ActionScript 3.0 :: Add A Skip Intro Btn To Preloader
Mar 7, 2011
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech).
This is the preloader code. I have it in the first frame of the preloader.swf:
stop();
var myRequest:URLRequest = new URLRequest("flash/index.swf");
var myLoader:Loader = new Loader();
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech). This is the preloader code. I have it in the first frame of the preloader.swf:
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech).
This is the preloader code. I have it in the first frame of the preloader.swf:
stop(); var myRequest:URLRequest = new URLRequest("flash/index.swf");var myLoader:Loader = new Loader(); myLoader.load(myRequest);
If I have an FLV that I've output as SWF with skin to have embedded into an HTML page, and now a 'skip intro' is needed - though I'd have to make note of the actual time or keyframe in which the intro completes...How is this possible? Clearly, a button would need to be added for that kind of interactivity?
I'm making a flash project and I have 10 different videos on it (embedded using FlVPlayback) and all the videos have the same stupid intro. My boss would like me to add a "skip intro" button which would allow you to jump to about 19 seconds in the video.
what I have done so far is insterted a video file without the introduction in a new keyframe and have the "skip intro" button linked to keyframe.the only problem is that if you do not wish to press the skip intro button, it stays up on the screen the entire time, and we would like it to disappear. I've thought about using skipintro.alpha = 0 at a cuePoint located 19 seconds in, but i'm not really sure how that would work.
I have created an animated home page that I have put a "skip intro" button. When the viewer clicks on the skip intro button I want them to go to the end of the animation/homepage. There are three embedded movie clips of test tubes filling (near the end of the main timeline and these testubes are also navigation buttons to the rest of the site). Even though the viewer goes to the end of the main timeline when they click SKIP INTRO, the testtubes fill at this point and the animation loops back to frame 1 and keeps looping. I want viewer to stay at last frame with all testtubes filled and animation complete. I'm guessing it's something in the individual testube clips AS that is causing this or some simple solution that I'm overlooking? I published an html file and when I tested in a browser and DON'T skip the intro animation it goes through the full animation - to end and stops and does not loop.
I have created a preloader for a video intro, with a skip button. This preloader is loaded inside the index.html file.When the user skips the intro video, he is forwarded to another page. This part works great.The problem is that if you ever go back to the index.html file after you skip the intro the flash file recognizes that the video is already downloaded, because it is partially downloaded because it begins to download before the user can press the 'Skip' button. I imagine this has to do with the fact that a partial file with the same name exists in cache.When the user clicks on the 'Skip' button I close the loader that was loading the video file like this:
loader.close();
Is this the problem? I thought that Flash automatically compared files.Is there any way to compare the file in cache on the users computer and have the file either resume or redownload if the file sizes don't correspond?
I am building a website for a project of the university. as i am not a programmer i bought a template from flashden. i need to do some adjustements and alleready asked the author to help, but he has no time to do. i thought maybe i'll get some help over here.
I need a fullscreen video as an intro for that page. there should be a skip button and when the video has finished playing you should get to the page... the page uses a percentage preloader and i want the same preloader for the video, so that it looks like it belongs to the page.
Hopefully you guys can see something i am missing. I want to skip the intro of the flash movie after the first visit, so the user doesn't have to see the intro to get to the main site.
I have the code below on frame 1, an intro flv on frame 2 and the main site on frame 3. Code seems perfect and straight forward, why is it not working for me. I had a stop(); on frame 2 and 3 but I removed them to see if that would fix it, but no luck.
I want to skip the intro of the flash movie after the first visit, so the user doesn't have to see the intro to get to the main site.
I have the code below on frame 1, an intro flv on frame 2 and the main site on frame 3. Code seems perfect and straight forward, why is it not working for me. I had a stop(); on frame 2 and 3 but I removed them to see if that would fix it, but no luck.
I want to skip the intro of the flash movie after the first visit, so the user doesn't have to see the intro to get to the main site.
I have the code below on frame 1, an intro flv on frame 2 and the main site on frame 3. Code seems perfect and straight forward, why is it not working for me. I had a stop(); on frame 2 and 3 but I removed them to see
I have an issue with an intro I'm doing. I have made animation which is around 200 frames and in the main timeline, so that it starts when you load the page. I want the user to be able to click anywhere on the screen to skip this intro as it takes a while to load on slow connections. At the moment I have made a large button on a layer under the animation which only works as a button when you have loaded the page into the cache and not the first time you load it.
I want to add skip intro button to open home page otherwise I want the intro jump to home page when finish.so i add button on intro (skip intro) and write the following:
this.createEmptyMovieClip("homee",1); by the way i cant understand what this number meanhomee.loadMovie("home.swf");but what happened is that the intro still looping in home page
I'm a beginner level student. My project is to create a Splash Intro and a 4 page Website (Home page and 4 internal pages). I have to use Flash (no HTML, Java, CSS, etc). We are using Flash CS3 with Action Script 3. The Splash Intro should play continuously. This part I have working like a charm. However, the project requires a Skip Intro button. I have made the Skip intro button and gave the "instance" a name. The next part is where I'm stuck. I want to be able to click on the Skip Intro button and go to the first page of my "Website." I have all of my pages on one timeline. No movie clips. This is very basic.
