ActionScript 2.0 :: Referring To One Level Down?
Jan 29, 2008
How do you refer to the level one below the current level . I know _root refers to the bottom level, parent refers to one level above but I don't know what to use for one level below. Otherwise, is there a way to refer to a level by its name?
For my needs, I have a clip portfolio.swf that is loaded into a Base flash file. Within portfolio, is a loaded movie called Gallery.swf. Gallery contains a movieclip called Thumbnails which has buttons to load various image.swf files. Also within Gallery is an empty movieclip called "ContainerMC" which is where image.swf are loaded into when called upon by the thumbnail buttons. From within Thumbnails, I want to be able to refer to that movieclip "ContainerMC" which those selected image.swf files are loaded into. I can't use _root as that will refer to the base flash file. I can't use "this" as that refers to the Gallery file.
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Apr 22, 2011
im trying to create a level select screen so the buttons unlock as you complete a level, so far i have this on each button:
on(release){
if(this.number <= currentItem){
gotoAndPlay(3);
}
}
[Code]...
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Aug 26, 2010
I have two layers in my FLA both with empty movie clips as follows:In mc_Empty1, I attach a faded background movieclip as I wait for mc_Empty2 to load a SWF. Once the SWF is loaded into mc_Empty2, I want to remove the faded background movieclip from mc_Empty1. When I load the SWF from the main timeline, the onLoad() function works and removes the faded background from mc_Empty1. However, when I load the SWF from mc_target, the SWF loads, but the onLoad() function does not. Here's my AS2 code:
//Loading SWF from main timeline
mc_Empty1.attachMovie("mcFadedBg", "mc_FadedBg", 1);
mc_Empty2.loadMovie("My.swf");mc_Empty2.onLoad = function():Void{ trace("loaded"); //This works removeMovieClip(mc_Empty1.mc_FadedBg); //This works}
[code]....
I know I'm targeting properly because the SWF loads as it should, but the onLoad() function does not.
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Oct 2, 2010
This is making me a little kooky today. I thought I could defined a library path in PREFERENCES > ACTIONSCRIPT > ACTIONSCRIPT 3.0 SETTINGS then that library would be available to all AS3 FLA files, but that doesn't seem to work for me. If I use the PUBLISH SETTINGS and define the library path everything is fine.
Is there something that I could have done to disable the application level class path functionality? I guess I'm trying avoid having to set the library path for every new FLA I'm making.
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Dec 26, 2011
I'm doing a bigger aplication in flash (as2).Image, there is a main "home" flash with several menu buttons.Clicking these buttons, I load external swf into an empty container in this "home" flash.[code]clicking buttons in this second level, will load external movies into an empty container in this SECOND LEVEL swf.This works fine, but now, coming to the THIRD LEVEL (don't think there will be more in the future) problems come up, some scripts won't work.Now (I'm a as2-beginner) I think, loading external swf ALLWAYS into containers in the first "Home" flash should solve the problem.But I don't know, how to load an swf from the third level into a container in the first "home" level.In the "home" level, I have a "close" button, that will unload the container content.I need to go to a certain scene "content_2" in the home swf, too.
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May 9, 2004
i have game im doing, and i want it to jump to level 2 upon completing the first level, but the problem is, the level 2 is a seperate swf, i've tried to use
Code:
on (release) {
loadMovie("level2.swf",2)
}
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Dec 2, 2009
I have called main.swf into a container in index.swf.
myMCL.loadClip("main.swf","container"); is an action on my Index.fla timeline.
I have my navigation on index. (i wanted it to go on main, but the nature of the animation meant it had to go on index)
I need to call "home.swf" into "main.swf" from the navigation button in Index.swf.
When I had the navigation on "main.swf" this was my code to call "home.swf" into the page.
on (release) {
Preloader_mc.gotoAndStop("home");
}
("home") is the label name where the preloader is for home.swf
how to call the preloader for home into main.swf from "INDEX.SWF INSTEAD OF MAIN.SWF"
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Feb 2, 2010
I have a file1.swf which loads file2.swf into it. Within file2.swf i have a button that when clicked needs to remove file2.swf and load file3.swf into its place.
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Sep 16, 2004
Is there a way to link to one level below the current level? Instead of saying _root.level1.level2.level3, something like: ../level3 ?
