I'm making a flash project and I have 10 different videos on it (embedded using FlVPlayback) and all the videos have the same stupid intro. My boss would like me to add a "skip intro" button which would allow you to jump to about 19 seconds in the video.
what I have done so far is insterted a video file without the introduction in a new keyframe and have the "skip intro" button linked to keyframe.the only problem is that if you do not wish to press the skip intro button, it stays up on the screen the entire time, and we would like it to disappear. I've thought about using skipintro.alpha = 0 at a cuePoint located 19 seconds in, but i'm not really sure how that would work.
If I have an FLV that I've output as SWF with skin to have embedded into an HTML page, and now a 'skip intro' is needed - though I'd have to make note of the actual time or keyframe in which the intro completes...How is this possible? Clearly, a button would need to be added for that kind of interactivity?
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech). This is the preloader code. I have it in the first frame of the preloader.swf:
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech).
This is the preloader code. I have it in the first frame of the preloader.swf:
stop(); var myRequest:URLRequest = new URLRequest("flash/index.swf"); var myLoader:Loader = new Loader();
I have created an animated home page that I have put a "skip intro" button. When the viewer clicks on the skip intro button I want them to go to the end of the animation/homepage. There are three embedded movie clips of test tubes filling (near the end of the main timeline and these testubes are also navigation buttons to the rest of the site). Even though the viewer goes to the end of the main timeline when they click SKIP INTRO, the testtubes fill at this point and the animation loops back to frame 1 and keeps looping. I want viewer to stay at last frame with all testtubes filled and animation complete. I'm guessing it's something in the individual testube clips AS that is causing this or some simple solution that I'm overlooking? I published an html file and when I tested in a browser and DON'T skip the intro animation it goes through the full animation - to end and stops and does not loop.
I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech).
This is the preloader code. I have it in the first frame of the preloader.swf:
stop(); var myRequest:URLRequest = new URLRequest("flash/index.swf");var myLoader:Loader = new Loader(); myLoader.load(myRequest);
I have created a preloader for a video intro, with a skip button. This preloader is loaded inside the index.html file.When the user skips the intro video, he is forwarded to another page. This part works great.The problem is that if you ever go back to the index.html file after you skip the intro the flash file recognizes that the video is already downloaded, because it is partially downloaded because it begins to download before the user can press the 'Skip' button. I imagine this has to do with the fact that a partial file with the same name exists in cache.When the user clicks on the 'Skip' button I close the loader that was loading the video file like this:
loader.close();
Is this the problem? I thought that Flash automatically compared files.Is there any way to compare the file in cache on the users computer and have the file either resume or redownload if the file sizes don't correspond?
I am building a website for a project of the university. as i am not a programmer i bought a template from flashden. i need to do some adjustements and alleready asked the author to help, but he has no time to do. i thought maybe i'll get some help over here.
I need a fullscreen video as an intro for that page. there should be a skip button and when the video has finished playing you should get to the page... the page uses a percentage preloader and i want the same preloader for the video, so that it looks like it belongs to the page.
Hopefully you guys can see something i am missing. I want to skip the intro of the flash movie after the first visit, so the user doesn't have to see the intro to get to the main site.
I have the code below on frame 1, an intro flv on frame 2 and the main site on frame 3. Code seems perfect and straight forward, why is it not working for me. I had a stop(); on frame 2 and 3 but I removed them to see if that would fix it, but no luck.
I want to skip the intro of the flash movie after the first visit, so the user doesn't have to see the intro to get to the main site.
I have the code below on frame 1, an intro flv on frame 2 and the main site on frame 3. Code seems perfect and straight forward, why is it not working for me. I had a stop(); on frame 2 and 3 but I removed them to see if that would fix it, but no luck.
I want to skip the intro of the flash movie after the first visit, so the user doesn't have to see the intro to get to the main site.
I have the code below on frame 1, an intro flv on frame 2 and the main site on frame 3. Code seems perfect and straight forward, why is it not working for me. I had a stop(); on frame 2 and 3 but I removed them to see
I have an issue with an intro I'm doing. I have made animation which is around 200 frames and in the main timeline, so that it starts when you load the page. I want the user to be able to click anywhere on the screen to skip this intro as it takes a while to load on slow connections. At the moment I have made a large button on a layer under the animation which only works as a button when you have loaded the page into the cache and not the first time you load it.
I want to add skip intro button to open home page otherwise I want the intro jump to home page when finish.so i add button on intro (skip intro) and write the following:
this.createEmptyMovieClip("homee",1); by the way i cant understand what this number meanhomee.loadMovie("home.swf");but what happened is that the intro still looping in home page
I'm a beginner level student. My project is to create a Splash Intro and a 4 page Website (Home page and 4 internal pages). I have to use Flash (no HTML, Java, CSS, etc). We are using Flash CS3 with Action Script 3. The Splash Intro should play continuously. This part I have working like a charm. However, the project requires a Skip Intro button. I have made the Skip intro button and gave the "instance" a name. The next part is where I'm stuck. I want to be able to click on the Skip Intro button and go to the first page of my "Website." I have all of my pages on one timeline. No movie clips. This is very basic.
