ActionScript 3.0 :: Rotating Circle - Controlling Movement Left And Right By Buttons

Aug 3, 2009

I have a big circle with buildings all around the edge. There are two buttons that should control it. One to rotate the circle left, and one to rotate the circle right. I'd like each click of a button to rotate the circle and have it stop on a building, which then would activate an animation of the building.

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ActionScript 3.0 :: Rotating Circle In Both Directions Using Buttons

Oct 20, 2010

What I have is a circle image (for this purpose lets say it looks like a clock). For example: when you click 3 o'clock, the whole clock needs to rotate around with the 3 o'clock btn at the 6 o'clock position (with the pivot point in the centre). each of the 'time' positions (2 o'clock, 3 o'clock, 4 o'clock ...etc) needs to be a button and thus be able to rotate around to the 6 o'clock position. This would seem simple enough by just using a .rotate value or using tween movieclips...however the tricky part is:

The actionscript needs to determine which way the clock turns (anti/clockwise), dependant on where the clicked time-btn's position is. it needs to be some sort of if statement that says: If (3'oclock-btn) is positioned between 0 degrees (being original 12'oclock position) and 180 degrees (original 6 o'clock position), then rotate clockwise to the 6 o'clock position. If the (3o'clock btn) is positioned between 180degrees and 259 degrees (12 o'clock position), rotate anti-clockwise to the 6'oclock position.

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Rotating Images In A Circle?

Jun 22, 2009

I have been given the task to create something similar to the flash navigation on the link below. I have tried googling things such as "flash image rotation", "flash rotation circle", etc?[URL]

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ActionScript 3.0 :: Rotating Circle By Mouse?

Jan 31, 2010

I have been working on this and thinking about it for days but I just can't seem to get it right. I want to have a circle that I can "pick up" with the mouse and then rotate (with the rotation point in the center). Currently I have done this with the following code:


PHP Code:

 var radians = Math.atan2(mouseY-circle.y, mouseX-circle.x); var degrees = Math.round((radians*180/Math.PI));  circle.rotation = degrees + 90; 

I have added a mouse listener for movement to the circle mc and then checked if a button was down. On button down this code would be executed on enter frame. This code works but the main problem is that I want to be able to "pick the circle up" at any angle and rotate it. If I pick it up with this code the circle automatically rotates to 90 degrees.

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ActionScript 3.0 :: Rotating Circle From Center With Mouse/

Jan 31, 2010

I have been working on this and thinking about it for days but I just can't seem to get it right. I want to have a circle that I can "pick up" with the mouse and then rotate (with the rotation point in the center). Currently I have done this with the following code:

PHP Code:

var radians = Math.atan2(mouseY-circle.y, mouseX-circle.x);
var degrees = Math.round((radians*180/Math.PI));
circle.rotation = degrees + 90;

I have added a mouse listener for movement to the circle mc and then checked if a button was down. On button down this code would be executed on enter frame. This code works but the main problem is that I want to be able to "pick the circle up" at any angle and rotate it. If I pick it up with this code the circle automatically rotates to 90 degrees.

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Professional :: Looping A Rotating Circle Without Wobbling

Apr 6, 2011

I try to make a looping rotating circle but I have wobbling during the rotation. It seem that the problem come from Flash. I tried manually on the timeline, by the code... but no results. I would expect a PERFECT circle! Here is an example of my result: [URl] You can download the .fla here:[URL] The circle is 2000px*2000px, center is -1000px*-1000px I believe this one also displays the problem in another way: [URL]

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ActionScript 2.0 :: Rotating Circle On Clicking Its Part

Feb 19, 2010

I need to make it so that when I click part of a circle, it'll rotate to show that bit at the bottom of the circle. I have managed to make this work for the first time you click, but beyond that it doesn't. My file is attached..

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ActionScript 3.0 :: Rotating Arrow And Circle Definition

Oct 4, 2010

I'm currently working on a school project, where we have an arrow turning 360 degree around it's own center point. In the background there's a circle, which has been splitted up in 8 parts. The actionscript is as following:

Frame 1:
var vinkel:Number = 0;

Frame 2:
import flash.media.Sound;
stop();
//En timer der opdatere hvert 1/1000 sekund
var timer:Timer = new Timer(1);
omdr_txt.text = "Omdrejninger: " + vinkel;
[Code] .....

So it randomly turns a few rounds (usually between 2 and 3 rounds). Then when it, for instance stops at 15 degrees, or 1,05 rounds, then it will automatically go to a specific frame which has been defined for that interval (radius 0-15 for instance).

