ActionScript 3.0 :: Preloading - Trowing An ReferenceError #1065?
Mar 8, 2011ActionScript Code:[code]....
it keeps trowing an ReferenceError #1065 and ive tried every thing to fix.
ActionScript Code:[code]....
it keeps trowing an ReferenceError #1065 and ive tried every thing to fix.
I have been working on changing code from as2 to as3 toscroll my movie clip based on the location of my mouse. I havegotten all of the compiler errors to go away, but I have beengetting ReferenceError: Error #1065: Variable resizeHandler is notdefined. The line that I am getting the error from is:stage.addEventListener(contentClip.RESIZE,resizeHandler);I am thinking it doesn't like contentClip (which is theinstance name for the movie clip I want to scroll
View 5 RepliesWhen i try to test movie, this error followed by the name of the class of every single exported object in my library pops up when i change the value of one of my variables. For instance my private uint variable pointTime = 100; works fine. but when i change it to pointTime = 500; all those errors pop up. Same with a couple other variables i tried changing. And for whatever reason, when i delete some random irrelevant lines in my code, changing the variables suddenly works again.
View 0 Repliesout with this error message. No matter how simple my class is Flash gives me this error message :"ReferenceError: Error #1065: Variable is not defined."
In fact, it happens even if I don' have any variables at all. It won't even run a simple "hello world" trace from the constructor method.
From what I've learned from other people, this could often be caused by not declaring your classes public, but I have that.
I have been trying to migrate a CS3 based Flash project to the new CS4 IDE for some days, but it has been impossible. All the conponents of the library throw the same error at building time:
ReferenceError: Error #1065: Variable <Class> is not defined.I have changed the name of all clases with the same name as
the package,
I have also changed the name of the main class.I have created a new empty .fla to copy and paste all the elements of the library,BUT I DO NOT STILL GET TO SOLVE THE PROBLEM.
I'm using Flash CS5 (AS3) for my main application, and I need to load multiple swf files (childs) at different times. The swfs (childs) import assets from a separate flash swf used as a shared library. I'm using 1 swf loader to keep 1 swf loaded at a time.
Loading the first swf works fine, but loading subsequent swfs generates an error in importing from the shared library swf.
Here's an example of an error:"ReferenceError: Error #1065: Variable myComponent is not defined."
im tearing my hair out over this, sorry if its an extreme noob question but i know its quite a common problem and im sure someone on here must be able to help. After debugging my project here is the error message -
[Code]...
let me know if you can point me in the right direction here - the problem has come about as I have inherited a .fla that has been set up on another machine. If you need me to post any of the code that its referring to above let me know.
I have a flash label on a movie clip with its instance name called 'txtToomName'.This object has existed, been successfully instantiated and used for over a year without any modifications.All of a sudden, during the getClassByName() call, I start getting an errors.The actual error is:
ReferenceError: Error #1065: Variable txtToonName is not defined.
at mcToonInformation_Design/__setTab_txtToonName_mcToonInformation_Desig n_Layer1_0()
There are other objects on the movieclip, defined as buttons, that were derived from an object in the library that didn't have its linkage set.This had worked fine up til now where I could define a common object without linkage, create copies of that object on a movie clip and assign an instance name to allow access.
Once I changed my buttons to be an instance of an object in the library with linkage properties assigned they didn't give me an error.The problem now is that it doesn't seem to like the Label object which is by default an instance of an object in the library that does have linkage properties set and yet still doesn't like it. I am using CS5 ver.11.0.2.489 In an attempt to get beyond the previously mentioned error, realizing that it references 'tab', I made the label inaccessible and now receive the following error:
ReferenceError: Error #1065: Variable txtToonName is not defined.
at mcToonInformation_Design/__setAcc_txtToonName_mcToonInformation_Desig n_Layer1_0()
I'm trying to use the flex profiler to discover where the performance problems in my app are. However, when I run the app, I get this error message. I don't get this when I run regularly or in debug mode.
ReferenceError: Error #1065: Variable ContextMenuClipboardItems is not defined.
at flash.ui::ContextMenu/initLinkAndClipboardProperties()
at flash.ui::ContextMenu()
[code]......
