ActionScript 3.0 :: Return To A Calling Function?
Dec 15, 2008
I have several buttons calling the bounceOut() function andthe bounceOut() function calls the onMotionFinish() function. Afterthat function is finished I want to go back to the original callingFirst a call is made to bounceOut() when a button is clicked.I have ten buttons.
function bounceOut() {
var smSlide:Tween=new
Tween(sideMenu_mc,"x",Regular.easeOut,200,-200,2,true);
[code].....
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Jan 17, 2011
Im calling a function in lua from actionscript using callstack : Array =
luaAlchemyInstance.doString("luafunction");
my function should return some values
function luafunction()
return true, 125
end
When i look at the callstack array returned by the function in as3,I recieve only the success/fail part.The array length is 1, true, and contains none of my return values.
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Jan 4, 2007
I have this code in my application...
Code:
var returned:Number = ExternalInterface.call("returnEntryCount");
nInterval = setInterval(upTo, 1000, returned);
"returned" is simply a number (integer to be precise)... but when I run my app I get this error:
Code:Type mismatch in assignment statement: found Object where Number is required.
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Aug 4, 2009
I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):
[Code].....
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Aug 4, 2010
I'm using an AMF service that was built by someone else. Basically what happens is that some info is passed to the AMF service and it returns true or false.I want to be able to pass in various info to the a function that calls the AMF service(submitTracking) and then get the true or false value returned in onResultSubmit to be passed back to submitTracking.
var screen:String;
var buttonnumber:String;
function submitTracking(screen:String, buttonnumber:String) {
[code]....
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Sep 23, 2011
I have an AS3 function that loads and audio file and then plays it. I have the pre-loader for the first audio file working - now I need to run the pre-load function before the 2nd audio file starts.
myMusic.addEventListener(ProgressEvent.PROGRESS, onLoadProgress2, false,0, true);
myMusic.addEventListener(Event.COMPLETE, playMusicNow, false, 0,true);
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[code].....
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Feb 26, 2010
i'm trying to modify some code and can't figure out what the issue i'm having it. this is the(shortened) code:
public static function Lose():void {
trace("OVER!");
Clock.stop();[code]...
this is the error i get: 1180: Call to a possibly undefined method OverIt.i just want to call a function from inside of the public static funtion.both function are inside this class:
public class Game extends MovieClip {
}
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags.I am trying to get through this code:
[Code]...
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Dec 8, 2009
function test1():void
{
function test2():void {..}
[code].....
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May 12, 2004
Okay so I am reading through sens tutorial on OOP and updating my game that I am making. It is much easier to code this way (IMO) but still hitting snags. I am trying to get through this code:
[Code]...
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Mar 23, 2010
how can i call a function that is inside another function.like:
Code:
function abc() {function uvw() {
}
function xyz() {[code].....
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Oct 9, 2010
I'm trying to get this one function to be able to call many functions (not at once, but call many possible ones)In other words, I'm trying to get this variable to be named as a function. That way, this one variable can create multiple functions.example:
actionscript Code:
class Thing extends MovieClip{ var funcvar; var othervar; function onLoad() funcvar = "YYY"; othervar = "ZZZ"; function onEnterFrame()
[code].....
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Mar 29, 2010
Anyway, I have a function that goes through an XML file, looking for a specific value. If it finds it, it should return the node that contains that value. However, I'm having trouble with the whole return part of it.My code is:
Code:
thisExpando.onRelease = function() {
trace("is this me? " + this._name);
[code].....
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Aug 21, 2010
I am trying to have the function toggleClick return powerData. I need to store powerData in a variable and have it passed to another function to do calculations.
Inside the function toggleClick, I am assigning powerData to houseArray[e.currentTarget.name.toLowerCase()];
var powerData:int = houseArray[e.currentTarget.name.toLowerCase()];
I tried just to write return powerData--but it breaks the program.
// function toggleClick
function toggleClick(e:MouseEvent) {
// Store "Power" Values of House Objects in Array
[code].....
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Nov 19, 2009
I'm communicating to these movie clips with another program via binary sockets.For the first set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will jump to the frame corresponding with that number. for ex:if the incoming data from the socket is (mc7+3), then movieclip 7 will jump to frame 3.
For the second set of movie clips: when it recieves its instance name, and a second number (InstanceName+#) from the socket, the named movie clip will move location across the screen, by the y coordinate moving to the # given by the socket...thats a little confusing. for ex: if the incoming data from the socket is (mc4+500), then movieclip 4 will move so that it's y coordinate is at 500.[code]...
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Jul 21, 2010
After reading about classes, package, namespace and classpath till not able to understand what is the best way to write classes....
Here I am facing problem with this error can you tell me what mistake I am doing here.[code]...
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Jan 29, 2009
How can I return a value from within a timer function? This doesn't work:
if (timeOneSec()) {
doSomething ();
}
[Code]...
