ActionScript 3.0 :: Adding Easing To Mouse Down Image Drag/pan?
Feb 11, 2011
How can I go about adding easing motion to this code. I have a movie clip that is significantly larger than the stage and the mouse, on drag will pan around the image. I just want to add a slight ease on the pan.
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box); var i:Number = 1; //i will be the total number of boxes var newBox:myMC = new myMC();[code]....
Interactive Image Panning [URL]...Tutorial and the
Easing on Mouseclick [URL]... Now i tried to combine these 2 together and nothing happens , either 1 works or the other one works but never the 2 together.... [URL]...
For a project I am am working on I need a pan effect like the one in URL...Now I was just wondering how to do this. There are various ways I can think off to make the background move according to mouse movement, but nothing I have done comes close to the smoothness in URL...More specifically, I can trigger an event when mouse in moved left/right/up/down in the pressed down stage - this event can tween the background in any direction required. But how do I stop the tween movement when the mouse is released. Since I have asked the background to tween from one its central value to say its rightmost/leftmost value, how do I make it stop in the middle of the tween when the mouse is released.
i have this script that i am using to drag with easing. it works but how do i make sure it stops when it gets to the edge of the movie. Right now since there is easing on it, you can throw the shape right off of the stage. Is there a way it can stop?
I am looking for a quick and simple way of having a movieclip follow the mouse with easing, until it reaches the mouse, at which point I want it to stop. It needs to ease out, so the standard cursorMC.x = mouseX will not do (also because it doesn't update the position of the mouse.
I'm creating a map in flash and I would like to have a smooth movement similar to this:[URL]..i have made a start but I'm having trouble taking it to the next stage.
My code currently throws the movieclip after the mouse is release but there is no easing while the mouse button is down.
I'm attempting to make an AS3 class that allows me to drag an object with easing. I've looked around the net and put this together.I have created this class as startDrag() doesn't allow easing. I've almost got it working but there is a problem where the registation point of the movielclip snaps to the mouse position (this is the equivalent of having "lockcenter:boolean" in startDrag() set to "true")this is the problem bit in my script:
I have got myself a movieclip that I would like to be able to drag left and right. I have got this sorted but I would also like the movieclip to ease to a stop depending on the speed it has been dragged. Is this possible?
I've managed to code the following function for an AS2 class. What I'd like to do is to add a "constrained space", like a square, and keep the easing. I've tried to update this function in many possible ways.
ActionScript Code: private function dragMe(victim:MovieClip):Void { var easing:Number = 15;
I've got an object (camera) I'm trying to pan. This code works perfectly for panning it on the Y axis, but it's the exact opposite for the natural panning motion of X. By simply subtracting the velocity (as opposed to adding), the camera.x creates a crazy "Ease In" effect that shoots the camera off at a crazy speed. I've tried reversing the order of everything, but without the result I'm seeking.
Work wants me to create to a scroller like the one I've attached but with an elastic efftect to it.I've looked at some others examples and some tutorials but was somewhat lost so I just sat down and tried coming up with a ghetto way. I the very basics done but im wondering if there's a much better way of doing this especially if I wish to do some easing.
I'm looking to do a sliding image menu like this one: [URL]. I can do this using tweening but it is not as smooth as using actionscript. Does anyone know what the name of this is as when I do a search as I can't find any solutions? I've tried 'thumbnail expand' and 'image easing' but am not getting any hits.
Ok so I found this nice code over at Prototype. Its a function for Aligning to stage on Resize. [URL] It works really nice on its own but I was hoping to add some tweened easing as an additional optional parameter. (I posted there twice asking for help to no avail =( So I am asking here at Kirupa. What I wish to add is - implementing and adding an "easing" function as part of the current function. Something generalized to be called only if desired and the ability to set the ease type, duration, maybe prop etc.. (or whatever needed to make it work)
I have tried all kinds of things and below is as close as I can come (at least the only thing I can do to get the thing to move, although as you will see it works backwards and I can only get it to work using stage.width, stage.height, however I have tried newX oldX and all kinds of other things and cant seem to get things to move.
