Professional :: ReferenceError: Air2_5_Android Is Not Defined
Oct 27, 2010
In my Flash, when I have created a document "AIR for Android" with the sdk emulating working (and having installed de Air 2.5 in it), when i clic on "Configuration of Air Android..." appears the error:
"Apollo_OpenSettingDialog.jsfl":ReferenceError: Air2_5_Android is not defined
I have a flash label on a movie clip with its instance name called 'txtToomName'.This object has existed, been successfully instantiated and used for over a year without any modifications.All of a sudden, during the getClassByName() call, I start getting an errors.The actual error is:
ReferenceError: Error #1065: Variable txtToonName is not defined. at mcToonInformation_Design/__setTab_txtToonName_mcToonInformation_Desig n_Layer1_0()
There are other objects on the movieclip, defined as buttons, that were derived from an object in the library that didn't have its linkage set.This had worked fine up til now where I could define a common object without linkage, create copies of that object on a movie clip and assign an instance name to allow access.
Once I changed my buttons to be an instance of an object in the library with linkage properties assigned they didn't give me an error.The problem now is that it doesn't seem to like the Label object which is by default an instance of an object in the library that does have linkage properties set and yet still doesn't like it. I am using CS5 ver.11.0.2.489 In an attempt to get beyond the previously mentioned error, realizing that it references 'tab', I made the label inaccessible and now receive the following error:
ReferenceError: Error #1065: Variable txtToonName is not defined. at mcToonInformation_Design/__setAcc_txtToonName_mcToonInformation_Desig n_Layer1_0()
out with this error message. No matter how simple my class is Flash gives me this error message :"ReferenceError: Error #1065: Variable is not defined."
In fact, it happens even if I don' have any variables at all. It won't even run a simple "hello world" trace from the constructor method.
From what I've learned from other people, this could often be caused by not declaring your classes public, but I have that.
I have been trying to migrate a CS3 based Flash project to the new CS4 IDE for some days, but it has been impossible. All the conponents of the library throw the same error at building time:
ReferenceError: Error #1065: Variable <Class> is not defined.I have changed the name of all clases with the same name as the package,
I have also changed the name of the main class.I have created a new empty .fla to copy and paste all the elements of the library,BUT I DO NOT STILL GET TO SOLVE THE PROBLEM.
I'm using Flash CS5 (AS3) for my main application, and I need to load multiple swf files (childs) at different times. The swfs (childs) import assets from a separate flash swf used as a shared library. I'm using 1 swf loader to keep 1 swf loaded at a time.
Loading the first swf works fine, but loading subsequent swfs generates an error in importing from the shared library swf.
Here's an example of an error:"ReferenceError: Error #1065: Variable myComponent is not defined."
im tearing my hair out over this, sorry if its an extreme noob question but i know its quite a common problem and im sure someone on here must be able to help. After debugging my project here is the error message -
[Code]...
let me know if you can point me in the right direction here - the problem has come about as I have inherited a .fla that has been set up on another machine. If you need me to post any of the code that its referring to above let me know.
I'm trying to use the flex profiler to discover where the performance problems in my app are. However, when I run the app, I get this error message. I don't get this when I run regularly or in debug mode.
ReferenceError: Error #1065: Variable ContextMenuClipboardItems is not defined. at flash.ui::ContextMenu/initLinkAndClipboardProperties() at flash.ui::ContextMenu()
Im working on this project at work, which incorporates a few classes that consist of Main.as,Grid.as,ItemData.as,SliderData.as,HashMap, ItemSlider.as,Slider.as. As you can see theres quite a few classes involved. Anyways heres my compiling error that I get when I complie my fla. ReferenceError: Error #1065: Variable LoadingBarClip_2 is not defined.
I've tried plenty of blog posts regarding to this compiling error. I understand its pretty common but, I couldnt find the problem in my classes. This is what I've done so far to track it down.
Ok, I need some help on this one. I upgraded from Flash Builder 4 to Flash Builder 4.5 and have switched my project to the 4.5.1 sdk. I use an ant script to build my project, so I modified it to use the appropriate flexTasks.jar, mxmlc, etc...
Now, if I start out with a blank bin-debug folder, then build and run the app everything works fine. However, if I then make a code change and build (without deleting the bin-debug) then run the app I get a runtime error:
In my main class (Main.as) I have a public function for my menu buttons which will call a new class for all my interfaces. The line in comment works really well but the getDefinitionByName give me an error: ReferenceError: Error #1065: Variable Interface1 is not defined.
I am dealing with an OOP mess that I have been able to largely resolve, but recently when I added a few sound variables into the script I am getting the two following errors
ReferenceError: Error #1065: Variable Icon is not defined.
ReferenceError: Error #1065: Variable FLVPlayback is not defined.
I have used the FLVPlayback component a few times in this website. But I have no idea what this Icon is. I am using two external libraries - Tweenlite and Away 3D. I traced back the edit that is causing the error.
1) I declare a new sound variable -> private var track2:Sound; -> does not cause any errors
2) I instantiate it in a private method called by the constructor -> track2 = new Sound(); -> does not cause any errors
3) I ask track2 to load in a new sound -> track2.load(new URLRequest("bike_intro.mp3")); -> this is what causes the error
The compiler gives no hints as to what exactly is the problem and I don't see how loading in a new sound is associated with FLVPlayback or what this Icon is? I did some research and figured out that this error pops up if you don't declare your classes as Public. I have declared all my classes as public and above all I don't have a class called Icon.
All this is happening in a document class. I am using player 10.0.2 and using flash to compile but writing my as3 code in flash builder 4.
