ActionScript 3.0 :: Referring To A Variable Within A Class?
Feb 5, 2009
I have found a tutorial which shows me how to create a class. It also shows me how to construct an object in the main code. What I want to do is to access a variable from the object that I made. Heres the code...This is the link to the tutorial:http:[url]....
Code:
package
{
public class Car [code]....
Then I use this code to construct the object, which in this case is a car (the code is in my main flash file):
Code:
var mycar:Car = new Car("Porche", 3.2, 4, "Normal doors");
I understand all of the code, but how do I reference a variable like the engine? I have tried lots of things like "trace(this[mycar] .engine)", "trace(mycar.engine) but nothing seems so work. I just get error messages of property undefined.
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[Code]....
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ActionScript Code:
var player1:Player = new Player("eddie");
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// i tried datacasting i get null
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I realize this is kind of an odd issue, but I am wondering if there's any way to get Flash to allow me to access a class's static functions using a class variable that points to the class. Example:I create a class called FooClass that has a static function named fooI then create a variable of type Class that points to it
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[code].....
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DOCUMENT CLASS
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package {
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[Code].....
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package jab.enemy
{
import flash.display.MovieClip;
[code].....
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Code:
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{
[Code]...
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Code:
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stop()[code].............
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Code:
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[code].....
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[Code]...
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I have created a loop to add my clips by class and give them a name
tempClip = new clientsThumbs[i]();
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[Code]....
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code within a function that adds movieclip to object:
Code:
if (thisHImage==1) {
healthArray[healthIndex] = new mcCake();
}
[Code]...
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What I am basically trying to do is Like,the yellow boxes are dynamically made,with Actionscript Code: new Sprite(); inside that red and blue are also made with new sprite(); with instance names yellow1(red1,blue10),yellow2(red2,blue2) etc... How can I refer to yellow1.red1?Like,these are dynamically made,and i dont know the limit,like say it adds on with each click,It will make Actionscript Code: 'yellow'+i and red+i etc... How can I refer to the ith sprite when the user clicks?Suppose the user clicks yellow5,I want a reusable code that will refer to yellow5.red5
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