I'm learning a followease tutorial and get it working but am trying to learn more from this. With this tutorial when mouseover, the arrow marker eases following the mouse. For e.g I have a column of buttons. When the mouse moverover Button1 it plays MC1 and stopped. When it mouseover Button2 it plays MC2 and stopped. How can it be done?
I have a mouse sensitive vertical scroll panel... actually i got 5 next to each other. When i hover my mouse over one, it starts scrolling, and the second i remove the mouse, it instantly stops... and it doesnt look very neat. So what i would like is an easing effect, so that if i pull my mouse away, it takes a second or so before it stops scrolling.
Here is my code for one of the scrollboxes, incase you need it
ActionScript Code: box01panel.addEventListener(MouseEvent.MOUSE_OVER, panelOver01); function panelOver01(event:MouseEvent):void {
i just read the tutorial on mouse follow with easing.i've been trying to work on it not that its that hard but what i've been trying to do is to make an object get to the mouse with any easing at a constant rate probably i'm skipping on some concept, but i'm gettin into line equations n stuff .... which is makin the code really comlpicated and still there are some hiccups in the code [code]in this code , division with the constant "speed" is what results in the easing but i'm talkin about the object approaching the mouse at a constant rate
I am moving 1 mc by onClipevnet (enterframe) while mouse is there on certain portion of the stage and i stop that moving of mc while mouse is not over tht certain portion of the stage or moves out of tht certain area. Bt i want to stop moving with ease not suddanly.
I need to be able to use the buttons, but when the menu keeps easing towards the mouse it's hard to reach them. Is it possible to stop the easing once the mouse x and y is eaqual to the menu x and y? And start the easing again on rollOut? How do I do this?
I have gone through the tutorial on how to use a mouse click to ease a movie clip and there is something I can't quite figure out.If I want to have the clip start at a different location, I need to change the:[code]When I change this to where I want to put the movie clip, it still doesn't place it in the right location.[code]
I'm thinking up new ideas that are always WAY above my knowledge level BUT ..
I was checking out the Tutorial @ [URL]...mouseclick.htm and it got me to thinking, that would be a great way to show which button you last clicked.
How hard would it be to have that Ease with Mouse Click work, and stay put on the buttons in the site, I think it'd get pretty confusing if it eased on over to every url you clicked. Also, I want to use some scrolling menu's, would it be possable to have the dot/png/graphic stick to that button until another is clicked?
I know I probably just asked about four posts worth of stuff, but I'm just brainstorming right now.
i just read the tutorial on mouse follow with easingi've been trying to work on it .... not that its that hard ..but what i've been trying to do is to make an object get to the mouse with any easing ... at a constant rateprobably i'm skipping on some concept, but i'm gettin into line equations n stuff .... which is makin the code really comlpicated and still there are some hiccups in the codep with a code in which there is no easing ?
looked at the tutorial in for text easing on mouse click i took out the mouse click funcion. now what do i do now? need some understanding. I take out the mouseclick function
Ive just done the following tutorial: [URL] When the mouse goes to the edges, half the ball will disapear off the stage, can i make it so that when the ball reaches the edge, the whole ball stays within view?
I have a mc that I want to continously rotate, I want it to rotate in whatever direction the mouse is from the center of the mc. If the user pulls the mouse out I would like for it to speed up and slow down accordingly.If this is not possible, I wouldnt cry. Any way when the user goes over a desiginated area I would like for the motion to stop until they pull away again.How would I go about doing this.I've seen this thread but don't understand where to attach the script, and I also need the stopping script
I have a stack of images that I need to move down when the mouse is above y = 250 and up when the mouse is below y = 250. I have this code, but the problem is I don't know how to add easing.
I am looking for the functionality as seen on [URL] in the Flash header. Specifically...
1.) First of all, the blurred background moves horizontally when the mouse moves over it, then gradually slows to a stop when the mouse leaves the area. What's that actionscript?
2.) Second, the face/headshots (give them a second to move into the header from the left side) that move toward the mouse when the mouse is hovering over the background and then ease back to position when the mouse leaves the background area.