IDE :: Skip To And Play Frame
Jul 18, 2009I would like to make a button that will skip to and start playing at say frame 30.I can make the button but I just cant get the script to work.
View 2 RepliesI would like to make a button that will skip to and start playing at say frame 30.I can make the button but I just cant get the script to work.
View 2 RepliesI have an intro and I would it to automatically go to Scene 1 after 30 seconds.
View 3 RepliesI have an intro and I would it to automatically go to Scene 1 after 30 seconds.
View 3 RepliesI'm a beginner level student. My project is to create a Splash Intro and a 4 page Website (Home page and 4 internal pages). I have to use Flash (no HTML, Java, CSS, etc). We are using Flash CS3 with Action Script 3. The Splash Intro should play continuously. This part I have working like a charm. However, the project requires a Skip Intro button. I have made the Skip intro button and gave the "instance" a name. The next part is where I'm stuck. I want to be able to click on the Skip Intro button and go to the first page of my "Website." I have all of my pages on one timeline. No movie clips. This is very basic.
My Home page has some animation on it. My name comes in from the left and three buttons come in from the right. When the user clicks on the Skip Intro button, I want it to go to the Home page, play the brief animation and STOP. I don't want the Skip Intro button to just go to frame 40 (for example) and just stop. And, if it goes to frame (50) for example and stops the user will miss the animation (right?). Here is what I have but it doesn't work:
[Code]...
I am building a short "introduciton" movie that an orthodontist will show prospective patients. It has 32 pages (frames) each is it's own mc. I have a btn that the user can click and go to a screen that will allow them to choose to dispay or omit 6 of the pages (becasue they may not pertain to their practice). I have no clue how to do this since I am a graphic artist and a novice to Flash. I've watched as many tutorial movies as my brain can handle, and it's about to burst! From what I've read, I think I need to use Flash cookies (local), so that the choices will be remembered.
View 5 RepliesI have a page that uses an altered version of kirupas if/else password tutorial, to make my website skip to a frame according to which password the user types in. I have used this code:
[Code]...
I have a movie that plays as an introduction. If a user wants to skip the movie and go to frame 225 but continue playing the movie then I thought I would use this code:
[Code]...
what actually happens is the movie skips to frame 225 but then stops. Now if I leave the movie to play from the start it will get to 225 and continue playing... strange??? Yes... Here is the file:
[Code]...
i've imported a flv video file to Flash for the intro and i create skip button to go next frame..but when i press skip..it stop at next frame but the sound of intro still playing.
View 3 RepliesI need a skip intro link in my movie that, when clicked, goes to the last frame of the movie and plays it.
View 7 RepliesI have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
i have a movieclip on stage. it has 3 frames but is stopped with "stop():" so it only shows the first frame on mousedown i want it to play frame 2 for a duration of 1 frame then frame 3.
View 3 RepliesI hope I can ask this correctly. I'll paraphrase.
press_mc.onRelease = function(){
mover2_mc.play()};
This is a snippet of some code I'm working on. Currently I have a mc that you press that plays another mc. That mc that reacts has 5 frames, each frame with stop(); on each frame. I do a normal play code because it lets me play through and cycle back to frame 1 after frame 5 (so if I click the mc it eventually cycles back to the first frame and starts the process over again). If I do a nextframe it stops at frame 5, so that's why I use play.
press_mc click on it and it tells mover2_mc to advance a frame and recycles back to frame one to redo the process.Can I tell press_mc to play and skip a frame or to have it play a list of frames that I tell? I can't do a _currentframe +2 because it'll halt at frame 5.
how to code this on a button
onrelease
gotoandplay(10); // i need delay here before activating the next code below//
gotoandplay(80);
the trick is.. i want the button to play frame 10 to 40 then after playing from frame 10-40 the movie stops and then play frame 80 to 100
I'd like my Flash site to be bi-lingual. What I have currently is a Flash movie with an empty Movie Clip which then allows users to go from movie to movie. The movies are all small movieClips that are loaded into the empty movieclip on demand. There is some video and text in each of the 30 movieClips.
Here is sample of code that i'm using to call up next MovieClip.
[Code]...
My solution for the bilingual version is to create a separate frame with the French version + video and then when user presses the French button they are directed to that frame. This way I could easily create the French text within the one movie. however i don't know the Actionscript code to call up a movieClip to play from frame 10, and not frame 1.
I am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
View 1 RepliesI am creating a site, and it has a animation that it has to play before loading the next section. What I cant figure out is what function I need to create so that when a user clicks on the vision button it will play the frame after stop(); which will close that section, then have it load the frame for the section that the person clicked on. The only way I can think of doing this is creating 3 different close animations for the three sections. But I figure there has to be a way to have it play the one close animation and then goto the frame which is the portfolio section or vision section (depending on the button clicked).
