ActionScript 3.0 :: RotationY And X Handling Guidelines?
Jul 30, 2010I've to do this handling on the x axis...so rotationX and x coordinate but i think is the same...i need the concept of that
View 2 RepliesI've to do this handling on the x axis...so rotationX and x coordinate but i think is the same...i need the concept of that
View 2 RepliesWe're running a permission-based audio stream to be amplified through in-store sound systems, but are unsure about basic hardware requirements. What basic features must all hardware have to log into our server via username/password and receive audio signal?
View 4 RepliesI am trying to apply rotationY/X/Z to an externally loaded image. The problem is that when I rotate the image in '3D', it does not appear. When I apply normal rotation, the image does appear. I have verified that the jpg is loaded, just does not display after rotationY/X/Z. The code below are snippets of my attempts.
PHP Code:
//LOAD IMAGE
public function load_img():void
[code].....
Is it possible to use rotationY on an MC that has an image inside? I am trying it and it does not seem to work. Is there another way to do this?
View 1 RepliesI have this movieclip which i would like to set an rotationY in 3d space. I want the rotationY angel to have a value so that the right side of my movieClip faces the center of the stage. Like an arrow in a dartboard. I thought this was easy to accomplish using simple trigonometry like this: (before the testMC is rotated in Y space, it has a widh of 1000) testMC.rotationY = -(Math.acos((stage.stageWidth/2)/(1000))*(180/Math.PI));
View 1 RepliesI have this code which works fine in the main.swf, but the preloader.swf (which is the container swf file) generates this error: ReferenceError: Error #1069: Property rotationY not found on com.control.MenuControl and there is no default value.URL...)[code]
View 1 RepliesWhat do scaleX, scaleY, rotationX, and rotationY do?I'd like to test it out myself but I'm completely new to Flash CS4 and I don't know how to control these values outside of ActionScript
View 3 RepliesI'm using a class which applies a visual reflection-effect to defined movieclips.I use a reflection-class from here:link to source.It works like a charm except when I apply a rotation to the movieclip.In my case the reflection is still visible but only a part of it.What am I doing wrong? How could I pass/include the rotation to the Reflection-Class?[code]
View 2 RepliesI'm using(tweening) the rotationY and rotationX properties on movieclips a layer above a background, bitmap or video, in two respective projects. There is a flickering of the movieclips and some bizarre distortion going on. I can't seem to find anything on the web about this, -has anyone else encountered this problem? Is it a known bug? Is there a workaround?
View 2 RepliesCode:
TweenLite.to(this, 0.5, {x:this.width/2, y:this.height/2, rotationY:180});
scale my object horizontally ?After the rotation it is wider....
Basically I have used PerspectiveProjection so I may rotate multiple images about their centre so they don't appear differently rotated because of their x-position on the stage.My problem is calculating the width of the rotated images. When I rotate an image 45 degrees, my width ends up being ~146, but based on the following (my comments from my code), it should be closer to 141:
Code:
// ^C
// / |
[code]......
I am trying to use rotationY,X,Z on an externally loaded image. The image is displayed properly when no 3D rotation is applied, but does not appear afterwards. I have tried various things: loading the image into a bitmap, loading that bitmap into a Sprite/MC. What am I missing?Just to be sure, regular rotation works fine, e.g
PHP Code:
pic.rotation = 2;
....axis rotation does not
[code].....
When I move a movieclip with the rotationY option around the stage, the other mivieclips are cancelled from the stage when the rotated movieclip pass over the others. I use flash actionscript 3 CS4.
View 1 RepliesI am using the following code to rotate movieclips with a nice 3d flip effect. var flipTween:Tween = new Tween(mc,"rotationY",Strong.easeIn, mc.rotationY,mc.rotationY + 180,time,true)
However the rotationY is relative to the stage not the parent movieclip of mc.I.e: If the rotation effect on the movieclips looks different depending on where on the stage they are. I know that with the roation tool in cs4 you can rotate relative to the parent movie clip, how can you do this in AS3 code.
I'm getting an error of that type, thrown for a variable whose type is Sprite.To me that makes no sense at all because Sprite has a public inherited property of rotationX and rotationY.Just as a test I changed the variable type to DisplayObject and still had the same error returned for both rotationX and rotationY.
var imageC:Sprite = new Sprite();var imageD:Sprite = new Sprite();
.
.
.
imageC.rotationY = 0;
This is the error:
Scene 1, Layer 'Layer 1', Frame 1, Line 149 1119: Access of possibly undefined property rotationY through a reference with static type flash.display:Sprite.
As you can see from the image, even if rotationY property of all 4 items are the same, they do not rotate at same amount. Each image are inside of a container and containers are added to stage. Why is it the case?