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ActionScript 3.0 :: Circle Menu Not Rotating Properly

Oct 26, 2010

I am trying to create a circle menu like the link below by searching through net I found some of the menus but not the exact one. Am attaching the menu which was created by me. The menu is not rotating properly. Link : [URL]

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ActionScript 3.0 :: Rotating Multiple Objects And Every Circle Around It

Nov 17, 2011

I have an idea of a game in my head and I wan't to get somekind of functional demo of it done in flash (CS3). I've looked everywhere but couldn't find tutorial for it, as I'm not sure what I'm looking for. I'm not that good in Actionscript. I'm now trying to describe this problem. On screen there's 4 rectangles, 2 in a row. So it's 2 rows with 2 rectangles in each. between all of them theres 4 circles. If I activate a rectangle with mouse and use arrow keys to rotate it smoothly 90 degrees, 2 nearest circles rotate with it. And same thing happens with all of the rectangles.

So I'm looking for somekind of solution where rotating an object also rotates every circle around it. and when circle rotates 90 degrees with rectangle as it's center point, it can be also rotated with another rectangle. I think I can't explain this clearly?

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ActionScript 3.0 :: Rotating A Circle To A Specific Point

Mar 6, 2009

What I'm trying to do is make a dial-type of interface, where you click on a point on the edge of a circle and that point will rotate to another point at the top of the circle. What I can't figure out is how the make "Point B" rotate to "Point A", where "Point A" is always fixed at the top of the circle and "Point B" (and Point C and Point D, etc...) are located along different points on the edge of the circle. I'm using the tween function to rotate, so what I need to figure out is how to get the difference in the rotation between the two points.

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ActionScript 3.0 :: Rotating Point Around Center Of Circle

Mar 9, 2009

I am trying to rotate some points around the center of the circle(0,0), however I'm getting weird values from the output. I've commented the problem code..

Code:
var r:Number = 10;//radius
var y:Number;
var x:Number;
var a:Number = 90;//angle of which the semi-circle is facing.. could be a random angle.
var ax:Number;//rotated points
[Code] .....

I am using the semicircle in BitmapData collision checking with getPixel(), with a moving circle...

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Professional :: Looping A Rotating Circle Without Wobbling?

Aug 27, 2004

I try to make a looping rotating circle but I have wobbling during the rotation. It seem that the problem come from Flash. I tried manually on the timeline, by the code... but no results.I would expect a PERFECT circle ![URL]The circle is 2000px*2000px, center is -1000px*-1000px

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ActionScript 2.0 :: Series Of Thumbnails Should Scroll From Left To Right & Right To Left When Roll Over The Movie Clip Buttons

Jul 20, 2006

I have a series of thumbnails that should scroll from left to right & right to left when you roll over the movie clip buttons on either side. IT was working in another flash movie, but I moved it to a different flash file and now it's not working. The hit buttons within the movie clip buttons have this action script:

[Code]....

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ActionScript 2.0 :: Rotating Draggable Point About Circumference Of Circle?

Mar 25, 2007

How to make a point rotate about the circumference of a circle upon dragging. How do I go about doing it? Is there something to do with the
startDrag(...); ?
From what I have right now, I can move the point but not on the circumference of the circle.

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ActionScript 2.0 :: Rotating Circle Around Its Centerpoint Slowly Forth / Back

Aug 29, 2003

I am still quite new to AS. I'd like to rotate a circle (compass_mc) around its centerpoint slowly forth/back with +/- 45 degree...or better with random degree. As file size is important, I can not solve it with MotionTween. Up to this time I applied this code to the MC, which endlessly rotates it:
iranytu_mc.onEnterFrame = function(){
this._rotation+=1;
}
How to apply that sort of random slow forth/back rotation to the circle with AS?

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Object Following Mouse, Rotating Left And Right?

Oct 11, 2010

I am working in AS2 and I have a flash project that is almost complete but I would like 1 thing modified.I have a fish image following my mouse.

(script below)
onClipEvent (enterFrame) {
_root.yChange = Math.round(_root._ymouse-this._y);[code]...........

The problem is that I would like the fish image to "turn" and face the direction of the mouse. Currently, as is, the fish follows the mouse fine when the mouse is moving to the right, but when it goes to the left the fish swims backwards rather than turns and swims the correct way following the mouse to the left.How would I modify the script to get the fish to turn and always swim forward when going left and right?

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ActionScript 3.0 :: How To Easing Movement Along A Circle

Nov 15, 2010

I learned easing movement,it can use following code:vx=(targetX-sprite.x)*easing;vy=(targetY-sprite.y)*easing;sprite.x+=vx;sprite.y+=vy;

I know above code can run well along a line. Now I have a sprite and put it on the border of a circle,like follows:angle=30*Math.PI/180;sprite.x=centerX+Math.cos(angle)*radius;sprite.y=centerY+Math.sin(angle)*radius;

Now I make angle equals 120 degree,like follows:angle=120*Math.PI/180;I want to know how to make the sprite from 30 degree to 120 along the circle border by using easing movement? I don't know how to realize above model, I worked it for a whole day,but it failed. Which mathematic formula can I use? Source code is better.

