ActionScript 3.0 :: Unexplainable String Memory Leaks?

Dec 23, 2010

I developed a game in AS2, and got a decent sponsorship deal, but I had to convert it to AS3 for them. I've been working my way through and it's pretty much done, but I've found I'm getting big memory leaks. I'm not sure if they were there in the AS2 version, but I need to clear them out in either case. I couldnt get the flex/flash builder 4 profiler to work, but I did manage to get this profiler working: (ok I can't post links, but put flashpreloadprofiler into google and you'll find it)

It does seem useful for working out where all the memory is being allocated. It lists "String" as a large contributing factor, and I've narrowed half of that down to this one simple function, and I can't understand why it would cause memory leaks. I wrote a function to check if a movieclip exists on stage, in order to then do things like hittest against it without errors if it doesn't exist. Here's the function:

[Code]...

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[code]...

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[Code]...

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