View 2 RepliesI have a Movieclip on which there is a Video Player in the left and thumbnails in the right. The thumbnails are of other videos and aligned in 4x4 grid. Every thumbnail has a small description (textfield) below it. The number of thumbnails are dynamic and there may be n number of videos. So I have written a pagenation code for them, by which 16 thumbnails will be visible on each page. Now when I change one page to other, I need to rotate the thumbnails with text in Y axis and display new thumbnails and their respective text. I have embedded the font Arial and I am adding the textfields from as3. But even after rotation, the text becomes blurred. I am setting the following properties:
TextFormat:
colorsizealign
TextField:
embedFontsmultilinewordWrapautoSizeantiAliasType
Library Font:
Arial Regular (No Bitmap Text)
When I change the rotation of a movie clip, and apply PerspectiveProjection, all mouse events applied to that movie clip and all the movie clips inside that movie clip break.The mouse event bellow will not work for me.
a_mc.rotationX = 1;
a_mc.rotationY = 1;
a_mc.rotationZ = 1;[code]........
Every time I try and apply a rotationY (or any rotation) I get this error:Code:Access of possibly undefined property rotationY through a reference with static type lash.display:Sprite. sprite.rotationY=-10;here is the code:
[AS]
package{
import flash.display.*;
[code]......
i have a text field that I create in flash, when rotate it on the y axis with actionscript, I encounter problems, the text gets bigger and doesn't fit inside the text field, when i don't embed the fonts or use device fonts, it works fine, but I need the text to be consistent across all user computers, any ideas, i'm using cs4 and as3
View 1 Replies[code]It even performs ok in low resolution export;but under high resolution export the speed is SUPER SLOW!!I have tried cache as bitmap matrix,[code]Only later I found the caching don't really support 3D rotations... Is there anyway to get it perform normally under high res??
View 1 RepliesI am trying to get metadate from my NetStream object and do things depending on what is going on. here is what I have, but I get an error I don't know what it means.
var customClient:Object = new Object();
customClient.onMetaData = metaDataHandler;
function metaDataHandler(infoObject:Object):void {
[code]....
The error I get is:Error #2044: Unhandled AsyncErrorEvent:.text=Error #2095: flash.net.NetStream was unable to invoke callback onMetaData. error=TypeError: Error #1010: A term is undefined and has no properties.
at AMG_ASP_ICS_072709_fla::MainTimeline/frame1()
How do you communicate an error to the web service consumer ?
For example, my web service has a function to insert employee into db.Suppose while inserting the data , the database gave an error,what should be the best way to inform the user about the error.
One way is to depict it through the return value of the web service method but what to do when the function is supposed to return a complex object like employee when there is no error ,and will send an error string when there is an error ?
I have a bit of code listens for a user to click a navigation item, however if they click another nav item then my code loads both of them and puts the content pages on top of each other.I am having loads of problems with this bit of code.
PHP Code:
private function _menuSelectHandler (event : MenuEvent):void {
if (! event.abstract) {
[code].......
I have a problem with event handling. I'm working on a calendar, on which events can be listed. With actionscript i loop through an XML file with the days (and if there, the events for that day). So far so good. Where it goes wrong is this: I only want to display blocks with the day numbers on it. When you click on a day, a box pops up and shows the event's for that day.
This is what i did: created a movieclip with classname mc. loop trough the xml file and for each day create a new instance of mc with the day number as text on it. This al works, but now i want to add an eventhandler for each day. How to do this?
I'm asking many questions these days but its really urgent
I am doing an application to load xml file into data grid and everything is done now. The only thing left is that i wanna make sure that if the xml file isn't there, the user will not have a runtime error.I have the following code to load the file.
var myXML:XML = new XML();var XML_URL:String = "questions.xml";
var myXMLURL:URLRequest = new URLRequest(XML_URL);var myLoader:URLLoader = new URLLoader(myXMLURL);
myLoader.addEventListener("complete", xmlLoaded);
i tried many ways i found on the net using try and catch but didnt work. Anyone can write me the peice of code to hande this error if the file is not there??
Can I write more than one command in a script? I am having trouble making an if-code in Flash CS4.This code is working as I want:
stop();
instans1.onMouseDown = function (){
play();
[code].....
If I have a graphic that is fully transparent in places, can I make only the non-transparent portions of the graphic respond to mouse clicks? I realize I can probably do this with a few lines of code, e.g. detect the click and then check the alpha value under the mouse. But I was looking for something simple. For example, in Director there is an "alphaThreshold" in a graphic that determines at what alpha value a bitmap will respond to mouse clicks. Does Flash / AS3 have a similar capability?
View 1 RepliesI'm working on a game, that loads up external text files to create maps. There is a error if the player moves out of bounds, and there is no map to load. All I need is a sort of check to see if the text file actually exists, before loading it
View 3 RepliesI'd like to arrange things so that I have a chain of keyboard event handlers in my flex application, all of whom are queried when key down events occur. Basically, when a visual component is on screen, it is a candidate for handling a key press event. Something like this (clearly this is pseudocode):
<application handles_keys="F5, F6">
<tabGroup>
<tab1 handles_keys="pgup, pgdn">
<control handles_keys="0,1,2,3,4,5,6,7,8,9" />
[code]...
I have a class written that will respond to the key events the way I want it to, so how do I register one or more instances of this class to have the results I want? Also, note that there are some situations where this class should receive events that would ordinarily be handled by a UI component. The TAB key is the main example; I have a few cases where I want my key down event handler to fire even when the focus is on a text field.