event:MouseEvent):void {
[code]....
i just read the tutorial on mouse follow with easing.i've been trying to work on it not that its that hard but what i've been trying to do is to make an object get to the mouse with any easing at a constant rate probably i'm skipping on some concept, but i'm gettin into line equations n stuff .... which is makin the code really comlpicated and still there are some hiccups in the code [code]in this code , division with the constant "speed" is what results in the easing but i'm talkin about the object approaching the mouse at a constant rate
View 2 RepliesI am moving 1 mc by onClipevnet (enterframe) while mouse is there on certain portion of the stage and i stop that moving of mc while mouse is not over tht certain portion of the stage or moves out of tht certain area. Bt i want to stop moving with ease not suddanly.
View 2 RepliesI need to be able to use the buttons, but when the menu keeps easing towards the mouse it's hard to reach them. Is it possible to stop the easing once the mouse x and y is eaqual to the menu x and y? And start the easing again on rollOut? How do I do this?
View 13 Repliesi just read the tutorial on mouse follow with easingi've been trying to work on it .... not that its that hard ..but what i've been trying to do is to make an object get to the mouse with any easing ... at a constant rateprobably i'm skipping on some concept, but i'm gettin into line equations n stuff .... which is makin the code really comlpicated and still there are some hiccups in the codep with a code in which there is no easing ?
Code:
onClipEvent (load) {
_x = 0;
[code].....
I have this animation of an rotating molecules[uploaded file]. How to add easing to this animation? here's the code:
[Code]...
looked at the tutorial in for text easing on mouse click i took out the mouse click funcion. now what do i do now? need some understanding. I take out the mouseclick function
Code:
onClipEvent (load) {
_x = 600.4;
_y = 535.4;
[Code]....
I dont understand how i would change the OnClipEvent (enterFrame) code to make it move where i want to go.
Ive just done the following tutorial: [URL] When the mouse goes to the edges, half the ball will disapear off the stage, can i make it so that when the ball reaches the edge, the whole ball stays within view?
View 14 RepliesI have a mc that I want to continously rotate, I want it to rotate in whatever direction the mouse is from the center of the mc. If the user pulls the mouse out I would like for it to speed up and slow down accordingly.If this is not possible, I wouldnt cry. Any way when the user goes over a desiginated area I would like for the motion to stop until they pull away again.How would I go about doing this.I've seen this thread but don't understand where to attach the script, and I also need the stopping script
View 1 RepliesI have a stack of images that I need to move down when the mouse is above y = 250 and up when the mouse is below y = 250. I have this code, but the problem is I don't know how to add easing.
Code:
onEnterFrame = function() {
someConstant = 2342;
lastIndex = picThumbArray.length - 1;
[Code]....
I am looking for the functionality as seen on [URL] in the Flash header. Specifically...
1.) First of all, the blurred background moves horizontally when the mouse moves over it, then gradually slows to a stop when the mouse leaves the area. What's that actionscript?
2.) Second, the face/headshots (give them a second to move into the header from the left side) that move toward the mouse when the mouse is hovering over the background and then ease back to position when the mouse leaves the background area.
Here is my cool code....
Code:
onClipEvent(enterFrame)
{
_x -= (-20) - ((0.1 * _xmouse) - 60);
[Code]....
How can I make the easing start fast then go slow? Right now it starts slow and speeds up. Well not really, because it speeds up and then slows down once it gets closer to the mouse position. But becuase the mouse position is greater than that of the movement, it seems like it speeds up then just stops!
Here is the effect I am after....
look at the images inside of [URL]
How can I go about adding easing motion to this code. I have a movie clip that is significantly larger than the stage and the mouse, on drag will pan around the image. I just want to add a slight ease on the pan.
function beginPan(e:MouseEvent):void
{
deltaX = mouseX - content_mc.x;
deltaY = mouseY - content_mc.y;
[Code].....
I'm looking to a menu that scrolls vertically depending on the mouse position.I know that voetsjoeba has a cool scroller that does this, but loads XML and such. I'm just looking to scroll an MC up and down with easing depending on the mouse position.I like the way that the new XML thumbnail gallery that Kirupa put up scolls along the bottom, how about something like that?
View 4 RepliesI was actually trying to create an easing effect that bases on the movement of the mouse, very similar to:[URL]how i could actually write an actionscript to create this "esaing" ability...I have actually attached my own file for your convience, and i really really really hope you guys could assist me in this area!
View 4 RepliesI've got a clip which gets multiple clips attached dynamically.I'd like to make it scroll up or down based on user mousing over it and mouse position. I want it to ease and to increase in speed if the user mouses further up or down.[code]
View 3 RepliesI just started playing around with as3 and I have a function for mouse clicks that draws a shape on each click. However the mouse click event does not appear to work unless I click a movieClip object I placed in the middle of the screen. Is there a way to make the mouse click event recognize when I click anywhere on the screen?
[Code]...
im trying to create this custom menu a bit more efficiently. As written, it operates fine glitch free. However, id like to incorporate some easing into the movement of each movie clip.
[code]...
how to incorporate tween classes and then easing?
I've built a code to cyclically move a scene on the bottom of my stage; I've done this to make a slowing-and-stop-easing effect at anytime the command will arrive. The entire scene mc is _x long something like 6000 px. The whole code goes in this way:
1) importing on the stage (with attachMovie) a mc with this code inside:
onClipEvent(enterFrame) {
_parent._parent.fondo_mc._x -= countermovement;
if (_parent._parent.fondo_mc._x <= -5800) {[code].....
The code goes right, but I need to improve it.Now there is just a variable, I tought to use two vars to implement the whole code in a setInterval, but maybe it's unuseful, and actually I can't use it in the right way.
Second issue: actually when slowAndStop function is called the scene slow too fast, if I take it to 15 it slow better but the scene is running too fast...
The best would be that the scene slow down and stop following: A) a temporal variable (and I can try to implement it with setInterval, that for istance is a cycle)
B) an indipendent moving variable, so that on one side I set the speed, on the other side I set the slow-and-stop in a matter of time with countermovement.I also tried to use a second variable:
var counter:Number = 15;
// set the _x increment
var countermovement:Number = counter/2;
but the scene slow and goes backward a bit
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button,the standard mouse cursor reapears.How to prevent that?
View 10 RepliesI am trying to have two guestures on a SpriteVisualElement which I thought should be pretty simple implemented: Mouse_Move for sweep Gestures and mouse click to enable.. So I have 2 Eventlisteners on my stage:
[Code]...
The main problem is that every type of sweeping on the screen also fires the taphandler().. how to identify the correct event? I tried to to my taphandler only if(!event.buttondown) but no success.
Frame 1
Code:
band_button.buttonMode = true;
band_button.useHandCursor = true;
[code].....
I changed the mouse cursor using a tutoral from this forum, but when I press the right mouse button, the standard mouse cursor reapears...
How to prevent that?