ActionScript 3.0 :: Move Up And Down Button At Side?
Oct 1, 2008
[url]...May i know what i should do to get the up and down button at the side working? The rooms beside the up and down buttons are created when the host create a game.
There will only be a maximum of 12 rooms created, so is there any ways that i can do to get it scroll down to show the next 6 rooms?
May i know what i should do to get the up and down button atthe side working? The rooms beside the up and down buttons arecreated when the host create a game.There will only be a maximum of 12 rooms created, so is thereany ways that i can do to get it scroll down to show the next 6rooms?
Im in need of a simple code which makes a MovieClip move side to side horizontally preferably using the attachMovie function.The MovieClip must not go off the screen so the movement will have to be limited within the stage size.
All I'm trying to do is move one graphic (converted to symbol) from one side to another. However, when I try to put in the 'motion tween' it keeps saying "Multiple objects are selected, you must convert them to a symbol in order to tween them. Do you want to convert them and create a tween?" If I click 'Ok' it comes up with "The tween could not be applied to some of the selected frames. This could be due to the frame containing ActionScript, Multiple objects, non-tweenable objects or being on a layer that cannot be a tween layer"
I want to download files from the server side to client side without prompting a window to the user to download when any updates happen at server side.Right now I am using urlstream class but first file is downloading completely rest of the files contents downloading partially.
editCode sample taken from other post. Warning: it's a huuuge chunk o'code.
URL..On this site it has this Image Carousel controlled by moving my mouse side to side, is there a flash component, or some flash script i could use/buy?
I want to create an application that has these features
- At client side: Display a list of images, when user click on one image, data will be stored in MySQL database.
- At server side: Manage images used in client side, I can delete, add new images.
Is this possible for me to achieve this using Flex? And if it is able, will my output be 2 separate SWF files? And where can I find the materials to read on writing such applications?
i have to sanp images into tile or grid form. but my images are in 4 different sizes in height/width. i have to place all images in side by side like tiling.
I am on a tight deadline and looking for the AS3 code of how to do what this company does on their site:URL...However, I don't know AS3.Literally my project requires I recreate the what is shown with the hand holding the sharpie and moving only back and forth restricted to a centered rectangular area at the bottom of the screen.I know how to import the image that follows the mouse to the stage, and to make it a movieclip. Let's say I have named the instance "Image_mc".Does anyone have the actionscript for how to do this? Do you attach it to the object or to a keyframe on a separate actions layer?
How would I be able to create a scene where you scroll left to right using the mouse, but instead of having it at a constant rate and having the picture (background) move when your mouse is at a certain x coordinate to have it be that when you move the mouse away from an object the background will move, and will move faster the farther away the mouse is? I have tried scrolling back and forth with x coordinates, but I haven't been able to get this to work.
(I found an example of what I'm trying to describe here; [URL], just click play, skip, leave, and then leave again and you'll be able to see it).
This was super easy using AS2. I had 2 'loader' movie clips placed on the stage and simply used the loadmovie to bring up the external swfs. How would i accomplish this using AS3? I simply need one movie to display on one side of the stage, and another on the other side of the stage. do i still use these 'loader' movie clips?
This post got deleted when the site was upgraded. Currently, the thumbnails load by rising I want to load the thumbnails one by one, from left to right. An example can be found here
how to write a actionscript code for a button when the button is clicked it should move to the nextframe.
// About and smile1 button scripts stop(); _root.smile1.onPress = function() { if (mouse_over_smile1) {
[code]....
i have given 3 functions as onEnterFrame,onPress,onRelease. i tried all these but didnt get the result.smile1,smile2,smile3 are button instances which are declared on the monie clip.my main thing is i hav a button, when i click on that button it should go the next frame which i have declared in "gotoAndPlay(6)" method.
User interacts with Adobe flex webpage to configure reports based on some data stored server side. They configure their view and have THAT view emailed to them daily. I've got the report builder, the part I'm trying to figure out is how to render the report server side and send it out as email (native flex functionality? convert to html? take screenshot? assume something is running client side?...)
