ActionScript 2.0 :: LoadMovie - Jump To Level 2 Upon Completing The First Level?
May 9, 2004
i have game im doing, and i want it to jump to level 2 upon completing the first level, but the problem is, the level 2 is a seperate swf, i've tried to use
Code:
on (release) {
loadMovie("level2.swf",2)
}
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Similar Posts:
Apr 22, 2011
im trying to create a level select screen so the buttons unlock as you complete a level, so far i have this on each button:
on(release){
if(this.number <= currentItem){
gotoAndPlay(3);
}
}
[Code]...
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Aug 26, 2010
I have two layers in my FLA both with empty movie clips as follows:In mc_Empty1, I attach a faded background movieclip as I wait for mc_Empty2 to load a SWF. Once the SWF is loaded into mc_Empty2, I want to remove the faded background movieclip from mc_Empty1. When I load the SWF from the main timeline, the onLoad() function works and removes the faded background from mc_Empty1. However, when I load the SWF from mc_target, the SWF loads, but the onLoad() function does not. Here's my AS2 code:
//Loading SWF from main timeline
mc_Empty1.attachMovie("mcFadedBg", "mc_FadedBg", 1);
mc_Empty2.loadMovie("My.swf");mc_Empty2.onLoad = function():Void{ trace("loaded"); //This works removeMovieClip(mc_Empty1.mc_FadedBg); //This works}
[code]....
I know I'm targeting properly because the SWF loads as it should, but the onLoad() function does not.
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Oct 2, 2010
This is making me a little kooky today. I thought I could defined a library path in PREFERENCES > ACTIONSCRIPT > ACTIONSCRIPT 3.0 SETTINGS then that library would be available to all AS3 FLA files, but that doesn't seem to work for me. If I use the PUBLISH SETTINGS and define the library path everything is fine.
Is there something that I could have done to disable the application level class path functionality? I guess I'm trying avoid having to set the library path for every new FLA I'm making.
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Apr 5, 2009
got a file that contains scripting that creates and animates a carousel effect in a faux 3d space - it all works great on a mac and some pc's but on a lot of pc's it doesn't play nicely! i have added some script to carousel script so if the carousel item is clicked it rotates that item to the front and then loads the specified swf into level 1
pc's don't seem to recognise the alignment of the loaded swf and brings it in half cropped off the screen - appearing in the top left of the stage area.how do i tell the loaded swf to centre in the middle of the stage just like the rest of the elements in the movie? how to make the target mc sit at the highest level/depth - in other words above the carousel? this is my onclick script:
Code:
function released()
{
output.text = this.txt_label.text + " has been selected";[code].........
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Sep 11, 2008
I am preparing a FLA presentation that uses an external SWF as a navigation drop-down menu: [URL]The drop down is hidden but can be made visible by putting the mouse in the upper left corner. From there you should see a list of items. I used the behavior function to load this into an empty movie clip, but I want the menu to be over the text on the slides. I am creating this using "Flash Presentation" mode, with nested screens, et. so I am not sure if that is the problem. The menu screen AS is on the top "master" layer and reads as follows:
on (rollOver) {
//load Movie Behavior
if(this.loader_mc == Number(this.loader_mc)){
loadMovieNum("navtop.swf",this.loader_mc);
[code]...
I tried establishing a level, but with no success.
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Dec 26, 2011
I'm doing a bigger aplication in flash (as2).Image, there is a main "home" flash with several menu buttons.Clicking these buttons, I load external swf into an empty container in this "home" flash.[code]clicking buttons in this second level, will load external movies into an empty container in this SECOND LEVEL swf.This works fine, but now, coming to the THIRD LEVEL (don't think there will be more in the future) problems come up, some scripts won't work.Now (I'm a as2-beginner) I think, loading external swf ALLWAYS into containers in the first "Home" flash should solve the problem.But I don't know, how to load an swf from the third level into a container in the first "home" level.In the "home" level, I have a "close" button, that will unload the container content.I need to go to a certain scene "content_2" in the home swf, too.
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Feb 10, 2004
I have a main swf movie that loads other swfs into into level 1. The first is "intro.swf", next is "01.swf", "02.swf" and so forth... At the end of "introl.swf" the last frame says: [AS]loadMovieNum("01.swf", 1);[/AS] ... and it just goes through the rest of the loadable movies throughout playback... no problem. In my main swf, I have playback controls... I want to be able to control the swfs in a next chapter and previous chapter manner, so that I can skip to the next chapter at the press of a button....
Code:
on (release) {
if (_root._level1 == "intro.swf")
loadMovieNum("01.swf", 1);
else if (_root._level1 == "01.swf")
loadMovieNum("02.swf", 1);
[Code] .....
I am trying to basically skip to the next chapter within that level1 there.....