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ActionScript 3.0 :: Easing Movement Along A Circle?

Nov 15, 2010

I learned easing movement,it can use following [code]...

I know above code can run well along a line. Now I have a sprite and put it on the border of a circle,like follows[code]...

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ActionScript 2.0 :: Rotate Circle With Mouse Movement?

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn.Currently using CS3 and AS2, downloading the FLA example may help. in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

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ActionScript 2.0 :: Rotate Circle With Mouse Movement

Jul 15, 2009

I'm trying to make a dummy from a circular menu that reacts (rotate) to mouse movement, I uploaded a fla example, different colors, size, etc, but essentially the same in function; but for now I'm freezed how to do somethings, I'm not a programer or actionscripter, but I want to learn. Currently using CS3 and AS2, downloading the FLA.

Ok, in the "fla", you will see a circle who rotates versus mouse movement (I would like to make a delay rotation for a smooth feelling when mouse is moving, those like "_x += (_xmouse/5)" but with rotation. Other thing I would like to do,is... that the movement stops progressively a few degrees before the mouse reach de cian angles(a1,a2), and then, the circles doesn't move if the mouse is moving under those angles, like a... an inactive area(U1), and if it could work with instances.

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ActionScript 2.0 :: Character Movement Though Rotating Round Surface?

Feb 10, 2008

i want a character to move on a globe. the movement of the character is shown though not by shifting the positions of the caharcter but by the rotation of the surface of the globe. buttons are used to move leftward and rightward.

Also, there are three layers of the globe to show depth. how would i script it so that the layers of the globe rotate at different speed?

i've uploaded a zipped of a fla file.

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ActionScript 2.0 :: Left To Right Random Movement?

Aug 25, 2005

I'm trying to achieve random motion of my movie clips limited from stage left to stage right. I've read the following tutorials:

[URL]

both are helpful. However, I don't want mouse position to affect anything (as it does in the 'continuous movement' tutorial). The 'random motion' code is pretty close...if I just knew what part of the code to modify to limit motion from left to right.

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ActionScript 2.0 :: Xmouse Movement From Left And Right

Sep 5, 2007

I am a having a MovieClip on the stage , instance name "photo"

-width 1500 px
-height 100px;

and main scene width & height 400px;Now when i take mouse on the left side of the main scene, the "photo" MovieClip should move on the right side and when i take my mouse on the right side of the scene the "photo" MovieClip should move on the left side. Maintaing the exact ration from left and right side.

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Flash :: IDE :: Rotating Object Either Mouse Movement Or Dragging By The User

Apr 24, 2011

Im in my final year of year 12 and need to have a car rotate in flash by either mouse movement or dragging by the user. Ive tried googling and being lower then noob level on adobe flash I have no idea about anything. I have created a car model in 3ds max. It is of high detail and I wanted to keep it that way. An example of what I wanted to create would be [URL]

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IDE :: Random Movement - Randomly Move A Ball Inside A Bigger Circle

May 26, 2009

I am trying to figure out a way to randomly move a ball inside a bigger circle. The motion has to be smooth and completely random.

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ActionScript 2.0 :: Scroll Left And Right With Mouse Movement?

Jul 8, 2010

Is there any tutorial showing how to do a slide show where the images are loaded dynamically through XML and when I move the mouse to left or right, the images moves aside left or right depending where the mouse cursor is please. I have around 100 small images to show. No need any fancy effects, it's simple the image sliding according the mouse position (left / right).

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ActionScript 3.0 :: Efficient Background Movement - Left And Right?

Oct 19, 2009

I'm working on a game and I want the background of the game to move or the view of it at least. I know that it is possible to create the image and have it move left and right, but for larger images this can create lag since it's moving such a large movie clip. If I were to use a mask the size of the viewing window, would it keep the whole background from being drawn and save on processor? Is there any other method for handling this efficiently?

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ActionScript 2.0 :: Movement - Make Move From Right To Left?

Jul 15, 2004

I have a block that i'm trying to make move from right to left, and if the block gets to a certain point, it will move back to it's original position. So, i have this on my block (movieclip) rightnow

[Code]....

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ActionScript 2.0 :: MovieClip Movement (Right To Left) Not Smooth

Dec 7, 2004

I have the following script in both frame 1 and 2 to let a movieclip move from right to left on the stage:
Code:
speed =-5
name._x += speed
if (name._x<-500) {
name._x = 250;
}
And the clip is indeed moving from right to left on the stage and when it reaches _x -550 it is going back to it's starting position _x 250 only the movement isn't smooth at all. What should I do to make the movement more smooth or should I use a completely different script?

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