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Jan 14, 2009
Situation:
- We have a Flash application located on a SAP EP (let's say ep.x.com)
- We have a SAP ABAP Application (Webservices) on a SAP WebAS
server (abap.x.com)
- Clarification: This is not about Flash islands / but a normal Flash application communicating with WebAS ABAP via WebServices
Problem: Due to the changed security policy in Flash 10 this scenario does no longer work.
- A crossdomain policy file on root level cannot be deployed on root level
- The WebServices http/s headers cannot be modified, since the WebServices are generated by the WebAS IDE.
Comment: Technically there is a way to patch a WebAS ABAP,but this is not a practical / acceptable way in a normal SAP WebAS infrastructure.
Conclusion:- The above scenario (Flash from EP content / WebAS ABAP as backend) is a quite normal scenario in the SAP world.
- SAP / Adobe always features the close relationship between their technologies.
Question:- What could we do?
- How does the Visual Composer works around that problem?
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Nov 5, 2004
I have a movie that's 500x400 px in level 0 and has lots of thumbnails with pictures that I want to open. the thumbnails open a 500x400 px movie above the other but on level 1. the problem is that when the new movie loads on level 1, the thumbnails on level 0 (that are now hidden by the new movie) are still active, and if i click anywere in the movie on level 1, it trigger an action from level 0. Is it possible to load a movie to level 1 that deactivates the movie in level 0 without unloading it?
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Dec 21, 2006
This is my problem: I've got a couple of movieclips, when I click on them I want them to open the URL that I've typed in my XML-file.(The photos are thumbnails stored inside of the movieclips)Here's my XML:
Code:
<?xml version="1.0"?>
<select name="photos">
<option photo="film14" url =">[code]....
How do I refer to the url-code in the actionsscript?
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Feb 20, 2010
Now that I've set labels, I'm trying to create actionscript code to go to the labels. Here's an example of my code:
btn_me.addEventListener(MouseEvent.CLICK, gotome);
function gotome(event:MouseEvent):void{ gotoAndPlay(me);}
This code has been borrowed from the online video - Getting Started 18: Building an Application. Of course, in that video explicit frame numbers are used so the code looks like gotoAndPlay(15). I'd prefer to use labels for obvious reasons. My question - how do I tell Flash that 'me' is a label? I expect I need to use a special character and I've already tried gotoAndPlay(#me) but that gives me a Syntax error.
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Nov 23, 2009
i need to refere to a whole bunch of mc named a1, a2, a3, a4, a5 and var who:MovieClip="a"+3 dosnt work...
ActionScript Code:
import gs.TweenLite;
stop()[code].............
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Apr 12, 2010
I have a small Flash file where I control a ball.In ActionScript 2.0, I have it to where this ball moves around based on input from the Arrows on the keyboard. It also bounces off the edges.I added a new separate ball (not the same symbol) and I want to refer to the NEW ball's X and Y coordinates to see if I am running into the new ball. How do I refer to the other ball's (or any other object for that matter's) properties from within the ActionScript of the first object?
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Apr 17, 2003
say i have this code: blah = "123 + i" so blah is a variable right? so how would i refer to this variable? i want to be able to do: _root.blah.onPress = function () but this won't work beause you need an instance name instead, so how would you do this? thx, i hope you understood what i was saying
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Feb 7, 2006
Code:
var l = 2;
duplicateMovieClip(button, "button"+l, this.getNextHighestDepth());
[code].....
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Mar 31, 2006
im trying to, to make my MC have a rollover effect but my movie clip had been added by Action Script so this doesnt work
[Code]...
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Mar 15, 2009
I have created a loop to add my clips by class and give them a name
tempClip = new clientsThumbs[i]();
tempClip.x = xPos;
tempClip.y = yPos;
[Code]....
How do I reference my instances by name
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Jul 23, 2009
I'm trying to access an instance by using a variable but when I try to manipulate a property to the instance (by referring to it with a variable) it only recognizes it as a string... for instance... (pun intended??)
public var prevbutton:String = "btn1";
trace(["page"+prevbutton]);
// which traces - pagebtn1
trace(pagebtn1);
// which traces the instance class - [object btn1pageclass]
I want to call the instance by using a variable... how do I do this?
