ActionScript 3.0 :: Recording Video From Movieclip?
Dec 18, 2009
i have Webcam, get video into flash from this webcam, then i can add some graphic or animation the over video i see in flashplayer from webcam, so i wanna know how can i convert this movieclip's(sprite) animation to flv or mov format ? May be something with capturing frame by frame? Did anybody make similar things?
i have to record the video at client side n then save it on server side, so that it can be viewed when ever required.to act like a video testimony by client.
need some help in recording the H.264 video using Flash media server 3.5, does anyone have working experience (or) any idea about H.264 video recording with the Flash player. I am trying to publish the stream using the netstream.publish(mp4:streamname.mp4); but the video codec id of this recorded video is coming as H.263, hence I tried to record the video in H.264 format.I am using logitech webcam for capturing the video.
Do i need to install anyother codec plugin for h.264 support?
I want my users to record audio/video and post that to other users.
Is it possible to record video through Flash's and receive encoded video on server side without any further processing (i.e. just saving the stream to a file)? I did some Google search and found that it's possible with new microphone API [URL] Did anyone tried that already? How easy is to use Red5 server for recording? How can i get the recorded video/audio file(s) from it? DO i've to write some logic for this?
I wish to build an application using which I can record video (along with audio) and also audio (only audio preferably in mp3 format). From some research I did, I found I need a client app in flash or flex, a RTMP Server (RED5 preferable as its free) This is the code which I used to get cam working flash.
var camera:Camera = Camera.getCamera(); var video:Video = new Video(); video.attachCamera(camera); addChild(video);
The problem is, I don't know how to send the stream to RED5. Also, what do I need to do so that I can store the video according to the user. The website I am creating is in PHP/MySQL and need to have their own videos and audios recorded. I love the way facebook has integrated Video Recording.
I am trying to build a web application that can capture audio and video from a web cam and upload it to our server. The solution should work with both Windows and Mac. Supporting mobile devices would be a plus, but is not required. My boss would prefer if the platform/framework was from Microsoft. My initial impulse was to start looking into SilverLight. Interestingly, there were plenty of demos showing how to capture video and display it to the user, As far as I can tell SilverLight will not record video.
I already have a component that can record video in a winforms application using DirectShow, but the goal is to build something that is cross-platform so that our program will work for Mac users as well as Windows users. A desktop application is not out of the question, but we would much prefer to stick to a web page. I am aware that Flash can record video from within a browser, but the higher ups would prefer to avoid flash. Is there any other way to record video captured from a user's webcam from within a web browser?
I have an application which shows videos from users webcam. I want to know that is there any open source script or something in as3 which can save this video as mpeg or flv format.
I have purchased flash media server and I'm looking for a way to have people record video off their webcams and have it saved to the FMS. How to do this?
I am using FMS 3.5 and Flash CS3 (though using action script 2 at the mo)What I have is a simple program that records a webcam and saves the result as an FLV. - Note, I am doing all this locally, NOT over the internet or a local server. FMS is on the same PC as the program.
1) The frames per second does not seem to be fixing to 25fps, but instead seems to be around 15fps depending upon which pc I use. I'm using: cam.setMode( 320, 240, 25 ); to set the size and frame rate in flash.
2) When I get the properties for the resulting flv, it says it is using h.263 codec. Is there a way to change the codec that is used (to say h.264)? Or is this dependent on the version of flash used? ie. would creating it in flash 9 using AS3 give a better quality result?
We use a Flash component to allow a user on our web site to record from a Webcam on to our own Flash Media Server. The problem we are having is that the video in a 30 second FLV freezes at the 7th second but the audio continues. The video unfreezes after a couple of seconds but never catches up with the audio. At the very end there's a "Fast-forwarding" of video for the last few seconds so that at literally the last moment, everything's in sync. This happens for almost all of our recordings. Has anyone experienced this type of behavior?
I'm currently able to record audio and video (from a webcam) to a Flash Media Server. However, in some cases users have a webcam with no builtin microphone. In that case the flash client uses the default microphone with 'Microphone.getMicrophone();' and possibly selects the micrphone of the PC.
A delay between audio and video is caused in cases with a separated webcam and microphone. There isn't a lot of delay on an internal network (e.g. LAN) however, there is a very large delay between audio and video on an external network (e.g. WAN).
I am planning an implementation for a lecture capture solution for a local university. It is supposed to record all aspects of the lecture: the presenter will be recorded using videocamera + mic, his desktop activity is captured and optionally the whiteboard is captured as well (using Mimio). These input streams arrive (as video streams) to a computer that stores the recording on its harddisk. The file format for the recording should be able the hold multiple streams (Matroska for example).
The recording will be available from the uni's website. So at the client-side Flash seems a natural choice.
The player should display the different input sources into different rectangular regions of the player. One region displays the presenter, another region displays the desktop recording.
