ActionScript 2.0 :: LoadMovie - Skip To Next Chapter Within Level?
Feb 10, 2004
I have a main swf movie that loads other swfs into into level 1. The first is "intro.swf", next is "01.swf", "02.swf" and so forth... At the end of "introl.swf" the last frame says: [AS]loadMovieNum("01.swf", 1);[/AS] ... and it just goes through the rest of the loadable movies throughout playback... no problem. In my main swf, I have playback controls... I want to be able to control the swfs in a next chapter and previous chapter manner, so that I can skip to the next chapter at the press of a button....
Code:
on (release) {
if (_root._level1 == "intro.swf")
loadMovieNum("01.swf", 1);
else if (_root._level1 == "01.swf")
loadMovieNum("02.swf", 1);
[Code] .....
I am trying to basically skip to the next chapter within that level1 there.....
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Code:
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[Code]...
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Code:
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I also have previous/next buttons. They basically just navigate between leaf nodes. However, if the currently playing topic/leaf node is the first underneath a branch/folder, and I click on the 'previous' button, nothing happens. How can I set this thing to 'skip over' branch nodes? Here is the relevant code (the tree change listener, and the previous/next button event handlers:
Code:
var treeClickListener:Object = new Object();
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[Code].....
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lets say when a button is released, it will play from frame 1 to 10 then it will skip the 11th frame then go to the 12th frame btw, the 11th frame has a stop action script on it
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The following is a scenario, but not script:
Buttons A and B are on Frame 1. Animation is on Frames 2-20:
When Button A is pressed, go to Frame 2. Play Frames 2-20, then go to Frame 21.
When Button B is pressed, go to Frame 2. Play Frames 2-20, then go to Frame 22.
I am currently doing this in a different way.
Buttons A and B are on Frame 1. Animations for Buttons A and B are the same, but are located on different frames. Animations for Button A would be on Frames 2-20. Animations for Button B would be on Frames 21-39. So...
When Button A is pressed, go to Frame 2. Play Frames 2-20 and stop on Frame 20.
When Button B is pressed, go to Frame 21. Play frames 21-39 and stop on Frame 39.
Do I have to create this extra timeline? Can I just put the animation in a separate movie? How can I play the movie and then connect each button to different parts of the timeline after the movie ends?
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I'm having trouble with skipping back to frame 1 after having skipped forward to frame 2 using buttons. The button which is suppose to skip back won't work and the errormessage I get after previewing is:
Error #1009: Cannot access a property or method of a null object reference. at page3/frame1()
Here's the code:
stop();
galBtn.addEventListener(MouseEvent.CLICK, clickFunction);
function clickFunction(evt:MouseEvent):void {
[code]....
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Mar 7, 2011
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech). This is the preloader code. I have it in the first frame of the preloader.swf:
[Code]...
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Mar 7, 2011
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech).
This is the preloader code. I have it in the first frame of the preloader.swf:
stop();
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var myLoader:Loader = new Loader();
[Code].....
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