If I don't create variables for each class that is in my Library I get a compile time error."ReferenceError: Error #1065: Variable Car is not defined."So in order to stop this compile time error I have to add a variable for each class which defeats the purpose of been able to keep these names dynamic and in an array. here are my variables for each class
Code: private var plane : Plane; private var car : Car;[code]......
When you click a circle it should double in size. However I get the error: ReferenceError: Error #1065: Variable TCMText is not defined. I think it's because I selected both the text and circle and made the selection a single symbol. Does anyone know how to combine a shape and symbol together without getting this error message?
I am using flex builder 3.2, Action Script 3 and develop for Flash Player 10 and am quite new to it. when I call a method of a self defined class, I get the 1061 error (not defined). But the class and the method exist and are public, so what the hell am I doing wrong? Flash Builder is even offering me this method in the auto-completion, so at least the builder knows it... I have already tried cleaning the project (as this is the common source of strange errors when working with java/eclipse),
edit: solved... The problem was that a package had the same name as the variable I used for the class. Very strange error message, thumbs down for this .
trying to open a window with defined size in a button, but never to the right (do not want to use functions inside the html file) wanted to make the following way: when you click the button, it opens the file size that I set to the window (the file will be opened this in html
I'm to make a clickable map divided in regions, where it is possible to see some info when you rollover the precisely defined regions, and when you click on that region > go to a specific website. Is it the best way to make this in Flash or are there other or easier ways?
I realize this is a total newbie question, but it is driving me crazy. In Flash Professional I have a movie clip, say 1000px high and 50px wide. I have it contained within (under) a mask layer where the mask is 100px high and 50px wide. In my program I move the movie clip vertically and as expected it is masked such that I only see 100px vertically.
My question is: how do I remove the mask from my movie clip? When I debug inspect the movie clip in Flash Builder, its .mask property is null. But it is masked..
I've only been programming in as3 for a couple months, and so far I've written several compositional classes that take MovieClips as inputs to handle behaviors and interactions in a simple game I'm creating. One problem I keep coming upon is that I'd love to access the custom variables I define within one class from another class. In the game I'm creating, Main.as is my document class, from which I invoke a class called 'Level1.as' which invokes all the other classes I've written.Below I've pasted my class 'DieLikeThePhishes'. For example, I would love to know the syntax for accessing the boolean variable 'phish1BeenHit' (line 31) from another class. I've tried the dot syntax you would use to access a MovieClip inside another MovieClip and it doesn't seem to be working for me.[code]
I've only been programming in as3 for a couple months, and so far I've written several compositional classes that take MovieClips as inputs to handle behaviors and interactions in a simple game I'm creating. One problem I keep coming upon is that I'd love to access the custom variables I define within one class from another class. In the game I'm creating, Main.as is my document class, from which I invoke a class called 'Level1.as' which invokes all the other classes I've written.Below I've pasted my class 'DieLikeThePhishes'. For example, I would love to know the syntax for accessing the boolean variable 'phish1BeenHit' (line 31) from another class. I've tried the dot syntax you would use to access a MovieClip inside another MovieClip and it doesn't seem to be working for me
I have been working on changing code from as2 to as3 toscroll my movie clip based on the location of my mouse. I havegotten all of the compiler errors to go away, but I have beengetting ReferenceError: Error #1065: Variable resizeHandler is notdefined. The line that I am getting the error from is:stage.addEventListener(contentClip.RESIZE,resizeHandler);I am thinking it doesn't like contentClip (which is theinstance name for the movie clip I want to scroll
I've got a PopUpMenuButton in a Flex 3 application. If someone clicks on the pulldown part, it works fine. But, if they click on the main button part, I get get ReferenceError: Error #1069. After the user dismisses the error, it then does what it's supposed to do.
I'm trying to call a function from a menu to an image gallery, the menu is in one swf and the image scroll is in other one... but when i try to do that this f *** error appears: Error #1069, saying that the property is not in the other file... i don't know why is this happening cause in other case it worked without a problemthis is in CUBE.swf
ActionScript Code: var scroller:Loader; function openImgs(e:MouseEvent3D):void{
I got a Problem with a Movie Clip I add to the Stage in Flash CS4/AS3.The Flash File consist of two MovieClips, "Inside" and "Outside". The "Inside" Clip is contained by the Outside and has the Instance Name "insideClip". The Clips are attached to Actionscript Class-Files of the same names (Outside and Inside) which are "empty" - they don't do anything, like the ones flash automatically creates.Adding "Outside" to stage I get the following Error:
ReferenceError: Error #1056: property insideClip in Outside can not be created. at flash.display::Sprite/constructChildren() at flash.display::Sprite()
I wonder if anyone could help with a multiple error message problem I'm getting? I've made a very simple movie that doesn't use any external classes - all it does is animate a series of movie clips (it's real eye-candy stuff). There are a couple of 3D transformations, but apart from that all it uses is basic shapes and classic tweens. Oh, and there's an embeded sound file.
Now, when I export it as an swf there's no problem. Neither is there a problem when I play the swf embedded in a browser, or an exe version of the file. But when I try to play the swf in the standalone player (i.e.by simply clicking the swf file icon), I get a series of error reports:
As title states, I'm seeing an error in Safari's error console when trying to view a site I'm building with swfaddress.I've got the Flash side of things worked out (I have a textfield which updates with the parsed SWFAddress.setValue value in Flash), but it doesn't appear to be making its way to the browser (the address bar doesn't change), and I'm assuming it's because of this javascript error.Using the latest versions of both swfobject and swfaddress.