ActionScript 3.0 :: Drag Easing Formula - Panning Motion Of X?
Oct 24, 2010
I've got an object (camera) I'm trying to pan. This code works perfectly for panning it on the Y axis, but it's the exact opposite for the natural panning motion of X. By simply subtracting the velocity (as opposed to adding), the camera.x creates a crazy "Ease In" effect that shoots the camera off at a crazy speed. I've tried reversing the order of everything, but without the result I'm seeking.
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May 21, 2011
I've been working hard to achieve a parallax panning effect like the one seen here url... Unfortunately the closest i have come is url...Mine is rather choppy and doesn't provide the easing that Mauricio has included in his.[code]
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Mar 6, 2009
Interactive Image Panning [URL]...Tutorial and the
Easing on Mouseclick [URL]... Now i tried to combine these 2 together and nothing happens , either 1 works or the other one works but never the 2 together.... [URL]...
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Mar 2, 2012
I'm working on my portfolio site, and I used a panning effect on the background so the user can interact with the site and pan left/right to click on the items.
my problem lies with the motion tween. It needs to pan with the background, AND move on its own path. it's a car moving down a road, and it needs to stay in its path. it works perfectly, until the mouse is moved, which stops the animation, and then the car follows the panning movement, but stops the motion tween effect
I've also tried saving it out as an external SWF file. the tweening worked ok, and it does get the initial assignment, but it doesn't track the panning background.
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Nov 4, 2008
Has anybody found a way to ease motion only between keyframes, not the whole animation? In classic u get separate easings.Generally, I want to convert old tween to new for more control, but it seems to be impossible.
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Jul 6, 2009
Is it just me or is creating and applying custom easing with the motion editor absurdly difficult? Firstly, the bezier curve tool for custom easing has a mind of its own. It will change the curve at a different anchor point to the one you're editing on a whim and every time you get close to where you want the curve it does it again and you're back to square one. Second, you have to recreate a custom ease for every tween as there's no way to save them. It's impossible to create two custom eases exactly the same! The entire motion editor seems designed to infuriate me and parts of it don't seem to have been tested at all.
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Making a slide-in panel, following Flash and Maths "Using the Tween class in Flash CS3 and ActionScript 3 " tutorial The panel moves on screen on a MOUSE_OVER event, and off screen in MOUSE_OUT event. Have managed to change everything so it works on the x axis; but when i want to change it to enter and exit on the y axis but when i do it bounces around and immediately heads back off screen. Surely this is simple, but I am quite stuck; please let me know what is wrong with this code:
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Nov 1, 2004
how i could resize a movie with an easing motion? Is this possible? I would like to load multiple external swf files into one "main" movie with this effect.
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Jun 27, 2008
So usually I can get my motion exactly the way I want it but I'm not satisfied with the easing motion I am currently using.
Running at 30 FPS
Speed: .7
Scrolling a large movieclip (like 1800 pixels in height)
Strong.easeOut
It's basically a scrolling content type motion I am looking for. Click a button content scrolls revealing the proper section on the y axis. Anyway, the motion just isn't fluid enough for my liking. Any tips or a different equation to make it more fluid.
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Nov 11, 2004
i have this script that i am using to drag with easing. it works but how do i make sure it stops when it gets to the edge of the movie. Right now since there is easing on it, you can throw the shape right off of the stage. Is there a way it can stop?
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May 28, 2010
I'm creating a map in flash and I would like to have a smooth movement similar to this:[URL]..i have made a start but I'm having trouble taking it to the next stage.
My code currently throws the movieclip after the mouse is release but there is no easing while the mouse button is down.
[Code]...
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Sep 15, 2009
I'm attempting to make an AS3 class that allows me to drag an object with easing. I've looked around the net and put this together.I have created this class as startDrag() doesn't allow easing. I've almost got it working but there is a problem where the registation point of the movielclip snaps to the mouse position (this is the equivalent of having "lockcenter:boolean" in startDrag() set to "true")this is the problem bit in my script:
targetX = mouseX;
targetY = mouseY;
(full code below)
Code:
package classes{
import flash.display.*;
import flash.events.*;[code].............
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Mar 23, 2011
I have got myself a movieclip that I would like to be able to drag left and right. I have got this sorted but I would also like the movieclip to ease to a stop depending on the speed it has been dragged. Is this possible?
[Code]...
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Mar 24, 2011
I've managed to code the following function for an AS2 class. What I'd like to do is to add a "constrained space", like a square, and keep the easing. I've tried to update this function in many possible ways.
ActionScript Code:
private function dragMe(victim:MovieClip):Void
{
var easing:Number = 15;
[Code].....
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Feb 11, 2011
How can I go about adding easing motion to this code. I have a movie clip that is significantly larger than the stage and the mouse, on drag will pan around the image. I just want to add a slight ease on the pan.
function beginPan(e:MouseEvent):void
{
deltaX = mouseX - content_mc.x;
deltaY = mouseY - content_mc.y;
[Code].....
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Mar 27, 2012
is there a way to add easing to the scrollpane (component) when you mouse-click and drag?
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Aug 20, 2004
i wanna make an object ease after another object that is easing... like a motion trail. but the objects just go to the corner of the screen....and won't ease after each other.
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[code]...
how to incorporate tween classes and then easing?
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The code goes right, but I need to improve it.Now there is just a variable, I tought to use two vars to implement the whole code in a setInterval, but maybe it's unuseful, and actually I can't use it in the right way.
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var counter:Number = 15;
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Jan 12, 2009
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[Code]...
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[Code]...
the center of the image would be at x 1500, way over to the right of the scene, outside it, but it would fit inside the screen, like this (the blue square represents the real size of the scene):[URL]..Then when the mouse is at the far right side, that is 550 x, the image center should be at -950 x, like this:[URL]...
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