ActionScript 3.0 :: TextLineMetrics And TopLeft X,Y Of TextField, Label?
Mar 6, 2011how to count space between the y-origin of the text and y-coordinates of the top of a letter?
View 3 Replieshow to count space between the y-origin of the text and y-coordinates of the top of a letter?
View 3 RepliesI have a library MovieClip Class that consists solely of a dynamic textfield contained in a MovieClip. I want to instantiate this MC, populate the textField with text, get the width of the resulting text and, if the width is less than a predefined MIN_WIDTH value, append more text. When the width is equal to or greater than my MIN_WIDTH value, add this MovieClip class to the display list. My question is, does anyone know if its possible to retrieve the length of text in a textField using Textlinemetrics BEFORE the textField has been added to the display list?
View 2 RepliesI ran into an issue with an app that I have been working on.The application lets a user draw a rectangle, which base class is UIComponent, on an SVG Canvas. The user can rotate, skew, scale,flip horizontal and flip vertical the rectangle. Then they can drop an image into the rectangle.We just cloned the rectangles matrix and applied it to the image and the image would transform the same as the rectangle. Well now we have changed the way the app works.
Now we don't want the image rotated or flipped on the initial drop, and this is where I'm having trouble.I was wondering if there is a way to always find the true top left of any rectangle no matter what kind of matrix is placed on it. I can find the center of the rectangle but when a user flips the rectangle the center point is outside the rectangle.Instead of finding the center I would like to find the topLeft.I have tried several things. Like transform.pixelBounds, but this gives me big numbers like 2200 instead of 400. I have also looked at senocular.com but not sure that I understand it.I just need a dynamic way to always find the top left.
What is the difference between TextField, Label, and TextArea in flash. I'm trying to find the most lightweight class to display text because I will be making lots of them.
View 2 RepliesWhen rotating a display object (around its center) the visual corner of the element moves (the actual x and y of the "box" remains the same). For example with 45 degrees of rotation the x coordinate will have increased and the y coordinate will have decreased as the top left corner is now at the top center of the "box".
I've tried to use displayObject.getBounds(coordinateSpace).topLeft however this method is simply returning the x and y of the box and thus doesn't change after an object has been rotated.
So, how do you get the x and y of a visual corner of a rotated display object?
Update: this is what I mean with the position of a visual corner after rotation -->
Here is the flash file I am referring to: [URL] You can view it online here: [URL] Notice how when the navigation loads in on the left, the WhipSmart logo Goes to the topleft? Well I don't want it to do that. I want that to happen ONLY when a user clicks on a navigation link.
So how it should looks is: The whipsmart logo appears big (as it does), the mid text loads and WhipSmart logo gets a bit smaller (as it does) and THEN it needs to stay like that until a user clicks on a menu item (it doesn't do that now, right now it automatically goes up to the topleft without the user making an action).
Is it possible to change a frame label within a gotoAndStop('label') with the parameters in a function?I'm playing around with updating code as I learn more and more techniques, and at the moment the code is a basic click-a-button to select the object shape, and on press the button disappears:
// Change the object into a circle.
circle_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(circle_btn,circle);});
// Change the object into a square.
square_btn.addEventListener(MouseEvent.CLICK,function(){changeShape_fun(square_btn,square);});
[code]....
However I can't/don't seem to know how to change a frame label through function parameters, or if what I'm trying to do is even possible.Also to note, while I'm all ears for any more efficient ways of doing what I'm trying to do, I would still like to know how/if you can change frame labels through function parmeters.
i have this problem when i use the "embedFonts = true" i get the "TextLineMetrics.width =0" while i'm sure i have text in the TextField any one knew why and how can i fix this? this is the code :
[Code]....
I parse an xml file that his content is:
Code:
<?xml version="1.0" encoding="utf-8"?>
<operators>
<operator><name>OPerator1 </name></operator>
[Code].....
I display the name of operator in a TextField after parsing the xml file my problem is to loop through this different TextField with a fade effect.
how can i make a movieclip and a textfield to resize to the content of the text in the textfield? I mean, if I have a textfield with 3 letters font name XXX and then the content of the field change, how can i resize te textfield so the text dont autoadjust to the 3 letter space?
View 3 RepliesDoes anyone know, why a textfield may become white when loading text + JPGs into it? Sometimes it happens to me, sometimes not. I haven't figured out why. If you have any clues... The AS I'm using:
[Code]...
I am looking to change the background color of a input textField when the user selects that testfield to start populating it. I have done a bunch of searching and I keep coming up with this type of answer...
Code:
myTextField.onSetFocus = Set(evt:Event){
// Change color
}
Problems...
1) Is onSetFocus/onKillFocus still available? From what I can tell it is not.
2) I have my text objects encapsulasted in a class so I do not believe I am able to do it like I have been suggested.
I'm using the following to remove a textFeild from the stage I then need to add this textField back to the stage at a later time....i tried using addChild the problem is the text that was in the text field prior to the removal is still in the textfield when i re add it......How do i remove the textfield and replace it with a fresh textfield at a later time?....using msgTa.text =""; is not an option.
View 4 RepliesI just recently started playing with cs5 and it's new features. I tried to rotate a textfield with the 3D rotation tool, but when you do this, the textfields gets blurry.And it seems like it's not a vector text anymore, because when you zoom in, it still is blurry.Is there a way to prevent that?