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Dec 2, 2009
I have called main.swf into a container in index.swf.
myMCL.loadClip("main.swf","container"); is an action on my Index.fla timeline.
I have my navigation on index. (i wanted it to go on main, but the nature of the animation meant it had to go on index)
I need to call "home.swf" into "main.swf" from the navigation button in Index.swf.
When I had the navigation on "main.swf" this was my code to call "home.swf" into the page.
on (release) {
Preloader_mc.gotoAndStop("home");
}
("home") is the label name where the preloader is for home.swf
how to call the preloader for home into main.swf from "INDEX.SWF INSTEAD OF MAIN.SWF"
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Feb 2, 2010
I have a file1.swf which loads file2.swf into it. Within file2.swf i have a button that when clicked needs to remove file2.swf and load file3.swf into its place.
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Sep 16, 2004
Is there a way to link to one level below the current level? Instead of saying _root.level1.level2.level3, something like: ../level3 ?
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Jan 10, 2010
Im using loadMovie within a .swf on level 1 to load an external movie into level 2. But when this happens the sound function doesnt work. The 2nd movie being loaded has the newsound defined and everything within itself. It plays if i run that swf seperately or using ctrl+enter. Yet when the 1st movie calls the 2nd movie onto level 1 at runtime.The sound in the 2nd movie doesnt play. But its button sounds all seem to be working.
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Jan 14, 2009
Situation:
- We have a Flash application located on a SAP EP (let's say ep.x.com)
- We have a SAP ABAP Application (Webservices) on a SAP WebAS
server (abap.x.com)
- Clarification: This is not about Flash islands / but a normal Flash application communicating with WebAS ABAP via WebServices
Problem: Due to the changed security policy in Flash 10 this scenario does no longer work.
- A crossdomain policy file on root level cannot be deployed on root level
- The WebServices http/s headers cannot be modified, since the WebServices are generated by the WebAS IDE.
Comment: Technically there is a way to patch a WebAS ABAP,but this is not a practical / acceptable way in a normal SAP WebAS infrastructure.
Conclusion:- The above scenario (Flash from EP content / WebAS ABAP as backend) is a quite normal scenario in the SAP world.
- SAP / Adobe always features the close relationship between their technologies.
Question:- What could we do?
- How does the Visual Composer works around that problem?
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Nov 5, 2004
I have a movie that's 500x400 px in level 0 and has lots of thumbnails with pictures that I want to open. the thumbnails open a 500x400 px movie above the other but on level 1. the problem is that when the new movie loads on level 1, the thumbnails on level 0 (that are now hidden by the new movie) are still active, and if i click anywere in the movie on level 1, it trigger an action from level 0. Is it possible to load a movie to level 1 that deactivates the movie in level 0 without unloading it?
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Aug 17, 2011
how i can refer from a flash "A.swf" on level 0 to a "B.swf" on level 1 with an "gotoAndStop(5). I tried it with:
loadMovieNum("B.swf", 9), gotoAndStop(5);
and other variations. It didn´t work anytime.how it can work?
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Mar 25, 2003
I am using Flash5 to build a site. I am using the LoadMovie action to load either movie 1 or 2, depending what navigation button is pushed. I have 8 nav buttons, the first 4 buttons use the 1st .swf, and the 2nd 4 buttons, use the 2nd .swf.
My question is how do I jump to a sub-section within the new movie which is loaded using the LoadMovie command? This is the action I am using on the nav buttons.
on (press) {
loadMovieNum ("movie1.swf", 0);
}
on (release) {
[Code].....
This works and both movies load properly, however, when I am in the 1st movie, and jump to the second movie using a nav button, the movie loads, but does not bring me to the proper sub-section. I find I have to push the nav button twice to get to the sub-section. The first time loads the movie2 and the second time I push the nav button, it brings me to the correct sub-section.
how to get around this and make the loadmovie and jump to sub-section with one button push?
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Nov 5, 2004
I know there's been a million "how do I load a movie and than jump to a specific frame" thead. Well all of those have been helpful :: HOWEVER I wouldn't be posting because I can't seem to get my script to run successfully First the background I have a nav. menu made up of seprate movies clips :: inside each movie clip is four buttons :: these buttons are shown using a rollOver, rollOut dealy
anyway when you click on one of the buttons it calls "student.swf" to load into an empty MC called content.I've tried everything :: What happens is the button will load the MC but will sit on the first frame and do nothing :: the movie clip "student.swf" is not that big so I doubt I'm waiting for it to load.
[Code]...
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Oct 18, 2004
Is it possible to check the number of movieclips in a level?
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Jun 19, 2007
My problem is :
A.swf : 5 frame (ie, page1, page2, page3, page4, page5)
B.swf : 2 frame (ie, page6, page7)
When click on back button in the page6(B.swf), wish to jump back to page5(A.swf) instead of page1 as normally
Script using :
back_btn.onRelease = function() {
loadMovie("A.swf",0);
};
B.swf jump to A.swf, but go to frame 5 instead of frame 1 in A.swf.