View 1 RepliesI built a button in one of the movie clips in my project,
when I release this button, it goes to the 41st frame of the main timeline and continue to play until the frame 70 which has got a stop; command. till here everything's just OK. But I want this button to do something more though I don't know whether it's possible or not.
I want this button to go and play the frame number 41 in the main timeline, and then after it stopped at the frame 70 , then jump to frame 73.
I have a small flash site made up of a number of pages all on the one timeline.
The query is this. When i release a button i want the timeline to roll on for x frames (fading components out) before going to the frame that button links to (The beginning of the new page).
I have no idea what AS to use for this.
No matter where in the timeline you are, the button should fade out that area and then skip to a new one.
When you click a button I want my flash to go to the frame label where the movie clip is located, and then play a certain frame of that movie clip.
View 5 RepliesI'm creating an effect in flash mx where lasers follow a guide path and reveal a word beneath. I was setting it up making it drop behind a square where the spark travelled and i used the setmask command to mask it, problem is, the setmask command only works with one instance at a time! Can i group multiple instances with actionscript? Or can i have it dump the squares on a mask layer with actionscript.I was also wondering if i could just make the script play on every frame without copying it to every frame? I tried the on enter frame deal but it didn't work.
View 3 RepliesUsing MX 2004. I would like to play the entire movie twice, then start playing a third time until frame 30 and stop.
View 1 RepliesYesterday Kglad gave me the following :
nextTX.onRelease = function (){var nextFrameLabelNum:Number = (1+Math.round(thTX._currentframe/27))%10;
thTX.gotoAndPlay("next "+nextFrameLabelNum);
}[code].....
which works great IF I am moving one image at a time.What I have done now is tween 3 slides to move into a visible mask by pressing next, but when I press previous of course the above doesn't work.It just jumps to the previous three with no tween.I would like to maintain the tween but in reverse.I would like the previous just to undo, in reverse, what the next button just did with the tween?Is there anyway to make this happen with as 2.0?
In this bit of code is there anyway to adjust the gotoAndPlay Command to play from frame 114 to frame 200. Are there any commands that will do this. I want it to play from frame 114 to frame 200 when a button is pressed.
[Code]...
I'm building a flash application where the user can play multiple 30 sec .flv movies (one at a time) in slowmotion by pressing or holding down the left and right arrows keys.The user can hold/press "keypress right" to move to the next (key)frame and "keypress left" to move to the previous (key)frame in the .flv files.I have tested embeeding one .flv movie to the stage and it's working fine.But since I will be using many flv's I want to load the .flv's dynamiclly (on button clicks) using netstream or FLVPlayer. Would it be possible to step beetween keyframes in the same way if the .flv's are loaded dynamiclly? Or, must I embeed each .flv file into separate swf's and then dynamiclly load the swf's to my main stage?
View 1 RepliesI want my MovieClip to play from frame 5 to frame 30 and then stop. How can I do this?
View 5 RepliesWhat I'm trying to do is play 5 frames all attached with short audio wav files one right after another. I want to be able to press play for each frame.When I insert either of these codes:
Code:
play_btn.addEventListener(MouseEvent.CLICK, playSound);
}
function playSound(event:MouseEvent):void
[code]....
The video goes straight to playing the frame 1 wav sound file I have there, then when I press the button it rushes through the rest of the sound files in the rest of the frames and starts back at frame 1.Am I missing a code that I need to insert into the other frames, or am I using the wrong coding?
This may be a really simple question but I'm trying to go to a frame on the timeline which has a movieClip object in it and then goto a specific frame in that movieClip and I can't figure out how to code it. I thought something like:
gotoAndPlay("movieClipframe");
this.theMovieClip.gotoAndPlay("theFrame");
but I get a null reference error.Does anybody know what I'm doing wrong or if I'm?
I'm building a flash application where the user can play multiple 30 sec .flv movies (one at a time) in slowmotion by pressing or holding down the left and right arrows keys. The user can hold/press "keypress right" to move to the next frame and "keypress left" to move to the previous frame in the .flv files.
I have tested embeeding one .flv movie to the stage and it's working fine.
But since I will be using many flv's I want to load the .flv's dynamiclly (on button clicks) using netstream or FLVPlayer. Would it be possible to step beetween frames in the same way if the .flv's are loaded dynamiclly?
Or, must I embeed each .flv file into separate swf's and then dynamiclly load the swf's to my main stage?
It worked awesome, but I only want it to play in a particular frame, which is the last frame. And I have a replay button, so when I clicked it, my first frame onwards will play the snow movie clip. How do I stop the movieclip from playing, when I only put the mc on the last frame?
View 2 Repliesone thing that always annoyed me and that I never sought an answer for is, occasionally, when I want to play a single frame of a symbol, it won't stay on the frame I want. It will automatically default back to whatever frame # it is originally on.I read that it was because it has something to do tweening automatically syncing and snapping and I just have to turn it off. However, I can't figure out how to do that.
View 1 Replies