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Sep 26, 2008
there is an interesting problem here:
How to return a value from a function to public?
Here is the code:
var df:String; //i declared it here
function onResult(e :OperationEvent):void
{
df = e.data.toString(); // i set it here
[Code]...
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Jan 24, 2011
How do make a function return *, by star, I mean the function is able to return anything, and then I can typecast it accordingly?
[Code]...
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Jun 3, 2011
I basically have a class which loads a set of MovieClip objects and provides accessor functions to return them.[code]Obviously this doesn't work, but it gives an idea of what I'm trying to do. I want to return a MovieClip to the calling code only if the object has been loaded.
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Jul 21, 2011
I have one function "Login" and function "_urlSended" inside of function "Login". So i want that sub function returned value as a parent function. I just want that script to work
<![CDATA[
function onButton1click():void {
Label1.text = Login('irakli', 'password1');
[Code].....
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Oct 25, 2011
It doesn't appear to be possible to get the return type of a function. Is this correct?
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Jan 3, 2009
I've run into a bit of a snag on this slideshow I'm trying to create. My plan involves adding movie clips from the library by attaching them to an empty movieClip. Then using setInterval and a variable as a counter, it increments in the function. When the number reaches "20" the first movieclip is removed and the next one is displayed. Here is my code:
ActionScript Code:
createEmptyMovieClip("canvas_mc", 1);
canvas_mc._x = 75;[code]....
//How do you bring on the second slide when the first is removed? So, my problem is that I'm thinking that the return value from my function should be 20 but instead I get 0 in the trace statement.My plan was if it equaled 20 to bring the next slide out from the library, thus moving forward with the slideshow.
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Feb 4, 2009
In the code below - fRequest_activate initiates a sendAndLoad - all fine and dandy. Thing is - I want to be able to return a value from this function that indicates whether the server response was satisfactory - and I can't work out how to to it.Because the onLoad function is nested within my fRequest_activate function it has all got a bit messy - and just doesn't work - how do I pass the status from an asynchronous server call - which at the moment is picked up by the onLoad callback, back to my original function? - or should I just approach this problem in a different way? All I want to do is call one function - and know if it has been successful or not in talking to my server.
Code:
function fRequest_activate():String {
var lvEmail_send:LoadVars = new LoadVars();
var lvEmail_response:LoadVars = new LoadVars();[code]...............
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Sep 17, 2009
I'm trying to define a variable as a function that loads a text file, like this:
ActionScript Code:nouns = loadFile( "nouns.txt" );
The problem is I can't see how to get "loadFile" function to return the value because I have to use that event listener function to tell when the load is complete, then I can't return from inside the listener function... how can this work?
[Code]...
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Oct 19, 2005
I was just curious if you HAVE to assign the return value of a function to something in order to preform operations on it.
Code:
something.getClip().onRelease = function() {
//
}
Thats probably illegal right? It's illegal in C++, but theres usually a way to get around it like.. (getFocusClip()).onRelease. Or should I just forget it and do it the right way:
Code:
var tempClip:MovieClip = something.getClip();
tempClip.onRelease = function() {
//
}
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Mar 21, 2007
Ok, I have a function that creates a button, it takes the paramaters
bX, bY, bcColor, bbColor, bHeight, bWidth, bHandle;
here is my function
Code:
function createButton(bX:Number, bY:Number, bcColor:Number, bbColor:Number, bHeight:Number, bWidth:Number, bHandle:MovieClip)
{
[Code]....
some reason when I try to hide Handle, it doesn't do it, & trace's dont do anything either it is suppost to create the button & store it in any handle I give it
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Apr 17, 2007
The title of this post may not make much sense, let me explain. I have a function:
findSurface(origin:Point, vector:Point, attempts:Number):Point The function has an obscure use, but the idea is thus: given those three arguments, returns a point IF the 'line' (created by the origin and vector arguments) intersects the object the function is called on. [but that is another story...]
More importantly, if there is no point of intersection at all, what should the function return? Void? Null? Undefined? Object? Or can I use one of those return types instead of Point incase the function does not encounter an intersection?
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Apr 17, 2009
Is there a way to return URLVariables from a function
eg:
function varsLoaded():URLVariables {
var variables:URLVariables = new URLVariables();
variables.var1 = 'string1';
[Code]....
Now what I would like to do is assign "variables" to a variable:
var theVar = varsLoaded();
trace(theVar.var1);
Obviously the code above isn't correct; just to illustrate what I'm hoping to accomplish.
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May 18, 2009
I cannot for the life of me figure out how to return a value out of a ROLL_OVER function. It seems extremely easy, yet I cannot get it to work. Here is a simplified version of what I am trying to do:
test_mc.addEventListener(MouseEvent.ROLL_OVER, testOver);
function testOver(event:MouseEvent):String
{
return "hello";
}
trace(testOver());
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