What should i do for the script to achieve what i mentioned above?
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Feb 18, 2009
I am working on a project and have a print function that basically does a screen grab and prints it out. I load a number of external swfs into levels of the main swf.I want the print button to stay on the top level. Is there a way to define what level a button is on?I want to define the button on level 20. I contemplated loading it in as another external movie clip, but the script won't work if I do that.
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Feb 4, 2010
I have a two questions regarding XML and AS3. Even though I've been using flash for a few years now I would still consider myself to be at a nOOb level... Question One: Basically I have a website (all in flash) and there's a passworded section for clients to access their own information. Previously I've done this by adding the username and password info into the flash movie itself each and every time I have a new client - which works but is very time consuming (considering the number of clients I'm getting now). Is there a way that I can put all the names and passwords into an xml file, and flash checks it?
Question Two: Up until now, once a client has entered their username and password it takes them to a new .swf that has their info in it. And once again, I've been creating separate swfs for each clients (and again, time consuming). What I would love is after they've entered their username and password it takes them to a different scene or frame (still in the original swf) that has dynamic text fields that load the info from an xml file. I assume that these questions have relatively simple solutions, but I'm not sure how to do it.
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Feb 4, 2012
My main loads an external swf. Then it creates a bunch of ball movie clips on the stage. I need to reference the content from labeled frames in the external swf. In AS2 all you had to do was use _level.
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Aug 16, 2004
is there a way to add some code in the first frame of the main movie's timeline that sets certain MC's that i specify into level 1000?
i'm going to be using swap depths for a project but i need certain clips to always remain on top no matter what. the swap depth of the other movies will constantly be raising them by 2 levels, so i figure i'll put the ones i need on top on level 1000 as the others should never reach that high.
i was thinking i'd have to either add an array with the MC's i need moved to level 1000, or make them _global. and set a property to that somehow.
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Jul 13, 2005
i have a menu, and a content area. when a selection is made on the menu, an external clip is loaded overtop of the content area and does an opening animation. the problem is, when another selection is made from the menu, the animation starts the opening sequence over again.
what i'm looking for, is something that says 'if level x is empty, load this clip and play it from frame y. if something is already loaded in level x, play it from frame z'.
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Sep 3, 2005
loading var into different swf in different level.
I got the index.html to hold navigation.swf, navigation.swf loads login.swf in level 10 then I got an var coming from the database but login.swf cant receive it (it shows nothing). So I try to use index.html to hold the login.swf then it works, does anyone know why login.swf can't receive the var? If I load into different swf in different leve, does it mean I have to specify the level for the var?
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Jun 1, 2006
i'm trying to disabled different mcs I have in the same level.
Code:
on (press) {
_parent.selectClip = "p2";
_parent.myFunc();
this.enabled = false
uc.enabled = false
}
when i press this mc with the instant name of "rc", i'll disabled with the code above and it works great.but i have another mc i would like to disable as well which is in the same level of "rc"this other mc has the instant name of "uc" so i tried to do what you see above but only "rc" gets disabled but not "uc" i think i'm getting confuse with _root maybe or _parent...
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May 24, 2003
just wondering if it is possible to disable a level much like you can disable a button. If it is possible what would be the best way to do that with being able to toggle on and off with a button on another level.
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May 1, 2007
I am trying to go to a certain frame within level 0. When you are in level 4, for example, and you click the button that takes you back to level 0, I would like to bypass the preloader and initial animation in level 0 and start at frame 3. I would like to think that it's as easy as:
loadmovieNum("main.swf", 0);
_level0.gotoAndPlay(3);
But somehow I'm thinking it's not that easy... Because it didn't work .
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Jul 30, 2007
basically - using the kirupa xml photo gallery script[URL] - i am trying to simply load the next image on top of the current image and then unload the previous image - just for a smoother transition. instead of the current image unloading then loading the next image.
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Jan 29, 2008
How do you refer to the level one below the current level . I know _root refers to the bottom level, parent refers to one level above but I don't know what to use for one level below. Otherwise, is there a way to refer to a level by its name?
For my needs, I have a clip portfolio.swf that is loaded into a Base flash file. Within portfolio, is a loaded movie called Gallery.swf. Gallery contains a movieclip called Thumbnails which has buttons to load various image.swf files. Also within Gallery is an empty movieclip called "ContainerMC" which is where image.swf are loaded into when called upon by the thumbnail buttons. From within Thumbnails, I want to be able to refer to that movieclip "ContainerMC" which those selected image.swf files are loaded into. I can't use _root as that will refer to the base flash file. I can't use "this" as that refers to the Gallery file.
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