My Home page has some animation on it. My name comes in from the left and three buttons come in from the right. When the user clicks on the Skip Intro button, I want it to go to the Home page, play the brief animation and STOP. I don't want the Skip Intro button to just go to frame 40 (for example) and just stop. And, if it goes to frame (50) for example and stops the user will miss the animation (right?). Here is what I have but it doesn't work:
I have an external SWF file and when I click on a "skip intro" button, right now I have a StopAllSounds(); on an onclick, so it stops the sound of the external swf, is there a way to fade out the sound instead on an onclick of an embeded sound on an external swf?
i've imported a flv video file to Flash for the intro and i create skip button to go next frame..but when i press skip..it stop at next frame but the sound of intro still playing.
I have a preloader working fine but having problems integrating a "skip" button (so users can skip opening animation)Each of the code blocks ("//skip it" and "//Preloader" work ok without each other but when I combine them I get;"Error #1009: Cannot access a property or method of a null object reference. at xyz.fla::MainTimeline/updatePreloader()"I think when the skip buttin is pressed the prelodader code continues to be active???I guess IF skip button is pressed I need to gotoAndPlay (149) and also stop the preloader code but I cannot successfully combine the 2 code blocksHere is the code.
// skip It orSkip_btn.addEventListener(MouseEvent.CLICK, skipped); function skipped (evtObj:MouseEvent):void{ trace ("skipped");
Shouldn't the pre-loader skip and jump to the animation if the intended animation loads? Is this tutorial doing that?
I can't tell if that's happening. My animation is very light but it seems to be going through the entire preloader whether or not the animation is fully loaded or not.
I have a full flash website which is broken down into:
- Main movie which contains navigation and interface components
- Several content movies which are loaded into the main movie on demand
- An intro movie which is around 3MB in size; its a full CG movie.
At the moment the main movie preloads and then the intro movie preloads afterwards in a sequence; like so:
Main Movie > Intro Movie > Content Loads
There is a skip intro option which will skip the intro movie step and jump right to the content load once the main movie has loaded.
My client wants me to do something which is proving very difficult and I am starting to wonder if its even possible as searches on the net have given results which don't really work properly.
Here is what I need to do:
When the main movie is requested, its preloader appears which it has a load bar and a "skip intro" button. The difference being, this preloader will be loading the main movie AND the preloader; which the load bar representing both movies load progress.
To complicate matters, if the skip intro button is pressed, the preloader needs to drop the intro movie from the equation and just account for the main movie & thus skip the intro; straight to the content.
The way I have tried to do it is to have a preloader code in the intro which sends the total size and bytesloaded back to the main movie which deals with those values, adding it onto its own size. This is proving cumbersome and although appeared to be working, isn't working propery.
I am still a NooB to Flash, but did finally get to build a successful preloader (ahem). Now that I have that built, I was wondering if it is possible to loop a sound within the preloader 'scene'. This is what I have built for final production:cene 1: Diesel Startup SoundScene 2: Preloader movie, while main movie loads (w/ loopable diesel engine sound?)Scene 3: Sounds stop, plays 10 sec movie, then 'goes to url'Can anyone point me in a direction to see a preloader w/ looped sound, or a project that shows how to do this? Or, even better, show me how the code should look? I'm getting lost in code!
I have utilized the Tween/AS Preloader from this site and it works great! The problem is that when I test it online it keeps playing the intro and outro animation even if the movie is loaded into the browsers cache. It doesn't show the progress bar or the percentage (which is good) because it is already loaded, but it keeps showing the intro and outro animations (which is annoying). How would I keep the preloader from doing this?
I have a preloader that works fine when I test i with flash. I publish it and then go to View and Simulate Download. Everything works fine.
But when I upload it to my server it works fine util I hit the reload button, all it does is do the short intro animation to display the preloader and just sits there.
I have attatched the preloader class wich is pretty straight forward.
I am still a NooB to Flash, but did finally get to build a successful preloader (ahem). Now that I have that built, I was wondering if it is possible to loop a sound within the preloader 'scene'. This is what I have built for final production[code]...
I have a movie clip that I imported into flash, used a skin and have a nice little player for this website intro. I want to proceed to the sites home page upon completion of the movie. Searched but the best I could come up with was;
I have (4) buttons with a play action that all play the same series of frames labeled:"1out"(19 frames long), when they get to the (19th) frame the action at that frame tells it to goto frame label "begin". I want only one of those buttions to have a different action when it gets to frame 19, instead of going to frame label"begin" I want it to goto frame label "2in" I thought I set up the code right for the single button, and frame 19 but it wont work,