ActionScript 3.0 :: Stop Movie Clip After Navigation?
Jun 30, 2009
It's been a long time since I've used Flash, never Actionscript 3.0, so I am having some trouble with some simple things. I've built an HTML site with a custom Flash video player in it. The player has a simple timeline navigation going on. There is a movie on each of 3 frames. There are 3 buttons, each goes to a frame. The problem is if you go to movie one, press play it starts. If you decide you want to go to the next movie, the navigation works, but movie one keeps going (you can hear the audio). How do I make this stop?
This is the timeline. btn actions layer is the script on the navigation buttons to make them function.actions layer is just a stop(); on each frame. mov menu are the navigation buttons.
[Code]...
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Jun 30, 2009
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
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Jun 15, 2009
ive recently introduced myself to AS3, its starting to get a bit frustrating. it seems that when i put the preloader actions in the timeline, everything is fine, the stop(); commands work fine. BUT when it comes around to adding the navigation to the timeline as well (ive tried putting the code on a separate keyframe, ive tried various styles of code) the stop(); actions are completely ignored.
[Code]....
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Dec 5, 2002
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Jan 15, 2010
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ActionScript Code:
btn_home.onRelease = function () {
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[code].....
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Jun 14, 2010
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Code:
package {
import flash.display.*;
[code]......
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I've got timer below and after sometime he calls function credits. [code]...
...but I don't know how to stop that movie clip. I tried to put stop(); at the end of the movie clip but it messes up the whole fla.
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Mar 16, 2010
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Apr 10, 2010
I have a movie clip in frame 1 of a scene. The movie clip continues to cycle. I've tried everything I can think of but I can't get it to stop. where to put the script and what it should say?
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I have used Flash CS3 for a while, and just upgraded to CS4...This is where i am either missing something, or just not looking in the right place.. I have a basic stage...4 graphics in the clip ( converted to graphic symbols ), each on their own layer..Each layer is using a motion tween.
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Jan 25, 2010
I've got timer below and after sometime he calls function credits...
Quote:
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[Code]...
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Jun 9, 2010
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}
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Jun 9, 2009
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Jan 25, 2010
I've got timer below and after sometime he calls function credits...
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How to stop a nested movie clip. I have a movie clip (instance name: Driver) and within that is a wheel that spins (instance name: myMovieClip). I want that on frame 40 of the main timeline for the wheel to stop spinning. In an actions layer on frame 40,[code]...
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I am trying to make a shooting game and I am using the Pistol as a movieclip but it just won't stop playing!
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I am new to AS3 and am trying to work out how to stop a movie clip from playing on mouse click. At the moment I have created a movieclip which plays when the user clicks it, but I now want to be able to stop the movieclip if the user clicks on it again. At the moment I have the following code:
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Nov 6, 2009
I know this is very simple bt I dnt know how to do in AS3.
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Mar 11, 2010
so im basically in the very early stages of building my very own version of space invaders i have made the gun emplacement go from left to right suing the arrow keys on the keyboard but when they reach one side they continue off the screen ive been looking at different things to fix this but nothing is sinking in my original code i made for the gun was
MjtGun.onEnterFrame = function() {
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}
stop it from continuing off screen?
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Aug 9, 2010
This is probably an easy question, but I fairly new at this. How do you let a movie clip play once then stop it on its last frame? I've noticed that you can't use AS on a movie clip frame like you can in the parent timeline. That's what I was trying to do.
EDIT:I figured it out. I just wasn't setting the parameters. I'm going to have a hard time with AS3 LOL
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Nov 21, 2010
I would like a certain part of a movie clip to play dependant on the button pressed. And to be honest I am a massive newb when it comes to flash[code]...
This is what I have at the moment and it isn't working, I know this is wrong but i cannot think how to write it the way AS3 would understand it. The Idea is that I would like the Movie clip to play dependant on what button was pressed. So if number one button was pressed it would play frames 1-10 of the movie clip, (and then loop), and if number two button was pressed it would play frames 1-20 of the movie clip ( and then loop). And so on for about 15 different buttons.
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Apr 6, 2011
I have a feeling this is a very simple thing to do, but I just can't seem to find an answer by simply googling it.
I have no other actionscript in this whole .fla file except a stop();
I have a button, inside the button I have a movie clip at the OVER location.
That movie clip simply plays 10 frames, and at the last frame I set the action stop();
All I want it to do is stop these 10 frames from looping, while the scene keeps doing what it does. Instead, as soon as the 10th frame inside that movie clip plays, it stops the whole scene.
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