Is it possible to use a Matroska file as source for Flash streaming? If yes, how? If no, is there another container format more suitable for this? The FLV format can only hold one audio and one video file. Is it possible to have one Flash client receive multiple streams and diplay them in different regions of its own canvas?
I have SWF application that contains some video windows and a chat window. Do you know any opportunities to save all contents of an application into video file (may be flv)? In other words i need to record all activity in program into video file. I need to do this in AS code.
I'm very new to FMS and I have been experimenting around with it as a part of my job. I already have the encoder, FMS, and my AIR application all talking, so that portion is going well.The problem that I want to tackle next though is to have the FMS server record the live stream to it's hard drive. All of the guides that I've found talk about how to make a DVR stream, but that's not what I want. I want to be able to have the live stream, and then separately I would like to have it recorded.
i'm developing a web site, and i'm trying to let the user record some video from his webcam. I'm using actionscript and flash media server. I got it work in my delevoper enviroment, but when i deployed it to the production server, the webcam can't get connected to the FMS. I'm afraid this is because of port blocking from the firewall. Does anyone knows wich ports are userd for recording from a browser by the Flash Media Server? I open the 1935 port in the Flas Media Server, but it still doesn't work.
I'm creating application where user can record voice message, problem is that recorded file is passed to other encoding servers, that requires both video and audio streams to be present.
how can I use static image to emulate webcam and attach it to NetStream?
ns = new NetStream(nc); ns.addEventListener(NetStatusEvent.NET_STATUS, watchRecording); //ns.attachCamera(cam); ns.attachAudio(mic); ns.publish(fileName.text, "record");
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Although I don't have access to application on WOWZA server I can negotiate with some one to add few lines and recompile it. So server-side solution in java is also an option here.
I am developing (well, trying to anyway) a service where a member can record themselves on our website using their webcam. We need to be able to record that entire webcam session they had on our website for judges to determine whether they've cheated or not (it's a competition-based service). But, I can find no documentation, articles or even a sign that this is possible (other than knowing I've seen it in use many times). And I'm not sure what kind of hosting would be most appropriate for this type of service, and what steps would be required for me to get started on this.
What options are available for recording a graphics intensive SWF as a video format such as MOV, MPEG, or others. I have created an interactive SWF and would like to capture video of it so that I can share it in different formats. I have used some free screen capture software before, but am not sure it is the best choice since maintaining the frame rate is important. Worst case scenario, I could just eliminate user interaction and automate the input...
i have build a small test app in Flash Pro 5.5 overlayed with the AIR 3 sdk.is has just 2 buttons to record and playback audio from the microphone. when i test this on my iPhone 3g - i record myself saying "1-2-3-4-5". but when i playback a half a second or so is missing from the beginning : "3-4-5-".
when i test this on the desktop all is fine is this a result of the iPhone 3g's cpu power or is it a bug or is it my code?
I'm currently working on a webcam recorder to record high quality video. I had the recorder working before, but the video quality was quite poor. Instead I'm trying to use a client side buffer and then upload the buffer after recording has stopped. I thought after I unattached the video and audio from the NetStream that either a NetStream.Buffer.Empty or NetStream.Record.Stop event would be sent when the buffer was finished uploading.
What is actually happening after I start recording is two NetStream.Record.Stop events are being sent in a row, so recording never really happens. Also, on the server side I'm trying to save a user name and password into a variable, but I'm not sure how to go about doing that since the application script is just a bunch of callback functions.
I have this sample code from the e-book: "Learning Flash Media Server 3". The purpose of the code is to create a FLV. The code is not running as it should. When I click on the 'record' button, the label is to change to 'recording', that dosen't seem to happen and also when I click on the 'Stop Record' button, I get the following error:
"TypeError: Error #1009: Cannot access a property or method of a null object reference.at MinRecord/stopRecord()"
[Code]....
My deduction is that the 'if' statement in the 'startRecord' function is not resolving to 'true' and hence the label is not changing to 'Recording'. Also I feel that the assingment to the variable 'ns' of type NetStream is not being done and hence in the function 'stopRecord' I get the above mentioned error message when I click on the stop button. How do I rectify these problems?
I'm trying to record a stream from a webcam using FMS4 developer edition. The streams are recording on a linux box in .flv files. These files though have problems.
1 - The video quality is terrible. Fuzzy/blocky. Any kind of motion looks awful. Is there any way to improve this?
2 - The sound jumps/skips and goes out of time with the video.
As it is now this is useless. I am trying to make a system where a user records a short video from the camera and then I upload it to YouTube from my server. If you use Youtube's webcam page the video quality is quite acceptable and the audio is obviously in sync too, so they must know something I don't. [URL]..
I'm trying to implement a flex app that will be able to record a video from a webcam and then upload it to a server. I've only found tutorials and examples that require a media server running such as Red5, Flash Media Server and Wowza and an open rtmp stream to the server. However, I want to know if it's possible to record a video locally and then submit it to the server with a simple HTTP request. Is there a tutorial somewhere that shows how to do this? I'm really new in flex development