Im working on this project at work, which incorporates a few classes that consist of Main.as,Grid.as,ItemData.as,SliderData.as,HashMap, ItemSlider.as,Slider.as. As you can see theres quite a few classes involved. Anyways heres my compiling error that I get when I complie my fla. ReferenceError: Error #1065: Variable LoadingBarClip_2 is not defined.
I've tried plenty of blog posts regarding to this compiling error. I understand its pretty common but, I couldnt find the problem in my classes. This is what I've done so far to track it down.
[Code]...
I was following a tutorial and input the AS code :
_root.onEnterFrame = function(){
if(_root._xmouse<50){
imgBar.prevFrame();
}
}
and im getting this : ReferenceError: Error #1065: Variable _root is not defined.
at Sliding_fla::MainTimeline/Sliding_fla::frame1()
It's an external AS file that I just converted from AS2 to AS3 and am getting this error -
Code:
ReferenceError: Error #1065: Variable root is not defined.
at LMS/getlasterrorLMS()
at LMS/initializeLMS()[code].....
Ok, I need some help on this one. I upgraded from Flash Builder 4 to Flash Builder 4.5 and have switched my project to the 4.5.1 sdk. I use an ant script to build my project, so I modified it to use the appropriate flexTasks.jar, mxmlc, etc...
Now, if I start out with a blank bin-debug folder, then build and run the app everything works fine. However, if I then make a code change and build (without deleting the bin-debug) then run the app I get a runtime error:
[Code]...
In my main class (Main.as) I have a public function for my menu buttons which will call a new class for all my interfaces. The line in comment works really well but the getDefinitionByName give me an error: ReferenceError: Error #1065: Variable Interface1 is not defined.
[Code]...
I am dealing with an OOP mess that I have been able to largely resolve, but recently when I added a few sound variables into the script I am getting the two following errors
ReferenceError: Error #1065: Variable Icon is not defined.
ReferenceError: Error #1065: Variable FLVPlayback is not defined.
I have used the FLVPlayback component a few times in this website. But I have no idea what this Icon is. I am using two external libraries - Tweenlite and Away 3D. I traced back the edit that is causing the error.
1) I declare a new sound variable -> private var track2:Sound; -> does not cause any errors
2) I instantiate it in a private method called by the constructor -> track2 = new Sound(); -> does not cause any errors
3) I ask track2 to load in a new sound -> track2.load(new URLRequest("bike_intro.mp3")); -> this is what causes the error
The compiler gives no hints as to what exactly is the problem and I don't see how loading in a new sound is associated with FLVPlayback or what this Icon is? I did some research and figured out that this error pops up if you don't declare your classes as Public. I have declared all my classes as public and above all I don't have a class called Icon.
All this is happening in a document class. I am using player 10.0.2 and using flash to compile but writing my as3 code in flash builder 4.
If I don't create variables for each class that is in my Library I get a compile time error."ReferenceError: Error #1065: Variable Car is not defined."So in order to stop this compile time error I have to add a variable for each class which defeats the purpose of been able to keep these names dynamic and in an array. here are my variables for each class
Code:
private var plane : Plane;
private var car : Car;[code]......
When you click a circle it should double in size. However I get the error: ReferenceError: Error #1065: Variable TCMText is not defined. I think it's because I selected both the text and circle and made the selection a single symbol. Does anyone know how to combine a shape and symbol together without getting this error message?
[Code]...
I keep getting them, and can't figure out where or why I'm getting them.Here's the full error reports:
ReferenceError: Error #1065: Variable EverybodyEditsBeta is not defined. at global/flash.utils::getDefinitionByName() at Function/<anonymous>()
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
[code].....
I have 2 Flash files: one is a flash game in as3 and second a flash movie (as2). I want to add one scene to my as3 file and use my second flash file(as2).I have deleted all script from buttons and frames so I have now just a flash movie no scripting inside. I copied all frames and layers (in as2) - right click - copy frames. I have created second scene in my as3 file and I have pasted there frames and layers from as2 file. Now when I publish movie I have errors:
ReferenceError: Error #1056: Cannot create property itunes_mc on Site.
ReferenceError: Error #1065: Variable yellow_button is not defined.
at Site/frame170()[Site::frame170:2]
[code].....