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Mar 4, 2010
I have an object that I add movieclips into when a user does something.
I'm trying to loop through the items in this object later and perform something when object.objectName = something, however I'm finding it hard to get the right code to use in place of the something.
code within a function that adds movieclip to object:
Code:
if (thisHImage==1) {
healthArray[healthIndex] = new mcCake();
}
[Code]...
when i trace(healthO.objectName) i get [object mcCake], but it won't enter the if statement,
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Jun 3, 2011
What I am basically trying to do is Like,the yellow boxes are dynamically made,with Actionscript Code: new Sprite(); inside that red and blue are also made with new sprite(); with instance names yellow1(red1,blue10),yellow2(red2,blue2) etc... How can I refer to yellow1.red1?Like,these are dynamically made,and i dont know the limit,like say it adds on with each click,It will make Actionscript Code: 'yellow'+i and red+i etc... How can I refer to the ith sprite when the user clicks?Suppose the user clicks yellow5,I want a reusable code that will refer to yellow5.red5
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Jul 8, 2009
I have a button located in a movieclip which I want in its overstate to gotoAndStop a particular labeled frame located in a different movieclip. How do I go to a frame of "movieclip A" by interacting with an element of "movieclip B"? Must I sever the relationship between the button and the movieclip its in which I wouldn't want to do...?
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Oct 12, 2010
I have a button nested in a moveiclip within a larger flash file. I'm trying to have the button launch another swf file in a UILoader that is nested in the parent of this movieclipI thought that the following code would work to refer to a UILoader in a parent movieclip, but it didn't
archGallery.addEventListener(MouseEvent.CLICK, goArch)
function goArch(e:MouseEvent):void {
loadWindow.(this.parent).source = "archGlider.swf"
[code].....
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Oct 6, 2009
still cant get my head around this..iv created balls inside a function is there a way to reference them out side of the function? with addChild() do they get instance names?
ActionScript Code:
makeBalls();
function makeBalls() {
for (var i:int=0; i<10; i++) {[code]...........
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Jan 21, 2010
've been trying to figure out how to refer to the stage from a Sprite before it is added to the stage.
I'm working on a small program in which I plan to use external classes for each "window" that comes up. I've made the window classes extensions of Sprite. I'd like to make this window add itself to the stage when its constructor is called, and then just remove it from the window class when I'm finished with it. Is this a good idea? I'll post some of my code to show you what I mean.
This code doesn't work. I get the error "type was not found or was not a compile-time constant: Stage"
From my window class:
ActionScript Code:
public class PlayerSelectionWindow extends Sprite{
var stg:Stage;
[Code]....
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Dec 6, 2010
The constructor class has the following code:
Code:
//Phase 2: Parse XML Data
internal var xmlParse:ParseXMLData;
[Code]....
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Jan 26, 2006
I'm using a little flashmovie as a button on a website, and I'm trying to link it to not only a certain page but also a specific place on that page. Right now I'm using the following code:
getURL("SS-nieuws-flash.htm#opendagen", "_self");
This only gets me to the right page, but not the right place on that page. Can this be done in Flash. I haven't been able to find any examples of it in the manual or on the web.
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Oct 27, 2006
altering values of movie clips (couldnt think of another way to put it)say i need to change the _x of movie clip ##_mc
# being variables
i would normally use:
tellTarget ("_root."+A+B+"_mc")
{
_x++;
}
since the i cant just say _root.G5_mc._x++; cuz i dont know if its G5_mc or G4_mc (follow? im horrible at explaining things!)is there any other way of doing this? or do i have to use tellTarget?
i tried:
"_root."+A+B+"_mc._x" += 1;
but it didnt like that too much
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Feb 5, 2009
I have found a tutorial which shows me how to create a class. It also shows me how to construct an object in the main code. What I want to do is to access a variable from the object that I made. Heres the code...This is the link to the tutorial:http:[url]....
Code:
package
{
public class Car [code]....
Then I use this code to construct the object, which in this case is a car (the code is in my main flash file):
Code:
var mycar:Car = new Car("Porche", 3.2, 4, "Normal doors");
I understand all of the code, but how do I reference a variable like the engine? I have tried lots of things like "trace(this[mycar] .engine)", "trace(mycar.engine) but nothing seems so work. I just get error messages of property undefined.
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