ActionScript 3.0 :: Play Mc / Video Backwards?
May 10, 2010
I have a video by frames in the timeline on the stage, and i want it to play backwards when i press the button.
i found this code on this forum and it works really good, but i need it to stop on certain frames (127, 177) how do i do that?[code]...
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Jun 29, 2010
I need to play a .mov file backwards in my Flex app.
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Nov 17, 2010
Problem: I have an flv I would like to play backwards.
Attempt: I have used the code below to play an MC backwards as well as forwards with success in the past. Now I have an flv which I must play backwards and I thought embedding it entirely in an MC would be fine. The code works, but when ti performs the backwards portion, well, it runs very slowly.
Question: Is there a way to play the embedded flv backwards at full speed using the method I tried or do I have to load the flv into the swf at runtime?
if I have to load the flv into the swf at runtime to play it backwards
var rewindMe:Boolean=false;
vid_mc.addEventListener(Event.ENTER_FRAME, everyFrame);
function everyFrame(event:Event):void {
if (rewindMe==true) {
[Code].....
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Nov 15, 2011
I've made this as a "prototype", getting used to how the game will move and such, and I've got it moving as I want it, but I can't make it move backwards when I press the back button The whole thing is inside a movie clip, I just want it to play backwards when I press the back button
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Oct 5, 2004
I need an animation to begin playing when another button is rolled over, if the button is still rolled over, the animation will finish it's loop. If it the button is rolled out, the animation is played backwards.
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Jan 20, 2005
Is it possible to play the playhead backwards, if i want to play an animation backwards?
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Jan 29, 2005
Short description what I wan'a do: 30 frame long movie clip (my_mc) and a button (button_btn). When button rollOvers the clip should play (how to do that I know ) and when on button RollOut the clip should play backwards from the same frame where it stopped.
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Mar 12, 2007
I have a mask in a movieclip and I want it to play backwards when I push the buttons. I want the organic stuff to mask backwards. [URL]
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Jul 4, 2003
I created a MC that will play when you rollover a button and play again on rollout. Here comes the problem. If you rollout this MC before the animation comes to stop, it will stop at the stop point and won't continue playing until you rollover again which then looks (and actually is) as a bug.
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Jun 27, 2010
In my project i have a mc called theArrow, which contains 85 frames of animation, and a roll-over region called mouseRegion.
When the mouse rolls over the region i want theArrow mc to play backwards from the point it is at, and when the mouse leaves the region i want it to resume playing forward again.
here is my script:
Code:
theArrow.addEventListener(event.ENTER_FRAME, playBck);
function playBck(event:Event):void {
this.theArrow.prevFrame();
[Code].....
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Mar 29, 2004
I'm trying to play a movie clip backwards on rollout, but can't get it to work.
I have a main movie clip, which contains a button and a movie clip. Since the area of main movie clip is larger than the button hit area, I'm trying to create the reverse effect from the button.
[AS]on (rollOver) {
forside_movie.gotoAndPlay (1); // play movie forward
}
[Code].....
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Aug 20, 2002
is there any way to play a movie backwards? it may sound wierd, but i really want to do it. any actionscript actions that can do this?
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Apr 30, 2004
I made text jumping say the word "jackflash" each letter is bounced. from a alpha.Instead of me remaking the whole thing over doing same in reverse is their a action I can add at end of movie to play it backwards?frame begines at 1 too 25.I want it from 25 back wards to 1 is it possable? 25 24 23 22 so on.
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Oct 5, 2004
I need an animation to begin playing when another button is rolled over, if the button is still rolled over, the animation will finish it's loop. If it the button is rolled out, the animation is played backwards.
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Nov 16, 2002
I'm not sure if this is possible or not, but could you use an AS to play the timeline backwards? Or play a MC backwards?
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Jan 22, 2010
Is it best to try to play a movieclip backwards or maybe use some other technique like reversing the frames and creating a new sequence and the play that one?
or is there an easy way to play the frames backwards?
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Apr 27, 2009
i am trying to play the timeline backwards once it reaches the end, but i cannot fine anything out on the net to explain how to do this without a button click.
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Oct 10, 2003
i have 4 main sections of my site and i would like it if the user is deep into section 2 and wants to click a button to go to section 3, section 2 actually reverses every tween/action it has ( breaking down ) then goes to section 3. i would prefer this rather than an abrupt shutdown section 2 and section 3 starts.
[URL]
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Aug 29, 2004
to play a movie clip backwards in AS? If yes.. how? ty
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Jan 29, 2005
Short description what I want to do: 30 frame long movie clip (my_mc) and a button (button_btn). When button rollOvers the clip should play (how to do that I know ) and when on button RollOut the clip should play backwards from the same frame where it stopped.
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Jul 13, 2004
I managed to make a controller that can play embedded-video-SWF's in "slow-motion" (1/2 speed, 1/4 speed) and in reverse at different speeds. What I'd actually like to do, is something similar, but then with FLV's. I am trying to use the NetStream.pause() as a toggle onEnterFrame, but that doesnt work. Using seek doesn't seem to work either, because it kind of doesn't like non-integers and also for an unknown reason keeps sending the playhead to 4 seconds. if it should be possible to play an FLV at a different speed/reversed, how to do this, and if this should cause performance issues. (Reverse-playing an SWF is much slower for example)
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Apr 15, 2009
I want to create a movie clip to play forward when the mouse hovers over it but backwords when the mouse rolls off. This sounds easy enough but I having a few problems getting it to work.
I do not want to clip to jump to a position before changing direction.
I am having problems getting the clip to go backwards on the rolloff if the foward movement has not been completed.
I thought that I could just use script to send the clip forward by one frame on roll over (frame = frame+1), and opposite on roll off but it does not appear to work - i think it may be much more complicated than this.
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Feb 10, 2012
I need to play forwards/backwards to target frame(or second) on my videoPlayer when I push a button. How would I do this?
Not sure how to tween the seek() property. I have TweenLite, which normally works great! But just not sure how to do it here..
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Apr 9, 2009
I've made the outline of a site in AS3, on one of the pages it has an area that shows some text and images. If you click on the right arrow, the current info flys off to the left and the new info comes on from the right. This is done by just having a movie clip with a load of stops and code that says "absorbentInfo.play();" so it plays forward to the next bit of info.What I would like is a way to make it play backwards to the previous stop, so that it could cycle indefinitely either way.Code for the next button below.with the previous button.
Code: Select allnextButtonAbsorbent.addEventListener(MouseEvent.ROLL_OVER, nextButtonAbsorbentOver);
nextButtonAbsorbent.addEventListener(MouseEvent.ROLL_OUT, nextButtonAbsorbentOut);
[code].....
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Apr 4, 2007
I am trying to tell flash from within a movieclip to start playing a specific frame within the main timeline only after it has finished playing the movieclip backwards. I can get the movieclip to play backwards fine but it's getting the main timeline to start from frame 1 which doesn't work. I have the following code on the first frame of the movieclip (which is called video) but it doesn't seem to do anything.[code]
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Apr 18, 2011
I need to play preview video first, before starts play any other video. I am using jw player
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May 4, 2010
I am creating an animation for mouseover. The problem is that when you put the mouse on the edges of the activated animation it "stumbles", trying to decide whether to play next clip forward or next clip backwards.
I got this code from taco:
onClipEvent (enterFrame) {
// if the mouse IS over the clip ...
if (this.hitTest(_root._xmouse, _root._ymouse, true)) {
[Code]....
But it doesnt solve the problem that I am describing with the "stumbling".
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Jul 18, 2011
The stop button plays as expected. The play/pause button plays as expected. The issue is when you press pause which will cause the play button to appear, then press stop. the video automatically plays and it shouldn't. I have bolded the control button script for convenience.
[Code]...
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Sep 18, 2009
the player uses a VideoDisplay and i set the source like videoDisplay.source = "sourceStringURL"
and the vid doesn't play until it's fully loaded
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Jul 31, 2009
Why does my swf's skin referenced by a simple component FLA work locally but NOT live? There's no AS3 in the component FLA. It's just a one-layer component referenced to the the FLV. When I test locally, IN FLASH CS4 ONLY, and click on "Animalia - Verse From the Zoo" the FLV and skin load and the video (source FLV - "Sequence01.flv") plays. But the same thing live only loads the swf for the FLV file area but NO SKIN. Try it yourself, please:Has anyone had this problem and knows the solution? All files are in the SAME FOLDER on the web server. I've tried every URL and path combination I can think of on the website. I've tried referencing the whole URL.
Yet whatever path combination I try, either nothing happens, or I just get the FLV box but no skin. Which is what's happening now. Publish settings are set to Flash Player 10 for all files. And I've tried the component SWF WITH and WITHOUT the fl.video package (import fl.video.*. No difference. Why does the skin load and play locally but not live? It's all AS3. No AS2. And it does not seem to be a "publish settings" issue as far as I can see. The relevant code in my API is:
var AnimalFLVLoader:Loader = new Loader();
AnimalFLVLoader.contentLoaderInfo.addEventListener (MouseEvent.MOUSE_DOWN,fAnimaliaVOn);
Animalia2.addEventListener(MouseEvent.MOUSE_DOWN, fAnimaliaVOn);
[code].....
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