I am writing a thesis and have been able to place all my frameworks under two categories (client-side frameworks and server-side frameworks), but I can't seem to finf where to place Adobe Flex...In which category should I place this or should I place it in some separate catgeory?
I have a stage on the iPhone Project in AS3/CS5, where I want two buttons to appear side by side with say 5 pixels between each button. It's the standard iPhone stage, 320x480. I can position them vertically fine, but side by side, the second button overlaps the first.
The first button, [Twitter], begins at position 10, and is painted out to 200 pixels from the right side of the stage. that is 190 pixels wide.I want the second button to begin 200 out from the left, and be painted for hmmmm 190 pixels. Too wide. Ok, adjust button widths. but you see what I mean I hope. It's probably something simple, but I can't just see it.
So really the question is, how do I get the second button to start at a position 5 pixels after the first one ends? I'll probably have to adjust the button widths so they both fit, but that's ok, so long as they are aligned left, and say 5 pixels apart[code]...
I am making an app where people upload a bunch of images and it thumbnails them and saves them to the server. Is it better to create thumbnails from the uploaded images, or to upload them to the server then re-download the thumbnails?
I am having problem with a getProperty thing. I have built a menu system that I want a bar to move over the button when the user rolls over the button. I have 3 buttons which have the following code on them:
on (rollOver, dragOver) { /:Ymove = -119; } on (rollOut, dragOut) { /:Ymove = /:origYpos; }
and then I have an mc called bar which is within an mc called subMenu, which is within an mc called intro, which is on the stage. I have the following code on the same mc as buttons and bar, on first keyframe:
I have Flash CS5.5 I just uploaded an swf with a few button instances I got the msg that I needed to update my Flash player so I did. After that when I went to test the swf I get no button cursors on any buttons in the swf. The buttons work when I press on them but there is no cursor. If I publish the file locally the cursors are there, I made a few different fla's with test buttons to make sure and they all do the same thing. The publishing settings are set for 10.2 , this seems to have happened once I got the new Flash player 11.3.
On this site you'll see the pink button on the left side of the screen where is written MAXadsl (if you can't see it refresh few times, because advertise are coming random I think
I am trying to get some words from xml and put them an the stage side by side in the center of the stage. I achieved this by the code below. I auto resize textfield according to text inside. But this time there comes space between words. What I accomplish is to have autoresized and adjacent words without space between them.
i have 2 arrays (both with same length), and i need to display them like this:[code]array1 has codes and array2 says if they are enable or disable in html i would solve the problem easily with a for loop and a table, but in flash i really don't know how to do this.and, there is any way to change the color of the word 'disable' to red and 'enable' to green?
This post got deleted when the site was upgraded. Currently, the thumbnails load by rising. I want to load the thumbnails one by one, from left to right. An example can be found here, [URL]
A question about how Actionscript interacts with the IDE timeline..If I want to have my MC bobbing slightly from side to side, does the timeline have to be playing, or can it be stopped? If I was using sin() for the MC position displacement, what would be driving it - a timer, system clock, other?
I've done AS3 straight from 100% code - never done anything with the timeline before. I'm trying to understand how keyframed motion coexists with programmatic motion.
I have Flash CS5.5 I just uploaded an swf with a few button instances I got the msg that I needed to update my Flash player so I did. After that when I went to test the swf I get no button cursors on any buttons in the swf. The buttons work when I press on them but there is no cursor. If I publish the file locally the cursors are there, I made a few different fla's with test buttons to make sure and they all do the same thing. The publishing settings are set for 10.2 , this seems to have happened once I got the new Flash player 11.3.
I am new to actionscript. I have created a script that will play server side sound object and client side mp3 files alternately. Now, I would like to play the client side mp3 first then only play server side sound object alternately. However, I have no idea how can I do so. The following is the code that need to be swapped: