I'm trying to handle movement of my Hero Class by adding event listeners in my constructor. I'm trying to move my Hero object.Inside my hero constructor, I have:
I want to have a single event listener for multiple events and depending on the type of event i want to handle them separately.Something similar to Swiz framework see: 'Handling Multiple Events from a Single Method'.i have a piece of code like
var toolOptions:UIComponent=ToolOptions.createToolOptions(type); if (options != null) {[code]....
In above toolOptions is a mxml component which get dynamically created based on 'type'.Also which type of event should be dispatch the event from the component? eg: Event.SELECT. To be more precise the above is basically required for a toolbar.When user selects a tool,he is shown options for a tool and when he selects options,tool should apply them to object on the view.
I need to do something and I don't know if it's possible... in a proper way.
1 - I have an FULLSCREEN application that extends to two monitors in a Windows system. 2 - The graphic card is extending the single desktop to the two monitors, so the fullscreen fits everything correctly. 3 - Only one monitor is interactivity-enabled, with an interactive touch-sensitive foil on it, which works great. 4 - The second monitor is interactivity-disabled, it just displays stuff depending on what happens on the first monitor.
The Problem: The interactive foil on the interactivity-enabled monitor responds as if it is the *whole monitor*. But it only covers one monitor!! The *whole monitor*, are the two screens put together. I obviously can't cut the interactive foil in 2, and then stretch the two parts to fill a monitor each... So if one touches beyond 50% of the foil's width, the touch event will actually occur in the second monitor!
A fact for the solution is - if all Mouse Events occur with mouseX divided by 2, everything will work fine! How to make all Mouse Events's mouseX be divided by 2? Is there a way to do that in the core of the actionscript MouseEvents handling?
I have to create a custom header for the AdvancedDataGrid component. The custom header must have two buttons in it. The custom renderer must be applied to more than one column.
How I can fire, dispatch and handle events from the custom headers?
Is there any cross-platform-safe method for dealing with keyboard shortcuts in Flash? For example, on my Mac, pressing ctrl+f results in a KeyboardEvent where the keyCode is 6, but on Windows, the keyCode is 70.
i've created a socket extension class. the pseudo code below tries to make a socket connection using the passed parameters. if there is an security error, such as the port number not being an acceptable port number, i want to handle the security error.
however, i can't catch the security error. a popup window appears with a description of the error and my errorHandler function is never called.
I have just established a menu based-image in flash in the main html page. Also I do have a second page has details on each option of the menu of the main page. I am trying to whenever I click on any option of the menu in the main page; this should take me to the specific section in the second page describing this option.
I have this code that's repeating for 40 different instance names that play 40 different movieclip names.
Is it possible not to repeat all this code for every instance name? For example creating a function that catch the instance name that is pressed and plays the correct moviclip name?
I want to make a movieclip invisible initially but i dont want to set it manually within the properties in flash because i cant then see it on the scene.i could add some code like so:
MC Frame one.
this.onClipEvent(load) { this._alpha = 0; }
but I cannot. How can i set the MC _alpha to 0 for all instances without adding it manually to each instance or setting it in the properties?
edit: or creating a class for it just to set the alpha.
This may be a very basic question but I cannot work it out now. I have a 'flash banner' on my site for which once clicked on you go to another page on the site. I want to track this click as an event. HTML event tracking works fine. Previously the code I used was:
I have this code that's repeating for 40 different instance names that play 40 different movieclip names.Is it possible not to repeat all this code for every instance name?For example creating a function that catch the instance name that is pressed and plays the correct moviclip name?
have button listener code on main timeline: Code: endPanel.playAgain.addEventListener(MouseEvent.CLICK, playAgain); which lets my button within a clip call a function (function is on main timeline as well) later, that clip advances through its frames and the button seems to be losing it's listener code. the button still has the same instance name and is persistent throughout the clip. why is it only recognizing the code when the clip is on the first frame? You would assume that an instance name would retain it's listener code throughout the timeline no?
Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?
I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?
By the way am using actionscript3 to implement the app.
I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.
I've tried some tricks, by adding some invisible buttons on top of the real ones, and use the MOUSE_OVER event to selectively enable/disable the mouseEnabled flag for the stage, but didn't work because it complains that the property or method doesn't exist (which I find odd).