View 5 Repliesi would just like to ask why is the case that when i use embedfonts = true on a textfield, the textfield's text only resizes according to the textfield's height but not the textfield's width. meaning if i make the textfield's height bigger, the text also gets bigger in terms of height, but not width, can't the embedded font maintain aspect ratio according to the textfield height?
I'm only wondering about this because this is not the case when embedfonts= false
in as3 how do i get the text of a textfield to know when to line break according to the width of the textfield.
View 4 RepliesI have MovieClip with TextField in, how can I dispatch when change text in TextField or remove TextField or add something else.
View 3 RepliesI want a radio button to be selected if a textfield is equal with another textfield. My code is wrong:
var s:String = sexul.text;
var p:String = femi.text;
if
(s == p)
sexulf.selected = true
[Code]...
Attached is basically a recreation of the problem. What I'm basically trying to do is a tooltip window with 4 frames. Each frame has different textfields but also some the same. Like the "Weapon" frame has textfields called namebox, typebox, levelbox, and damagebox, while the "Armor" frame has namebox, typebox, levelbox, and defensebox.
In the attachment there is a Movieclip called awd on the stage. It has 2 keyframes in it called "Weapon" and "Drop" each with their own textfields but they are both called "box". I have a click event listener that makes awd go to its second frame and outputs the second child in awd, which will be the textfield. The problem is when I click the first time, awd goes to the second frame but it outputs null instead of Object TextField. When I click again it outputs Object TextField. If I trace the number of children it gives me 2. So I don't know how it can be null.
I've got a flash document using AS3. It dynamically reads data from an XML file, and creates a bunch of single line textFields. Could be like this:
<XMLdata>
<Line>this is line 1</Line>
<Line>this is line 2</Line>
<Line>this is line 3</Line>
</XMLdata>
So, for each node, it would create a new TextField, and change the textField.y value so that they are "stacked" on top of each other. All this if fine, except that if you hae so many "lines" (or textfields) that the "stack" is taller than the Flash Document size. What I would like to do is have a scroll bar or something so you can scroll the stack of TextFields. Doesnt' even need to be a scroll bar. Maybe an arrow button at the bottom, and when you click on it, it scrolls down. One for up too.
I have a numerical stepper,and a user can click on a textfield, then click the up and down arrows on the stepper to change the font size,i then try and set the focus back to the textfield and put the caret at the end of the textfield, but the stepper keeps focus anyway.Here is the event handler for when the stepper value is changed.Get the textfield's current format, change the size, set the new format, then focus on the textfield and set the caret position, but the caret just stays inside the stepper.
Code:
private function handleChangeTextSize(e:Event):void
{
var tField:TextField = Main.LAST_FOCUSED_OBJECT;[code]....
I've had problems with other components too with the exact same focus issue and the only solution i've ever come up with is to set a timeout for like 100 milliseconds to set the focus back then and it works. another way to do this without the "hack"?
What I have is a dynamicly created row of movieClips. In which TextFields are added with text that's received from an Array. What I would like to be able to do is click on the movieClip that's visible and have the code understand I clicked array[3] for example and it will show the 4th array item in another textfield.
Current development: [URL]
and code:
Code:
import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
[Code].....
I have two text fields and the user can use a button to underline text in either field. I have a listener on each field that keeps tracks of the last clicked in field.
public function setLastActiveTextField(event:FocusEvent):void { lastTextActiveField=event.currentTarget; trace(lastTextActiveField.name); }
[Code]....
lastActiveTextField is defined as an Object. When the highlight button is hit, it reports the correct the range, but I can't figure out how to send the formatting to the actual textfield without setting up another if (lastActiveTextField.name==field2) control. Also, stage.focus won't work because the object isn't really on the stage, I guess. There has to be a way to refer to the textField object.
My scene has a TextField object. I set up my TextField as DynamicText because I need to change it programmatically.
How do I prevent mouse cursor change to I-Beam form when it's above TextField? Also, user of my flash application is able to select text of this TextField using mouse cursor. I would like to disable this behavoiur too.
Have an Input textfield and write e.g. 123 in it (This is on frame 1).Then later in frame 3 I want that number to be shown in a Dynamic textfield.How do I do that?
View 0 RepliesEither I want code to duplicate a textfiled OR..
[Code]...
Either I want code to duplicate a textfiled OR... To do a textfield that that font outlines on
[Code]...
I need to generate a list of text string items with elements that I can assign a mouse event listener. The event listener would respond to small segments of the overall textField text string. I am not sure how to do this. But the idea of nesting textFields within the main textField object to provide the funtionality I am interested in.
TextField.text = <text string> <textField with clickable text string> <text string>;
I don't really know what I'm doing I'm completely gone in my own code, I think I'm going around in circles!
[Code]...
Ok let me explain what I want to do: when my movie loads I want "textfield" to be focused, so I use Selection.setFocus(textfield); Fine! But on a frame before this I have a button to enter my site! Now as soon as you click this button it changes the focus so that when I enter the frame with the textfield it is no longer focused! Make sense? Well on this frame once the textfield is focused you can enter text right away! and then I have this listener which listens to an event within the textfield! Ok now I'm even more confused then when I started explaining this! Anyway I want the textfield to be focused when you enter this frame and if the user focuses something else, well then they will have to focus the textfield themselves. Basicly I just want the the textfield to be focused on load, but the problem is my button at the start! What?
I have navigation buttons that are linked to frame labels on other scenes and when you double click them they go to the next scene.
For example if i was to click the home button twice it would go to the info scene and if i click it a third time it will go to another scene.
This is the actionscript im using:
What do i need to add or do to fix this