In my FLA I have a movieclip in the Library named "ContentPanel1". I have it's Linkage properties to export on first frame - class "ContentPanel1" and base class flash.display.MovieClip.
In my code I'm trying to attach an instance of this movieclip:
Code:
var instanceClass:Class = getDefinitionByName("ContentPanel1") as Class;
Now, here's the error I get:
[Code]...
I realise theres already been a tonne of threads about this error, but none of them seem to be much help in this caseI keep getting this error
ReferenceError: Error #1065: Variable vo::desc is not defined.
at model::VideoModel/showThumb()
at views::VideoLink/_rollOver()
Here is the code for the videomodel show thumb function
Code:
public function showThumb( vo:VideoVO ):void {
var i:int;
for (i = 0; i < thumbs.length; i++) {[code]....
I'm trying to export a movieclip in my library as it's own .SWF
but whenever i open up the .swf it produces, it gives me the following error:
ReferenceError: Error #1065: Variable allen2drums is not defined.
otherwise, the movieclip works fine. is there any way to quell this error?
In my Flash, when I have created a document "AIR for Android" with the sdk emulating working (and having installed de Air 2.5 in it), when i clic on "Configuration of Air Android..." appears the error:
"Apollo_OpenSettingDialog.jsfl":ReferenceError: Air2_5_Android is not defined
I've got a PopUpMenuButton in a Flex 3 application. If someone clicks on the pulldown part, it works fine. But, if they click on the main button part, I get get ReferenceError: Error #1069. After the user dismisses the error, it then does what it's supposed to do.
<mx:PopUpMenuButton
id="myPopUpMenuButton2"
label="Flip"
labelField="@label"
[code]....
I'm trying to call a function from a menu to an image gallery, the menu is in one swf and the image scroll is in other one... but when i try to do that this f *** error appears: Error #1069, saying that the property is not in the other file... i don't know why is this happening cause in other case it worked without a problemthis is in CUBE.swf
ActionScript Code:
var scroller:Loader;
function openImgs(e:MouseEvent3D):void{
[code]......
I have the following sample Factory code:
Code:
createProduct(50, "Product1Class");
createProduct(5, "Product2Class");
private function createProduct(amount:uint, productClassName:String):void {
[Code]....
works with no reference error, so it's clearly got something to do with the classes not being in the application domain.
ReferenceError: Error #1065: Variable CheckBox is not defined.All of my classes are declared public and I've set up my publish settings correctly for flash player 10. I can't figure out where these are coming from - they seem to be either objects from my library or custom classes I've created in my project (which are all public!!!whats going on here - this is driving me absolutely insane! I've spent a few hours combing the net and nothing I've found has worked. I'm thinking it must be some stupid setting I'm missing since the project is running fine in debug mode!
View 2 RepliesI m wondering for 2 days whats this error means, previouly my file was running perfect, one day i open and do some changes than compile it shows these errors in output panel :
1. variable button is not defined.
2. variable component shim is not defined.
3. variable loaderprov3 is not defined.
i cant find how to fix these,as the behavior of flash is ambigious now. one time i run the file it runs perfectly, second i just code simple if else statement and than run the file, it leads to the above mentioned errors i m totally stuck and cant find any ways to get rid of these junks, Also compiler error window says, "unknown error optimizing byte code".
I was working on a project in CS3 and since i'm getting closer to completion i started porting it to CS4 flashplayer 10. (bug is also present in CS5 when exporting for flash player 10.) Whenever i run the project this line is displayed: ReferenceError: Error #1065: Variable $elementInstruction is not defined. along with the stack.
To start off with the Class "IS" defined "PUBLIC" (though not in capitals). The area i am getting the problem is in the below code snippet:
[Code]...
Every step I take learning flash as3 reveals so many problems and most forum posts I read blame adobe and try to work around it.
I have a TFL dynamic text box and I just want to add a scroll bar to it, this is what I did:
-elderText is the instance name of the TFL text and it's value and existance changes eccording to users choises. -elderScrollBar is a scroll bar is a UIScrollBar component I added to library, and created an instance in stage. Both are removed from stage by code.
and this is the code:
addChild(elderText);addChild(elderScrollBar);
elderScrollBar.scrollTarget = elderText; // on this line the error occures
if I delete the last line there is no error and the scroll bar appears where it should but without functioning.