I have noticed that using the "addEventListener" and coming back into a frame, I get multiple events tied to the same component.The design I am using jumps to an "I" frame (intermediate) and then back to the "M" frame (main) when the user performs an action.I add event listeners to several components when I enter that M frame. What I notice is that the events seem to stack up for a particular component.
For instance, if I enter M frame, N number of times and addEventListener("click", handleEvent) to a radio button, I get N calls to handleEvent when the user clicks on the radio button. I guess this kinda makes sense but is not what I want. I just want one event of a particular type (in this case "click") to be associated with the a particular component. I get around this issue by removing the event(s) in the I frame. Then they get reinstalled in the M frame. Only one at a time.
So, just wondering about this behaviour. Is there a way to check for the number of events that are currently active on a particular component? Better way to handle adding events?
I am designing a music player using JavaScript (jQuery) and HTML5, with Flash AS3 to fall back. Basically what I want to do is to be able to click HTML control elements and have them interact with the flash in order to play/pause and skip tracks in the playlist (playlist JSON file read by JavaScript, passes file ID to AS3, AS3 reads another JSON file to get URL, then plays audio)
This enables me to only use the Flash to play the audio, thus creating the same user experience regardless of HTML5 browser support. I'm assuming I will have to 'listen' for events in AS3, however any pointers in how to engage these events in JS and react to the events in AS3
LinkeSetFx has its own CollectionEvent, but I don't know how to map the LinkedSetFx event to mx.events.collectionEvent(I want use it in ComboBox). LinkedSetFx is in AS3Commons-collection framework.Here is the url, choose the as3commons-collections-1.0.0.zip, you'll find LinkedSetFx in srcorgas3commonscollectionsfx
I try to dispatch an error event in an AS3 application:dispatchEvent( new ErrorEvent( ErrorEvent.ERROR, false, false, "my error message"));but I get the following runtime error:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.events::ErrorEvent@2c04239 to com.adobe.protocols.dict.events.ErrorEvent.at flash.events::EventDispatcher/dispatchEventFunction()at flash.events::EventDispatcher/dispatchEvent()at my line of code..
I am trying to get metadate from my NetStream object and do things depending on what is going on. here is what I have, but I get an error I don't know what it means.
var customClient:Object = new Object(); customClient.onMetaData = metaDataHandler; function metaDataHandler(infoObject:Object):void {
[code]....
The error I get is:Error #2044: Unhandled AsyncErrorEvent:.text=Error #2095: flash.net.NetStream was unable to invoke callback onMetaData. error=TypeError: Error #1010: A term is undefined and has no properties. at AMG_ASP_ICS_072709_fla::MainTimeline/frame1()
How do you communicate an error to the web service consumer ?
For example, my web service has a function to insert employee into db.Suppose while inserting the data , the database gave an error,what should be the best way to inform the user about the error.
One way is to depict it through the return value of the web service method but what to do when the function is supposed to return a complex object like employee when there is no error ,and will send an error string when there is an error ?
I have a bit of code listens for a user to click a navigation item, however if they click another nav item then my code loads both of them and puts the content pages on top of each other.I am having loads of problems with this bit of code.
PHP Code: private function _menuSelectHandler (event : MenuEvent):void { if (! event.abstract) {
I have a problem with event handling. I'm working on a calendar, on which events can be listed. With actionscript i loop through an XML file with the days (and if there, the events for that day). So far so good. Where it goes wrong is this: I only want to display blocks with the day numbers on it. When you click on a day, a box pops up and shows the event's for that day.
This is what i did: created a movieclip with classname mc. loop trough the xml file and for each day create a new instance of mc with the day number as text on it. This al works, but now i want to add an eventhandler for each day. How to do this?
I'm asking many questions these days but its really urgent
I am doing an application to load xml file into data grid and everything is done now. The only thing left is that i wanna make sure that if the xml file isn't there, the user will not have a runtime error.I have the following code to load the file.
var myXML:XML = new XML();var XML_URL:String = "questions.xml"; var myXMLURL:URLRequest = new URLRequest(XML_URL);var myLoader:URLLoader = new URLLoader(myXMLURL); myLoader.addEventListener("complete", xmlLoaded);
i tried many ways i found on the net using try and catch but didnt work. Anyone can write me the peice of code to hande this error if the file is not there??