My Home page has some animation on it. My name comes in from the left and three buttons come in from the right. When the user clicks on the Skip Intro button, I want it to go to the Home page, play the brief animation and STOP. I don't want the Skip Intro button to just go to frame 40 (for example) and just stop. And, if it goes to frame (50) for example and stops the user will miss the animation (right?). Here is what I have but it doesn't work:
I have an external SWF file and when I click on a "skip intro" button, right now I have a StopAllSounds(); on an onclick, so it stops the sound of the external swf, is there a way to fade out the sound instead on an onclick of an embeded sound on an external swf?
i've imported a flv video file to Flash for the intro and i create skip button to go next frame..but when i press skip..it stop at next frame but the sound of intro still playing.
I have a movie clip that I imported into flash, used a skin and have a nice little player for this website intro. I want to proceed to the sites home page upon completion of the movie. Searched but the best I could come up with was;
I have attached a video on a frame of my website in Flash. When I preview the movie the film plays as it should.But when I export the Fla. as a Swf. file it then doesn't have the movie there anymore?It does show this error:
**Warning** The linkage identifier 'FLVPlayback' was already assigned to the symbol 'Video/FLVPlayback', and cannot be assigned to the symbol 'FLVPlayback', since linkage identifiers must be unique.
I have (4) buttons with a play action that all play the same series of frames labeled:"1out"(19 frames long), when they get to the (19th) frame the action at that frame tells it to goto frame label "begin". I want only one of those buttions to have a different action when it gets to frame 19, instead of going to frame label"begin" I want it to goto frame label "2in" I thought I set up the code right for the single button, and frame 19 but it wont work,
Im making a title menu and i know how to skip from one from to another, but I want to skip from one scene to another. I have actionscript on the title menu frame to stop, but what should i put on the button to make it go to another frame?
I have an tree component that is populated via XML. There are branch nodes and child nodes for each branch. This is a user interface for an elearning course. The branch nodes/folders in the tree component are for course sections and the child/leaf nodes for each are the content topics. each have a url attribute with a path to the appropriate content swf. The branch nodes/folders in the tree component do nothing when they are clicked on, as intended.
I also have previous/next buttons. They basically just navigate between leaf nodes. However, if the currently playing topic/leaf node is the first underneath a branch/folder, and I click on the 'previous' button, nothing happens. How can I set this thing to 'skip over' branch nodes? Here is the relevant code (the tree change listener, and the previous/next button event handlers:
Code: var treeClickListener:Object = new Object(); treeClickListener.change = function() { var item = menu_ctr.selectedItem;
lets say when a button is released, it will play from frame 1 to 10 then it will skip the 11th frame then go to the 12th frame btw, the 11th frame has a stop action script on it
I am looking for an actionscript that will go to a certain frame in the timeline, play several frames and then jump to another frame in the timeline. Basically, I want to use this on several different buttons that use the same animation sequence to get to another part of the timeline.
The following is a scenario, but not script: Buttons A and B are on Frame 1. Animation is on Frames 2-20: When Button A is pressed, go to Frame 2. Play Frames 2-20, then go to Frame 21. When Button B is pressed, go to Frame 2. Play Frames 2-20, then go to Frame 22. I am currently doing this in a different way.
Buttons A and B are on Frame 1. Animations for Buttons A and B are the same, but are located on different frames. Animations for Button A would be on Frames 2-20. Animations for Button B would be on Frames 21-39. So... When Button A is pressed, go to Frame 2. Play Frames 2-20 and stop on Frame 20. When Button B is pressed, go to Frame 21. Play frames 21-39 and stop on Frame 39.
Do I have to create this extra timeline? Can I just put the animation in a separate movie? How can I play the movie and then connect each button to different parts of the timeline after the movie ends?
I'm having trouble with skipping back to frame 1 after having skipped forward to frame 2 using buttons. The button which is suppose to skip back won't work and the errormessage I get after previewing is:
Error #1009: Cannot access a property or method of a null object reference. at page3/frame1()
Here's the code:
stop(); galBtn.addEventListener(MouseEvent.CLICK, clickFunction); function clickFunction(evt:MouseEvent):void {
I am editing a .FLA file that has been given to me. I would like to have the movie jump frames (skip frames) to cut out a part of the movie so I do not have to edit the time line. What is the Action Script that I should use?
Right now on the frame I want it to jump from I have gotoAndPlay(8220); This does not seem to be doing the job.